diff mm7_5.cpp @ 1331:f0be1fecd642

turn_based start fixed
author Gloval
date Wed, 03 Jul 2013 23:21:29 +0400
parents e70fe5d77928
children 1e35cfed7928 c6695ebd8fe6
line wrap: on
line diff
--- a/mm7_5.cpp	Wed Jul 03 01:06:41 2013 +0400
+++ b/mm7_5.cpp	Wed Jul 03 23:21:29 2013 +0400
@@ -5242,7 +5242,7 @@
   unsigned int v5; // edi@14
 
   v1 = this;
-  LOWORD(v2) = _404544();
+  _404544();
   if ( v1->pQueue[0].field_4 <= 0
     || ((_4063A1(), v2 = v1->pQueue[0].uPackedID, PID_TYPE(v1->pQueue[0].uPackedID) != OBJECT_Player) ? (uActiveCharacter = 0) : (v2 = (PID_ID(v2)) + 1, uActiveCharacter = v2),
         viewparams->bRedrawGameUI = 1,
@@ -5785,7 +5785,7 @@
   unsigned int uActorID; // [sp+50h] [bp-4h]@2
   unsigned int a2a; // [sp+5Ch] [bp+8h]@7
 
-  __debugbreak();//срабатывает при пошаговом режиме после пяти шагов
+ // __debugbreak();//срабатывает при пошаговом режиме после пяти шагов
   v2 = *(&this->field_0 + 4 * (a2 + 2));
   if (PID_TYPE(v2) == OBJECT_Player)
     return 0;