Mercurial > mm7
diff stru9.cpp @ 168:ee11772d0ad2
New sky (turn on -new_sky console command)
cube textures are stored in /daata/skybox/%name%_xn.tga %name%%_xp.tga %name%_zn.tga etc
author | Nomad |
---|---|
date | Thu, 14 Feb 2013 13:58:34 +0200 |
parents | 9c0607679772 |
children | 4a42c2f97aa2 |
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--- a/stru9.cpp Tue Feb 12 11:59:49 2013 +0200 +++ b/stru9.cpp Thu Feb 14 13:58:34 2013 +0200 @@ -127,7 +127,7 @@ v14 = (VertexBuffer *)((char *)v14 + 48); *(float *)v15 = *(float *)&v15[(char *)&static_AE33A0 - (char *)pVertices]; *((float *)v15 + 1) = *(float *)&v15[i]; - *((float *)v15 + 8) = *(float *)&v15[(char *)&static_AE33A0.pVertices[0].flt_20 - (char *)pVertices]; + *((float *)v15 + 8) = *(float *)&v15[(char *)&static_AE33A0.pVertices[0]._rhw - (char *)pVertices]; *((float *)v15 + 9) = *(float *)&v15[(char *)&static_AE33A0.pVertices[0].u - (char *)pVertices]; v13 = static_AE33A0.uNumVertices; v15 += 48;