Mercurial > mm7
diff Render.h @ 86:ec84db4c8f9d
4.01.13
author | Ritor1 |
---|---|
date | Mon, 04 Feb 2013 09:17:35 +0600 |
parents | 3b4f8bd48e3b |
children | 8b8fd4d83fdc |
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--- a/Render.h Tue Jan 29 10:03:07 2013 +0600 +++ b/Render.h Mon Feb 04 09:17:35 2013 +0600 @@ -308,6 +308,7 @@ void DrawBillboards_And_MaybeRenderSpecialEffects_And_EndScene(); unsigned int GetActorTintColor(float a2, int a3, int a4, int a5, RenderBillboard *a6); void DrawPolygon(unsigned int uNumVertices, stru148 *a3, ODMFace *a4, IDirect3DTexture2 *pTexture); + void DrawTerrainPolygon(stru148 *a3, IDirect3DTexture2 *pTexture); void DrawTerrainPolygon(unsigned int uNumVertices, stru148 *a4, IDirect3DTexture2 *a5, int a6, int a7); void Render::DrawStrip(unsigned int uNumVertices, struct stru148 *a3, IDirect3DTexture2 *pTexture); void DrawFan(unsigned int uNumVertices, stru148 *a3, IDirect3DTexture2 *a4); @@ -352,6 +353,7 @@ void DrawLayingItems_Shooting_Magic_ODM(); void TransformBillboardsAndSetPalettesODM(); float DrawBezierTerrain(); + void RenderTerrainD3D(); void DrawTerrainD3D(int a1, int edx0, int a3); void DrawTerrainSW(int a1, int a2, int a3); __int16 ExecOutdoorDrawSW();