diff mm7_data.h @ 1004:eac5af72b614

UI cleans
author Nomad
date Thu, 16 May 2013 15:14:58 +0200
parents 5876a9cafa3e
children e865f349aa41
line wrap: on
line diff
--- a/mm7_data.h	Tue May 14 23:16:10 2013 +0600
+++ b/mm7_data.h	Thu May 16 15:14:58 2013 +0200
@@ -341,7 +341,6 @@
 extern char aIcons[]; // idb
 extern char aPending[]; // idb
 extern char aCanTFindS[]; // idb
-extern char pDayMoonPhase[28];
 extern int paperdoll_Weapon[4][16][2];
 extern char *spellbook_texture_filename_suffices[]; // weak
 extern __int16 word_4E1D3A[]; // weak
@@ -444,7 +443,6 @@
 extern int pMagicSkills[9];
 extern unsigned int pHealthBarPos[4];
 extern unsigned int pManaBarPos[4];
-extern char _4E2AD8_ui_colors[72];
 extern char _4E2B21_buff_spell_tooltip_colors[80];
 extern char monster_popup_y_offsets[]; // weak
 extern unsigned char hourglass_icon_idx; // weak
@@ -1546,11 +1544,7 @@
 void __fastcall sub_40F92A(int *pZBuffer, struct Texture *a2, int a3); // idb
 void __cdecl SetMoonPhaseNames();
 signed int __fastcall sub_410D99_get_map_index(int a1);
-struct GUIWindow *__cdecl sub_41140B();
-void __cdecl sub_411473();
 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer);
-void  sub_412AF9();
-char *GetDayPart();
 void SetAttributeNames();
 void uGameUIFontMain_initialize();
 void uGameUIFontShadow_initialize();