Mercurial > mm7
diff UI/UITransition.cpp @ 2215:e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
author | Ritor1 |
---|---|
date | Fri, 14 Feb 2014 18:08:30 +0600 |
parents | d28d3c006077 |
children | aff7a7b072b7 |
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--- a/UI/UITransition.cpp Thu Feb 13 23:02:32 2014 +0600 +++ b/UI/UITransition.cpp Fri Feb 14 18:08:30 2014 +0600 @@ -56,7 +56,7 @@ if ( pMapStats->GetMapInfo(pCurrentMapName) ) { sprintfex(sHouseName.data(), pGlobalTXT_LocalizationStrings[410], pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName)].pName); // "Leave %s" - pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Transition, 0, sHouseName.data()); + pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Transition, 0, sHouseName.data()); //if ( pAnimatedRooms[p2DEvents[anim_id].uAnimationID].uRoomSoundId ) //PlayHouseSound(anim_id, HouseSound_Greeting); if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 ) @@ -66,7 +66,7 @@ return; } strcpy(sHouseName.data(), pGlobalTXT_LocalizationStrings[79]); - pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Transition, 0, sHouseName.data()); + pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Transition, 0, sHouseName.data()); //if ( pAnimatedRooms[p2DEvents[anim_id].uAnimationID].uRoomSoundId ) //PlayHouseSound(anim_id, HouseSound_Greeting); if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 ) @@ -81,7 +81,7 @@ if ( pMapStats->GetMapInfo(v15) ) { sprintfex(sHouseName.data(), pGlobalTXT_LocalizationStrings[411], pMapStats->pInfos[pMapStats->GetMapInfo(v15)].pName);//Войти в ^Pv[%s] - pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Transition, 0, sHouseName.data()); + pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Transition, 0, sHouseName.data()); if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 ) pPlayers[uActiveCharacter]->PlaySound(SPEECH_47, 0); if ( IndoorLocation::GetLocationIndex(pLocationName) ) @@ -89,7 +89,7 @@ return; } strcpy(sHouseName.data(), pGlobalTXT_LocalizationStrings[73]);//Войти - pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Transition, 0, sHouseName.data()); + pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_Transition, 0, sHouseName.data()); //if ( pAnimatedRooms[p2DEvents[anim_id].uAnimationID].uRoomSoundId ) //PlayHouseSound(anim_id, HouseSound_Greeting); if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 ) @@ -119,7 +119,7 @@ sprintfex(sHouseName.data(), pGlobalTXT_LocalizationStrings[410], pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName)].pName);// "Leave %s" else strcpy(sHouseName.data(), pGlobalTXT_LocalizationStrings[79]);// "Exit" - pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_ChangeLocation, 0, sHouseName.data()); + pDialogueWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_ChangeLocation, 0, sHouseName.data()); } //----- (00444DCA) --------------------------------------------------------