diff UI/UIShops.cpp @ 2215:e9625ad08541

fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
author Ritor1
date Fri, 14 Feb 2014 18:08:30 +0600
parents e1e4a8a20b5f
children 8673f3aedfb9
line wrap: on
line diff
--- a/UI/UIShops.cpp	Thu Feb 13 23:02:32 2014 +0600
+++ b/UI/UIShops.cpp	Fri Feb 14 18:08:30 2014 +0600
@@ -79,7 +79,7 @@
         if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i].uItemID)
         {
           pRenderer->DrawTextureTransparent((60 - ((signed int)ItemsInShopTexture[i]->uTextureWidth / 2)) + item_X, weapons_Ypos[i] + 30, ItemsInShopTexture[i]);
-          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[(60 - ((signed int)ItemsInShopTexture[i]->uTextureWidth / 2)) + item_X + 640 * (weapons_Ypos[i] + 30)], ItemsInShopTexture[i], i + 1);
+          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[(60 - ((signed int)ItemsInShopTexture[i]->uTextureWidth / 2)) + item_X + window->GetWidth() * (weapons_Ypos[i] + 30)], ItemsInShopTexture[i], i + 1);
         }
         item_X += 70;
       }
@@ -130,7 +130,7 @@
         if (pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][i].uItemID)
         {
           pRenderer->DrawTextureTransparent((60 - ((signed int)ItemsInShopTexture[i]->uTextureWidth / 2)) + item_X, weapons_Ypos[i] + 30, ItemsInShopTexture[i]);
-          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[(60 - ((signed int)ItemsInShopTexture[i]->uTextureWidth / 2)) + item_X + 640 * (weapons_Ypos[i] + 30)], ItemsInShopTexture[i], i + 1);
+          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[(60 - ((signed int)ItemsInShopTexture[i]->uTextureWidth / 2)) + item_X + window->GetWidth() * (weapons_Ypos[i] + 30)], ItemsInShopTexture[i], i + 1);
         }
         item_X += 70;
       }
@@ -412,7 +412,7 @@
           else
           {
             pRenderer->DrawTextureTransparent(( 86 - (ItemsInShopTexture[i]->uTextureWidth / 2)) + item_x, 98 -  ItemsInShopTexture[i]->uTextureHeight, ItemsInShopTexture[i]);
-            v59 = item_x + (86 - (ItemsInShopTexture[i]->uTextureWidth / 2)) + 640 * (98 -  ItemsInShopTexture[i]->uTextureHeight);
+            v59 = item_x + (86 - (ItemsInShopTexture[i]->uTextureWidth / 2)) + window->GetWidth() * (98 -  ItemsInShopTexture[i]->uTextureHeight);
           }
           ZBuffer_DoFill(&pRenderer->pActiveZBuffer[v59], ItemsInShopTexture[i], i + 1);
         }
@@ -471,7 +471,7 @@
           else
           {
             pRenderer->DrawTextureTransparent(86 - ((signed int)ItemsInShopTexture[i]->uTextureWidth / 2) + item_x, 98 - ItemsInShopTexture[i]->uTextureHeight, ItemsInShopTexture[i]);
-            v59 = (86 - ((signed int)ItemsInShopTexture[i]->uTextureWidth / 2)) + item_x + 640 * (98 - ItemsInShopTexture[i]->uTextureHeight);
+            v59 = (86 - ((signed int)ItemsInShopTexture[i]->uTextureWidth / 2)) + item_x + window->GetWidth() * (98 - ItemsInShopTexture[i]->uTextureHeight);
           }
           ZBuffer_DoFill(&pRenderer->pActiveZBuffer[v59], ItemsInShopTexture[i], i + 1);
         }
@@ -765,7 +765,7 @@
           else if ( (signed int)product_width_1row < 18 )
             product_width_1row = 18;
           pRenderer->DrawTextureTransparent(product_width_1row, product_height_1row, ItemsInShopTexture[i]);
-          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_1row + 640 * product_height_1row], ItemsInShopTexture[i], i + 1);
+          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_1row + window->GetWidth() * product_height_1row], ItemsInShopTexture[i], i + 1);
         }
       }
       for ( uint i = 0; i < 6; ++i )
@@ -790,7 +790,7 @@
               product_width_2row = 18;
           }
           pRenderer->DrawTextureTransparent(product_width_2row, product_height_2row, ItemsInShopTexture[i + 6]);
-          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_2row + 640 * product_height_2row], ItemsInShopTexture[i + 6], i + 7);
+          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_2row + window->GetWidth() * product_height_2row], ItemsInShopTexture[i + 6], i + 7);
         }
       }
       if ( HouseUI_CheckIfPlayerCanInteract() )
@@ -853,7 +853,7 @@
               product_width_1row = 18;
           }
           pRenderer->DrawTextureTransparent(product_width_1row, product_height_1row, ItemsInShopTexture[i]);
-          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_1row + 640 * product_height_1row], ItemsInShopTexture[i], i + 1);
+          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_1row + window->GetWidth() * product_height_1row], ItemsInShopTexture[i], i + 1);
         }
       }
       for ( uint i = 0; i < 6; ++i )
@@ -878,7 +878,7 @@
               product_width_2row = 18;
           }
           pRenderer->DrawTextureTransparent(product_width_2row, product_height_2row, ItemsInShopTexture[i + 6]);
-          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_2row + 640 * product_height_2row], ItemsInShopTexture[i + 6], i + 7);
+          ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_2row + window->GetWidth() * product_height_2row], ItemsInShopTexture[i + 6], i + 7);
         }
       }
       if ( HouseUI_CheckIfPlayerCanInteract() )
@@ -1142,7 +1142,7 @@
             product_width_1row = 18;
         }
         pRenderer->DrawTextureTransparent(product_width_1row, product_height_1row, ItemsInShopTexture[i]);
-        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_1row + 640 * product_height_1row], ItemsInShopTexture[i], i + 1);
+        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_1row + window->GetWidth() * product_height_1row], ItemsInShopTexture[i], i + 1);
       }
     }
     for ( uint i = 0; i < 6; ++i )
@@ -1165,7 +1165,7 @@
             product_width_2row = 18;
         }
         pRenderer->DrawTextureTransparent(product_width_2row, product_height_2row, ItemsInShopTexture[i + 6]);
-        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_2row + 640 * product_height_2row], ItemsInShopTexture[i + 6], i + 7);
+        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_2row + window->GetWidth() * product_height_2row], ItemsInShopTexture[i + 6], i + 7);
       }
     }
     if ( HouseUI_CheckIfPlayerCanInteract() )
@@ -1228,7 +1228,7 @@
             product_width_1row = 18;
         }
         pRenderer->DrawTextureTransparent(product_width_1row, product_height_1row, ItemsInShopTexture[i]);
-        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_1row + 640 * product_height_1row], ItemsInShopTexture[i], i + 1);
+        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_1row + window->GetWidth() * product_height_1row], ItemsInShopTexture[i], i + 1);
       }
     }
     for ( uint i = 0; i < 6; ++i )
@@ -1253,7 +1253,7 @@
             product_width_2row = 18;
         }
         pRenderer->DrawTextureTransparent(product_width_2row, product_height_2row, ItemsInShopTexture[i + 6]);
-        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_2row + 640 * product_height_2row], ItemsInShopTexture[i + 6], i + 7);
+        ZBuffer_DoFill2(&pRenderer->pActiveZBuffer[product_width_2row + window->GetWidth() * product_height_2row], ItemsInShopTexture[i + 6], i + 7);
       }
     }
     if ( HouseUI_CheckIfPlayerCanInteract() )