Mercurial > mm7
diff UI/UICharacter.cpp @ 2215:e9625ad08541
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
author | Ritor1 |
---|---|
date | Fri, 14 Feb 2014 18:08:30 +0600 |
parents | e18200fcfb50 |
children | aff7a7b072b7 |
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--- a/UI/UICharacter.cpp Thu Feb 13 23:02:32 2014 +0600 +++ b/UI/UICharacter.cpp Fri Feb 14 18:08:30 2014 +0600 @@ -394,7 +394,7 @@ CharacterUI_LoadPaperdollTextures(); pCurrentScreen = _this; - pWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_CharacterRecord, uActiveCharacter, 0); + pWindow = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CharacterRecord, uActiveCharacter, 0); pCharacterScreen_StatsBtn = pWindow->CreateButton(pViewport->uViewportTL_X + 12, pViewport->uViewportTL_Y + 308, pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureWidth, pIcons_LOD->GetTexture(papredoll_dbrds[9])->uTextureHeight, @@ -425,9 +425,9 @@ 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0, pGlobalTXT_LocalizationStrings[79],//Exit pIcons_LOD->GetTexture(papredoll_dbrds[2]), pIcons_LOD->GetTexture(papredoll_dbrds[1]), 0); - pWindow->CreateButton(0, 0, 0x1DCu, 0x159u, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0); - pCharacterScreen_DetalizBtn = pWindow->CreateButton(0x258u, 0x12Cu, 30, 30, 1, 0, UIMSG_ChangeDetaliz, 0, 0, pGlobalTXT_LocalizationStrings[64], 0); - pCharacterScreen_DollBtn = pWindow->CreateButton(0x1DCu, 0, 0xA4u, 0x159u, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0); + pWindow->CreateButton(0, 0, 476, 345, 1, 122, UIMSG_InventoryLeftClick, 0, 0, "", 0); + pCharacterScreen_DetalizBtn = pWindow->CreateButton(600, 300, 30, 30, 1, 0, UIMSG_ChangeDetaliz, 0, 0, pGlobalTXT_LocalizationStrings[64], 0); + pCharacterScreen_DollBtn = pWindow->CreateButton(476, 0, 164, 345, 1, 0, UIMSG_ClickPaperdoll, 0, 0, "", 0); pWindow->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0); pWindow->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0); @@ -449,7 +449,7 @@ bRingsShownInCharScreen = 0; CharacterUI_LoadPaperdollTextures(); pCurrentScreen = SCREEN_CASTING; - CS_inventory_window = GUIWindow::Create(0, 0, 640, 480, WINDOW_CastSpell_InInventory, (int)this, 0); + CS_inventory_window = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_CastSpell_InInventory, (int)this, 0); pCharacterScreen_ExitBtn = CS_inventory_window->CreateButton(394, 318, 75, 33, 1, 0, UIMSG_ClickExitCharacterWindowBtn, 0, 0, pGlobalTXT_LocalizationStrings[79], // Close pIcons_LOD->GetTexture(papredoll_dbrds[2]),