diff Events.cpp @ 2215:e9625ad08541

fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
author Ritor1
date Fri, 14 Feb 2014 18:08:30 +0600
parents d28d3c006077
children aff7a7b072b7
line wrap: on
line diff
--- a/Events.cpp	Thu Feb 13 23:02:32 2014 +0600
+++ b/Events.cpp	Fri Feb 14 18:08:30 2014 +0600
@@ -710,7 +710,7 @@
                   if ( EnterHouse(HOUSE_DARK_GUILD_PIT) )
                   {
                     pAudioPlayer->StopChannels(-1, -1);
-                    window_SpeakInHouse = GUIWindow::Create(0, 0, 640, 480, WINDOW_HouseInterior, 170, 0);
+                    window_SpeakInHouse = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_HouseInterior, 170, 0);
                     window_SpeakInHouse->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1, '1',  "", 0);
                     window_SpeakInHouse->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2, '2',  "", 0);
                     window_SpeakInHouse->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3, '3',  "", 0);
@@ -809,7 +809,7 @@
             if ( EnterHouse(HOUSE_BODY_GUILD_ERATHIA) )
               {
               pAudioPlayer->PlaySound((SoundID)0, 0, 0, -1, 0, 0, 0, 0);
-              window_SpeakInHouse = GUIWindow::Create(0, 0, 640, 480, WINDOW_HouseInterior, 165, 0);
+              window_SpeakInHouse = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_HouseInterior, 165, 0);
               v48 = window_SpeakInHouse->pControlsHead;
               if ( v48 )
                 {
@@ -1481,7 +1481,7 @@
           v104 = 187;
           if ( uCurrentHouse_Animation != 167 )
             v104 = EVT_DWORD(_evt->v5);
-          window_SpeakInHouse = GUIWindow::Create(0, 0, 640, 480, WINDOW_HouseInterior, v104, 0);
+          window_SpeakInHouse = GUIWindow::Create(0, 0, window->GetWidth(), window->GetHeight(), WINDOW_HouseInterior, v104, 0);
           window_SpeakInHouse->CreateButton( 61, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 1,  '1', "", 0);
           window_SpeakInHouse->CreateButton(177, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 2,  '2', "", 0);
           window_SpeakInHouse->CreateButton(292, 424, 31, 0, 2, 94, UIMSG_SelectCharacter, 3,  '3', "", 0);