Mercurial > mm7
diff Player.h @ 1006:e865f349aa41
ui cleanup
author | Gloval |
---|---|
date | Sat, 18 May 2013 22:01:26 +0400 |
parents | c5d8ea1e6ccb |
children | 446175a32a15 |
line wrap: on
line diff
--- a/Player.h Thu May 16 15:14:58 2013 +0200 +++ b/Player.h Sat May 18 22:01:26 2013 +0400 @@ -427,8 +427,8 @@ #pragma pack(push, 1) struct Player { - enum Condition: unsigned __int32 - { +enum Condition: unsigned __int32 + { Condition_Cursed = 0, Condition_Weak = 1, Condition_Sleep = 2, @@ -448,7 +448,7 @@ Condition_Eradicated = 16, Condition_Zombie = 17, Condition_Good = 18 - }; + }; Player(); @@ -546,7 +546,7 @@ int AddItem2(unsigned int uSlot, ItemGen *Src); int CreateItemInInventory2(unsigned int uSlot, ItemGen *Src); bool _49298B(ItemGen *a2, int a3, int a4); - unsigned int RemoveItemAtInventoryIndex(unsigned int uSlot); + void RemoveItemAtInventoryIndex(unsigned int uSlot); bool CanAct(); bool CanSteal(); bool CanEquip_RaceAndAlignmentCheck(unsigned int uItemID);