Mercurial > mm7
diff mm7_3.cpp @ 896:e2e692684af8
m
author | Ritor1 |
---|---|
date | Thu, 04 Apr 2013 09:35:45 +0600 |
parents | 279a315ff122 |
children | d3228f46ef68 |
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--- a/mm7_3.cpp Wed Apr 03 14:52:15 2013 +0600 +++ b/mm7_3.cpp Thu Apr 04 09:35:45 2013 +0600 @@ -6023,12 +6023,12 @@ array_50AC10[3].vWorldViewProjX = pViewport->uViewportBR_X; array_50AC10[3].vWorldViewProjY = pViewport->uViewportTL_Y; - v36 = (double)(pViewport->uViewportBR_X - pViewport->uViewportTL_X) * 0.5; - v33 = 65536 / (signed int)(v36 / tan(0.6457717418670654) + 0.5); + /*v36 = (double)(pViewport->uViewportBR_X - pViewport->uViewportTL_X) * 0.5; + v33 = 65536 / (signed int)(v36 / tan(0.6457717418670654) + 0.5);*/ for (int i = 0; i < _this.uNumVertices; ++i) { - v29 = floorf(array_50AC10[i].vWorldViewProjY + 0.5f); +/* v29 = floorf(array_50AC10[i].vWorldViewProjY + 0.5f); v39 = (unsigned __int64)(_this.ptr_38->field_14 * v33 * (v30 - v29)) / 65536; v8 = v39 + _this.ptr_38->field_C; @@ -6095,7 +6095,7 @@ //array_50AC10[i].vWorldViewPosition.x = pOutdoorCamera->shading_dist_mist; //array_50AC10[i].vWorldPosition.x = v36 / (_this.pTexture->uTextureHeight * 65536.0); //array_50AC10[i].vWorldPosition.y = 1.0 / (pOutdoorCamera->shading_dist_mist >> 16); - //array_50AC10[i].vWorldPosition.z = v35 / (_this.pTexture->uTextureWidth * 65536.0); + //array_50AC10[i].vWorldPosition.z = v35 / (_this.pTexture->uTextureWidth * 65536.0);*/ array_50AC10[i]._rhw = 1.0;// / (pOutdoorCamera->shading_dist_mist >> 16); //array_50AC10[i].u = (double)v35 / (65536.0 * _this.pTexture->uTextureWidth); //array_50AC10[i].v = (double)v36 / (65536.0 * _this.pTexture->uTextureHeight);