Mercurial > mm7
diff UiGame.cpp @ 1062:e23a79658fc5
some BYTE errors fixed
author | zipi |
---|---|
date | Fri, 24 May 2013 00:44:51 +0100 |
parents | 39f42990698f |
children | c40d40027b77 |
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--- a/UiGame.cpp Thu May 23 22:07:17 2013 +0100 +++ b/UiGame.cpp Fri May 24 00:44:51 2013 +0100 @@ -2570,7 +2570,7 @@ LABEL_15: //v12 = &pIndoor->pFaces[pOutline->uFace1ID]; if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 && - (pFace1->uAttributes & 0x2000000 || pFace2->uAttributes & 0x2000000) && + (pFace1->uAttributes & 0x2000 || pFace2->uAttributes & 0x2000) && (pIndoor->pFaceExtras[pFace1->uFaceExtraID].uEventID || pIndoor->pFaceExtras[pFace2->uFaceExtraID].uEventID)) { if (uNumBlueFacesInBLVMinimap < 49)