Mercurial > mm7
diff UI/UICharacter.cpp @ 2184:e0863f5beee0
SPELL_WATER_RECHARGE_ITEM
author | Ritor1 |
---|---|
date | Fri, 24 Jan 2014 18:01:51 +0600 |
parents | c6d8253d4cbc |
children | 42c8807225a2 |
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--- a/UI/UICharacter.cpp Thu Jan 23 23:35:10 2014 +0600 +++ b/UI/UICharacter.cpp Fri Jan 24 18:01:51 2014 +0600 @@ -2542,7 +2542,7 @@ if ( _this.uItemID ) { __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 - stru_A750F8[uActiveCharacter - 1]._494836(*((int *)&pSpellDatas[66].uNormalLevelRecovery + v50), uActiveCharacter - 1 + 9); + stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v50].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9); } break; } @@ -2550,18 +2550,16 @@ if ( v23 < 0 ) return; pParty->pPickedItem.uBodyAnchor = 1; - v50 = (unsigned int)&pPlayers[uActiveCharacter]->pInventoryItemList[v23]; memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v23], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v23])); pPlayers[uActiveCharacter]->pEquipment.uShield = v23 + 1; pMouse->RemoveHoldingItem(); if ( pEquipType != EQUIP_WAND ) return; - v22 = *(int *)v50; - v50 = v22; + v50 = pPlayers[uActiveCharacter]->pInventoryItemList[v23].uItemID; if ( v50 ) { __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 - stru_A750F8[uActiveCharacter - 1]._494836(*((int *)&pSpellDatas[66].uNormalLevelRecovery + v50), uActiveCharacter - 1 + 9); + stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v50].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9); } break; } @@ -2573,19 +2571,13 @@ if ( v26 < 0 ) return; pParty->pPickedItem.uBodyAnchor = 2; - v50 = (unsigned int)&pPlayers[uActiveCharacter]->pInventoryItemList[v26]; memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v26], &pParty->pPickedItem, sizeof(pPlayers[uActiveCharacter]->pInventoryItemList[v26])); pPlayers[uActiveCharacter]->pEquipment.uMainHand = v26 + 1; pMouse->RemoveHoldingItem(); if ( pEquipType != EQUIP_WAND ) return; - v22 = *(int *)v50; - v50 = v22; - if ( v50 ) - { - __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 - stru_A750F8[uActiveCharacter - 1]._494836(*((int *)&pSpellDatas[66].uNormalLevelRecovery + v50), uActiveCharacter - 1 + 9); - } + if ( pPlayers[uActiveCharacter]->pInventoryItemList[v26].uItemID ) + stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[pPlayers[uActiveCharacter]->pInventoryItemList[v26].uItemID - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9); break; } --v1; @@ -2603,7 +2595,7 @@ if ( v50 )//взять жезл { __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 - stru_A750F8[uActiveCharacter - 1]._494836( *((int *)&pSpellDatas[66].uNormalLevelRecovery + v50), uActiveCharacter - 1 + 9); + stru_A750F8[uActiveCharacter - 1].AddPartySpellSound(wand_spell_ids[v50 - ITEM_WAND_FIRE], uActiveCharacter - 1 + 9); } break; //---------------------------take two hands(взять двумя руками)---------------------------------