diff UI/UISaveLoad.cpp @ 1713:e013b92030e3

UIRest cleared
author Ritor1
date Tue, 24 Sep 2013 23:40:33 +0600
parents afc1c3514dd5
children 873ac151c38d
line wrap: on
line diff
--- a/UI/UISaveLoad.cpp	Tue Sep 24 23:18:57 2013 +0600
+++ b/UI/UISaveLoad.cpp	Tue Sep 24 23:40:33 2013 +0600
@@ -21,7 +21,7 @@
 //----- (004601B7) --------------------------------------------------------
 static void UI_DrawSaveLoad(bool save)
 {
-  unsigned __int16 v1; // bx@1
+  //unsigned __int16 v1; // bx@1
   unsigned int v2; // edi@4
   unsigned int v3; // eax@4
   unsigned int v4; // eax@8
@@ -38,32 +38,23 @@
   __int64 pOurHour; // qax@10
   int v16; // edi@10
   signed int pHour; // ebx@22
-  //const char *v18; // ST14_4@32
   int v19; // eax@32
   const char *v20; // ST18_4@32
   int v21; // eax@32
-  //const char *v22; // ST14_4@32
   int v23; // eax@32
   const char *pSlotName; // edi@36
   int v25; // eax@43
   GUIWindow pWindow; // [sp+Ch] [bp-78h]@8
-  /*unsigned int Dst; // [sp+Ch] [bp-78h]@8
-  unsigned int v27; // [sp+10h] [bp-74h]@8
-  int v28; // [sp+14h] [bp-70h]@8
-  int v29; // [sp+18h] [bp-6Ch]@8
-  unsigned int v30; // [sp+1Ch] [bp-68h]@8
-  unsigned int v31; // [sp+20h] [bp-64h]@8*/
   int pMinutes; // [sp+60h] [bp-24h]@10
   int pMonthNum; // [sp+68h] [bp-1Ch]@10
   unsigned int pSaveFiles; // [sp+70h] [bp-14h]@10
   __int64 pAMPM2; // [sp+74h] [bp-10h]@10
   int pYear; // [sp+7Ch] [bp-8h]@10
-  //int a4; // [sp+80h] [bp-4h]@1
   int pFilesID;
 
-  v1 = 255;
-  TargetColor(0xFF, 0xFF, 0xFF);
-  TargetColor(0xFF, 0xFF, 0x9B);
+  //v1 = 255;
+  //TargetColor(0xFF, 0xFF, 0xFF);
+  //TargetColor(0xFF, 0xFF, 0x9B);
   pRenderer->BeginScene();
   if ( GetCurrentMenuID() != MENU_SAVELOAD && GetCurrentMenuID() != MENU_LoadingProcInMainMenu )
   {
@@ -81,7 +72,6 @@
     pRenderer->DrawTextureIndexed(241, 302, pIcons_LOD->GetTexture(v3));
     pRenderer->DrawTextureIndexed( 18, 139, pIcons_LOD->GetTexture(v2));
     pRenderer->DrawTextureIndexed(351, 302, pIcons_LOD->GetTexture(uTextureID_x_u));
-    v1 = 255;
   }
   if ( pSavegameUsedSlots[uLoadGameUI_SelectedSlot] )
   {
@@ -149,7 +139,7 @@
     //sprintf(pTmpBuf.data(), "%s %d:%02d%s\n%d %s %d", _d, v17, (int)32, _a, 3, _m, pFilesID);
     sprintfex(pTmpBuf.data(), "%s %d:%02d%s\n%d %s %d", day, pHour, pMinutes, ampm, 7 * v16 + HIDWORD(pOurHour) % 7 + 1, month, pYear);
     pWindow.DrawTitleText(pFontSmallnum, 0, 0, 0, pTmpBuf.data(), 3u);
-    v1 = 255;
+    //v1 = 255;
   }
   if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
   {
@@ -188,7 +178,7 @@
       if ( pFilesID >= (signed int)pSaveFiles )
         break;
       short clr;
-      HIDWORD(pAMPM2) = clr = (pFilesID == uLoadGameUI_SelectedSlot ? TargetColor(v1, v1, 0x64) : 0);
+      HIDWORD(pAMPM2) = clr = (pFilesID == uLoadGameUI_SelectedSlot ? TargetColor(0xFF, 0xFF, 0x64) : 0);
       if ( pGUIWindow_CurrentMenu->receives_keyboard_input_2 != WINDOW_INPUT_IN_PROGRESS || pFilesID != uLoadGameUI_SelectedSlot )
       {
         pGUIWindow_CurrentMenu->DrawTextInRect(pFontSmallnum, 0x1B, a4, clr, pSlotName, 185, 0);