Mercurial > mm7
diff Party.cpp @ 1898:dd9d4b7c1199
Fixing a small bug in Party::AddItemToParty + removing unreachable return
author | Grumpy7 |
---|---|
date | Sun, 20 Oct 2013 23:12:09 -0700 |
parents | 351b4ff10ac1 |
children | c1c74df0a33e |
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--- a/Party.cpp Sun Oct 20 22:58:27 2013 -0700 +++ b/Party.cpp Sun Oct 20 23:12:09 2013 -0700 @@ -1120,10 +1120,9 @@ v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE); v21 = areWeLoadingTexture; v8 = 0; - int startId = uActiveCharacter >= 0 ? uActiveCharacter - 1 : 0; for (int i = 0; i < 4; i++) { - v9 = &pPlayers[(startId + i) % 4]; //start with current active player, then cycle right if item won't fit + v9 = &pPlayers[(uActiveCharacter + i) % 4]; //start with current active player, then cycle right if item won't fit v10 = v9->AddItem(-1, pItem->uItemID); if ( v10 ) {