Mercurial > mm7
diff mm7_4.cpp @ 502:dd5124185551
Слияние
author | Ritor1 |
---|---|
date | Fri, 01 Mar 2013 17:38:04 +0600 |
parents | 6fa3ff8ef729 0e20e886365d |
children | 7c86030324a5 |
line wrap: on
line diff
--- a/mm7_4.cpp Fri Mar 01 17:37:47 2013 +0600 +++ b/mm7_4.cpp Fri Mar 01 17:38:04 2013 +0600 @@ -9263,17 +9263,11 @@ void __fastcall HousePlaySomeSound(unsigned int uHouseID, int a2) { //if ( BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * uHouseID]].field_C) ) - if ( pAnimatedRooms[p2DEvents[uHouseID - 1].uAnimationID].field_d ) + if ( pAnimatedRooms[p2DEvents[uHouseID - 1].uAnimationID].uRoomSoundId ) pAudioPlayer->PlaySound( //(SoundID)(a2 + 100 * (BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * uHouseID]].field_C) + 300)), - (SoundID)(a2 + 100 * (pAnimatedRooms[p2DEvents[uHouseID - 1].uAnimationID].field_d) + 300), - 806, - 0, - -1, - 0, - 0, - 0, - 0); + (SoundID)(a2 + 100 * (pAnimatedRooms[p2DEvents[uHouseID - 1].uAnimationID].uRoomSoundId) + 300), + 806, 0, -1, 0, 0, 0, 0); } //----- (004B1ECE) -------------------------------------------------------- @@ -11726,7 +11720,7 @@ return (int)v112.DrawTitleText(pFontArrus, v3, v6, v92, v95, v97); } } - pRenderer->DrawTextureIndexed(8u, 8u, dword_F8B164); + pRenderer->DrawTextureIndexed(8u, 8u, ShopTexture); v3 = 0; v49 = 0; v122 = 0; @@ -12274,11 +12268,11 @@ //----- (004B5D7C) -------------------------------------------------------- -int __cdecl GuildDialog() +void GuildDialog() { GUIWindow *v0; // ebx@1 - Player *v1; // edi@1 - signed int v2; // ebx@1 + Player *currPlayer; // edi@1 + signed int base_teach_price; // ebx@1 int v3; // edi@6 int result; // eax@11 unsigned int v5; // ebx@13 @@ -12287,7 +12281,7 @@ int v8; // esi@22 signed int v9; // ecx@22 char *v10; // eax@22 - const char *v11; // ecx@26 + const char *statusbar_string; // ecx@26 POINT *v12; // esi@30 int v13; // ecx@30 void *v14; // ST1C_4@31 @@ -12328,12 +12322,12 @@ char v49[100]; // [sp+19Ch] [bp-150h]@3 POINT v50; // [sp+264h] [bp-88h]@30 POINT v51; // [sp+26Ch] [bp-80h]@30 - GUIWindow v52; // [sp+274h] [bp-78h]@1 + GUIWindow working_window; // [sp+274h] [bp-78h]@1 signed int v53; // [sp+27Ch] [bp-70h]@1 signed int v54; // [sp+284h] [bp-68h]@1 int v55; // [sp+2C8h] [bp-24h]@47 - int v56; // [sp+2CCh] [bp-20h]@1 - int v57; // [sp+2D0h] [bp-1Ch]@1 + int main_text_color; // [sp+2CCh] [bp-20h]@1 + int hi_text_color; // [sp+2D0h] [bp-1Ch]@1 Player *v58; // [sp+2D4h] [bp-18h]@1 unsigned __int8 uPlayerID; // [sp+2DBh] [bp-11h]@31 char *Str; // [sp+2DCh] [bp-10h]@35 @@ -12342,19 +12336,19 @@ int v63; // [sp+2E8h] [bp-4h]@1 v0 = window_SpeakInHouse; - memcpy(&v52, window_SpeakInHouse, sizeof(v52)); + memcpy(&working_window, window_SpeakInHouse, sizeof(GUIWindow)); v58 = pPlayers[uActiveCharacter]; - v1 = v58; - v52.uFrameX = 483; - v53 = 148; - v54 = 334; - v56 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); - v57 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); + currPlayer = v58; + working_window.uFrameX = 483; + working_window.uFrameWidth = 148; + working_window.uFrameZ = 334; + main_text_color = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); + hi_text_color = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); //v2 = (signed __int64)(p2DEvents_minus1__20[13 * (unsigned int)v0->ptr_1C] * 500.0); - v2 = (signed __int64)(p2DEvents[(unsigned int)v0->ptr_1C - 1].fPriceMultiplier * 500.0); - v63 = v2 * (100 - v1->GetMerchant()) / 100; - if ( v63 < v2 / 3 ) - v63 = v2 / 3; + base_teach_price = (signed __int64)(p2DEvents[(unsigned int)v0->ptr_1C - 1].fPriceMultiplier * 500.0); + v63 = base_teach_price * (100 - currPlayer->GetMerchant()) / 100; + if ( v63 < base_teach_price / 3 ) + v63 = base_teach_price / 3; strcpy(Dest, ""); strcpy(v46, ""); strcpy(v47, ""); @@ -12362,14 +12356,14 @@ strcpy(v49, ""); if ( dword_F8B19C != 1 ) { - if ( dword_F8B19C != 18 ) + if ( dword_F8B19C != 18 ) //buy skill { if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) { - v3 = (int)(&v1->uIntelligence + dword_F8B19C); - if ( *(short *)v3 ) - { - sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[403], pClassNames[dword_F8B19C + 20]); + //v3 = (int)(&currPlayer->uIntelligence + dword_F8B19C); //test skill + if ( v58->pActiveSkills[dword_F8B19C-36] ) + { + sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[403], pClassNames[dword_F8B19C - 16]); //"You already know the %s skill" ShowStatusBarString(pTmpBuf, 2u); pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); } @@ -12377,89 +12371,86 @@ { if ( pParty->uNumGold < v63 ) { - ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); + ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2u); //"You don't have enough gold" HousePlaySomeSound((unsigned int)window_SpeakInHouse->ptr_1C, 2); } else { Party::TakeGold(v63); - *(short *)v3 = 1; - } - } - } - /*result = pMessageQueue_50CBD0->uNumMessages; - if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) - { - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; - result = 3 * pMessageQueue_50CBD0->uNumMessages + 3; - *(&pMessageQueue_50CBD0->uNumMessages + result) = 0; - ++pMessageQueue_50CBD0->uNumMessages; - }*/ + v58->pActiveSkills[dword_F8B19C-36] = 1; + } + } + } pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0); - return 1; // void function actually - } - pRenderer->DrawTextureIndexed(8u, 8u, dword_F8B164); + return; + } + pRenderer->DrawTextureIndexed(8u, 8u, ShopTexture); v5 = 0; v6 = 0; v62 = 0; v63 = 32; do { - if ( *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v6 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)) ) + if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v6].uItemID) + // if ( *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v6 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)) ) + { pRenderer->DrawTextureTransparent(v63, 0x5Au, ItemsInShopTexture[v6]); ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 230528), ItemsInShopTexture[v6], v6 + 1); - v1 = v58; + currPlayer = v58; } v63 += 70; v62 += 280; ++v6; } while ( v63 < 452 ); + v62 = 1680; v7 = 6; v63 = 32; do { - if ( *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v7 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)) ) + if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v7].uItemID) + // if ( *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v7 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)) ) { pRenderer->DrawTextureTransparent(v63, 0xFAu, ItemsInShopTexture[v7]); ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 638448), ItemsInShopTexture[v7], v7 + 1); - v1 = v58; + currPlayer = v58; } v63 += 70; v62 += 280; ++v7; } while ( v63 < 452 ); - result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); - if ( result ) + + if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) { v8 = 0; v9 = 12; - v10 = (char *)(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 108 * (unsigned int)window_SpeakInHouse->ptr_1C); + // v10 = (char *)(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 108 * (unsigned int)window_SpeakInHouse->ptr_1C); + // v10 = do { - if ( *(int *)v10 ) + if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v9].uItemID ) ++v8; - v10 += 36; + // v10 += 36; --v9; } while ( v9 ); + GetAsyncKeyState(17); - v11 = pGlobalTXT_LocalizationStrings[195]; + statusbar_string = pGlobalTXT_LocalizationStrings[195]; //"Select the Item to Buy" if ( dword_F8B19C != 2 ) - v11 = pGlobalTXT_LocalizationStrings[196]; - DrawTextAtStatusBar(v11, 0); + statusbar_string = pGlobalTXT_LocalizationStrings[196]; //"Select the Special Item to Buy" + DrawTextAtStatusBar(statusbar_string, 0); if ( !v8 ) { - v52.DrawCurrentTime( + working_window.DrawCurrentTime( __PAIR__( *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)window_SpeakInHouse->ptr_1C + 44472], *(int *)&stru_AA1058[3].pSounds[8 * (unsigned int)window_SpeakInHouse->ptr_1C + 44468]) - pParty->uTimePlayed); - return 0; + return; } v12 = pMouse->GetCursorPos(&v51); result = v12->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v50)->y]; @@ -12470,40 +12461,27 @@ v15 = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v13 + 12 * (int)v14)); v16 = (int)window_SpeakInHouse->ptr_1C; uPlayerID = uActiveCharacter - 1; - v17 = v1->_490EEE( - (ItemGen *)&pParty->pPlayers[1].uExpressionTimeLength + v13 + 12 * (int)v14, - 3, - v16, - 2); - v18 = BuilDialogueString((char *)pMerchantsBuyPhrases[v17], uPlayerID, v15, (char *)v14, 2, 0); - v44 = 3; - v43 = v18; - v42 = v56; - v41 = 0; - v40 = 0; - v39 = &v52; -LABEL_32: - v19 = pFontArrus->CalcTextHeight(v18, v39, v40, v41); - return (int)v52.DrawTitleText(pFontArrus, v5, (174 - v19) / 2 + 138, v42, v43, v44); - } - } - return result; + v17 = currPlayer->_490EEE( (ItemGen *)&pParty->pPlayers[1].uExpressionTimeLength + v13 + 12 * (int)v14, 3, v16, 2); + v18 = BuilDialogueString((char *)pMerchantsBuyPhrases[v17], uPlayerID, v15, (char *)v14, 2, 0); + v19 = pFontArrus->CalcTextHeight(v18, &working_window, 0, 0); + working_window.DrawTitleText(pFontArrus, 0, (174 - v19) / 2 + 138, main_text_color, v18, 3); + return; + } + } + return; } if ( !(unsigned __int16)_449B57_test_bit( - (unsigned __int8 *)v1->_guilds_member_bits, - word_4F0704[(unsigned int)window_SpeakInHouse->ptr_1C-139]) ) - { - v36 = pNPCTopics[121].pText; - v37 = v57; - v38 = pFontArrus->CalcTextHeight(pNPCTopics[121].pText, &v52, 0, 0); - v52.DrawTitleText(pFontArrus, 0, (212 - v38) / 2 + 101, v37, v36, 3u); - result = (int)pDialogueWindow; + (unsigned __int8 *)currPlayer->_guilds_member_bits, + guild_mambership_flags[(unsigned int)window_SpeakInHouse->ptr_1C-139]) ) + { //you must me member + v38 = pFontArrus->CalcTextHeight(pNPCTopics[121].pText, &working_window, 0, 0); + working_window.DrawTitleText(pFontArrus, 0, (212 - v38) / 2 + 101, hi_text_color, pNPCTopics[121].pText, 3u); pDialogueWindow->pNumPresenceButton = 0; - return result; - } - result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); - if ( !result ) - return result; + return; + } + + if ( !sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) + return; v20 = pDialogueWindow; v5 = 0; v62 = 0; @@ -12511,29 +12489,32 @@ v21 = pDialogueWindow->pStartingPosActiveItem; v22 = v21 + pDialogueWindow->pNumPresenceButton; v61 = 0; - if ( v21 >= v22 ) - goto LABEL_64; + if ( pDialogueWindow->pStartingPosActiveItem >= pDialogueWindow->pStartingPosActiveItem+pDialogueWindow->pNumPresenceButton ) + { + sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]); // "Seek knowledge elsewhere %s the %s" + strcat(pTmpBuf, "\n \n"); + strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]); //"I can offer you nothing further." + v19 = pFontArrus->CalcTextHeight(pTmpBuf, &working_window, 0, 0); + working_window.DrawTitleText(pFontArrus, v5, (174 - v19) / 2 + 138, hi_text_color, pTmpBuf, 3); + return; + } do { v23 = v20->GetControl(v21)->uControlParam; if ( v23 == 18 ) { - v25 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[400], &v52, 0, 0); + v25 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[400], &working_window, 0, 0); //"Buy Spells" v62 += v25; ++v61; } else { - __debugbreak(); - //pSkillAvailabilityPerClass[8 + v58->uClass][4 + v23] - // or - //byte_4ED970_skill_learn_ability_by_class_table[v58->uClass][v23 - 36] + + if((byte_4ED970_skill_learn_ability_by_class_table[v58->classType][v23-36])&&(v58->pActiveSkills[v23-36])) // or //byte_4ED970_skill_learn_ability_by_class_table[v58->uClass - 1][v23 + 1] - - //if ( *(&byte_4ED94C[37 * v58->uClass] + v23) && !*(&v58->uIntelligence + v23) ) - { - v24 = pFontArrus->CalcTextHeight(pClassNames[v23 + 20], &v52, 0, 0); + { + v24 = pFontArrus->CalcTextHeight(pClassNames[v23 - 16], &working_window, 0, 0); v62 += v24; ++v61; ++Str; @@ -12545,31 +12526,25 @@ if ( !v61 ) { LABEL_64: - sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], v58->pName, pClassNames[v58->classType]); + sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[544], v58->pName, pClassNames[v58->classType]); // "Seek knowledge elsewhere %s the %s" strcat(pTmpBuf, "\n \n"); - strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]); - v18 = pTmpBuf; - v44 = 3; - v43 = pTmpBuf; - v42 = v57; - v41 = 0; - v40 = 0; - v39 = &v52; - goto LABEL_32; + strcat(pTmpBuf, pGlobalTXT_LocalizationStrings[528]); //"I can offer you nothing further." + v19 = pFontArrus->CalcTextHeight(pTmpBuf, &working_window, 0, 0); + working_window.DrawTitleText(pFontArrus, v5, (174 - v19) / 2 + 138, hi_text_color, pTmpBuf, 3); + return; } if ( Str ) { - sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[401], v63); - v52.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u); + sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[401], v63); //"Skill Cost: %lu" + working_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf, 3u); } v63 = (signed int)(149 - v62) / v61; if ( v63 > 32 ) v63 = 32; - result = v20->pStartingPosActiveItem; v26 = (signed int)(149 - v61 * v63 - v62) / 2 - v63 / 2 + 162; - v62 = result; + v62 = v20->pStartingPosActiveItem; v55 = v26; - if ( result < result + v20->pNumPresenceButton ) + if (v20->pStartingPosActiveItem < v20->pStartingPosActiveItem + v20->pNumPresenceButton ) { v61 = 2; while ( 1 ) @@ -12580,30 +12555,33 @@ if ( v29 == 18 ) break; - __debugbreak(); + // __debugbreak(); //pSkillAvailabilityPerClass[8 + v58->uClass][4 + v23] // or - //byte_4ED970_skill_learn_ability_by_class_table[v58->uClass][v23 - 36] + if ((byte_4ED970_skill_learn_ability_by_class_table[v58->classType][v29 - 36])&&(v58->pActiveSkills[v29-36])) // or //byte_4ED970_skill_learn_ability_by_class_table[v58->uClass - 1][v23 + 1] - //if ( *(&byte_4ED94C[37 * v58->uClass] + v29) && !*(&v58->uIntelligence + v29) ) - { - v30 = pClassNames[v29 + 20]; + { + v30 = pClassNames[v29 -16]; LABEL_55: Str = v30; v28->uY = v63 + v55; - v31 = pFontArrus->CalcTextHeight(v30, &v52, 0, 0); + v31 = pFontArrus->CalcTextHeight(v30, &working_window, 0, 0); v32 = v28->uY; v28->uHeight = v31; v33 = v32 + v31 - 1; v28->uW = v33; v55 = v33; - v34 = v57; + v34 = hi_text_color; if ( pDialogueWindow->pCurrentPosActiveItem != v61 ) - v34 = v56; - v52.DrawTitleText(pFontArrus, 0, v32, v34, Str, 3u); - goto LABEL_58; + v34 = main_text_color; + working_window.DrawTitleText(pFontArrus, 0, v32, v34, Str, 3u); + v35 = v20->pStartingPosActiveItem; + ++v62; + ++v61; + if ( (signed int)v62 >=v20->pNumPresenceButton +v20->pStartingPosActiveItem ) + return; } v28->uW = 0; v28->uHeight = 0; @@ -12611,22 +12589,21 @@ LABEL_58: v35 = v20->pStartingPosActiveItem; ++v62; - result = v20->pNumPresenceButton + v35; ++v61; - if ( (signed int)v62 >= result ) - return result; - } - v30 = pGlobalTXT_LocalizationStrings[400]; + if ( (signed int)v62 >=v20->pNumPresenceButton +v20->pStartingPosActiveItem ) + return; + } + v30 = pGlobalTXT_LocalizationStrings[400]; //"Buy Spells" goto LABEL_55; } - return result; + return; } //----- (004B705E) -------------------------------------------------------- -int __cdecl TampleDialog() -{ +void TempleDialog() + { GUIWindow *v0; // ebx@1 Player *v1; // esi@1 int v2; // edi@1 @@ -12710,11 +12687,10 @@ { if ( dword_F8B19C != 11 ) { - result = dword_F8B19C - 96; + if ( dword_F8B19C == 96 ) { - result = sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win(); - if ( result ) + if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) { v4 = pDialogueWindow; v61 = pDialogueWindow; @@ -12808,7 +12784,7 @@ } } } - return result; + return; } // DONATION @@ -12873,9 +12849,8 @@ } goto LABEL_55; } - result = v1->_4B6FF9(); - if ( !result ) - return result; + if ( !v1->_4B6FF9() ) + return; v25 = 0; if ( pParty->uNumGold < v2 ) { @@ -12931,17 +12906,8 @@ v1->PlaySound(SPEECH_82, 0); pOtherOverlayList->_4418B1(20, uActiveCharacter + 99, 0, 65536); LABEL_46: - /*result = pMessageQueue_50CBD0->uNumMessages; - if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) - { - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)113; - pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 1; - result = 3 * pMessageQueue_50CBD0->uNumMessages + 3; - *(&pMessageQueue_50CBD0->uNumMessages + result) = v25; - ++pMessageQueue_50CBD0->uNumMessages; - }*/ pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, v25); - return result; // void func + return ; // void func } v63 = 1; v41 = pDialogueWindow->GetControl(pDialogueWindow->pStartingPosActiveItem); @@ -12976,10 +12942,9 @@ v64 = (174 - (signed int)v66) / v46; if ( v64 > 32 ) v64 = 32; - result = v43->pStartingPosActiveItem; v47 = (174 - v64 * v46 - (signed int)v66) / 2 - v64 / 2 + 138; - v65 = v42 + result; - if ( v42 + result < result + v43->pNumPresenceButton ) + v65 = v42 + v43->pStartingPosActiveItem; + if ( v42 + v43->pStartingPosActiveItem < v43->pStartingPosActiveItem + v43->pNumPresenceButton ) { v61 = (GUIWindow *)(v42 + 2); v66 = (DDM_DLV_Header *)&a1[100 * v42]; @@ -13002,11 +12967,10 @@ v66 = (DDM_DLV_Header *)((char *)v66 + 100); v61 = (GUIWindow *)((char *)v61 + 1); ++v65; - result = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; - } - while ( (signed int)v65 < result ); - } - return result; + } + while ( (signed int)v65 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); + } + return; } @@ -14186,7 +14150,7 @@ LABEL_20: pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, (enum WindowType)26, 0, (int)sHouseName); //if ( BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * v9]].field_C) ) - if ( pAnimatedRooms[p2DEvents[v9 - 1].uAnimationID].field_d ) + if ( pAnimatedRooms[p2DEvents[v9 - 1].uAnimationID].uRoomSoundId ) HousePlaySomeSound(v9, 1); if ( uCurrentlyLoadedLevelType == LEVEL_Indoor && uActiveCharacter && pParty->uFlags & 0x30 ) pPlayers[uActiveCharacter]->PlaySound(SPEECH_47, 0); @@ -14236,7 +14200,8 @@ if ( uExitMapID > 0 ) { //v17 = (unsigned int *)(uExitMapID - 1); - if ( !((unsigned __int8)(0x80u >> (uExitMapID - 1) % 8) & pParty->_quest_bits[(uExitMapID - 1) >> 3]) ) + if(_449B57_test_bit(pParty->_quest_bits,uExitMapID)) + // if ( !((unsigned __int8)(0x80u >> (uExitMapID - 1) % 8) & pParty->_quest_bits[(uExitMapID - 1) >> 3]) ) { //uExitPic = 0; uHouse_ExitPic = 0; @@ -14416,7 +14381,7 @@ uCurrentHouse_Animation = p2DEvents[uHouseID - 1].uAnimationID; in_current_building_type = pAnimatedRooms[uCurrentHouse_Animation].uBuildingType; - if ( in_current_building_type == BildingType_20 && pParty->uFine ) // going 2 jail + if ( in_current_building_type == BildingType_Throne_Room && pParty->uFine ) // going 2 jail { uCurrentHouse_Animation = (signed __int16)p2DEvents[186].uAnimationID; uHouseID = HOUSE_JAIL; @@ -14462,9 +14427,10 @@ } else { //guilds - v19 = word_4F0704[uHouseID-139] - 1; //some gild flag check + v19 = guild_mambership_flags[uHouseID-139]; //guilds flags //v20 = uHouseID; - if ( !((unsigned __int8)(0x80u >> v19 % 8) & pPlayers[uActiveCharacter]->_guilds_member_bits[v19 /8]) ) + //if ( !((unsigned __int8)(0x80u >> v19 % 8) & pPlayers[uActiveCharacter]->_guilds_member_bits[v19 /8]) ) + if(_449B57_test_bit((unsigned char*)pPlayers[uActiveCharacter]->_guilds_member_bits,v19)) { HousePlaySomeSound(uHouseID, 3); return 1;