Mercurial > mm7
diff mm7_5.cpp @ 999:dcdfbb6eede9
Слияние
author | Ritor1 |
---|---|
date | Tue, 14 May 2013 17:38:14 +0600 |
parents | e4383e6dfbef 5876a9cafa3e |
children | 53109a1455fc |
line wrap: on
line diff
--- a/mm7_5.cpp Tue May 14 17:37:24 2013 +0600 +++ b/mm7_5.cpp Tue May 14 17:38:14 2013 +0600 @@ -82,7 +82,7 @@ unsigned int v33; // eax@277 unsigned __int8 v34; // al@279 unsigned __int8 v35; // al@280 - //GUIWindow *pWindow3; // ecx@332 + GUIWindow *pWindow3; // ecx@332 int v37; // eax@341 int v38; // eax@358 SHORT v39; // ax@365 @@ -97,7 +97,7 @@ char v48; // zf@405 BLVFace *pBLVFace; // ecx@410 ODMFace *pODMFace; // ecx@412 - CastSpellInfo *pSpellInfo; // ecx@415 + CastSpellInfo *v51; // ecx@415 void *v52; // eax@424 __int16 v53; // ax@431 int v54; // eax@432 @@ -155,6 +155,12 @@ Player *pPlayer5; // ST78_4@758 unsigned int v107; // eax@758 unsigned int v108; // eax@758 + char *v109; // ST64_4@759 + Player *v110; // ST78_4@759 + int v111; // ST60_4@759 + int v112; // ST5C_4@759 + char *v113; // ST58_4@759 + signed int v114; // eax@759 unsigned int v115; // eax@764 int v116; // eax@776 POINT *pPoint3; // eax@777 @@ -1486,6 +1492,7 @@ pIcons_LOD->_4355F7(); continue; } +LABEL_319: CharacterUI_ReleaseButtons(); sub_419379(); pIcons_LOD->_4114F2(); @@ -1518,6 +1525,7 @@ pIcons_LOD->_4355F7(); continue; } + pWindow3 = pGUIWindow_Settings; if ( !pGUIWindow_Settings )//Draw Menu { dword_6BE138 = -1; @@ -1563,7 +1571,7 @@ stru_506E40._40E55E("gamma.pcx", 0); continue; } - pGUIWindow_Settings->Release(); + pWindow3->Release(); pGUIWindow_Settings = 0; pMouse->SetCursorBitmap("MICON1"); GameUI_Footer_TimeLeft = 0; @@ -1595,7 +1603,7 @@ pParty->field_709 = 0; } } - DrawHiredNPCs(); + GameUI_DrawHiredNPCs(); continue; case UIMSG_TransitionUI_Confirm: if ( pMessageQueue_50CBD0->uNumMessages ) @@ -1803,12 +1811,13 @@ v47 = pActors[v46].uAIState == Dead; if ( !v47 ) continue; - pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C; - LOBYTE(pSpellInfo->field_8) &= 0xBFu; - pSpellInfo->uPlayerID_2 = uMessageParam; - pSpellInfo->spell_target_pid = v44; - pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300); - pGUIWindow_Settings->Release(); + v51 = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C; + LOBYTE(v51->field_8) &= 0xBFu; + v51->uPlayerID_2 = uMessageParam; + v51->spell_target_pid = v44; + pParty->pPlayers[v51->uPlayerID].SetRecoveryTime(300); + pWindow3 = pGUIWindow_Settings; + pWindow3->Release(); pGUIWindow_Settings = 0; pMouse->SetCursorBitmap("MICON1"); GameUI_Footer_TimeLeft = 0; @@ -1821,12 +1830,13 @@ v47 = (pObjectList->pObjects[pSpriteObjects[v46].uObjectDescID].uFlags & 0x10) == 0; if ( !v47 ) continue; - pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C; - LOBYTE(pSpellInfo->field_8) &= 0xBFu; - pSpellInfo->uPlayerID_2 = uMessageParam; - pSpellInfo->spell_target_pid = v44; - pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300); - pGUIWindow_Settings->Release(); + v51 = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C; + LOBYTE(v51->field_8) &= 0xBFu; + v51->uPlayerID_2 = uMessageParam; + v51->spell_target_pid = v44; + pParty->pPlayers[v51->uPlayerID].SetRecoveryTime(300); + pWindow3 = pGUIWindow_Settings; + pWindow3->Release(); pGUIWindow_Settings = 0; pMouse->SetCursorBitmap("MICON1"); GameUI_Footer_TimeLeft = 0; @@ -1848,12 +1858,13 @@ if ( !(pODMFace->uAttributes & 0x02000000) || !pODMFace->sCogTriggeredID ) continue; v44 = uNumSeconds; - pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C; - LOBYTE(pSpellInfo->field_8) &= 0xBFu; - pSpellInfo->uPlayerID_2 = uMessageParam; - pSpellInfo->spell_target_pid = v44; - pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300); - pGUIWindow_Settings->Release(); + v51 = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C; + *((char *)v51 + 8) &= 0xBFu; + v51->uPlayerID_2 = uMessageParam; + v51->spell_target_pid = v44; + pParty->pPlayers[v51->uPlayerID].SetRecoveryTime(300); + pWindow3 = pGUIWindow_Settings; + pWindow3->Release(); pGUIWindow_Settings = 0; pMouse->SetCursorBitmap("MICON1"); GameUI_Footer_TimeLeft = 0; @@ -1868,21 +1879,23 @@ } if ( v48 ) continue; - pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C; - LOBYTE(pSpellInfo->field_8) &= 0xBFu; - pSpellInfo->uPlayerID_2 = uMessageParam; - pSpellInfo->spell_target_pid = v44; - pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300); - pGUIWindow_Settings->Release(); + v51 = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C; + LOBYTE(v51->field_8) &= 0xBFu; + v51->uPlayerID_2 = uMessageParam; + v51->spell_target_pid = v44; + pParty->pPlayers[v51->uPlayerID].SetRecoveryTime(300); + pWindow3 = pGUIWindow_Settings; + pWindow3->Release(); pGUIWindow_Settings = 0; pMouse->SetCursorBitmap("MICON1"); GameUI_Footer_TimeLeft = 0; unk_50C9A0 = 0; back_to_game(); continue; - case UIMSG_CastSpell_Character_Big_Improvement://Preservation and blessing, treatment paralysis, hand hammers(individual upgrade),regeneration - case UIMSG_CastSpell_Character_Small_Improvement://Fate, cure - case UIMSG_HiredNPC_CastSpell: + case UIMSG_CastSpell_8F: + __debugbreak(); + case UIMSG_CastSpell_SPIRIT_Preservation://and blessing, treatment paralysis, hand hammers(individual upgrade) + case UIMSG_CastSpell_SPIRIT_Fate: if ( pMessageQueue_50CBD0->uNumMessages ) pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; if ( unk_50C9A0 ) @@ -1894,21 +1907,21 @@ { if ( pGUIWindow_Settings ) { - pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C; + v51 = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C; switch ( uMessage ) { - case UIMSG_CastSpell_Character_Big_Improvement: - LOBYTE(pSpellInfo->field_8) &= 0xFDu; + case UIMSG_CastSpell_SPIRIT_Preservation: + LOBYTE(v51->field_8) &= 0xFDu; break; - case UIMSG_CastSpell_Character_Small_Improvement: - HIBYTE(pSpellInfo->field_8) &= 0xFEu; + case UIMSG_CastSpell_SPIRIT_Fate: + HIBYTE(v51->field_8) &= 0xFEu; break; - case UIMSG_HiredNPC_CastSpell: - HIBYTE(pSpellInfo->field_8) &= 0xFDu; + case UIMSG_CastSpell_8F: + HIBYTE(v51->field_8) &= 0xFDu; break; } - pSpellInfo->uPlayerID_2 = uMessageParam; - pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300); + v51->uPlayerID_2 = uMessageParam; + pParty->pPlayers[v51->uPlayerID].SetRecoveryTime(300); pGUIWindow_Settings->Release(); pGUIWindow_Settings = 0; pEventTimer->Resume(); @@ -1980,7 +1993,7 @@ continue; v173 = pMapStats->pInfos[sub_410D99_get_map_index(HIWORD(pPlayer->pInstalledBeacons[uMessageParam].field_18))].pName; sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[474], v173);// "Recall to %s" - sub_41C0B8_set_status_string(pTmpBuf); + GameUI_SetFooterString(pTmpBuf); continue; } v59 = pMapStats->GetMapInfo(pCurrentMapName); @@ -1990,13 +2003,13 @@ if ( !*((int *)&pSavegameThumbnails->pPixels + 10 * uMessageParam) || !v59 ) { sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[476], thise);// "Set to %s" - sub_41C0B8_set_status_string(pTmpBuf); + GameUI_SetFooterString(pTmpBuf); continue; } v174 = pMapStats->pInfos[sub_410D99_get_map_index(*(short *)(uNumSeconds + 26))].pName; v158 = (unsigned int)thise; sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[475], v158, v174);// "Set %s over %s" - sub_41C0B8_set_status_string(pTmpBuf); + GameUI_SetFooterString(pTmpBuf); continue; case UIMSG_CloseAfterInstallBeacon: dword_50CDC8 = 1; @@ -2211,7 +2224,7 @@ if ( uMessageParam != 5 ) { sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[35], v200); - sub_41C0B8_set_status_string(pTmpBuf); + GameUI_SetFooterString(pTmpBuf); continue; } v69 = pMapStats->pInfos[8].pName; @@ -2223,7 +2236,7 @@ v69 = pMapStats->pInfos[21].pName; } sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[35], v69); - sub_41C0B8_set_status_string(pTmpBuf); + GameUI_SetFooterString(pTmpBuf); continue; } v68 = 210; @@ -2261,7 +2274,7 @@ //goto LABEL_519; { sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[35], v200); - sub_41C0B8_set_status_string(pTmpBuf); + GameUI_SetFooterString(pTmpBuf); continue; } v69 = pMapStats->pInfos[8].pName; @@ -2273,7 +2286,7 @@ v69 = pMapStats->pInfos[21].pName; } sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[35], v69); - sub_41C0B8_set_status_string(pTmpBuf); + GameUI_SetFooterString(pTmpBuf); continue; case UIMSG_ShowFinalWindow: sprintf(pFinalMessage, "%s\n \n%s\n \n%s", pGlobalTXT_LocalizationStrings[151],// "Congratulations Adventurer." @@ -2392,8 +2405,9 @@ } _42777D_CastSpell_UseWand_ShootArrow(pPlayer2->uQuickSpell, uActiveCharacter - 1, 0, 0, uActiveCharacter); continue; - case UIMSG_CastSpell_Monster_Improvement://Fate, cure - case UIMSG_CastSpell_Shoot_Monster://FireBlow, Lightning, Ice Lightning, Swarm, + case UIMSG_CastSpell_GreatShot://??? + __debugbreak(); + case UIMSG_CastSpell_SmallShot://FireBlow, Lightning, Ice Lightning, Swarm, if ( pRenderer->pRenderD3D ) { v81 = pGame->pVisInstance->get_picked_object_zbuf_val(); @@ -2412,22 +2426,23 @@ v1 = ""; continue; } - pSpellInfo = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C; - if ( uMessage == UIMSG_CastSpell_Shoot_Monster ) - { - LOBYTE(pSpellInfo->field_8) &= 0xF7; + v51 = (CastSpellInfo *)pGUIWindow_Settings->ptr_1C; + if ( uMessage == UIMSG_CastSpell_SmallShot ) + { + LOBYTE(v51->field_8) &= 0xF7; } else { - if ( uMessage == UIMSG_CastSpell_Monster_Improvement ) - HIBYTE(pSpellInfo->field_8) &= 0xFEu; + if ( uMessage == UIMSG_CastSpell_GreatShot ) + HIBYTE(v51->field_8) &= 0xFEu; else - HIBYTE(pSpellInfo->field_8) &= 0xFDu; - } - pSpellInfo->uPlayerID_2 = uMessageParam; - pSpellInfo->spell_target_pid = v44; - pParty->pPlayers[pSpellInfo->uPlayerID].SetRecoveryTime(300); - pGUIWindow_Settings->Release(); + HIBYTE(v51->field_8) &= 0xFDu; + } + v51->uPlayerID_2 = uMessageParam; + v51->spell_target_pid = v44; + pParty->pPlayers[v51->uPlayerID].SetRecoveryTime(300); + pWindow3 = pGUIWindow_Settings; + pWindow3->Release(); pGUIWindow_Settings = 0; pMouse->SetCursorBitmap("MICON1"); GameUI_Footer_TimeLeft = 0; @@ -2679,7 +2694,7 @@ v177 = pGlobalTXT_LocalizationStrings[484];// "Select a spell then click here to set a QuickSpell" strcpy(pTmpBuf, v177); } - sub_41C0B8_set_status_string(pTmpBuf); + GameUI_SetFooterString(pTmpBuf); continue; case UIMSG_SPellbook_ShowHightlightedSpellInfo: if ( !uActiveCharacter || (uNumSeconds = (unsigned int)pPlayers[uActiveCharacter], @@ -2699,7 +2714,7 @@ v161 = pGlobalTXT_LocalizationStrings[486]; } sprintfex(pTmpBuf, v161, v178); - sub_41C0B8_set_status_string(pTmpBuf); + GameUI_SetFooterString(pTmpBuf); continue; case UIMSG_ClickInstallRemoveQuickSpellBtn: GUIWindow::Create(pBtn_InstallRemoveSpell->uX, pBtn_InstallRemoveSpell->uY, 0, 0, WINDOW_PressedButton2, (int)pBtn_InstallRemoveSpell, 0); @@ -2796,14 +2811,13 @@ pCurrentScreen = SCREEN_GAME; pIcons_LOD->_4114F2(); v103 = quick_spell_at_page + 11 * player->lastOpenedSpellbookPage; - /*if ( dword_50C9E8 < 40 ) + if ( dword_50C9E8 < 40 ) { dword_50C9EC[3 * dword_50C9E8] = UIMSG_CastSpellFromBook; dword_50C9EC[3 * dword_50C9E8 + 1] = v103; dword_50C9EC[3 * dword_50C9E8 + 2] = uActiveCharacter - 1; ++dword_50C9E8; - }*/ - pMessageQueue_50CBD0->AddMessage(UIMSG_CastSpellFromBook, v103, uActiveCharacter - 1); + } } else { @@ -3002,7 +3016,7 @@ GUIWindow::Create(pCharacterScreen_AwardsBtn->uX, pCharacterScreen_AwardsBtn->uY, 0, 0, WINDOW_CharactersPressedButton, (int)pCharacterScreen_AwardsBtn, 0); FillAwardsData(); continue; - case UIMSG_ClickBooksBtn: + case UIMSG_AutonotesBook:// ( ) switch ( uMessageParam ) { case 11://Page UP @@ -3013,12 +3027,12 @@ BtnDown_flag = 1; pButton = pBtn_Book_1; break; - case 0://Zoom plus + case 0: pButton = pBtn_Book_1; BtnDown_flag = 1; break; - case 1://Zoom minus - pButton = pBtn_Book_2; + case 1: + pButton = pBtn_Book_2;// MapsBook BtnUp_flag = 1; break; case 2://Potions @@ -3067,7 +3081,7 @@ v174 = (char *)pParty->uNumGoldInBank; v158 = pParty->uNumGold + pParty->uNumGoldInBank; sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[489], v158, v174);// "You have %d total gold, %d in the Bank" - sub_41C0B8_set_status_string(pTmpBuf); + GameUI_SetFooterString(pTmpBuf); continue; case UIMSG_ShowStatus_DateTime: pNPCData4 = (NPCData *)pParty->uCurrentHour; @@ -3084,11 +3098,11 @@ uNumSeconds = 0; sprintf(pTmpBuf, "%d:%02d%s %s %d %s %d", pNPCData4, pParty->uCurrentMinute, aAMPMNames[uNumSeconds], aDayNames[pParty->uDaysPlayed % 7], 7 * pParty->uCurrentMonthWeek + pParty->uDaysPlayed % 7 + 1, aMonthNames[pParty->uCurrentMonth], pParty->uCurrentYear); - sub_41C0B8_set_status_string(pTmpBuf); + GameUI_SetFooterString(pTmpBuf); continue; case UIMSG_ShowStatus_Food: sprintfex(pTmpBuf, pGlobalTXT_LocalizationStrings[501], pParty->uNumFoodRations); // "You have %lu food" - sub_41C0B8_set_status_string(pTmpBuf); + GameUI_SetFooterString(pTmpBuf); continue; case UIMSG_ShowStatus_Player: pPlayer5 = pPlayers[uMessageParam]; @@ -3096,16 +3110,20 @@ strcat(pTmpBuf, ": "); v107 = pPlayer5->GetMajorConditionIdx(); strcat(pTmpBuf, aCharacterConditionNames[v107]); - sub_41C0B8_set_status_string(pTmpBuf); + GameUI_SetFooterString(pTmpBuf); v108 = 8 * uMessageParam - 8; LOBYTE(v108) = v108 | 4; pMouse->uPointingObjectID = PID(OBJECT_Player,v108); continue; case UIMSG_ShowStatus_ManaHP: - sprintf(pTmpBuf, "%d / %d %s %d / %d %s", pPlayers[uMessageParam]->sHealth, pPlayers[uMessageParam]->GetMaxHealth(), - pGlobalTXT_LocalizationStrings[108], pPlayers[uMessageParam]->sMana, pPlayers[uMessageParam]->GetMaxMana(), - pGlobalTXT_LocalizationStrings[212]); - sub_41C0B8_set_status_string(pTmpBuf); + v109 = pGlobalTXT_LocalizationStrings[212];// "Spell Points" + v110 = pPlayers[uMessageParam]; + v111 = v110->GetMaxMana(); + v112 = v110->sMana; + v113 = pGlobalTXT_LocalizationStrings[108];// "Hit Points" + v114 = v110->GetMaxHealth(); + sprintf(pTmpBuf, "%d / %d %s %d / %d %s", v110->sHealth, v114, v113, v112, v111, v109); + GameUI_SetFooterString(pTmpBuf); continue; case UIMSG_CHEST_ClickItem: if ( pCurrentScreen == SCREEN_CHEST_INVENTORY ) @@ -3128,6 +3146,7 @@ } v115 = pMessageQueue_50CBD0->uNumMessages; if ( !pMessageQueue_50CBD0->uNumMessages ) + //goto LABEL_768; { pMessageQueue_50CBD0->AddMessage(UIMSG_MouseLeftClickInScreen, 0, 0); /*if ( (signed int)v115 < 40 ) @@ -3201,7 +3220,7 @@ if ( pCurrentScreen ) continue; pParty->uFlags |= 2u; - GUIWindow::Create(519, 136, 0, 0, WINDOW_PressedButton2, (int)pBtn_ZoomOut, 0); + GUIWindow::Create(0x207u, 0x88u, 0, 0, WINDOW_PressedButton2, (int)pBtn_ZoomOut, 0); uNumSeconds = 131072; v118 = 2 * viewparams->uMinimapZoom; ++viewparams->field_28; @@ -3231,7 +3250,7 @@ if ( pCurrentScreen ) continue; pParty->uFlags |= 2u; - GUIWindow::Create(574, 136, 0, 0, WINDOW_PressedButton2, (int)pBtn_ZoomIn, 0); + GUIWindow::Create(0x23Eu, 0x88u, 0, 0, WINDOW_PressedButton2, (int)pBtn_ZoomIn, 0); uNumSeconds = 32768; v118 = (unsigned __int64)((signed __int64)(signed int)viewparams->uMinimapZoom << 15) >> 16; --viewparams->field_28; @@ -9971,86 +9990,8 @@ return pGlobalTXT_LocalizationStrings[567]; } -//----- (00413D6F) -------------------------------------------------------- -char __cdecl DrawBook_Calendar() -{ - unsigned int v0; // esi@1 - char *v1; // eax@5 - int v2; // ecx@5 - char *v3; // eax@6 - GUIWindow a1; // [sp+Ch] [bp-60h]@5 - unsigned int v6; // [sp+60h] [bp-Ch]@1 - int v7; // [sp+64h] [bp-8h]@1 - int a5; // [sp+68h] [bp-4h]@1 - - v0 = pParty->uCurrentHour; - v6 = pMapStats->GetMapInfo(pCurrentMapName); - a5 = TargetColor(0x4Bu, 0x4Bu, 0x4Bu); - pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_13); - v7 = (unsigned __int8)pDayMoonPhase[pParty->uDaysPlayed]; - if ( (signed int)v0 <= 12 ) - { - if ( !v0 ) - v0 = 12; - } - else - { - v0 -= 12; - } - a1.uFrameX = game_viewport_x; - a1.uFrameY = game_viewport_y; - a1.uFrameWidth = game_viewport_width; - a1.uFrameHeight = game_viewport_height; - a1.uFrameZ = game_viewport_z; - a1.uFrameW = game_viewport_w; - a1.DrawTitleText(pBook2Font, 0, 0x16u, 0, pGlobalTXT_LocalizationStrings[186], 3u); - if ( pParty->uCurrentHour >= 12 ) - { - if ( pParty->uCurrentHour >= 24 ) - v2=0; - else - v2=1; - } - else - v2=0; - v1 = GetDayPart(); - sprintf( - pTmpBuf, - "%s\t100:\t110%d:%02d %s - %s", - pGlobalTXT_LocalizationStrings[526], - v0, - pParty->uCurrentMinute, - aAMPMNames[v2], - v1); - a1.DrawText(pBookFont, 70, 55, a5, pTmpBuf, 0, 0, 0); - sprintf( - pTmpBuf, - "%s\t100:\t110%d - %s", - pGlobalTXT_LocalizationStrings[56], - pParty->uDaysPlayed + 1, - aDayNames[pParty->uDaysPlayed % 7]); - a1.DrawText(pBookFont, 70, 2 * LOBYTE(pBookFont->uFontHeight) + 49, a5, pTmpBuf, 0, 0, 0); - sprintf( - pTmpBuf, - "%s\t100:\t110%d - %s", - pGlobalTXT_LocalizationStrings[146], - pParty->uCurrentMonth + 1, - aMonthNames[pParty->uCurrentMonth]); - a1.DrawText(pBookFont, 70, 4 * LOBYTE(pBookFont->uFontHeight) + 43, a5, pTmpBuf, 0, 0, 0); - sprintf(pTmpBuf, "%s\t100:\t110%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear); - a1.DrawText(pBookFont, 70, 6 * LOBYTE(pBookFont->uFontHeight) + 37, a5, pTmpBuf, 0, 0, 0); - sprintf(pTmpBuf, "%s\t100:\t110%s", pGlobalTXT_LocalizationStrings[530], aMoonPhaseNames[v7]); - a1.DrawText(pBookFont, 70, 8 * LOBYTE(pBookFont->uFontHeight) + 31, a5, pTmpBuf, 0, 0, 0); - if ( v6 ) - v3 = pMapStats->pInfos[v6].pName; - else - v3 = "Unknown"; - sprintf(pTmpBuf, "%s\t100:\t110%s", pGlobalTXT_LocalizationStrings[531], v3); - return a1.DrawText(pBookFont, 70, 10 * LOBYTE(pBookFont->uFontHeight) + 25, a5, pTmpBuf, 0, 0, 0); -} - //----- (00413FF1) -------------------------------------------------------- -void __cdecl SetMonthNames() +void SetMonthNames() { aMonthNames[0] = pGlobalTXT_LocalizationStrings[415]; aMonthNames[1] = pGlobalTXT_LocalizationStrings[416]; @@ -10067,7 +10008,7 @@ } //----- (0041406F) -------------------------------------------------------- -void __cdecl SetDayNames() +void SetDayNames() { aDayNames[0] = pGlobalTXT_LocalizationStrings[145]; aDayNames[1] = pGlobalTXT_LocalizationStrings[230]; @@ -10079,7 +10020,7 @@ } //----- (004140BB) -------------------------------------------------------- -void __cdecl SetSpellSchoolNames() +void SetSpellSchoolNames() { aSpellSchoolNames[0] = pGlobalTXT_LocalizationStrings[87]; aSpellSchoolNames[1] = pGlobalTXT_LocalizationStrings[6]; @@ -10093,7 +10034,7 @@ } //----- (0041411B) -------------------------------------------------------- -void __cdecl SetAttributeNames() +void SetAttributeNames() { aAttributeNames[0] = pGlobalTXT_LocalizationStrings[144]; aAttributeNames[1] = pGlobalTXT_LocalizationStrings[116]; @@ -10105,13 +10046,13 @@ } //----- (00414162) -------------------------------------------------------- -void __cdecl uGameUIFontMain_initialize() +void uGameUIFontMain_initialize() { uGameUIFontMain = TargetColor(0xAu, 0, 0); } //----- (00414174) -------------------------------------------------------- -void __cdecl uGameUIFontShadow_initialize() +void uGameUIFontShadow_initialize() { uGameUIFontShadow = TargetColor(0xE6u, 214u, 193u); } @@ -10257,7 +10198,7 @@ } case WINDOW_Book: { - DrawCurrentBook((unsigned int)pWindow->ptr_1C); + BookUI_Draw((WindowType)(int)pWindow->ptr_1C); continue; } case WINDOW_Dialogue: