diff mm7_6.cpp @ 890:dba25247e74f

massive cast spell clean
author zipi
date Wed, 03 Apr 2013 00:44:11 +0100
parents 279a315ff122
children 4676774b225c
line wrap: on
line diff
--- a/mm7_6.cpp	Tue Apr 02 23:02:04 2013 +0100
+++ b/mm7_6.cpp	Wed Apr 03 00:44:11 2013 +0100
@@ -2651,7 +2651,7 @@
   int v219; // ecx@425
   int v220; // ecx@426
   int v221; // edi@428
-  char *v222; // edi@434
+  Player *v222; // edi@434
   char v223; // al@438
   int v224; // ecx@442
   int v225; // ecx@443
@@ -3299,20 +3299,23 @@
         LODWORD(v725) == PLAYER_SKILL_LIGHT && pParty->uCurrentHour == 12 && pParty->uCurrentMinute == 0)
       uRequiredMana = 0;
 
-    if (v3->spellnum >= SPELL_BOW_ARROW || pPlayer->sMana >= uRequiredMana)
+    if (v3->spellnum < SPELL_BOW_ARROW && pPlayer->sMana < uRequiredMana)
 	{
-	  v730 = v3->spellnum;
-	  if (pPlayer->Cursed() && v3->spellnum < SPELL_BOW_ARROW)
-		if (rand() % 100 < 50)
-		{
-		  if (!pParty->bTurnBasedModeOn)
-		  {
+		ShowStatusBarString(pGlobalTXT_LocalizationStrings[586], 2u); // "Not enough spell points"
+		v3->spellnum = 0;
+		continue;
+	}
+	v730 = v3->spellnum;
+	if (pPlayer->Cursed() && v3->spellnum < SPELL_BOW_ARROW && rand() % 100 < 50)
+	{
+		if (!pParty->bTurnBasedModeOn)
+		{
 			//v646 = pPlayer;
 			pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
 			//v647 = n;
-		  }
-		  else
-		  {
+		}
+		else
+		{
 			//v647 = n;
 			//v646 = pPlayer;
 			//v648 = sRecoveryTime;
@@ -3320,24 +3323,24 @@
 			pParty->pTurnBasedPlayerRecoveryTimes[v711[n].uPlayerID] = 100;
 			pPlayer->SetRecoveryTime(sRecoveryTime);
 			pTurnEngine->_40471C();
-		  }
-
-		  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); // "Spell failed"
-		  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-		  v711[n].spellnum = 0;
-		  pPlayer->sMana -= uRequiredMana;
-		  return;
-		}
-
-		switch ( v3->spellnum )
-		{
-		  case SPELL_101:
-			assert(false && "Unknown spell effect #101 (prolly flaming bow arrow");
-		  case SPELL_BOW_ARROW:
+		}
+		ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u); // "Spell failed"
+		pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+		v711[n].spellnum = 0;
+		pPlayer->sMana -= uRequiredMana;
+		return;
+	}
+
+	switch ( v3->spellnum )
+	{
+		case SPELL_101:
+		assert(false && "Unknown spell effect #101 (prolly flaming bow arrow");
+		case SPELL_BOW_ARROW:
+			{
 			v17 = pPlayer;
 			_this = (ItemGen *)1;
 			if ( (signed int)SkillToMastery(pPlayer->pActiveSkills[PLAYER_SKILL_BOW]) >= 3 )
-			  _this = (ItemGen *)2;
+				_this = (ItemGen *)2;
 			sRecoveryTime = v17->GetAttackRecoveryTime(true);
 			a1.stru_24.Reset();
 			a1.spell_level = v2;
@@ -3345,7 +3348,7 @@
 			a1.spell_skill = v731;
 			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
 			if ( v17->WearsItem(510, 2) )
-			  a1.uObjectDescID = pObjectList->ObjectIDByItemID(0xBD6u);
+				a1.uObjectDescID = pObjectList->ObjectIDByItemID(0xBD6u);
 			a1.vPosition.x = pParty->vPosition.x;
 			a1.vPosition.y = pParty->vPosition.y;
 			a1.uAttributes = 0;
@@ -3360,23 +3363,24 @@
 			memcpy(&a1.stru_24, &v20[v20->pEquipment.uBow], sizeof(a1.stru_24));
 			a1.uAttributes = 256;
 			if ( pParty->bTurnBasedModeOn == 1 )
-			  a1.uAttributes = 260;
+				a1.uAttributes = 260;
 			for ( i = 0; i < (signed int)_this; ++i )
 			{
-			  if ( i )
+				if ( i )
 				a1.vPosition.z += 32;
-			  a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
-			  if ( a1.Create(
-					 v715.uYawAngle,
-					 v715.uPitchAngle,
-					 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-					 v3->uPlayerID + 1) != -1
+				a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
+				if ( a1.Create(
+						v715.uYawAngle,
+						v715.uPitchAngle,
+						pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+						v3->uPlayerID + 1) != -1
 				&& pParty->bTurnBasedModeOn == 1 )
 				++pTurnEngine->field_1C;
 			}
-			goto play_sound_and_continue;
-
-		  case SPELL_LASER_PROJECTILE:
+			break;
+			}
+		case SPELL_LASER_PROJECTILE:
+			{
 			sRecoveryTime = pPlayer->GetAttackRecoveryTime(0);
 			a1.stru_24.Reset();
 			a1.spell_id = v3->spellnum;
@@ -3394,262 +3398,264 @@
 			a1.uFacing = LOWORD(v715.uYawAngle);
 			a1.uSoundID = LOWORD(v3->sound_id);
 			memcpy(
-			  &a1.stru_24,
-			  &pParty->pPlayers[v3->uPlayerID].spellbook.pDarkSpellbook.bIsSpellAvailable[36
-																			 * pParty->pPlayers[v3->uPlayerID].pEquipment.uMainHand
-																			 + 5],
-			  sizeof(a1.stru_24));
+				&a1.stru_24,
+				&pParty->pPlayers[v3->uPlayerID].spellbook.pDarkSpellbook.bIsSpellAvailable[36
+																				* pParty->pPlayers[v3->uPlayerID].pEquipment.uMainHand
+																				+ 5],
+				sizeof(a1.stru_24));
 			v23 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, a1.vPosition.z);
 			HIBYTE(a1.uAttributes) |= 1u;
 			a1.uSectorID = v23;
 			if ( pParty->bTurnBasedModeOn == 1 )
-			  LOBYTE(a1.uAttributes) |= 4u;
+				LOBYTE(a1.uAttributes) |= 4u;
 			if ( a1.Create(
-				   v715.uYawAngle,
-				   v715.uPitchAngle,
-				   pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-				   v3->uPlayerID + 1) != -1
-			  && pParty->bTurnBasedModeOn == 1 )
-			  ++pTurnEngine->field_1C;
-			goto play_sound_and_continue;
-
-		  case SPELL_FIRE_TORCH_LIGHT:
+					v715.uYawAngle,
+					v715.uPitchAngle,
+					pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+					v3->uPlayerID + 1) != -1
+				&& pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			break;
+			}
+		case SPELL_FIRE_TORCH_LIGHT:
+			{
 			LODWORD(v733) = 3600 * v2;
 
 			switch (v731)
 			{
-			  case 1: amount = 2; break;
-			  case 2: amount = 3; break;
-			  case 3:
-			  case 4: amount = 4; break;
-			  default:
+				case 1: amount = 2; break;
+				case 2: amount = 3; break;
+				case 3:
+				case 4: amount = 4; break;
+				default:
 				assert(false);
 			}
 
 			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
+				break;
 
 			pParty->pPartyBuffs[PARTY_BUFF_TORCHLIGHT].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)3600 * v2 * 4.2666669), v731, amount, 0, 0);
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case SPELL_FIRE_FIRE_SPIKE:
-		  {
-			v29 = v731 - 2;
-			if ( v29 )
-			{
-			  v30 = v29 - 1;
-			  if ( v30 )
-			  {
-				if ( v30 == 1 )
-				  amount = 9;
-				else
-				  amount = 3;
-			  }
-			  else
-			  {
-				amount = 7;
-			  }
+			break;
+			}
+		case SPELL_FIRE_FIRE_SPIKE:
+		{
+		v29 = v731 - 2;
+		if ( v29 )
+		{
+			v30 = v29 - 1;
+			if ( v30 )
+			{
+			if ( v30 == 1 )
+				amount = 9;
+			else
+				amount = 3;
 			}
 			else
 			{
-			  amount = 5;
-			}
-			//v31 = v3->uPlayerID;
-			//v32 = 8 * v31;
-			//LOBYTE(v32) = v32 | OBJECT_Player;
-
-			//if ( (signed int)uNumSpriteObjects > 0 )
-			int _v733 = 0;
-			for (uint i = 0; i < uNumSpriteObjects; ++i)
-			{
-			  auto object = pSpriteObjects + i;
-			  if (object->uType && object->spell_id == SPELL_FIRE_FIRE_SPIKE && object->spell_caster_pid == PID(OBJECT_Player, v3->uPlayerID))
-				++_v733;
-			  /*v33 = (char *)&pSpriteObjects[0].field_48;
-			  v730 = uNumSpriteObjects;
-			  do
-			  {
-				if ( *((short *)v33 - 36) && *(int *)v33 == 7 && *((int *)v33 + 4) == v32 )
-				  ++HIDWORD(v733);
-				v33 += 112;
-				--v730;
-			  }
-			  while ( v730 );*/
-			}
-			if (_v733 > amount)
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			a1.vPosition.y = pParty->vPosition.y;
-			a1.vPosition.x = pParty->vPosition.x;
-			a1.uAttributes = 0;
-			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-			a1.uSectorID = pIndoor->GetSector(
-							 pParty->vPosition.x,
-							 pParty->vPosition.y,
-							 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
-			a1.uSpriteFrameID = 0;
-			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			a1.spell_target_pid = a2;
-			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-			a1.uFacing = LOWORD(v715.uYawAngle);
-			a1.uSoundID = LOWORD(v3->sound_id);
-			if ( pParty->bTurnBasedModeOn == 1 )
-			  LOBYTE(a1.uAttributes) |= 4u;
-			v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-			  if ( a1.Create(pParty->sRotationY, pParty->sRotationX + 10, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
-				++pTurnEngine->field_1C;
+			amount = 7;
+			}
+		}
+		else
+		{
+			amount = 5;
+		}
+		//v31 = v3->uPlayerID;
+		//v32 = 8 * v31;
+		//LOBYTE(v32) = v32 | OBJECT_Player;
+
+		//if ( (signed int)uNumSpriteObjects > 0 )
+		int _v733 = 0;
+		for (uint i = 0; i < uNumSpriteObjects; ++i)
+		{
+			auto object = pSpriteObjects + i;
+			if (object->uType && object->spell_id == SPELL_FIRE_FIRE_SPIKE && object->spell_caster_pid == PID(OBJECT_Player, v3->uPlayerID))
+			++_v733;
+			/*v33 = (char *)&pSpriteObjects[0].field_48;
+			v730 = uNumSpriteObjects;
+			do
+			{
+			if ( *((short *)v33 - 36) && *(int *)v33 == 7 && *((int *)v33 + 4) == v32 )
+				++HIDWORD(v733);
+			v33 += 112;
+			--v730;
+			}
+			while ( v730 );*/
+		}
+		if (_v733 > amount)
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.vPosition.y = pParty->vPosition.y;
+		a1.vPosition.x = pParty->vPosition.x;
+		a1.uAttributes = 0;
+		a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+		a1.uSectorID = pIndoor->GetSector(
+							pParty->vPosition.x,
+							pParty->vPosition.y,
+							pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+		a1.uSpriteFrameID = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.spell_target_pid = a2;
+		a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+		a1.uFacing = LOWORD(v715.uYawAngle);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		if ( pParty->bTurnBasedModeOn == 1 )
+			LOBYTE(a1.uAttributes) |= 4u;
+		v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+			if ( a1.Create(pParty->sRotationY, pParty->sRotationX + 10, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
+			++pTurnEngine->field_1C;
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_AIR_IMPLOSION:
+		{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		if (!a2)
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if (PID_TYPE(a2) != OBJECT_Actor)
+		{
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-		  }
-
-		  case 20:
-		  {
+			break;
+		}
+		v697.x = 0;
+		v697.y = 0;
+		v697.z = 0;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
+		a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
+		a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
+		a1.spell_target_pid = PID(OBJECT_Actor, PID_ID(a2));
+		auto obj_id = a1.Create(0, 0, 0, 0);
+		DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v697);
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_EARTH_MASS_DISTORTION:
+		{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u) )
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		pActors[PID_ID(a2)].pActorBuffs[10].Apply(pMiscTimer->uTotalGameTimeElapsed + 128, 0, 0, 0, 0);
+		v704.x = 0;
+		v704.y = 0;
+		v704.z = 0;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
+		a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
+		a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
+		a1.spell_target_pid = PID(OBJECT_Actor, (int)v726);
+
+		auto obj_id = a1.Create(0, 0, 0, 0);
+		DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v704);
+
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_LIGHT_DESTROY_UNDEAD:
+		{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) || !a2 || PID_TYPE(a2) != OBJECT_Actor)
+			break;
+		//v730 = a2 >> 3;
+		//HIDWORD(v733) = (int)&pActors[PID_ID(a2)];
+		v691.x = 0;
+		v691.y = 0;
+		v691.z = 0;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
+		a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
+		a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
+		a1.uAttributes = 0;
+		a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
+		a1.uSpriteFrameID = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.spell_target_pid = a2;
+		a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+		a1.uFacing = LOWORD(v715.uYawAngle);
+		a1.uAttributes |= 0x80u;
+		a1.uSoundID = LOWORD(v3->sound_id);
+
+		auto obj_id = a1.Create(0, 0, 0, 0);
+		if ( !MonsterStats::BelongsToSupertype(*(short *)(HIDWORD(v733) + 96), MONSTER_SUPERTYPE_UNDEAD) )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v691);
+		LODWORD(v727) = 1;
+		break;
+		}
+
+
+		case SPELL_FIRE_FIRE_BOLT:
+		case SPELL_FIRE_FIREBALL:
+		case SPELL_FIRE_INCINERATE:
+		case SPELL_AIR_LIGHNING_BOLT:
+		case SPELL_WATER_ICE_BOLT:
+		case SPELL_WATER_ICE_BLAST:
+		case SPELL_EARTH_STUN:
+		case SPELL_EARTH_DEADLY_SWARM:
+		case SPELL_MIND_MIND_BLAST:
+		case SPELL_MIND_PSYCHIC_SHOCK:
+		case SPELL_BODY_HARM:
+		case SPELL_LIGHT_LIGHT_BOLT:
+		case SPELL_DARK_DRAGON_BREATH:
+			{
 			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			if (!a2)
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			if (PID_TYPE(a2) != OBJECT_Actor)
-			{
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			v697.x = 0;
-			v697.y = 0;
-			v697.z = 0;
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			a1.uAttributes = 0;
-			a1.uSectorID = 0;
-			a1.uSpriteFrameID = 0;
-			a1.field_60_distance_related_prolly_lod = 0;
-			a1.uFacing = 0;
-			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			a1.uSoundID = LOWORD(v3->sound_id);
-			a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
-			a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
-			a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
-			a1.spell_target_pid = PID(OBJECT_Actor, PID_ID(a2));
-			auto obj_id = a1.Create(0, 0, 0, 0);
-			DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v697);
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-		  }
-
-		  case 44:
-		  {
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-
-			if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u) )
-			{
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			pActors[PID_ID(a2)].pActorBuffs[10].Apply(pMiscTimer->uTotalGameTimeElapsed + 128, 0, 0, 0, 0);
-			v704.x = 0;
-			v704.y = 0;
-			v704.z = 0;
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			a1.uAttributes = 0;
-			a1.uSectorID = 0;
-			a1.uSpriteFrameID = 0;
-			a1.field_60_distance_related_prolly_lod = 0;
-			a1.uFacing = 0;
-			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			a1.uSoundID = LOWORD(v3->sound_id);
-			a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
-			a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
-			a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
-			a1.spell_target_pid = PID(OBJECT_Actor, (int)v726);
-
-			auto obj_id = a1.Create(0, 0, 0, 0);
-			DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v704);
-
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-		  }
-
-		  case 79:
-		  {
-			if ( !pPlayer->CanCastSpell(uRequiredMana) || !a2 || PID_TYPE(a2) != OBJECT_Actor)
-			  goto play_sound_and_continue;
-			//v730 = a2 >> 3;
-			//HIDWORD(v733) = (int)&pActors[PID_ID(a2)];
-			v691.x = 0;
-			v691.y = 0;
-			v691.z = 0;
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			a1.vPosition.x = pActors[PID_ID(a2)].vPosition.x;
-			a1.vPosition.y = pActors[PID_ID(a2)].vPosition.y;
-			a1.vPosition.z = pActors[PID_ID(a2)].vPosition.z;
-			a1.uAttributes = 0;
-			a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
-			a1.uSpriteFrameID = 0;
-			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			a1.spell_target_pid = a2;
-			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-			a1.uFacing = LOWORD(v715.uYawAngle);
-			a1.uAttributes |= 0x80u;
-			a1.uSoundID = LOWORD(v3->sound_id);
-
-			auto obj_id = a1.Create(0, 0, 0, 0);
-			if ( !MonsterStats::BelongsToSupertype(*(short *)(HIDWORD(v733) + 96), MONSTER_SUPERTYPE_UNDEAD) )
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			DamageMonsterFromParty(PID(OBJECT_Item, obj_id), PID_ID(a2), &v691);
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-		  }
-
-
-		  case SPELL_FIRE_FIRE_BOLT:
-		  case SPELL_FIRE_FIREBALL:
-		  case SPELL_FIRE_INCINERATE:
-		  case SPELL_AIR_LIGHNING_BOLT:
-		  case SPELL_WATER_ICE_BOLT:
-		  case SPELL_WATER_ICE_BLAST:
-		  case SPELL_EARTH_STUN:
-		  case SPELL_EARTH_DEADLY_SWARM:
-		  case SPELL_MIND_MIND_BLAST:
-		  case SPELL_MIND_PSYCHIC_SHOCK:
-		  case SPELL_BODY_HARM:
-		  case SPELL_LIGHT_LIGHT_BOLT:
-		  case SPELL_DARK_DRAGON_BREATH:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
+				break;
 			a1.stru_24.Reset();
 			a1.spell_id = v3->spellnum;
 			a1.spell_level = v2;
@@ -3660,7 +3666,7 @@
 			a1.uAttributes = 0;
 			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
 			if (uCurrentlyLoadedLevelType == LEVEL_Indoor)
-			  a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x,
+				a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x,
 												pParty->vPosition.y,
 												pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
 			else a1.uSectorID = 0;
@@ -3672,24 +3678,23 @@
 			a1.uFacing = LOWORD(v715.uYawAngle);
 			a1.uSoundID = LOWORD(v3->sound_id);
 			if ( pParty->bTurnBasedModeOn == 1 )
-			  LOBYTE(a1.uAttributes) |= 4u;
+				LOBYTE(a1.uAttributes) |= 4u;
 			if ( v3->spellnum == SPELL_AIR_LIGHNING_BOLT )
-			  LOBYTE(a1.uAttributes) |= 0x40u;
-
-			  v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-			  if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
+				LOBYTE(a1.uAttributes) |= 0x40u;
+
+				v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+				if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
 				++pTurnEngine->field_1C;
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-
-
-		  case 29:
-		  case 39:
-		  case 76:
-		  case 90:
+			break;
+			}
+		case SPELL_WATER_ACID_BURST:
+		case SPELL_EARTH_BLADES:
+		case SPELL_BODY_FLYING_FIST:
+		case SPELL_DARK_TOXIC_CLOUD:
+			{
 			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
+				break;
 			a1.stru_24.Reset();
 			a1.spell_id = v3->spellnum;
 			a1.spell_level = v2;
@@ -3700,131 +3705,135 @@
 			v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
 			v660 = pParty->vPosition.y;
 			goto LABEL_153;
-		  case 87:
+			}
+		case SPELL_LIGHT_SUNRAY:
+			{
 			if ( uCurrentlyLoadedLevelType == LEVEL_Indoor
-			  || uCurrentlyLoadedLevelType == LEVEL_Outdoor && (pParty->uCurrentHour < 5 || pParty->uCurrentHour >= 0x15) )
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
+				|| uCurrentlyLoadedLevelType == LEVEL_Outdoor && (pParty->uCurrentHour < 5 || pParty->uCurrentHour >= 0x15) )
+			{
+				ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+				pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+				v3->spellnum = 0;
+				continue;
 			}
 			if ( pPlayer->CanCastSpell(uRequiredMana) )
-			  goto LABEL_152;
-			goto play_sound_and_continue;
-
-
-		  case 81:
-		  {
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-
-			if (PID_TYPE(a2) != OBJECT_Actor ||
-				(v730 = PID_ID(a2),
-				  v721 = (int)&pActors[PID_ID(a2)],
-				  !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 9u)) )
-			{
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-			}
-			Actor::AI_Stand(PID_ID(a2), 4u, 0x80u, 0);
-			v54 = (signed __int64)((double)(23040 * v2) * 0.033333335);
-			v55 = v721;
-			((SpellBuff *)(v721 + 308))->Apply(pParty->uTimePlayed + (signed int)v54, v731, 0, 0, 0);
-			*(char *)(v55 + 38) |= 8u;
-			*(short *)(v55 + 148) = 0;
-			v672 = 0;
-			*(short *)(v55 + 150) = 0;
-			v661 = (Actor *)v55;
-			goto LABEL_165;
-		  }
-
-		  case 35:
+				goto LABEL_152;
+			break;
+			}
+
+		case SPELL_LIGHT_PARALYZE:
+		{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		if (PID_TYPE(a2) != OBJECT_Actor ||
+			(v730 = PID_ID(a2),
+				v721 = (int)&pActors[PID_ID(a2)],
+				!stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 9u)) )
+		{
+		LODWORD(v727) = 1;
+		break;
+		}
+		Actor::AI_Stand(PID_ID(a2), 4u, 0x80u, 0);
+		v54 = (signed __int64)((double)(23040 * v2) * 0.033333335);
+		v55 = v721;
+		((SpellBuff *)(v721 + 308))->Apply(pParty->uTimePlayed + (signed int)v54, v731, 0, 0, 0);
+		*(char *)(v55 + 38) |= 8u;
+		*(short *)(v55 + 148) = 0;
+		v672 = 0;
+		*(short *)(v55 + 150) = 0;
+		v661 = (Actor *)v55;
+		goto LABEL_165;
+		}
+
+		case SPELL_EARTH_SLOW:
+			{
 			if ( v731 == 2 )
 			{
-			  v57 = 300 * v2;
+				v57 = 300 * v2;
 			}
 			else
 			{
-			  if ( v731 == 3 )
-			  {
+				if ( v731 == 3 )
+				{
 				amount = 4;
 				v57 = 300 * v2;
 				goto LABEL_174;
-			  }
-			  if ( v731 == 4 )
-			  {
+				}
+				if ( v731 == 4 )
+				{
 				v57 = 300 * v2;
 				amount = 8;
 				goto LABEL_174;
-			  }
-			  v57 = 180 * v2;
+				}
+				v57 = 180 * v2;
 			}
 			amount = 2;
 	LABEL_174:
 			LODWORD(v733) = v57;
 			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
+				break;
 			if (PID_TYPE(a2) != OBJECT_Actor
-			  || (v721 = 836 * PID_ID(a2),
-				  LODWORD(v718) = (int)&pActors[PID_ID(a2)],
-				  !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u)) )
-			{
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
+				|| (v721 = 836 * PID_ID(a2),
+					LODWORD(v718) = (int)&pActors[PID_ID(a2)],
+					!stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 3u)) )
+			{
+				LODWORD(v727) = 1;
+				break;
 			}
 			v58 = (signed __int64)((double)(23040 * v2) * 0.033333335);
 			v59 = v721;
 			//((SpellBuff *)((char *)&pActors[0].pActorBuffs[7] + v721))->Apply(
 			pActors[PID_ID(a2)].pActorBuffs[7].Apply(pParty->uTimePlayed + (signed int)v58,
-			  v731,
-			  amount,
-			  0,
-			  0);
+				v731,
+				amount,
+				0,
+				0);
 			*((char *)&pActors[0].uAttributes + v59 + 2) |= 8u;
 			v672 = 0;
 			v661 = (Actor *)LODWORD(v718);
 			goto LABEL_165;
-
-
-		  case 60:
-		  {
+			}
+
+		case SPELL_MIND_CHARM:
+		{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) )
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+
+		uint power = 300 * v2;
+		if ( v731 == 2 )
+		{
+			power = 600 * v2;
+		}
+		else if ( v731 == 3 )
+			power  = 29030400;
+
+		//((SpellBuff *)((char *)&pActors[0].pActorBuffs[9] + v730))->Reset();
+		pActors[PID_ID(a2)].pActorBuffs[9].Reset();
+		//((SpellBuff *)((char *)&pActors[0].pActorBuffs[12] + v730))->Reset();
+		pActors[PID_ID(a2)].pActorBuffs[12].Reset();
+		//((SpellBuff *)((char *)&pActors[0].pActorBuffs[1] + v730))->Apply(
+		pActors[PID_ID(a2)].pActorBuffs[1].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(power << 7) * 0.033333335),
+			v731, 0, 0, 0);
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		v60 = pObjectList->ObjectIDByItemID(a1.uType);
+		v61 = PID_ID(a2);
+		goto LABEL_1086;
+		}
+
+		case SPELL_DARK_SHRINKING_RAY:
+			{
 			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-
-			if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) )
-			{
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-
-			uint power = 300 * v2;
-			if ( v731 == 2 )
-			{
-			  power = 600 * v2;
-			}
-			else if ( v731 == 3 )
-				power  = 29030400;
-
-			//((SpellBuff *)((char *)&pActors[0].pActorBuffs[9] + v730))->Reset();
-			pActors[PID_ID(a2)].pActorBuffs[9].Reset();
-			//((SpellBuff *)((char *)&pActors[0].pActorBuffs[12] + v730))->Reset();
-			pActors[PID_ID(a2)].pActorBuffs[12].Reset();
-			//((SpellBuff *)((char *)&pActors[0].pActorBuffs[1] + v730))->Apply(
-			pActors[PID_ID(a2)].pActorBuffs[1].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)(power << 7) * 0.033333335),
-			  v731, 0, 0, 0);
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			v60 = pObjectList->ObjectIDByItemID(a1.uType);
-			v61 = PID_ID(a2);
-			goto LABEL_1086;
-		  }
-
-		  case 92:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
+				break;
 			a1.stru_24.Reset();
 			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
 			a1.vPosition.x = pParty->vPosition.x;
@@ -3832,9 +3841,9 @@
 			a1.uAttributes = 0;
 			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
 			a1.uSectorID = pIndoor->GetSector(
-							 pParty->vPosition.x,
-							 pParty->vPosition.y,
-							 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+								pParty->vPosition.x,
+								pParty->vPosition.y,
+								pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
 			a1.uSpriteFrameID = 0;
 			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
 			a1.spell_target_pid = a2;
@@ -3844,133 +3853,75 @@
 			a1.spell_skill = v731;
 			a1.spell_id = SPELL_FIRE_PROTECTION_FROM_FIRE;
 			a1.spell_level = 300 * v2;
-			  if ( pParty->bTurnBasedModeOn == 1 )
+				if ( pParty->bTurnBasedModeOn == 1 )
 				LOBYTE(a1.uAttributes) |= 4u;
 
-			  v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-
-			  if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
+				v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+
+				if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
 				++pTurnEngine->field_1C;
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case 4:
-		  {
+			break;
+			}
+		case SPELL_FIRE_FIRE_AURA:
+			{
 			v63 = v731 - 1;
 			if ( !v63 )
 			{
-			  amount = 10;
-			  goto LABEL_195;
-			}
+				amount = 10;
+				LODWORD(v733) = 3600 * v2;
+			}
+			else
+			{
 			v64 = v63 - 1;
 			if ( !v64 )
 			{
-			  amount = 11;
-			  goto LABEL_195;
-			}
+				amount = 11;
+				LODWORD(v733) = 3600 * v2;
+			}
+			else
+			{
 			v65 = v64 - 1;
 			if ( !v65 )
 			{
-			  amount = 12;
+				amount = 12;
 	LABEL_195:
-			  LODWORD(v733) = 3600 * v2;
-			  goto LABEL_196;
-			}
-			if ( v65 == 1 )
-			{
-			  LODWORD(v733) = 0;
-			  amount = 12;
+				LODWORD(v733) = 3600 * v2;
+			}
+			else if ( v65 == 1 )
+			{
+				LODWORD(v733) = 0;
+				amount = 12;
+			}
+			}
 			}
 	LABEL_196:
 			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
+				break;
 			v730c = &pParty->pPlayers[v3->uPlayerID_2].pInventoryItems[a2];
 			auto _itm = &pItemsTable->pItems[v730c->uItemID];
 			v730c->UpdateTempBonus(pParty->uTimePlayed);
-			if ( v730c->uItemID < 64 || v730c->uItemID > 65 )
-			{
-			  if (!v730c->Broken())
-			  {
-				if (!v730c->uSpecEnchantmentType)
+			if ( v730c->uItemID < 64 || v730c->uItemID > 65 
+				&& !v730c->Broken()
+				&& !v730c->uSpecEnchantmentType
+				&& !v730c->uEnchantmentType
+				&& ( _itm->uEquipType == 0 || _itm->uEquipType == 1 || _itm->uEquipType == 2)
+				&& !pItemsTable->IsMaterialNonCommon(v730c) )
+			{
+				v69 = v730c;
+				v14 = v731 == 4;
+				v730c->uSpecEnchantmentType = amount;
+				if ( !v14 )
 				{
-				  if (!v730c->uEnchantmentType)
-				  {
-					v68 = _itm->uEquipType;
-					if ( !v68 || v68 == 1 || v68 == 2 )
-					{
-					  if ( !pItemsTable->IsMaterialNonCommon(v730c) )
-					  {
-						v69 = v730c;
-						v14 = v731 == 4;
-						*(int *)(v730 + 12) = amount;
-						if ( !v14 )
-						{
-						  *(_QWORD *)(v69 + 28) = pParty->uTimePlayed
-												+ (signed int)(signed __int64)((double)(signed int)((int)v733 << 7)
-																			 * 0.033333335);
-						  *(int *)(v69 + 20) |= 8u;
-						}
-						*(int *)(v69 + 20) |= 0x10u;
-						dword_50C9A8 = 256;
-						LODWORD(v727) = 1;
-	play_sound_and_continue:
-						if ( v3->field_8 & 0x20 )
-						{
-						  if ( v727 != 0.0 )
-							pAudioPlayer->PlaySound(
-							  (SoundID)word_4EE088_sound_ids[v3->spellnum],
-							  0,
-							  0,
-							  -1,
-							  0,
-							  v3->sound_id,
-							  0,
-							  0);
-						}
-						else
-						{
-						  if ( sRecoveryTime < 0 )
-							sRecoveryTime = 0;
-						  if ( pParty->bTurnBasedModeOn )
-						  {
-							v645 = sRecoveryTime;
-							pParty->pTurnBasedPlayerRecoveryTimes[v3->uPlayerID] = sRecoveryTime;
-							pPlayer->SetRecoveryTime(v645);
-							if ( !some_active_character )
-							  pTurnEngine->_40471C();
-						  }
-						  else
-						  {
-							pPlayer->SetRecoveryTime(
-							  (signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333));
-						  }
-						  if ( v727 != 0.0 )
-						  {
-							pPlayer->PlaySound(SPEECH_49, 0);
-							if ( v727 != 0.0 )
-							  pAudioPlayer->PlaySound(
-							  (SoundID)word_4EE088_sound_ids[v3->spellnum],
-							  0,
-							  0,
-							  -1,
-							  0,
-							  v3->sound_id,
-							  0,
-							  0);
-
-							v3->spellnum = 0;
-							v2 = v723;
-							continue;
-						  }
-						}
-						v3->spellnum = 0;
-						v2 = v723;
-						continue;
-					  }
-					}
-				  }
+					v69->uExpireTime = pParty->uTimePlayed
+										+ (signed int)(signed __int64)((double)(signed int)((int)v733 << 7)
+																		* 0.033333335);
+					v69->uAttributes |= 8u;
 				}
-			  }
+				v69->uAttributes |= 0x10u;
+				dword_50C9A8 = 256;
+				LODWORD(v727) = 1;
+				break;
 			}
 
 			dword_50C9D0 = 113;
@@ -3979,104 +3930,105 @@
 
 			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
 			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-		 }
-
-		  case SPELL_BODY_REGENERATION:
-		  {
-			v70 = v731 - 1;
-			LODWORD(v733) = 3600 * v2;
-			if ( v70 && (v71 = v70 - 1) != 0 )
-			{
-			  v72 = v71 - 1;
-			  if ( v72 )
-			  {
-				if ( v72 == 1 )
-				  amount = 10;
-			  }
-			  else
-			  {
-				amount = 3;
-			  }
+			v3->spellnum = 0;
+			continue;
+			}
+
+		case SPELL_BODY_REGENERATION:
+		{
+		v70 = v731 - 1;
+		LODWORD(v733) = 3600 * v2;
+		if ( v70 && (v71 = v70 - 1) != 0 )
+		{
+			v72 = v71 - 1;
+			if ( v72 )
+			{
+			if ( v72 == 1 )
+				amount = 10;
 			}
 			else
 			{
-			  amount = 1;
-			}
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-
-			pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_REGENERATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)v733 * 4.2666669), v731, amount, 0, 0);
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-		  }
-
-		  case SPELL_FIRE_PROTECTION_FROM_FIRE:
-		  case SPELL_AIR_PROTECTION_FROM_AIR:
-		  case SPELL_WATER_PROTECTION_FROM_WATER:
-		  case SPELL_EARTH_PROTECTION_FROM_EARTH:
-		  case SPELL_MIND_PROTECTION_FROM_MIND:
-		  case SPELL_BODY_PROTECTION_FROM_BODY:
+			amount = 3;
+			}
+		}
+		else
+		{
+			amount = 1;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+
+		pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_REGENERATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)v733 * 4.2666669), v731, amount, 0, 0);
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_FIRE_PROTECTION_FROM_FIRE:
+		case SPELL_AIR_PROTECTION_FROM_AIR:
+		case SPELL_WATER_PROTECTION_FROM_WATER:
+		case SPELL_EARTH_PROTECTION_FROM_EARTH:
+		case SPELL_MIND_PROTECTION_FROM_MIND:
+		case SPELL_BODY_PROTECTION_FROM_BODY:
+			{
 			v76 = v731 - 1;
 			LODWORD(v733) = 3600 * v2;
 			if ( v76 )
 			{
-			  v77 = v76 - 1;
-			  if ( v77 )
-			  {
+				v77 = v76 - 1;
+				if ( v77 )
+				{
 				v78 = v77 - 1;
 				if ( v78 )
 				{
-				  if ( v78 != 1 )
+					if ( v78 != 1 )
 					goto LABEL_232;
-				  v79 = 4 * v2;
+					v79 = 4 * v2;
 				}
 				else
 				{
-				  v79 = 3 * v2;
+					v79 = 3 * v2;
+				}
 				}
-			  }
-			  else
-			  {
+				else
+				{
 				v79 = 2 * v2;
-			  }
-			  amount = v79;
+				}
+				amount = v79;
 			}
 			else
 			{
-			  amount = v2;
+				amount = v2;
 			}
 	LABEL_232:
 			//v80 = v3->spellnum;
 			switch (v3->spellnum)
 			{
-			  case SPELL_FIRE_PROTECTION_FROM_FIRE:
+				case SPELL_FIRE_PROTECTION_FROM_FIRE:
 				LODWORD(v725) = PARTY_BUFF_RESIST_FIRE;
 				break;
-			  case SPELL_AIR_PROTECTION_FROM_AIR:
+				case SPELL_AIR_PROTECTION_FROM_AIR:
 				LODWORD(v725) = PARTY_BUFF_RESIST_AIR;
 				break;
-			  case SPELL_WATER_PROTECTION_FROM_WATER:
+				case SPELL_WATER_PROTECTION_FROM_WATER:
 				LODWORD(v725) = PARTY_BUFF_RESIST_WATER;
 				break;
-			  case SPELL_EARTH_PROTECTION_FROM_EARTH:
+				case SPELL_EARTH_PROTECTION_FROM_EARTH:
 				LODWORD(v725) = PARTY_BUFF_RESIST_EARTH;
 				break;
-			  case SPELL_MIND_PROTECTION_FROM_MIND:
+				case SPELL_MIND_PROTECTION_FROM_MIND:
 				LODWORD(v725) = PARTY_BUFF_RESIST_MIND;
 				break;
-			  case SPELL_BODY_PROTECTION_FROM_BODY:
+				case SPELL_BODY_PROTECTION_FROM_BODY:
 				LODWORD(v725) = PARTY_BUFF_RESIST_BODY;
 				break;
-			  default:
+				default:
 				assert(false);
 				continue;
 			}
 			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
+				break;
 
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
@@ -4086,147 +4038,150 @@
 			v90 = (double)(signed int)v733 * 4.2666669;
 			pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0);
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case SPELL_FIRE_HASTE:
+			break;
+			}
+		case SPELL_FIRE_HASTE:
+			{
 			if ( v731 <= 0 )
-			  goto LABEL_254;
+				goto LABEL_254;
 			if ( v731 <= 2 )
 			{
-			  v91 = 60 * (v2 + 60);
+				v91 = 60 * (v2 + 60);
 			}
 			else
 			{
-			  if ( v731 == 3 )
-			  {
+				if ( v731 == 3 )
+				{
 				v91 = 180 * (v2 + 20);
-			  }
-			  else
-			  {
+				}
+				else
+				{
 				if ( v731 != 4 )
-				  goto LABEL_254;
+					goto LABEL_254;
 				v91 = 240 * (v2 + 15);
-			  }
+				}
 			}
 			LODWORD(v733) = v91;
 	LABEL_254:
 			if ( pPlayer->CanCastSpell(uRequiredMana) )
 			{
-			  v92 = pParty->pPlayers;//[0].pConditions[1];
-			  LODWORD(v727) = 1;
-			  do
-			  {
+				v92 = pParty->pPlayers;//[0].pConditions[1];
+				LODWORD(v727) = 1;
+				do
+				{
 				if ( v92->pConditions )
-				  LODWORD(v727) = 0;
+					LODWORD(v727) = 0;
 				++v92;
-			  }
-			  while ( v92 <= &pParty->pPlayers[3] );
-			  if (LODWORD(v727))
-			  {
+				}
+				while ( v92 <= &pParty->pPlayers[3] );
+				if (LODWORD(v727))
+				{
 				pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
 
 				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
 				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
 				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
 				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-			  }
-			}
-			goto play_sound_and_continue;
-
-		  case SPELL_SPIRIT_BLESS:
+				}
+			}
+			break;
+			}
+		case SPELL_SPIRIT_BLESS:
+			{
 			v101 = v731 - 1;
 			if ( v101 && (v102 = v101 - 1) != 0 )
 			{
-			  v103 = v102 - 1;
-			  if ( v103 )
-			  {
+				v103 = v102 - 1;
+				if ( v103 )
+				{
 				if ( v103 != 1 )
-				  goto LABEL_269;
+					goto LABEL_269;
 				v104 = 3600 * (v2 + 1);
-			  }
-			  else
-			  {
+				}
+				else
+				{
 				v104 = 900 * (v2 + 4);
-			  }
+				}
 			}
 			else
 			{
-			  v104 = 300 * (v2 + 12);
+				v104 = 300 * (v2 + 12);
 			}
 			LODWORD(v733) = v104;
 	LABEL_269:
 			amount = v2 + 5;
 			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
+				break;
 			if ( v731 == 1 )
 			{
-			  v108 = v3->uPlayerID_2;
-			  v109 = v3->spellnum;
-			  v110 = pGame->GetStru6();
-			  pGame->GetStru6()->SetPlayerBuffAnim(v109, v108);
-			  v111 = pOtherOverlayList->_4418B1(10000, v3->uPlayerID_2 + 310, 0, 65536);
-			  //v668 = 0;
-			  v716 = v111;
-			  //v658 = v111;
-			  //v653 = amount;
-			  //v651 = 1;
-			  //v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-			  //v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS];
+				v108 = v3->uPlayerID_2;
+				v109 = v3->spellnum;
+				v110 = pGame->GetStru6();
+				pGame->GetStru6()->SetPlayerBuffAnim(v109, v108);
+				v111 = pOtherOverlayList->_4418B1(10000, v3->uPlayerID_2 + 310, 0, 65536);
+				//v668 = 0;
+				v716 = v111;
+				//v658 = v111;
+				//v653 = amount;
+				//v651 = 1;
+				//v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+				//v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS];
 	//LABEL_103:
 			//HIDWORD(v650) = HIDWORD(v28);
 	//LABEL_104:
 			//LODWORD(v650) = v28;
 			pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_BLESS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), 1, amount, v111, 0);
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
+			break;
 			}
 			v105 = 0;
 			v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
 			v730b = pParty->pPlayers;//[0].pPlayerBuffs[1];
 			do
 			{
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v105);
-			  v716 = pOtherOverlayList->_4418B1(10000, v105 + 310, 0, 65536);
-			  v730b->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v717, v731, amount, v716, 0);
-			  ++v730b;
-			  ++v105;
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v105);
+				v716 = pOtherOverlayList->_4418B1(10000, v105 + 310, 0, 65536);
+				v730b->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v717, v731, amount, v716, 0);
+				++v730b;
+				++v105;
 			}
 			while ( v730b <= &pParty->pPlayers[3] );
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case 52:
+			break;
+			}
+		case SPELL_SPIRIT_SPIRIT_LASH:
+			{
 			if ( pPlayer->CanCastSpell(uRequiredMana) && a2 && PID_TYPE(a2) == OBJECT_Actor)
 			{
-			  //v730 = a2 >> 3;
-			  v112 = &pActors[PID_ID(a2)];
-			  //v726 = (Player *)abs(v112->vPosition.z - pParty->vPosition.z);
-			  v721 = abs(v112->vPosition.y - pParty->vPosition.y);
-			  v113 = abs(v112->vPosition.x - pParty->vPosition.x);
-			  _this = (ItemGen *)v113;
-			  v114 = v721;
-			  v115 = (unsigned int)abs(v112->vPosition.z - pParty->vPosition.z);
-			  if ( v113 < v721 )
-			  {
+				//v730 = a2 >> 3;
+				v112 = &pActors[PID_ID(a2)];
+				//v726 = (Player *)abs(v112->vPosition.z - pParty->vPosition.z);
+				v721 = abs(v112->vPosition.y - pParty->vPosition.y);
+				v113 = abs(v112->vPosition.x - pParty->vPosition.x);
+				_this = (ItemGen *)v113;
+				v114 = v721;
+				v115 = (unsigned int)abs(v112->vPosition.z - pParty->vPosition.z);
+				if ( v113 < v721 )
+				{
 				v116 = v113;
 				v113 = v721;
 				v114 = v116;
-			  }
-			  if ( v113 < (signed int)v115 )
-			  {
+				}
+				if ( v113 < (signed int)v115 )
+				{
 				v117 = v113;
 				v113 = (int)v115;
 				v115 = v117;
-			  }
-			  if ( v114 < (signed int)v115 )
-			  {
+				}
+				if ( v114 < (signed int)v115 )
+				{
 				v118 = v115;
 				v115 = v114;
 				v114 = v118;
-			  }
-			  _this = (ItemGen *)(((unsigned int)(11 * v114) >> 5) + (v115 >> 2) + v113);
-			  if ( (double)(signed int)this <= 307.2 )
-			  {
+				}
+				_this = (ItemGen *)(((unsigned int)(11 * v114) >> 5) + (v115 >> 2) + v113);
+				if ( (double)(signed int)this <= 307.2 )
+				{
 				v701.x = 0;
 				v701.y = 0;
 				v701.z = 0;
@@ -4250,64 +4205,65 @@
 				v122 = a1.Create(0, 0, 0, 0);
 				DamageMonsterFromParty(PID(OBJECT_Item, v122), PID_ID(a2), &v701);
 				LODWORD(v727) = 1;
-			  }
-			  else
-			  {
+				}
+				else
+				{
 				ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u);
 				pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
 				*(int *)HIDWORD(v733) = 0;
-			  }
-			  v3 = (stru277 *)HIDWORD(v733);
-			}
-			goto play_sound_and_continue;
-
-		  case SPELL_AIR_SHIELD:
-		  case SPELL_EARTH_STONESKIN:
-		  case SPELL_SPIRIT_HEROISM:
+				}
+				v3 = (stru277 *)HIDWORD(v733);
+			}
+			break;
+		}
+		case SPELL_AIR_SHIELD:
+		case SPELL_EARTH_STONESKIN:
+		case SPELL_SPIRIT_HEROISM:
+			{
 			v123 = v731 - 1;
 			if ( v123 && (v124 = v123 - 1) != 0 )
 			{
-			  v125 = v124 - 1;
-			  if ( v125 )
-			  {
+				v125 = v124 - 1;
+				if ( v125 )
+				{
 				if ( v125 != 1 )
-				  goto LABEL_296;
+					goto LABEL_296;
 				v126 = 3600 * (v2 + 1);
-			  }
-			  else
-			  {
+				}
+				else
+				{
 				v126 = 900 * (v2 + 4);
-			  }
+				}
 			}
 			else
 			{
-			  v126 = 300 * (v2 + 12);
+				v126 = 300 * (v2 + 12);
 			}
 			LODWORD(v733) = v126;
 	LABEL_296:
 			v127 = v3->spellnum;
 			if ( v127 == 17 )
 			{
-			  amount = 0;
-			  LODWORD(v725) = 14;
+				amount = 0;
+				LODWORD(v725) = 14;
 			}
 			else
 			{
-			  if ( v127 == 38 )
-			  {
+				if ( v127 == 38 )
+				{
 				LODWORD(v725) = 15;
 				amount = v2 + 5;
-			  }
-			  else
-			  {
+				}
+				else
+				{
 				if ( v127 != 51 )
-				  continue;
+					continue;
 				LODWORD(v725) = 9;
 				amount = v2 + 5;
-			  }
+				}
 			}
 			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
+				break;
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
@@ -4316,17 +4272,18 @@
 	//LABEL_304:
 			pParty->pPartyBuffs[LODWORD(v725)].Apply(pParty->uTimePlayed + (signed int)(signed __int64)v90, v731, amount, 0, 0);
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case SPELL_FIRE_IMMOLATION:
+			break;
+			}
+		case SPELL_FIRE_IMMOLATION:
+			{
 			v138 = v731 - 2;
 			if ( v138 && (v139 = v138 - 1) != 0 && v139 == 1 )
-			  v140 = 600 * v2;
+				v140 = 600 * v2;
 			else
-			  v140 = 60 * v2;
+				v140 = 60 * v2;
 			LODWORD(v733) = v140;
 			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
+				break;
 
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
@@ -4335,43 +4292,44 @@
 
 			pParty->pPartyBuffs[PARTY_BUFF_IMMOLATION].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0);
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case 9:
+			break;
+			}
+		case SPELL_FIRE_METEOR_SHOWER:
+			{
 			v149 = v731 - 1;
 			if ( v149 && (v150 = v149 - 1) != 0 && (v151 = v150 - 1) != 0 )
 			{
-			  if ( v151 == 1 )
+				if ( v151 == 1 )
 				_this = (ItemGen *)20;
 			}
 			else
 			{
-			  _this = (ItemGen *)16;
+				_this = (ItemGen *)16;
 			}
 			if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
 			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[491], 2);  // Can't cast Meteor Shower indoors!
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
+				ShowStatusBarString(pGlobalTXT_LocalizationStrings[491], 2);  // Can't cast Meteor Shower indoors!
+				pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+				v3->spellnum = 0;
+				continue;
 			}
 			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
+				break;
 			LODWORD(v725) = PID_TYPE(a2);
 			if (PID_TYPE(a2) == OBJECT_Actor)
 			{
-			  uRequiredMana = pActors[PID_ID(a2)].vPosition.x;
-			  v153 = pActors[PID_ID(a2)].vPosition.y;
-			  v154 = pActors[PID_ID(a2)].vPosition.z;
-			  LODWORD(v727) = v153;
+				uRequiredMana = pActors[PID_ID(a2)].vPosition.x;
+				v153 = pActors[PID_ID(a2)].vPosition.y;
+				v154 = pActors[PID_ID(a2)].vPosition.z;
+				LODWORD(v727) = v153;
 			}
 			else
 			{
-			  v155 = stru_5C6E00->Cos(pParty->sRotationY);
-			  uRequiredMana = pParty->vPosition.x + sub_42EBBE(2048, v155);
-			  v156 = stru_5C6E00->Sin(pParty->sRotationY);
-			  LODWORD(v727) = pParty->vPosition.y + sub_42EBBE(2048, v156);
-			  v154 = pParty->vPosition.z;
+				v155 = stru_5C6E00->Cos(pParty->sRotationY);
+				uRequiredMana = pParty->vPosition.x + sub_42EBBE(2048, v155);
+				v156 = stru_5C6E00->Sin(pParty->sRotationY);
+				LODWORD(v727) = pParty->vPosition.y + sub_42EBBE(2048, v156);
+				v154 = pParty->vPosition.z;
 			}
 			HIDWORD(v733) = v154;
 			v713 = v154 + 2500;
@@ -4379,12 +4337,12 @@
 			LODWORD(v718) = 0;
 			if ( (signed int)_this > 0 )
 			{
-			  *(float *)&y = (double)SHIDWORD(v733);
-			  *(float *)&v732 = (double)v713;
-			  v730 = LODWORD(v725) == 3 ? a2 : 0;
-			  auto _this_cpy = (int)_this;
-			  do
-			  {
+				*(float *)&y = (double)SHIDWORD(v733);
+				*(float *)&v732 = (double)v713;
+				v730 = LODWORD(v725) == 3 ? a2 : 0;
+				auto _this_cpy = (int)_this;
+				do
+				{
 				v157 = rand();
 				v158 = (double)SLODWORD(v718);
 				v718 = v158;
@@ -4396,15 +4354,15 @@
 				*(float *)&_this = v158 * v158;
 				if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + *(float *)&_this + v725) <= 1.0 )
 				{
-				  LODWORD(v687) = 0;
-				  HIDWORD(v687) = 0;
+					LODWORD(v687) = 0;
+					HIDWORD(v687) = 0;
 				}
 				else
 				{
-				  x = (signed __int64)sqrt(*(float *)&_this + v725);
-				  v687 = __PAIR__(
-						   stru_5C6E00->Atan2(x, (signed __int64)*((float *)&v733 + 1)),
-						   stru_5C6E00->Atan2((signed __int64)v718, (signed __int64)*(float *)&v721));
+					x = (signed __int64)sqrt(*(float *)&_this + v725);
+					v687 = __PAIR__(
+							stru_5C6E00->Atan2(x, (signed __int64)*((float *)&v733 + 1)),
+							stru_5C6E00->Atan2((signed __int64)v718, (signed __int64)*(float *)&v721));
 				}
 				a1.stru_24.Reset();
 				a1.spell_id = v3->spellnum;
@@ -4423,116 +4381,118 @@
 				a1.uFacing = v687;
 				a1.uSoundID = LOWORD(v3->sound_id);
 				if ( pParty->bTurnBasedModeOn == 1 )
-				  a1.uAttributes = 4;
+					a1.uAttributes = 4;
 				if ( a1.Create(
-					   v687,
-					   SHIDWORD(v687),
-					   pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-					   0) != -1
-				  && pParty->bTurnBasedModeOn == 1 )
-				  ++pTurnEngine->field_1C;
+						v687,
+						SHIDWORD(v687),
+						pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+						0) != -1
+					&& pParty->bTurnBasedModeOn == 1 )
+					++pTurnEngine->field_1C;
 				LODWORD(v718) = rand() % 1024 - 512;
 				v160 = rand();
 				v14 = _this_cpy-- == 1;
 				v721 = (unsigned __int64)(v160 % 1024) - 512;
-			  }
-			  while ( !v14 );
+				}
+				while ( !v14 );
 			}
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case 10:
-		  {
-			//v67 = 2;
-			if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[492], 2); // Can't cast Inferno outdoors!
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
-			v700.z = 0;
-			v700.y = 0;
-			v700.x = 0;
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			a1.uAttributes = 0;
-			a1.uSectorID = 0;
-			a1.uSpriteFrameID = 0;
-			a1.field_60_distance_related_prolly_lod = 0;
-			a1.uFacing = 0;
-			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			a1.uSoundID = LOWORD(v3->sound_id);
-			a2 = 0;
-			if ( (signed int)_v726 > 0 )
-			{
-			  do
-			  {
-				v162 = dword_50BF30[a2];
-				a1.vPosition.x = pActors[v162].vPosition.x;
-				a1.vPosition.y = pActors[v162].vPosition.y;
-				a1.vPosition.z = pActors[v162].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v162].uActorHeight * unk_4D8548);
-				a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-				v164 = a1.Create(0, 0, 0, 0);
-				v165 = a2;
-				DamageMonsterFromParty(PID(OBJECT_Item, v164), dword_50BF30[a2], &v700);
-				pGame->GetStru6()->_4A81CA(&a1);
-				pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFF3C1Eu, 0x40u);
-				a2 = v165 + 1;
-			  }
-			  while ( v165 + 1 < (signed int)_v726 );
-			}
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-		  }
-
-		  case SPELL_AIR_WIZARD_EYE:
+			break;
+		}
+		case SPELL_FIRE_INFERNO:
+		{
+		//v67 = 2;
+		if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[492], 2); // Can't cast Inferno outdoors!
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
+		v700.z = 0;
+		v700.y = 0;
+		v700.x = 0;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		a2 = 0;
+		if ( (signed int)_v726 > 0 )
+		{
+			do
+			{
+			v162 = dword_50BF30[a2];
+			a1.vPosition.x = pActors[v162].vPosition.x;
+			a1.vPosition.y = pActors[v162].vPosition.y;
+			a1.vPosition.z = pActors[v162].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v162].uActorHeight * unk_4D8548);
+			a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+			v164 = a1.Create(0, 0, 0, 0);
+			v165 = a2;
+			DamageMonsterFromParty(PID(OBJECT_Item, v164), dword_50BF30[a2], &v700);
+			pGame->GetStru6()->_4A81CA(&a1);
+			pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFF3C1Eu, 0x40u);
+			a2 = v165 + 1;
+			}
+			while ( v165 + 1 < (signed int)_v726 );
+		}
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_AIR_WIZARD_EYE:
+			{
 			LODWORD(v733) = 3600 * v2;
 			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
+				break;
 			v168 = 0;
 			do
 			{
-			  v169 = pOtherOverlayList->_4418B1(2000, v168++ + 100, 0, 65536);
-			  v716 = v169;
+				v169 = pOtherOverlayList->_4418B1(2000, v168++ + 100, 0, 65536);
+				v716 = v169;
 			}
 			while ( v168 < 4 );
 
 			pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case SPELL_AIR_FEATHER_FALL:
+			break;
+			}
+		case SPELL_AIR_FEATHER_FALL:
+			{
 			v170 = v731 - 1;
 			if ( !v170 )
 			{
-			  v173 = 300 * v2;
-			  goto LABEL_353;
+				v173 = 300 * v2;
+				goto LABEL_353;
 			}
 			v171 = v170 - 1;
 			if ( !v171 )
 			{
-			  v173 = 600 * v2;
-			  goto LABEL_353;
+				v173 = 600 * v2;
+				goto LABEL_353;
 			}
 			v172 = v171 - 1;
 			if ( !v172 || v172 == 1 )
 			{
-			  v173 = 3600 * v2;
+				v173 = 3600 * v2;
 	LABEL_353:
-			  LODWORD(v733) = v173;
+				LODWORD(v733) = v173;
 			}
 			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
+				break;
 			v174 = 0;
 			do
-			  pOtherOverlayList->_4418B1(2010, v174++ + 100, 0, 65536);
+				pOtherOverlayList->_4418B1(2010, v174++ + 100, 0, 65536);
 			while ( v174 < 4 );
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
@@ -4541,120 +4501,122 @@
 
 			pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case SPELL_AIR_SPARKS:
-		  {
-			v184 = v731 - 1;
-			if ( v184 )
-			{
-			  v185 = v184 - 1;
-			  if ( v185 )
-			  {
-				v186 = v185 - 1;
-				if ( v186 )
-				{
-				  if ( v186 == 1 )
-					amount = 9;
-				}
-				else
-				{
-				  amount = 7;
-				}
-			  }
-			  else
-			  {
-				amount = 5;
-			  }
+			break;
+			}
+		case SPELL_AIR_SPARKS:
+		{
+		v184 = v731 - 1;
+		if ( v184 )
+		{
+			v185 = v184 - 1;
+			if ( v185 )
+			{
+			v186 = v185 - 1;
+			if ( v186 )
+			{
+				if ( v186 == 1 )
+				amount = 9;
+			}
+			else
+			{
+				amount = 7;
+			}
 			}
 			else
 			{
-			  amount = 3;
+			amount = 5;
+			}
+		}
+		else
+		{
+			amount = 3;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		auto _v726 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.vPosition.y = pParty->vPosition.y;
+		a1.vPosition.x = pParty->vPosition.x;
+		a1.uAttributes = 0;
+		a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+		a1.uSectorID = pIndoor->GetSector(
+							pParty->vPosition.x,
+							pParty->vPosition.y,
+							pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+		a1.uSpriteFrameID = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.spell_target_pid = a2;
+		a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		if ( pParty->bTurnBasedModeOn == 1 )
+			LOBYTE(a1.uAttributes) |= 4u;
+		v188 = (signed int)_v726 / -2;
+		v189 = (signed int)_v726 / 2;
+		while ( v188 <= v189 )
+		{
+			a1.uFacing = v188 + LOWORD(v715.uYawAngle);
+			if ( a1.Create(
+					(signed __int16)(v188 + LOWORD(v715.uYawAngle)),
+					v715.uPitchAngle,
+					pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+					v3->uPlayerID + 1) != -1
+			&& pParty->bTurnBasedModeOn == 1 )
+			++pTurnEngine->field_1C;
+			v188 += _v726 / (amount - 1);
+		}
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_AIR_JUMP:
+			{
+			if ( pParty->uFlags & PARTY_FLAGS_1_FALLING)
+			{
+				ShowStatusBarString(pGlobalTXT_LocalizationStrings[493], 2);  // Can't cast Jump while airborne!
+				pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+				break;
 			}
 			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			auto _v726 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			a1.vPosition.y = pParty->vPosition.y;
-			a1.vPosition.x = pParty->vPosition.x;
-			a1.uAttributes = 0;
-			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-			a1.uSectorID = pIndoor->GetSector(
-							 pParty->vPosition.x,
-							 pParty->vPosition.y,
-							 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
-			a1.uSpriteFrameID = 0;
-			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			a1.spell_target_pid = a2;
-			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-			a1.uSoundID = LOWORD(v3->sound_id);
-			if ( pParty->bTurnBasedModeOn == 1 )
-			  LOBYTE(a1.uAttributes) |= 4u;
-			v188 = (signed int)_v726 / -2;
-			v189 = (signed int)_v726 / 2;
-			while ( v188 <= v189 )
-			{
-			  a1.uFacing = v188 + LOWORD(v715.uYawAngle);
-			  if ( a1.Create(
-					 (signed __int16)(v188 + LOWORD(v715.uYawAngle)),
-					 v715.uPitchAngle,
-					 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-					 v3->uPlayerID + 1) != -1
-				&& pParty->bTurnBasedModeOn == 1 )
-				++pTurnEngine->field_1C;
-			  v188 += _v726 / (amount - 1);
-			}
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-		  }
-
-		  case 16:
-			if ( pParty->uFlags & PARTY_FLAGS_1_FALLING)
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[493], 2);  // Can't cast Jump while airborne!
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  goto play_sound_and_continue;
-			}
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
+				break;
 			v191 = 0;
 			do
-			  pOtherOverlayList->_4418B1(2040, v191++ + 100, 0, 65536);
+				pOtherOverlayList->_4418B1(2040, v191++ + 100, 0, 65536);
 			while ( v191 < 4 );
 			BYTE1(pParty->uFlags) |= 1u;
 			pParty->uFallSpeed = 1000;
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case SPELL_AIR_INVISIBILITY:
+			break;
+			}
+		case SPELL_AIR_INVISIBILITY:
+			{
 			v192 = v731 - 1;
 			if ( !v192 )
 			{
-			  amount = v2;
-			  goto LABEL_391;
+				amount = v2;
+				goto LABEL_391;
 			}
 			v193 = v192 - 1;
 			if ( !v193 )
 			{
-			  v196 = 2 * v2;
+				v196 = 2 * v2;
 	LABEL_389:
-			  amount = v196;
+				amount = v196;
 	LABEL_391:
-			  v195 = 600 * v2;
-			  goto LABEL_392;
+				v195 = 600 * v2;
+				goto LABEL_392;
 			}
 			v194 = v193 - 1;
 			if ( !v194 )
 			{
-			  v196 = 3 * v2;
-			  goto LABEL_389;
+				v196 = 3 * v2;
+				goto LABEL_389;
 			}
 			if ( v194 != 1 )
-			  goto LABEL_393;
+				goto LABEL_393;
 			amount = 4 * v2;
 			v195 = 3600 * v2;
 	LABEL_392:
@@ -4662,2879 +4624,2955 @@
 	LABEL_393:
 			if (pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW))
 			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[638], 2);  // There are hostile creatures nearby!
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
+				ShowStatusBarString(pGlobalTXT_LocalizationStrings[638], 2);  // There are hostile creatures nearby!
+				pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+				v3->spellnum = 0;
+				continue;
 			}
 			if ( pPlayer->CanCastSpell(uRequiredMana) )
 			{
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-			  pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0);
-			  LODWORD(v727) = 1;
-			}
-			goto play_sound_and_continue;
-
-		  case 21:
-		  {
-			if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[494], 2);  // Can not cast Fly indoors!
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  goto play_sound_and_continue;
-			}
-			if ( !pPlayers[v3->uPlayerID + 1]->GetMaxMana() )
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  goto play_sound_and_continue;
-			}
-			LODWORD(v733) = 3600 * v2;
-			if ( v731 == 2 || v731 == 3 || (amount = 0, v731 != 4) )
-			  amount = 1;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			v205 = 0;
-			do
-			  pOtherOverlayList->_4418B1(2090, v205++ + 100, 0, 65536);
-			while ( v205 < 4 );
-			v206 = pOtherOverlayList->_4418B1(10008, 203, 0, 65536);
-			v207 = v3->uPlayerID + 1;
-			v716 = v206;
-
-			pParty->pPartyBuffs[PARTY_BUFF_FLY].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, v206, v207);
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-		  }
-
-		  case 22:
-		  {
-			//v67 = 2;
-			if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[495], 2);  // Can't cast Starburst indoors!
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			v208 = PID_TYPE(a2);
-			LODWORD(v725) = PID_TYPE(a2);
-			if ( v208 == 3 )
-			{
-			  v209 = PID_ID(a2);
-			  LODWORD(v718) = pActors[v209].vPosition.x;
-			  v210 = pActors[v209].vPosition.y;
-			  v211 = pActors[v209].vPosition.z;
-			  v713 = v210;
-			}
-			else
-			{
-			  v212 = stru_5C6E00->Cos(pParty->sRotationY);
-			  LODWORD(v718) = pParty->vPosition.x + sub_42EBBE(2048, v212);
-			  v213 = stru_5C6E00->Sin(pParty->sRotationY);
-			  v214 = sub_42EBBE(2048, v213);
-			  v211 = pParty->vPosition.z;
-			  v713 = pParty->vPosition.y + v214;
-			  v208 = LODWORD(v725);
-			}
-			HIDWORD(v733) = 0;
-			*(float *)&v732 = (double)v211;
-			LODWORD(v725) = v211 + 2500;
-			v721 = 0;
-			*(float *)&y = (double)(v211 + 2500);
-			v730 = v208 == 3 ? a2 : 0;
-			a2 = 20;
-			do
-			{
-			  v215 = rand();
-			  v216 = (double)v721;
-			  v217 = (double)SHIDWORD(v733);
-			  *(float *)&uRequiredMana = v217;
-			  _this = (ItemGen *)(v215 % 1000);
-			  *((float *)&v733 + 1) = (double)(v215 % 1000) + *(float *)&v732 - *(float *)&y;
-			  *(float *)&v721 = v217 * v217;
-			  //*(float *)&v726 = v216 * v216;
-			  if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + v216 * v216 + *(float *)&v721) <= 1.0 )
-			  {
-				LODWORD(v685) = 0;
-				HIDWORD(v685) = 0;
-			  }
-			  else
-			  {
-				v684 = (signed __int64)sqrt(v216 * v216 + *(float *)&v721);
-				v685 = __PAIR__(
-						 stru_5C6E00->Atan2(v684, (signed __int64)*((float *)&v733 + 1)),
-						 stru_5C6E00->Atan2((signed __int64)v216, (signed __int64)*(float *)&uRequiredMana));
-			  }
-			  a1.stru_24.Reset();
-			  a1.spell_id = v3->spellnum;
-			  a1.spell_level = v2;
-			  a1.spell_skill = v731;
-			  a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			  a1.uAttributes = 0;
-			  a1.vPosition.x = LODWORD(v718);
-			  a1.vPosition.y = v713;
-			  a1.uSectorID = 0;
-			  a1.vPosition.z = (int)((char *)_this + LODWORD(v725));
-			  a1.uSpriteFrameID = 0;
-			  a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			  a1.spell_target_pid = v730;
-			  __debugbreak();
-			  a1.field_60_distance_related_prolly_lod = stru_50C198._427546((int)&_this[69].uNumCharges);
-			  a1.uFacing = v685;
-			  a1.uSoundID = LOWORD(v3->sound_id);
-			  if ( pParty->bTurnBasedModeOn == 1 )
-				a1.uAttributes = 4;
-			  if ( a1.Create(
-					 v685,
-					 SHIDWORD(v685),
-					 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-					 0) != -1
-				&& pParty->bTurnBasedModeOn == 1 )
-				++pTurnEngine->field_1C;
-			  v721 = rand() % 1024 - 512;
-			  v218 = rand();
-			  v14 = a2-- == 1;
-			  HIDWORD(v733) = (unsigned __int64)(v218 % 1024) - 512;
-			}
-			while ( !v14 );
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-		  }
-
-		  case 23:
-			v219 = v731 - 2;
-			if ( v219 )
-			{
-			  v220 = v219 - 1;
-			  if ( v220 )
-			  {
-				if ( v220 == 1 )
-				{
-				  amount = 0;
-				  goto LABEL_433;
-				}
-				v221 = 180 * v2;
-			  }
-			  else
-			  {
-				v221 = 86400 * v2;
-			  }
-			}
-			else
-			{
-			  v221 = 3600 * v2;
-			}
-			amount = v221;
-	LABEL_433:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			v222 = (char *)pParty->pPlayers;
-			HIDWORD(v733) = (int)(char *)&pParty + 2508;
-			break;
-		  case 24:
-			v224 = v731 - 2;
-			if ( v224 )
-			{
-			  v225 = v224 - 1;
-			  if ( v225 )
-			  {
-				if ( v225 == 1 )
-				  amount = 7;
-				else
-				  amount = 1;
-			  }
-			  else
-			  {
-				amount = 5;
-			  }
-			}
-			else
-			{
-			  amount = 3;
-			}
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			HIDWORD(v733) = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
-			if ( amount == 1 )
-			{
-	LABEL_152:
-			  a1.stru_24.Reset();
-			  a1.spell_id = v3->spellnum;
-			  a1.spell_skill = v731;
-			  a1.spell_level = v2;
-			  a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			  a1.vPosition.y = pParty->vPosition.y;
-			  v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-			  v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-			  v660 = pParty->vPosition.y;
-	LABEL_153:
-			  a1.uAttributes = 0;
-			  a1.vPosition.x = pParty->vPosition.x;
-			  a1.vPosition.z = v51;
-			  v52 = pIndoor->GetSector(pParty->vPosition.x, v660, v671);
-			  a1.uSpriteFrameID = 0;
-			  a1.uSectorID = v52;
-			  a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			  a1.spell_target_pid = a2;
-			  a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-			  a1.uFacing = LOWORD(v715.uYawAngle);
-			  a1.uSoundID = LOWORD(v3->sound_id);
-
-			  if ( pParty->bTurnBasedModeOn == 1 )
-				LOBYTE(a1.uAttributes) |= 4u;
-
-			  v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-
-			  if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
-				++pTurnEngine->field_1C;
-			}
-			else
-			{
-			  a1.stru_24.Reset();
-			  a1.spell_id = v3->spellnum;
-			  a1.spell_level = v2;
-			  a1.spell_skill = v731;
-			  a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			  a1.vPosition.y = pParty->vPosition.y;
-			  a1.vPosition.x = pParty->vPosition.x;
-			  a1.uAttributes = 0;
-			  a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-			  a1.uSectorID = pIndoor->GetSector(
-							   pParty->vPosition.x,
-							   pParty->vPosition.y,
-							   pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
-			  a1.uSpriteFrameID = 0;
-			  a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			  a1.spell_target_pid = a2;
-			  a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-			  a1.uSoundID = LOWORD(v3->sound_id);
-			  if ( pParty->bTurnBasedModeOn == 1 )
-				LOBYTE(a1.uAttributes) |= 4u;
-			  v227 = SHIDWORD(v733) / -2;
-			  y = (char *)(SHIDWORD(v733) / 2);
-			  if ( SHIDWORD(v733) / -2 <= SHIDWORD(v733) / 2 )
-			  {
-				v228 = v715.uYawAngle;
-				do
-				{
-				  a1.uFacing = v227 + v228;
-				  if ( a1.Create(
-						 v227 + v228,
-						 v715.uPitchAngle,
-						 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-						 v3->uPlayerID + 1) != -1
-					&& pParty->bTurnBasedModeOn == 1 )
-					++pTurnEngine->field_1C;
-				  v227 += SHIDWORD(v733) / (amount - 1);
-				}
-				while ( v227 <= (signed int)y );
-			  }
-			}
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case 27:
-			if ( !pPlayers[v3->uPlayerID + 1]->GetMaxMana() )
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  goto play_sound_and_continue;
-			}
-			if ( v731 == 2 || v731 != 3 && v731 != 4 )
-			  v229 = 600 * v2;
-			else
-			  v229 = 3600 * v2;
-			LODWORD(v733) = v229;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			v716 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536);
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-			pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply(
-			  pParty->uTimePlayed + (signed int)(signed __int64)((double)(v229 << 7) * 0.033333335),
-			  v731,
-			  amount,
-			  v716,
-			  v3->uPlayerID + 1);
-			if ( v731 == 4 )
-			  pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags = 1;
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case 28:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			v240 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pInventoryItems[a2];
-			y = v240;
-			if ( pItemsTable->pItems[*(int *)v240].uEquipType != 12 || v240[20] & 2 )
-			{
-			  dword_50C9D0 = 113;
-			  dword_50C9D4 = 0;
-			  dword_50C9D8 = 1;
-
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			if ( v731 == 1 || v731 == 2 )
-			{
-			  v241 = (double)v723 * 0.0099999998 + 0.5;
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+				pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0);
+				LODWORD(v727) = 1;
+			}
+			break;
+			}
+		case SPELL_AIR_FLY:
+		{
+		if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[494], 2);  // Can not cast Fly indoors!
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			break;
+		}
+		if ( !pPlayers[v3->uPlayerID + 1]->GetMaxMana() )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			break;
+		}
+		LODWORD(v733) = 3600 * v2;
+		if ( v731 == 2 || v731 == 3 || (amount = 0, v731 != 4) )
+			amount = 1;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v205 = 0;
+		do
+			pOtherOverlayList->_4418B1(2090, v205++ + 100, 0, 65536);
+		while ( v205 < 4 );
+		v206 = pOtherOverlayList->_4418B1(10008, 203, 0, 65536);
+		v207 = v3->uPlayerID + 1;
+		v716 = v206;
+
+		pParty->pPartyBuffs[PARTY_BUFF_FLY].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, v206, v207);
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_AIR_STARBURST:
+		{
+		//v67 = 2;
+		if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[495], 2);  // Can't cast Starburst indoors!
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v208 = PID_TYPE(a2);
+		LODWORD(v725) = PID_TYPE(a2);
+		if ( v208 == 3 )
+		{
+			v209 = PID_ID(a2);
+			LODWORD(v718) = pActors[v209].vPosition.x;
+			v210 = pActors[v209].vPosition.y;
+			v211 = pActors[v209].vPosition.z;
+			v713 = v210;
+		}
+		else
+		{
+			v212 = stru_5C6E00->Cos(pParty->sRotationY);
+			LODWORD(v718) = pParty->vPosition.x + sub_42EBBE(2048, v212);
+			v213 = stru_5C6E00->Sin(pParty->sRotationY);
+			v214 = sub_42EBBE(2048, v213);
+			v211 = pParty->vPosition.z;
+			v713 = pParty->vPosition.y + v214;
+			v208 = LODWORD(v725);
+		}
+		HIDWORD(v733) = 0;
+		*(float *)&v732 = (double)v211;
+		LODWORD(v725) = v211 + 2500;
+		v721 = 0;
+		*(float *)&y = (double)(v211 + 2500);
+		v730 = v208 == 3 ? a2 : 0;
+		a2 = 20;
+		do
+		{
+			v215 = rand();
+			v216 = (double)v721;
+			v217 = (double)SHIDWORD(v733);
+			*(float *)&uRequiredMana = v217;
+			_this = (ItemGen *)(v215 % 1000);
+			*((float *)&v733 + 1) = (double)(v215 % 1000) + *(float *)&v732 - *(float *)&y;
+			*(float *)&v721 = v217 * v217;
+			//*(float *)&v726 = v216 * v216;
+			if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + v216 * v216 + *(float *)&v721) <= 1.0 )
+			{
+			LODWORD(v685) = 0;
+			HIDWORD(v685) = 0;
 			}
 			else
 			{
-			  if ( v731 == 3 )
-			  {
-				v241 = (double)v723 * 0.0099999998 + 0.69999999;
-			  }
-			  else
-			  {
-				if ( v731 != 4 )
-				{
-				  v241 = 0.0;
-				  goto LABEL_484;
-				}
-				v241 = (double)v723 * 0.0099999998 + 0.80000001;
-			  }
-			}
-			if ( v241 > 1.0 )
-			  v241 = 1.0;
-	LABEL_484:
-			v732 = (unsigned __int8)v240[25];
-			v242 = (signed __int64)((double)v732 * v241);
-			v243 = y;
-			y[25] = v242;
-			*((int *)v243 + 4) = (unsigned __int8)v242;
-			if ( (unsigned __int8)v242 <= 0 )
-			{
-			  *(int *)v243 = 0;
-			  dword_50C9D0 = 113;
-			  dword_50C9D4 = 0;
-			  dword_50C9D8 = 1;
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u);
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  v2 = v723;
-			  continue;
-			}
-			*((int *)v243 + 5) |= 0x40u;
-						dword_50C9A8 = 256;
-						LODWORD(v727) = 1;
-						goto play_sound_and_continue;
-
-		  case 30:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			uRequiredMana = 0;
-			HIDWORD(v733) = 10 * v2;
-			v730 = 1;
-			v244 = (char *)&pParty->pPlayers[v3->uPlayerID_2];
-			if ( v731 == 1 )
-			{
-			  v245 = (int)&v244[36 * a2 + 532];
-			  v309 = (char *)&pItemsTable->pItems[*(int *)v245].pIconName;
-			  v311 = __OFSUB__(*(int *)v245, 134);
-			  v14 = *(int *)v245 == 134;
-			  v310 = *(int *)v245 - 134 < 0;
-			  LODWORD(v725) = (int)(char *)&pItemsTable + 48 * *(int *)v245 + 4;
-			  if ( (unsigned __int8)(v310 ^ v311) | v14 )
-			  {
-				if ( *(int *)&v244[36 * a2 + 544] == 0 )
-				{
-				  if ( *(int *)&v244[36 * a2 + 536] == 0 )
-				  {
-					if ( *(int *)&v244[36 * a2 + 540] == 0 )
-					{
-					  v312 = v309[28];
-					  if ( v312 )
-					  {
-						if ( v312 != 1 )
-						{
-						  if ( v312 != 2 )
-						  {
-							_this = (ItemGen *)&v244[36 * a2 + 552];
-							if ( !(v244[36 * a2 + 552] & 2) )
-							{
-							  if ( ((ItemGen *)v245)->GetValue() < 0x1C2 )
-							  {
-								uRequiredMana = 1;
-								v730 = 0;
-							  }
-							  if ( rand() % 100 >= SHIDWORD(v733) )
-								uRequiredMana = 1;
-							  if (!uRequiredMana)
-							  {
-								v313 = *(char *)(LODWORD(v725) + 28);
-								if ( v313 == 3 | v313 == 4 | v313 == 5 | v313 == 6 | v313 == 7 | v313 == 8 | v313 == 9 | v313 == 10 | v313 == 11 )
-								{
-								  v314 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
-								  *(int *)(v245 + 4) = 0;
-								  for ( j = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
-																			   + 1];
-										;
-										j += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
-																									+ 1] )
-								  {
-									++*(int *)(v245 + 4);
-									if ( j >= v314 )
-									  break;
-								  }
-								  v254 = rand();
-								  v255 = 10;//pItemsTable->field_116D8[17];
-								  v256 = 10;//pItemsTable->field_116D8[16];
-	LABEL_611:
-								  *(int *)(v245 + 8) = v256 + v254 % (v255 - v256 + 1);
-	LABEL_612:
-								  _this->uItemID |= 0x20u;
-
-								  dword_50C9A8 = 256;
-								  LODWORD(v727) = 1;
-								  goto play_sound_and_continue;
-								}
-								goto LABEL_615;
-							  }
-	LABEL_613:
-							  v316 = _this->uItemID;
-							  if ( !(BYTE1(v316) & 2) )
-							  {
-								LOBYTE(v316) = v316 | 2;
-								_this->uItemID = v316;
-							  }
-							}
-						  }
-						}
-					  }
-					}
-				  }
-				}
-			  }
-	LABEL_616:
-			  if ( LODWORD(v727) == 0 )
-			  {
-				v317 = pGlobalTXT_LocalizationStrings[428];
-				if ( v730 == 0 )
-				  v317 = pGlobalTXT_LocalizationStrings[585];
-				ShowStatusBarString(v317, 2u);
-				pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-				__debugbreak(); // decompilation error;  most probably v318 is the caster, filled in case 54
-				//v318 = v726;
-				v3->spellnum = 0;
-				v318->PlaySound(SPEECH_43, 0);
-			  }
-			  goto play_sound_and_continue;
-			}
-			if ( v731 != 2 )
-			{
-			  if ( v731 == 3 )
-			  {
-				v245 = (int)&v244[36 * a2 + 532];
-				v269 = *(int *)v245;
-				if ( *(int *)v245 > 134
-				  || *(int *)(v245 + 12) != 0
-				  || *(int *)(v245 + 4) != 0
-				  || *(int *)(v245 + 8) != 0
-				  || (_this = (ItemGen *)(v245 + 20), *(char *)(v245 + 20) & 2) )
-				  goto LABEL_616;
-				v270 = (char *)&pItemsTable->pItems[v269].pIconName;
-				LODWORD(v725) = (int)v270;
-				v271 = v270[28];
-				if ( v271 && v271 != 1 && v271 != 2 )
-				  v272 = ((ItemGen *)v245)->GetValue() < 0x1C2;
-				else
-				  v272 = ((ItemGen *)v245)->GetValue() < 0xFA;
-				if ( v272 )
-				{
-				  uRequiredMana = 1;
-				  v730 = 0;
-				}
-				if ( rand() % 100 >= SHIDWORD(v733) )
-				  uRequiredMana = 1;
-				if (uRequiredMana)
-				  goto LABEL_613;
-				v273 = v725;
-				v274 = *(char *)(LODWORD(v725) + 28);
-				if ( v274 == 0 | v274 == 1 | v274 == 2 | v274 == 3 | v274 == 4 | v274 == 5 | v274 == 6 | v274 == 7 | v274 == 8 | v274 == 9 | v274 == 10 | v274 == 11 )
-				{
-				  if ( rand() % 100 < 80
-					&& !(*(char *)(LODWORD(v273) + 28) == 0 | *(char *)(LODWORD(v273) + 28) == 1 | *(char *)(LODWORD(v273) + 28) == 2) )
-				  {
-					v275 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
-					*(int *)(v245 + 4) = 0;
-					for ( k = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + 1];
-						  ;
-						  k += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
-																					  + 1] )
-					{
-					  ++*(int *)(v245 + 4);
-					  if ( k >= v275 )
-						break;
-					}
-					v254 = rand();
-					v255 = 10;//pItemsTable->field_116D8[19];
-					v256 = 10;//pItemsTable->field_116D8[18];
-					goto LABEL_611;
-				  }
-				  v277 = pItemsTable->pSpecialEnchantments_count;
-				  v278 = 0;
-				  v725 = 0.0;
-				  HIDWORD(v733) = 0;
-				  if ( pItemsTable->pSpecialEnchantments_count > 0 )
-				  {
-					v730 = (int)&v679;
-					do
-					{
-					  v279 = LOBYTE(pItemsTable->pSpecialEnchantments[v278 + 1].pBonusStatement);
-					  if ( !v279 || v279 == 1 )
-					  {
-						v280 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
-																			+ 4]
-							   + v278 * 28);
-						LODWORD(v725) += v280;
-						if ( v280 )
-						{
-						  v281 = v730;
-						  v730 += 4;
-						  *(int *)v281 = HIDWORD(v733);
-						}
-					  }
-					  ++HIDWORD(v733);
-					  ++v278;
-					}
-					while ( SHIDWORD(v733) < v277 );
-				  }
-				  v282 = rand() % SLODWORD(v725);
-				  v283 = v679;
-				  *(int *)(v245 + 12) = v679;
-				  v284 = pItemsTable->pSpecialEnchantments[v283].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4];
-				  v285 = v282 + 1;
-				  if ( v284 < v285 )
-				  {
-					for ( l = &v679; ; l = (int *)v732 )
-					{
-					  v287 = (int)(l + 1);
-					  v732 = v287;
-					  v288 = *(int *)v287;
-					  *(int *)(v245 + 12) = v288;
-					  v284 += pItemsTable->pSpecialEnchantments[v288].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
-																		   + 4];
-					  if ( v284 >= v285 )
-						break;
-					}
-				  }
-				  goto LABEL_525;
-				}
-			  }
-			  else
-			  {
-				__debugbreak(); // v726 is most probably the caster, filled in case 54
-				if ( v731 != 4
-				  || (v245 = (int)&v726->pInventoryItems[a2], v246 = *(int *)v245, *(int *)v245 > 134)
-				  || v726->pInventoryItems[a2].uSpecEnchantmentType != 0
-				  || v726->pInventoryItems[a2].uEnchantmentType != 0
-				  || v726->pInventoryItems[a2]._bonus_strength != 0
-				  || (_this = (ItemGen *)((char *)&v726->pInventoryItems[a2] + 20), v726->pInventoryItems[a2].Broken()) )
-				  goto LABEL_616;
-				v247 = (char *)&pItemsTable->pItems[v246].pIconName;
-				LODWORD(v725) = (int)v247;
-				v248 = v247[28];
-				if ( v248 && v248 != 1 && v248 != 2 )
-				  v249 = v726->pInventoryItems[a2].GetValue() < 0x1C2;
-				else
-				  v249 = v726->pInventoryItems[a2].GetValue() < 0xFA;
-				if ( v249 )
-				{
-				  uRequiredMana = 1;
-				  v730 = 0;
-				}
-				if ( rand() % 100 >= SHIDWORD(v733) )
-				  uRequiredMana = 1;
-				if (uRequiredMana)
-				  goto LABEL_613;
-				v250 = v725;
-				v251 = *(char *)(LODWORD(v725) + 28);
-				if ( v251 == 0 | v251 == 1 | v251 == 2 | v251 == 3 | v251 == 4 | v251 == 5 | v251 == 6 | v251 == 7 | v251 == 8 | v251 == 9 | v251 == 10 | v251 == 11 )
-				{
-				  if ( rand() % 100 < 80
-					&& !(*(char *)(LODWORD(v250) + 28) == 0 | *(char *)(LODWORD(v250) + 28) == 1 | *(char *)(LODWORD(v250) + 28) == 2) )
-				  {
-					v252 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
-					*(int *)(v245 + 4) = 0;
-					for ( m = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + 1];
-						  ;
-						  m += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
-																					  + 1] )
-					{
-					  ++*(int *)(v245 + 4);
-					  if ( m >= v252 )
-						break;
-					}
-					v254 = rand();
-					v255 = 10;// pItemsTable->field_116D8[21];
-					v256 =  10;//pItemsTable->field_116D8[20];
-					goto LABEL_611;
-				  }
-				  v257 = pItemsTable->pSpecialEnchantments_count;
-				  v258 = 0;
-				  v725 = 0.0;
-				  HIDWORD(v733) = 0;
-				  if ( pItemsTable->pSpecialEnchantments_count > 0 )
-				  {
-					v730 = (int)&v679;
-					do
-					{
-					  v259 = LOBYTE(pItemsTable->pSpecialEnchantments[v258 + 1].pBonusStatement);
-					  if ( !v259 || v259 == 1 )
-					  {
-						v260 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
-																			+ 4]
-							   + v258 * 28);
-						LODWORD(v725) += v260;
-						if ( v260 )
-						{
-						  v261 = v730;
-						  v730 += 4;
-						  *(int *)v261 = HIDWORD(v733);
-						}
-					  }
-					  ++HIDWORD(v733);
-					  ++v258;
-					}
-					while ( SHIDWORD(v733) < v257 );
-				  }
-				  v262 = rand() % SLODWORD(v725);
-				  v263 = v679;
-				  *(int *)(v245 + 12) = v679;
-				  v264 = pItemsTable->pSpecialEnchantments[v263].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4];
-				  v265 = v262 + 1;
-				  if ( v264 < v265 )
-				  {
-					for ( ii = &v679; ; ii = (int *)v732 )
-					{
-					  v267 = (int)(ii + 1);
-					  v732 = v267;
-					  v268 = *(int *)v267;
-					  *(int *)(v245 + 12) = v268;
-					  v264 += pItemsTable->pSpecialEnchantments[v268].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
-																		   + 4];
-					  if ( v264 >= v265 )
-						break;
-					}
-				  }
-	LABEL_525:
-				  ++*(int *)(v245 + 12);
-				  goto LABEL_612;
-				}
-			  }
-	LABEL_615:
-			  //v1 = 0;
-			  goto LABEL_616;
-			}
-			v289 = (ItemGen *)&v244[36 * a2 + 532];
-			_this = v289;
-			v290 = v289->uItemID;
-			LODWORD(v725) = (int)(char *)&pItemsTable + 48 * v290 + 4;
-			if ( v290 > 134
-			  || _this->uSpecEnchantmentType != 0
-			  || _this->uEnchantmentType != 0
-			  || _this->_bonus_strength != 0
-			  || (v291 = pItemsTable->pItems[v290].uEquipType) == 0
-			  || v291 == 1
-			  || v291 == 2
-			  || _this->Broken())
-			  goto LABEL_616;
-			if ( _this->GetValue() < 0x1C2 )
-			  uRequiredMana = 1;
-			if ( rand() % 100 >= SHIDWORD(v733) )
-			  uRequiredMana = 1;
-			if ( uRequiredMana != 0 )
-			{
-			  dword_50C9D0 = 113;
-			  dword_50C9D4 = 0;
-			  dword_50C9D8 = 1;
-
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			v292 = *(char *)(LODWORD(v725) + 28);
-			if ( !(v292 == 3 | v292 == 4 | v292 == 5 | v292 == 6 | v292 == 7 | v292 == 8 | v292 == 9 | v292 == 10 | v292 == 11) )
-			{
-			  v2 = v723;
-			  //v1 = 0;
-
-			  dword_50C9D0 = 113;
-			  dword_50C9D4 = 0;
-			  dword_50C9D8 = 1;
-
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			if ( rand() % 100 >= 80 )
-			{
-			  v297 = pItemsTable->pSpecialEnchantments_count;
-			  v294 = _this;
-			  v298 = 0;
-			  v725 = 0.0;
-			  HIDWORD(v733) = 0;
-			  if ( pItemsTable->pSpecialEnchantments_count > 0 )
-			  {
-				v730 = (int)&v679;
-				do
-				{
-				  v299 = LOBYTE(pItemsTable->pSpecialEnchantments[v298 + 1].pBonusStatement);
-				  if ( !v299 || v299 == 1 )
-				  {
-					v300 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4]
-						   + v298 * 28);
-					LODWORD(v725) += v300;
-					if ( v300 )
-					{
-					  v301 = v730;
-					  v730 += 4;
-					  *(int *)v301 = HIDWORD(v733);
-					}
-				  }
-				  ++HIDWORD(v733);
-				  ++v298;
-				}
-				while ( SHIDWORD(v733) < v297 );
-			  }
-			  v302 = rand() % SLODWORD(v725);
-			  v303 = v679;
-			  v294->uSpecEnchantmentType = v679;
-			  v304 = pItemsTable->pSpecialEnchantments[v303].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4];
-			  v305 = v302 + 1;
-			  if ( v304 < v305 )
-			  {
-				for ( jj = &v679; ; jj = (int *)v732 )
-				{
-				  v307 = (int)(jj + 1);
-				  v732 = v307;
-				  v308 = *(int *)v307;
-				  v294->uSpecEnchantmentType = v308;
-				  v304 += pItemsTable->pSpecialEnchantments[v308].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4];
-				  if ( v304 >= v305 )
-					break;
-				}
-			  }
-			  ++v294->uSpecEnchantmentType;
-			}
-			else
-			{
-			  v293 = rand();
-			  v294 = _this;
-			  v295 = v293 % 10;// pItemsTable->field_116D8[pItemsTable->pItems[_this->uItemID].uEquipType];
-			  _this->uEnchantmentType = 0;
-			  for ( kk = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[v294->uItemID].uEquipType + 1];
-					;
-					kk += pItemsTable->pEnchantments[v294->uEnchantmentType].to_item[pItemsTable->pItems[v294->uItemID].uEquipType
-																			 + 1] )
-			  {
-				++v294->uEnchantmentType;
-				if ( kk >= v295 )
-				  break;
-			  }
-			  v294->_bonus_strength = 10//pItemsTable->field_116D8[18]
-									+ rand() % 10;//(pItemsTable->field_116D8[19] - pItemsTable->field_116D8[18] + 1);
-			}
-			v294->uAttributes |= 0x20u;
-			dword_50C9A8 = 256;
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case SPELL_WATER_TOWN_PORTAL:
-			amount = 10 * v2;
-			if ( pPlayer->sMana < (signed int)uRequiredMana )
-			  goto play_sound_and_continue;
-			if ( pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW) && v731 != 4 || rand() % 100 >= amount && v731 != 4 )
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			town_portal_caster_id = LOBYTE(v3->uPlayerID);
-			pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastTownPortal, 0, 0);
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-		  case 33:
-			LODWORD(v733) = 604800 * v2;
-			if ( !_strcmpi(pCurrentMapName, "d05.blv") )
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			v319 = uRequiredMana;
-			if ( pPlayer->sMana >= (signed int)uRequiredMana )
-			{
-			  pEventTimer->Pause();
-			  pMessageQueue_50CBD0->AddMessage(UIMSG_B1, 0, 0);
-			  qword_506350 = (signed int)v733;
-			  _506348_current_lloyd_playerid = v3->uPlayerID;
-			  ::uRequiredMana = v319;
-			  ::sRecoveryTime = sRecoveryTime;
-			  dword_50633C = v3->sound_id;
-			  dword_506338 = v3->spellnum;
-			  LOBYTE(v3->field_8) |= 0x20u;
-			}
-			goto play_sound_and_continue;
-		  case 40:
-			v320 = v731 - 2;
-			if ( !v320 )
-			  goto LABEL_632;
-			v321 = v320 - 1;
-			if ( v321 )
-			{
-			  if ( v321 == 1 )
-				goto LABEL_634;
-	LABEL_632:
-			  v322 = 3600 * v2;
-			}
-			else
-			{
-			  v322 = 86400 * v2;
-			}
-			amount = v322;
-	LABEL_634:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			v323 = v3->uPlayerID_2;
-			v324 = (char *)&pParty->pPlayers[v323].pConditions[15];
-			if ( !pParty->pPlayers[v323].pConditions[15] )
-			{
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			if ( v731 == 4 )
-			{
-			  *(int *)v324 = 0;
-			  *((int *)v324 + 1) = 0;
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			v732 = amount << 7;
-			v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
-			v656 = 15;
-			goto LABEL_640;
-
-		  case 41:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			a1.vPosition.y = pParty->vPosition.y;
-			a1.vPosition.x = pParty->vPosition.x;
-			a1.uAttributes = 0;
-			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-			a1.uSectorID = pIndoor->GetSector(
-							 pParty->vPosition.x,
-							 pParty->vPosition.y,
-							 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
-			a1.uSpriteFrameID = 0;
-			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			a1.spell_target_pid = a2;
-			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-			a1.uFacing = LOWORD(pParty->sRotationY);
-			a1.uSoundID = LOWORD(v3->sound_id);
-			if ( pParty->bTurnBasedModeOn == 1 )
-			  LOBYTE(a1.uAttributes) |= 4u;
-
-			v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-			  if ( a1.Create(pParty->sRotationY, pParty->sRotationX, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
-				++pTurnEngine->field_1C;
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case 43:
-			if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			a1.uType = 4090;
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			a1.vPosition.x = pParty->vPosition.x;
-			a1.vPosition.y = pParty->vPosition.y;
-			a1.uAttributes = 0;
-			a1.uSectorID = 0;
-			a1.uSpriteFrameID = 0;
-			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
-			a1.field_60_distance_related_prolly_lod = 0;
-			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			a1.spell_target_pid = a2;
-			a1.uFacing = LOWORD(pParty->sRotationY);
-			a1.uSoundID = LOWORD(v3->sound_id);
-			if ( pParty->bTurnBasedModeOn == 1 )
-			  a1.uAttributes = 4;
-
-			v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
-			  if ( a1.Create(pParty->sRotationY, stru_5C6E00->uIntegerHalfPi / 2, v659, 0) != -1 && pParty->bTurnBasedModeOn == 1 )
-				++pTurnEngine->field_1C;
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case SPELL_SPIRIT_DETECT_LIFE:
-			v328 = v731 - 2;
-			if ( v328 )
-			{
-			  v329 = v328 - 1;
-			  if ( v329 && v329 != 1 )
-				v330 = 600 * v2;
-			  else
-				v330 = 3600 * v2;
-			}
-			else
-			{
-			  v330 = 1800 * v2;
-			}
-			LODWORD(v733) = v330;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-			 pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
-		   LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case SPELL_SPIRIT_FATE:
-			LODWORD(v733) = 300;
-			v339 = v731 - 2;
-			if ( v339 )
-			{
-			  v340 = v339 - 1;
-			  if ( v340 )
-			  {
-				if ( v340 != 1 )
-				{
-				  amount = v2;
-				  goto LABEL_667;
-				}
-				v341 = 6 * v2;
-			  }
-			  else
-			  {
-				v341 = 4 * v2;
-			  }
-			}
-			else
-			{
-			  v341 = 2 * v2;
-			}
-			amount = v341;
-	LABEL_667:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			v342 = v3->spell_target_pid;
-			if ( v342 == 0 )
-			{
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-
-			  pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, v731, amount, 0, 0);
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			if (PID_TYPE(v342) == OBJECT_Actor)
-			{
-			  v343 = PID_ID(v342);
-			  HIDWORD(v344) = 0 + ((pParty->uTimePlayed + 1280) >> 32);
-			  LODWORD(v344) = LODWORD(pParty->uTimePlayed) + 1280;
-			  pActors[v343].pActorBuffs[11].Apply(v344, v731, amount, 0, 0);
-			  BYTE2(pActors[v343].uAttributes) |= 8u;
-			  v672 = 0;
-			  v661 = &pActors[v343];
-	LABEL_165:
-			  pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, v672);
-			}
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case 49:
-			v348 = v731 - 2;
-			if ( !v348 )
-			  goto LABEL_677;
-			v349 = v348 - 1;
-			if ( v349 )
-			{
-			  if ( v349 == 1 )
-			  {
-				amount = 0;
-				goto LABEL_679;
-			  }
-	LABEL_677:
-			  v350 = 3600 * v2;
-			}
-			else
-			{
-			  v350 = 86400 * v2;
-			}
-			amount = v350;
-	LABEL_679:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			v351 = &pParty->pPlayers[v3->uPlayerID_2];
-			if ( !v351->pConditions[0] )
-			{
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-			}
-			if ( v731 == 4 )
-			{
-			  LODWORD(v351->pConditions[0]) = 0;
-			  HIDWORD(v351->pConditions[0]) = 0;
-			}
-			else
-			{
-			  v732 = amount << 7;
-			  v351->DiscardConditionIfLastsLongerThan(0, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
-			  if ( HIDWORD(pParty->pPlayers[v3->uPlayerID_2].pConditions[0]) | LODWORD(pParty->pPlayers[v3->uPlayerID_2].pConditions[0]) )
-			  {
-				LODWORD(v727) = 1;
-				goto play_sound_and_continue;
-			  }
-			}
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case SPELL_SPIRIT_PRESERVATION:
-			v354 = v731 - 2;
-			if ( v354 && (v355 = v354 - 1) != 0 && v355 == 1 )
-			  v356 = 900 * (v2 + 4);
-			else
-			  v356 = 300 * (v2 + 12);
-			LODWORD(v733) = v356;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			if ( v731 == 1 || v731 == 2 )
-			{
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-
-			  pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-			}
-			a2 = 0;
-			v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-			v357 = pParty->pPlayers;//[0].pPlayerBuffs[11];
-			do
-			{
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
-			  v357->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v717, v731, 0, 0, 0);
-			  ++a2;
-			  ++v357;// = (SpellBuff *)((char *)v357 + 6972);
-			}
-			while ( v357 <= &pParty->pPlayers[3] );
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case 48:
-		  {
-			v364 = v731 - 2;
-			if ( !v364 || (v365 = v364 - 1) != 0 && v365 != 1 )
-			  v366 = 60 * (v2 + 3);
-			else
-			  v366 = 300 * v2 + 180;
-			LODWORD(v733) = v366;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
-			pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFFFFFFu, 0xC0u);
-			++a1.uType;
+			v684 = (signed __int64)sqrt(v216 * v216 + *(float *)&v721);
+			v685 = __PAIR__(
+						stru_5C6E00->Atan2(v684, (signed __int64)*((float *)&v733 + 1)),
+						stru_5C6E00->Atan2((signed __int64)v216, (signed __int64)*(float *)&uRequiredMana));
+			}
 			a1.stru_24.Reset();
 			a1.spell_id = v3->spellnum;
 			a1.spell_level = v2;
 			a1.spell_skill = v731;
 			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
 			a1.uAttributes = 0;
+			a1.vPosition.x = LODWORD(v718);
+			a1.vPosition.y = v713;
 			a1.uSectorID = 0;
+			a1.vPosition.z = (int)((char *)_this + LODWORD(v725));
 			a1.uSpriteFrameID = 0;
-			a1.field_60_distance_related_prolly_lod = 0;
-			a1.uFacing = 0;
 			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+			a1.spell_target_pid = v730;
+			__debugbreak();
+			a1.field_60_distance_related_prolly_lod = stru_50C198._427546((int)&_this[69].uNumCharges);
+			a1.uFacing = v685;
 			a1.uSoundID = LOWORD(v3->sound_id);
-			for ( a2 = 0; a2 < (signed int)_v726; ++a2 )
-			{
-			  v369 = &pActors[dword_50BF30[a2]];
-			  if ( MonsterStats::BelongsToSupertype(v369->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
-			  {
-				a1.vPosition.x = v369->vPosition.x;
-				a1.vPosition.y = v369->vPosition.y;
-				a1.vPosition.z = v369->vPosition.z - (unsigned int)(signed __int64)((double)v369->uActorHeight * unk_4D8548);
-
-				a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-				a1.Create(0, 0, 0, 0);
-				v369->pActorBuffs[4].Apply(
-				  pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335),
-				  v731, 0, 0, 0);
-			  }
-			}
-			LODWORD(v727) = 1;
-		  }
-			goto play_sound_and_continue;
-
-		  case 53:
-			v371 = v731 - 2;
-			if ( v371 && (v372 = v371 - 1) != 0 && v372 == 1 )
-			  amount = 0;
-			else
-			  amount = 86400 * v2;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			pOtherOverlayList->_4418B1(5080, v3->uPlayerID_2 + 100, 0, 65536);
-			v373 = v3->uPlayerID_2;
-			if ( !(HIDWORD(pParty->pPlayers[v373].pConditions[14]) | LODWORD(pParty->pPlayers[v373].pConditions[14])) )
-			{
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-			}
-			v14 = v731 == 4;
-			pParty->pPlayers[v373].sHealth = 1;
-			if ( v14 )
-			{
-			  v374 = v3->uPlayerID_2;
-			  LODWORD(pParty->pPlayers[v374].pConditions[14]) = 0;
-			  HIDWORD(pParty->pPlayers[v374].pConditions[14]) = 0;
-			  v376 = v3->uPlayerID_2;
-			  LODWORD(pParty->pPlayers[v376].pConditions[13]) = 0;
-			  HIDWORD(pParty->pPlayers[v376].pConditions[13]) = 0;
+			if ( pParty->bTurnBasedModeOn == 1 )
+			a1.uAttributes = 4;
+			if ( a1.Create(
+					v685,
+					SHIDWORD(v685),
+					pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+					0) != -1
+			&& pParty->bTurnBasedModeOn == 1 )
+			++pTurnEngine->field_1C;
+			v721 = rand() % 1024 - 512;
+			v218 = rand();
+			v14 = a2-- == 1;
+			HIDWORD(v733) = (unsigned __int64)(v218 % 1024) - 512;
+		}
+		while ( !v14 );
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_WATER_AWAKEN:
+			{
+			v219 = v731 - 2;
+			if ( v219 )
+			{
+				v220 = v219 - 1;
+				if ( v220 )
+				{
+				if ( v220 == 1 )
+				{
+					amount = 0;
+					goto LABEL_433;
+				}
+				v221 = 180 * v2;
+				}
+				else
+				{
+				v221 = 86400 * v2;
+				}
 			}
 			else
 			{
-			  *(float *)&a2 = (double)(amount << 7) * 0.033333335;
-			  pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
-				0xEu,
-				(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-			  pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
-				0xDu,
-				(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-			}
-			v377 = &pParty->pPlayers[v3->uPlayerID_2];
-			goto LABEL_720;
-		  case 54:
-			v378 = v731 - 2;
-			if ( v378 && (v379 = v378 - 1) != 0 && v379 == 1 )
-			  v380 = 4 * v2;
-			else
-			  v380 = 3 * v2;
-			amount = v380;
+				v221 = 3600 * v2;
+			}
+			amount = v221;
+	LABEL_433:
 			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			v381 = 0;
-			HIDWORD(v733) = amount;
-			v730 = 0;
-			v382 = 1;
-			do
-			{
-			  v383 = pPlayers[v382];
-			  if ( !v383->pConditions[14] && !v383->pConditions[15] && !v383->pConditions[16] )
-				v682[v381++] = v382;
-			  ++v382;
-			}
-			while ( v382 <= 4 );
-			v384 = 0;
-			v730 = v381;
-			if ( v381 > 0 )
-			{
-			  do
-				HIDWORD(v733) += pPlayers[v682[v384++]]->sHealth;
-			  while ( v384 < v381 );
-			}
-			v732 = (signed __int64)((double)SHIDWORD(v733) / (double)v730);
-			HIDWORD(v733) = 0;
-			if ( v381 > 0 )
-			{
-			  do
-			  {
-				//v385 = (ItemGen **)&pPlayers[v682[HIDWORD(v733)]];
-				v726 = pPlayers[v682[HIDWORD(v733)]];
-				v726->sHealth = v732;
-				//v386 = v726->GetMaxHealth();
-				if ( v726->sHealth > v726->GetMaxHealth())
-				  v726->sHealth = v726->GetMaxHealth();
-				if ( v726->sHealth > 0 )
+				break;
+			v222 = pParty->pPlayers;
+			HIDWORD(v733) = (int)(char *)&pParty + 2508;
+			while ( 2 )
+			{
+				if ( v731 == 4 )
+				{
+				if ( v222->pConditions[2] )
+				{
+					//*((int *)v222 + 4) = 0;
+					//*((int *)v222 + 5) = 0;
+					v222->pConditions[2] = 0;
+					v222->PlaySound(SPEECH_103, 0);
+				}
+				}
+				else
 				{
-				  v726->pConditions[Player::Condition_Unconcious] = 0;
+				v223 = v222->DiscardConditionIfLastsLongerThan(
+							2u,
+							pParty->uTimePlayed - (signed int)(signed __int64)((double)(amount << 7) * 0.033333335));
+				v222 = (Player *)HIDWORD(v733);
+				if ( v223 )
+					v222->PlaySound(SPEECH_103, 0);
+				}
+				++v222;// += 6972;
+				HIDWORD(v733) = (int)v222;
+				if ( v222 >= &pParty->pPlayers[3] )
+				{
+					LODWORD(v727) = 1;
+					break;
+				}
+			}
+			}
+		case SPELL_WATER_POISON_SPRAY:
+			{
+			v224 = v731 - 2;
+			if ( v224 )
+			{
+				v225 = v224 - 1;
+				if ( v225 )
+				{
+				if ( v225 == 1 )
+					amount = 7;
+				else
+					amount = 1;
+				}
+				else
+				{
+				amount = 5;
 				}
-				v388 = HIDWORD(v733);
-
-				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, LOWORD(v682[HIDWORD(v733)]) - 1);
-				HIDWORD(v733) = v388 + 1;
-			  }
-			  while ( v388 + 1 < v730 );
-			}
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case 55:
-			v392 = v731 - 1;
-			if ( !v392 )
-			{
-			  v395 = 180 * v2;
-			  goto LABEL_750;
-			}
-			v393 = v392 - 1;
-			if ( !v393 )
-			{
-			  v395 = 10800 * v2;
-			  goto LABEL_750;
-			}
-			v394 = v393 - 1;
-			if ( !v394 )
-			{
-			  v395 = 259200 * v2;
-	LABEL_750:
-			  amount = v395;
-			  goto LABEL_751;
-			}
-			if ( v394 == 1 )
-			  amount = 0;
-	LABEL_751:
+			}
+			else
+			{
+				amount = 3;
+			}
 			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			v396 = v3->uPlayerID_2;
-			if ( HIDWORD(pParty->pPlayers[v396].pConditions[16]) | LODWORD(pParty->pPlayers[v396].pConditions[16])
-			  || HIDWORD(pParty->pPlayers[v396].pConditions[14]) | LODWORD(pParty->pPlayers[v396].pConditions[14]) )
-			{
-			  if ( !(HIDWORD(pParty->pPlayers[v396].pConditions[1]) | LODWORD(pParty->pPlayers[v396].pConditions[1])) )
-				pParty->pPlayers[v396].PlaySound(SPEECH_25, 0);
-			  if ( v731 == 4 )
-			  {
-				v397 = v3->uPlayerID_2;
-				LODWORD(pParty->pPlayers[v397].pConditions[16]) = 0;
-				HIDWORD(pParty->pPlayers[v397].pConditions[16]) = 0;
-				v398 = v3->uPlayerID_2;
-				LODWORD(pParty->pPlayers[v398].pConditions[14]) = 0;
-				HIDWORD(pParty->pPlayers[v398].pConditions[14]) = 0;
-				v399 = v3->uPlayerID_2;
-				LODWORD(pParty->pPlayers[v399].pConditions[13]) = 0;
-				HIDWORD(pParty->pPlayers[v399].pConditions[13]) = 0;
-			  }
-			  else
-			  {
-				*(float *)&a2 = (double)(amount << 7) * 0.033333335;
-				pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0x10u,
-				  (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-				pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xEu,
-				  (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-				pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xDu,
-				  (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-			  }
-			  pParty->pPlayers[v3->uPlayerID_2].SetCondition(1u, 1);
-
-			  pParty->pPlayers[v3->uPlayerID_2].sHealth = 1;
-
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+				break;
+			HIDWORD(v733) = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
+			if ( amount == 1 )
+			{
+	LABEL_152:
+				a1.stru_24.Reset();
+				a1.spell_id = v3->spellnum;
+				a1.spell_skill = v731;
+				a1.spell_level = v2;
+				a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+				a1.vPosition.y = pParty->vPosition.y;
+				v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+				v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+				v660 = pParty->vPosition.y;
+	LABEL_153:
+				a1.uAttributes = 0;
+				a1.vPosition.x = pParty->vPosition.x;
+				a1.vPosition.z = v51;
+				v52 = pIndoor->GetSector(pParty->vPosition.x, v660, v671);
+				a1.uSpriteFrameID = 0;
+				a1.uSectorID = v52;
+				a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+				a1.spell_target_pid = a2;
+				a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+				a1.uFacing = LOWORD(v715.uYawAngle);
+				a1.uSoundID = LOWORD(v3->sound_id);
+
+				if ( pParty->bTurnBasedModeOn == 1 )
+				LOBYTE(a1.uAttributes) |= 4u;
+
+				v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+
+				if ( a1.Create(v715.uYawAngle, v715.uPitchAngle, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			}
+			else
+			{
+				a1.stru_24.Reset();
+				a1.spell_id = v3->spellnum;
+				a1.spell_level = v2;
+				a1.spell_skill = v731;
+				a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+				a1.vPosition.y = pParty->vPosition.y;
+				a1.vPosition.x = pParty->vPosition.x;
+				a1.uAttributes = 0;
+				a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+				a1.uSectorID = pIndoor->GetSector(
+								pParty->vPosition.x,
+								pParty->vPosition.y,
+								pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+				a1.uSpriteFrameID = 0;
+				a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+				a1.spell_target_pid = a2;
+				a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+				a1.uSoundID = LOWORD(v3->sound_id);
+				if ( pParty->bTurnBasedModeOn == 1 )
+				LOBYTE(a1.uAttributes) |= 4u;
+				v227 = SHIDWORD(v733) / -2;
+				y = (char *)(SHIDWORD(v733) / 2);
+				if ( SHIDWORD(v733) / -2 <= SHIDWORD(v733) / 2 )
+				{
+				v228 = v715.uYawAngle;
+				do
+				{
+					a1.uFacing = v227 + v228;
+					if ( a1.Create(
+							v227 + v228,
+							v715.uPitchAngle,
+							pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+							v3->uPlayerID + 1) != -1
+					&& pParty->bTurnBasedModeOn == 1 )
+					++pTurnEngine->field_1C;
+					v227 += SHIDWORD(v733) / (amount - 1);
+				}
+				while ( v227 <= (signed int)y );
+				}
 			}
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case 61:
-			v405 = v731 - 2;
-			if ( !v405 )
-			  goto LABEL_766;
-			v406 = v405 - 1;
-			if ( v406 )
-			{
-			  if ( v406 == 1 )
-			  {
-				amount = 0;
-				goto LABEL_768;
-			  }
-	LABEL_766:
-			  v407 = 3600 * v2;
+			break;
+		}
+		case SPELL_WATER_WATER_WALK:
+			{
+		if ( !pPlayers[v3->uPlayerID + 1]->GetMaxMana() )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			break;
+		}
+		if ( v731 == 2 || v731 != 3 && v731 != 4 )
+			v229 = 600 * v2;
+		else
+			v229 = 3600 * v2;
+		LODWORD(v733) = v229;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v716 = pOtherOverlayList->_4418B1(10005, 201, 0, 65536);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+		pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].Apply(
+			pParty->uTimePlayed + (signed int)(signed __int64)((double)(v229 << 7) * 0.033333335),
+			v731,
+			amount,
+			v716,
+			v3->uPlayerID + 1);
+		if ( v731 == 4 )
+			pParty->pPartyBuffs[PARTY_BUFF_WATER_WALK].uFlags = 1;
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_WATER_RECHARGE_ITEM:
+			{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v240 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pInventoryItems[a2];
+		y = v240;
+		if ( pItemsTable->pItems[*(int *)v240].uEquipType != 12 || v240[20] & 2 )
+		{
+			dword_50C9D0 = 113;
+			dword_50C9D4 = 0;
+			dword_50C9D8 = 1;
+
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2);  // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( v731 == 1 || v731 == 2 )
+		{
+			v241 = (double)v723 * 0.0099999998 + 0.5;
+		}
+		else
+		{
+			if ( v731 == 3 )
+			{
+			v241 = (double)v723 * 0.0099999998 + 0.69999999;
 			}
 			else
 			{
-			  v407 = 86400 * v2;
-			}
-			amount = v407;
-	LABEL_768:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-			v323 = v3->uPlayerID_2;
-			v324 = (char *)&pParty->pPlayers[v323].pConditions[12];
-			if ( !pParty->pPlayers[v323].pConditions[12] )
-			{
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-			}
-			if ( v731 == 4 )
-			{
-			  *(int *)v324 = 0;
-			  *((int *)v324 + 1) = 0;
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
-			v656 = 12;
-			goto LABEL_640;
-
-
-		  case 56:
-			v411 = v731 - 2;
-			if ( v411 )
-			{
-			  v412 = v411 - 1;
-			  if ( v412 )
-			  {
-				if ( v412 == 1 )
+			if ( v731 != 4 )
+			{
+				v241 = 0.0;
+				goto LABEL_484;
+			}
+			v241 = (double)v723 * 0.0099999998 + 0.80000001;
+			}
+		}
+		if ( v241 > 1.0 )
+			v241 = 1.0;
+LABEL_484:
+		v732 = (unsigned __int8)v240[25];
+		v242 = (signed __int64)((double)v732 * v241);
+		v243 = y;
+		y[25] = v242;
+		*((int *)v243 + 4) = (unsigned __int8)v242;
+		if ( (unsigned __int8)v242 <= 0 )
+		{
+			*(int *)v243 = 0;
+			dword_50C9D0 = 113;
+			dword_50C9D4 = 0;
+			dword_50C9D8 = 1;
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u);
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			v2 = v723;
+			continue;
+		}
+		*((int *)v243 + 5) |= 0x40u;
+					dword_50C9A8 = 256;
+					LODWORD(v727) = 1;
+					break;
+			}
+		case SPELL_WATER_ENCHANT_ITEM:
+			{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		uRequiredMana = 0;
+		HIDWORD(v733) = 10 * v2;
+		v730 = 1;
+		v244 = (char *)&pParty->pPlayers[v3->uPlayerID_2];
+		if ( v731 == 1 )
+		{
+			v245 = (int)&v244[36 * a2 + 532];
+			v309 = (char *)&pItemsTable->pItems[*(int *)v245].pIconName;
+			v311 = __OFSUB__(*(int *)v245, 134);
+			v14 = *(int *)v245 == 134;
+			v310 = *(int *)v245 - 134 < 0;
+			LODWORD(v725) = (int)(char *)&pItemsTable + 48 * *(int *)v245 + 4;
+			if ( (unsigned __int8)(v310 ^ v311) | v14 )
+			{
+			if ( *(int *)&v244[36 * a2 + 544] == 0 )
+			{
+				if ( *(int *)&v244[36 * a2 + 536] == 0 )
+				{
+				if ( *(int *)&v244[36 * a2 + 540] == 0 )
 				{
-				  amount = 0;
-				  goto LABEL_780;
+					v312 = v309[28];
+					if ( v312 )
+					{
+					if ( v312 != 1 )
+					{
+						if ( v312 != 2 )
+						{
+						_this = (ItemGen *)&v244[36 * a2 + 552];
+						if ( !(v244[36 * a2 + 552] & 2) )
+						{
+							if ( ((ItemGen *)v245)->GetValue() < 0x1C2 )
+							{
+							uRequiredMana = 1;
+							v730 = 0;
+							}
+							if ( rand() % 100 >= SHIDWORD(v733) )
+							uRequiredMana = 1;
+							if (!uRequiredMana)
+							{
+							v313 = *(char *)(LODWORD(v725) + 28);
+							if ( v313 == 3 | v313 == 4 | v313 == 5 | v313 == 6 | v313 == 7 | v313 == 8 | v313 == 9 | v313 == 10 | v313 == 11 )
+							{
+								v314 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
+								*(int *)(v245 + 4) = 0;
+								for ( j = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
+																			+ 1];
+									;
+									j += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
+																								+ 1] )
+								{
+								++*(int *)(v245 + 4);
+								if ( j >= v314 )
+									break;
+								}
+								v254 = rand();
+								v255 = 10;//pItemsTable->field_116D8[17];
+								v256 = 10;//pItemsTable->field_116D8[16];
+LABEL_611:
+								*(int *)(v245 + 8) = v256 + v254 % (v255 - v256 + 1);
+LABEL_612:
+								_this->uItemID |= 0x20u;
+
+								dword_50C9A8 = 256;
+								LODWORD(v727) = 1;
+								break;
+							}
+							goto LABEL_615;
+							}
+LABEL_613:
+							v316 = _this->uItemID;
+							if ( !(BYTE1(v316) & 2) )
+							{
+							LOBYTE(v316) = v316 | 2;
+							_this->uItemID = v316;
+							}
+						}
+						}
+					}
+					}
+				}
 				}
-				v413 = 180 * v2;
-			  }
-			  else
-			  {
-				v413 = 86400 * v2;
-			  }
+			}
+			}
+LABEL_616:
+			if ( LODWORD(v727) == 0 )
+			{
+			v317 = pGlobalTXT_LocalizationStrings[428];
+			if ( v730 == 0 )
+				v317 = pGlobalTXT_LocalizationStrings[585];
+			ShowStatusBarString(v317, 2u);
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			__debugbreak(); // decompilation error;  most probably v318 is the caster, filled in case 54
+			//v318 = v726;
+			v3->spellnum = 0;
+			v318->PlaySound(SPEECH_43, 0);
+			}
+			break;
+		}
+		if ( v731 != 2 )
+		{
+			if ( v731 == 3 )
+			{
+			v245 = (int)&v244[36 * a2 + 532];
+			v269 = *(int *)v245;
+			if ( *(int *)v245 > 134
+				|| *(int *)(v245 + 12) != 0
+				|| *(int *)(v245 + 4) != 0
+				|| *(int *)(v245 + 8) != 0
+				|| (_this = (ItemGen *)(v245 + 20), *(char *)(v245 + 20) & 2) )
+				goto LABEL_616;
+			v270 = (char *)&pItemsTable->pItems[v269].pIconName;
+			LODWORD(v725) = (int)v270;
+			v271 = v270[28];
+			if ( v271 && v271 != 1 && v271 != 2 )
+				v272 = ((ItemGen *)v245)->GetValue() < 0x1C2;
+			else
+				v272 = ((ItemGen *)v245)->GetValue() < 0xFA;
+			if ( v272 )
+			{
+				uRequiredMana = 1;
+				v730 = 0;
+			}
+			if ( rand() % 100 >= SHIDWORD(v733) )
+				uRequiredMana = 1;
+			if (uRequiredMana)
+				goto LABEL_613;
+			v273 = v725;
+			v274 = *(char *)(LODWORD(v725) + 28);
+			if ( v274 == 0 | v274 == 1 | v274 == 2 | v274 == 3 | v274 == 4 | v274 == 5 | v274 == 6 | v274 == 7 | v274 == 8 | v274 == 9 | v274 == 10 | v274 == 11 )
+			{
+				if ( rand() % 100 < 80
+				&& !(*(char *)(LODWORD(v273) + 28) == 0 | *(char *)(LODWORD(v273) + 28) == 1 | *(char *)(LODWORD(v273) + 28) == 2) )
+				{
+				v275 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
+				*(int *)(v245 + 4) = 0;
+				for ( k = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + 1];
+						;
+						k += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
+																					+ 1] )
+				{
+					++*(int *)(v245 + 4);
+					if ( k >= v275 )
+					break;
+				}
+				v254 = rand();
+				v255 = 10;//pItemsTable->field_116D8[19];
+				v256 = 10;//pItemsTable->field_116D8[18];
+				goto LABEL_611;
+				}
+				v277 = pItemsTable->pSpecialEnchantments_count;
+				v278 = 0;
+				v725 = 0.0;
+				HIDWORD(v733) = 0;
+				if ( pItemsTable->pSpecialEnchantments_count > 0 )
+				{
+				v730 = (int)&v679;
+				do
+				{
+					v279 = LOBYTE(pItemsTable->pSpecialEnchantments[v278 + 1].pBonusStatement);
+					if ( !v279 || v279 == 1 )
+					{
+					v280 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
+																		+ 4]
+							+ v278 * 28);
+					LODWORD(v725) += v280;
+					if ( v280 )
+					{
+						v281 = v730;
+						v730 += 4;
+						*(int *)v281 = HIDWORD(v733);
+					}
+					}
+					++HIDWORD(v733);
+					++v278;
+				}
+				while ( SHIDWORD(v733) < v277 );
+				}
+				v282 = rand() % SLODWORD(v725);
+				v283 = v679;
+				*(int *)(v245 + 12) = v679;
+				v284 = pItemsTable->pSpecialEnchantments[v283].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4];
+				v285 = v282 + 1;
+				if ( v284 < v285 )
+				{
+				for ( l = &v679; ; l = (int *)v732 )
+				{
+					v287 = (int)(l + 1);
+					v732 = v287;
+					v288 = *(int *)v287;
+					*(int *)(v245 + 12) = v288;
+					v284 += pItemsTable->pSpecialEnchantments[v288].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
+																		+ 4];
+					if ( v284 >= v285 )
+					break;
+				}
+				}
+				goto LABEL_525;
+			}
 			}
 			else
 			{
-			  v413 = 3600 * v2;
-			}
-			amount = v413;
-	LABEL_780:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-			v323 = v3->uPlayerID_2;
-			v324 = (char *)&pParty->pPlayers[v323].pConditions[3];
-			if ( !pParty->pPlayers[v323].pConditions[3] )
-			{
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-			}
-			if ( v731 == 4 )
-			{
-			  *(int *)v324 = 0;
-			  *((int *)v324 + 1) = 0;
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
-			v656 = 3;
-			goto LABEL_640;
-
-		  case 59:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			if (PID_TYPE(a2) != OBJECT_Actor)
-			{
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			v417 = (int)&pActors[PID_ID(a2)];
-			v730 = v417;
-			if ( !(*(char *)(v417 + 38) & 0x80) )
-			{
-			  ((Actor *)v417)->SetRandomGoldIfTheresNoItem();
-			  v417 = v730;
-			}
-			v418 = *(int *)(v417 + 672);
-			HIDWORD(v733) = 0;
-			if ( pItemsTable->pItems[v418].uEquipType == 18 )
-			  HIDWORD(v733) = *(int *)(v417 + 684);
-
-			//ItemGen::ItemGen(&v683);
-			v683.Reset();
-
-			v419 = *(short *)(v730 + 180);
-			if (v419)
-			{
-			  v683.uItemID = v419;
-			  goto LABEL_799;
-			}
-			v420 = 0;
-			v421 = v730 + 564;
-			while ( !*(int *)v421 || pItemsTable->pItems[*(int *)v421].uEquipType == 18 )
-			{
-			  ++v420;
-			  v421 += 36;
-			  if ( v420 >= 4 )
-				goto LABEL_799;
-			}
-			memcpy(&v683, (const void *)(v730 + 36 * v420 + 564), sizeof(v683));
+			__debugbreak(); // v726 is most probably the caster, filled in case 54
+			if ( v731 != 4
+				|| (v245 = (int)&v726->pInventoryItems[a2], v246 = *(int *)v245, *(int *)v245 > 134)
+				|| v726->pInventoryItems[a2].uSpecEnchantmentType != 0
+				|| v726->pInventoryItems[a2].uEnchantmentType != 0
+				|| v726->pInventoryItems[a2]._bonus_strength != 0
+				|| (_this = (ItemGen *)((char *)&v726->pInventoryItems[a2] + 20), v726->pInventoryItems[a2].Broken()) )
+				goto LABEL_616;
+			v247 = (char *)&pItemsTable->pItems[v246].pIconName;
+			LODWORD(v725) = (int)v247;
+			v248 = v247[28];
+			if ( v248 && v248 != 1 && v248 != 2 )
+				v249 = v726->pInventoryItems[a2].GetValue() < 0x1C2;
+			else
+				v249 = v726->pInventoryItems[a2].GetValue() < 0xFA;
+			if ( v249 )
+			{
+				uRequiredMana = 1;
+				v730 = 0;
+			}
+			if ( rand() % 100 >= SHIDWORD(v733) )
+				uRequiredMana = 1;
+			if (uRequiredMana)
+				goto LABEL_613;
+			v250 = v725;
+			v251 = *(char *)(LODWORD(v725) + 28);
+			if ( v251 == 0 | v251 == 1 | v251 == 2 | v251 == 3 | v251 == 4 | v251 == 5 | v251 == 6 | v251 == 7 | v251 == 8 | v251 == 9 | v251 == 10 | v251 == 11 )
+			{
+				if ( rand() % 100 < 80
+				&& !(*(char *)(LODWORD(v250) + 28) == 0 | *(char *)(LODWORD(v250) + 28) == 1 | *(char *)(LODWORD(v250) + 28) == 2) )
+				{
+				v252 = rand() % 10;//pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
+				*(int *)(v245 + 4) = 0;
+				for ( m = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[*(int *)v245].uEquipType + 1];
+						;
+						m += pItemsTable->pEnchantments[*(int *)(v245 + 4)].to_item[pItemsTable->pItems[*(int *)v245].uEquipType
+																					+ 1] )
+				{
+					++*(int *)(v245 + 4);
+					if ( m >= v252 )
+					break;
+				}
+				v254 = rand();
+				v255 = 10;// pItemsTable->field_116D8[21];
+				v256 =  10;//pItemsTable->field_116D8[20];
+				goto LABEL_611;
+				}
+				v257 = pItemsTable->pSpecialEnchantments_count;
+				v258 = 0;
+				v725 = 0.0;
+				HIDWORD(v733) = 0;
+				if ( pItemsTable->pSpecialEnchantments_count > 0 )
+				{
+				v730 = (int)&v679;
+				do
+				{
+					v259 = LOBYTE(pItemsTable->pSpecialEnchantments[v258 + 1].pBonusStatement);
+					if ( !v259 || v259 == 1 )
+					{
+					v260 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
+																		+ 4]
+							+ v258 * 28);
+					LODWORD(v725) += v260;
+					if ( v260 )
+					{
+						v261 = v730;
+						v730 += 4;
+						*(int *)v261 = HIDWORD(v733);
+					}
+					}
+					++HIDWORD(v733);
+					++v258;
+				}
+				while ( SHIDWORD(v733) < v257 );
+				}
+				v262 = rand() % SLODWORD(v725);
+				v263 = v679;
+				*(int *)(v245 + 12) = v679;
+				v264 = pItemsTable->pSpecialEnchantments[v263].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType + 4];
+				v265 = v262 + 1;
+				if ( v264 < v265 )
+				{
+				for ( ii = &v679; ; ii = (int *)v732 )
+				{
+					v267 = (int)(ii + 1);
+					v732 = v267;
+					v268 = *(int *)v267;
+					*(int *)(v245 + 12) = v268;
+					v264 += pItemsTable->pSpecialEnchantments[v268].to_item_apply[pItemsTable->pItems[*(int *)v245].uEquipType
+																		+ 4];
+					if ( v264 >= v265 )
+					break;
+				}
+				}
+LABEL_525:
+				++*(int *)(v245 + 12);
+				goto LABEL_612;
+			}
+			}
+LABEL_615:
+			//v1 = 0;
+			goto LABEL_616;
+		}
+		v289 = (ItemGen *)&v244[36 * a2 + 532];
+		_this = v289;
+		v290 = v289->uItemID;
+		LODWORD(v725) = (int)(char *)&pItemsTable + 48 * v290 + 4;
+		if ( v290 > 134
+			|| _this->uSpecEnchantmentType != 0
+			|| _this->uEnchantmentType != 0
+			|| _this->_bonus_strength != 0
+			|| (v291 = pItemsTable->pItems[v290].uEquipType) == 0
+			|| v291 == 1
+			|| v291 == 2
+			|| _this->Broken())
+			goto LABEL_616;
+		if ( _this->GetValue() < 0x1C2 )
+			uRequiredMana = 1;
+		if ( rand() % 100 >= SHIDWORD(v733) )
+			uRequiredMana = 1;
+		if ( uRequiredMana != 0 )
+		{
+			dword_50C9D0 = 113;
+			dword_50C9D4 = 0;
+			dword_50C9D8 = 1;
+
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		v292 = *(char *)(LODWORD(v725) + 28);
+		if ( !(v292 == 3 | v292 == 4 | v292 == 5 | v292 == 6 | v292 == 7 | v292 == 8 | v292 == 9 | v292 == 10 | v292 == 11) )
+		{
 			v2 = v723;
 			//v1 = 0;
-	LABEL_799:
-			if ( HIDWORD(v733) != 0 )
-			{
-			  v675 = (const char *)HIDWORD(v733);
-			  if (v683.uItemID)
-			  {
-				v422 = v683.GetDisplayName();
-				sprintf(pTmpBuf2, "(%s), and %d gold", v422, v675);
-				goto LABEL_807;
-			  }
-			  v664 = "%d gold";
-			  goto LABEL_803;
-			}
-			if (v683.uItemID)
-			{
-			  v675 = v683.GetDisplayName();
-			  v664 = "(%s)";
-	LABEL_803:
-			  sprintf(pTmpBuf2, v664, v675);
-			  goto LABEL_807;
-			}
-			strcpy(pTmpBuf2, "nothing");
-	LABEL_807:
-			ShowStatusBarString(pTmpBuf2, 2u);
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			a1.vPosition.x = *(short *)(v730 + 142);
-			a1.vPosition.y = *(short *)(v730 + 144);
-			v676 = *(short *)(v730 + 138);
-			v665 = a1.vPosition.y;
-			a1.vPosition.z = *(short *)(v730 + 138);
-			v657 = a1.vPosition.x;
-			goto LABEL_1087;
-		  case 62:
-			v423 = v731 - 2;
-			if ( !v423 )
-			  goto LABEL_813;
-			v424 = v423 - 1;
-			if ( v424 )
-			{
-			  if ( v424 == 1 )
-				v425 = 3600 * v2;
-			  else
-	LABEL_813:
-				v425 = 300 * v2;
+
+			dword_50C9D0 = 113;
+			dword_50C9D4 = 0;
+			dword_50C9D8 = 1;
+
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( rand() % 100 >= 80 )
+		{
+			v297 = pItemsTable->pSpecialEnchantments_count;
+			v294 = _this;
+			v298 = 0;
+			v725 = 0.0;
+			HIDWORD(v733) = 0;
+			if ( pItemsTable->pSpecialEnchantments_count > 0 )
+			{
+			v730 = (int)&v679;
+			do
+			{
+				v299 = LOBYTE(pItemsTable->pSpecialEnchantments[v298 + 1].pBonusStatement);
+				if ( !v299 || v299 == 1 )
+				{
+				v300 = *(&pItemsTable->pSpecialEnchantments[0].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4]
+						+ v298 * 28);
+				LODWORD(v725) += v300;
+				if ( v300 )
+				{
+					v301 = v730;
+					v730 += 4;
+					*(int *)v301 = HIDWORD(v733);
+				}
+				}
+				++HIDWORD(v733);
+				++v298;
+			}
+			while ( SHIDWORD(v733) < v297 );
+			}
+			v302 = rand() % SLODWORD(v725);
+			v303 = v679;
+			v294->uSpecEnchantmentType = v679;
+			v304 = pItemsTable->pSpecialEnchantments[v303].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4];
+			v305 = v302 + 1;
+			if ( v304 < v305 )
+			{
+			for ( jj = &v679; ; jj = (int *)v732 )
+			{
+				v307 = (int)(jj + 1);
+				v732 = v307;
+				v308 = *(int *)v307;
+				v294->uSpecEnchantmentType = v308;
+				v304 += pItemsTable->pSpecialEnchantments[v308].to_item_apply[pItemsTable->pItems[v294->uItemID].uEquipType + 4];
+				if ( v304 >= v305 )
+				break;
+			}
+			}
+			++v294->uSpecEnchantmentType;
+		}
+		else
+		{
+			v293 = rand();
+			v294 = _this;
+			v295 = v293 % 10;// pItemsTable->field_116D8[pItemsTable->pItems[_this->uItemID].uEquipType];
+			_this->uEnchantmentType = 0;
+			for ( kk = pItemsTable->pEnchantments[0].to_item[pItemsTable->pItems[v294->uItemID].uEquipType + 1];
+				;
+				kk += pItemsTable->pEnchantments[v294->uEnchantmentType].to_item[pItemsTable->pItems[v294->uItemID].uEquipType
+																			+ 1] )
+			{
+			++v294->uEnchantmentType;
+			if ( kk >= v295 )
+				break;
+			}
+			v294->_bonus_strength = 10//pItemsTable->field_116D8[18]
+								+ rand() % 10;//(pItemsTable->field_116D8[19] - pItemsTable->field_116D8[18] + 1);
+		}
+		v294->uAttributes |= 0x20u;
+		dword_50C9A8 = 256;
+		LODWORD(v727) = 1;
+		break;
+		}
+		case SPELL_WATER_TOWN_PORTAL:
+			{
+		amount = 10 * v2;
+		if ( pPlayer->sMana < (signed int)uRequiredMana )
+			break;
+		if ( pParty->uFlags & (PARTY_FLAGS_1_ALERT_RED | PARTY_FLAGS_1_ALERT_YELLOW) && v731 != 4 || rand() % 100 >= amount && v731 != 4 )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		town_portal_caster_id = LOBYTE(v3->uPlayerID);
+		pMessageQueue_50CBD0->AddMessage(UIMSG_OnCastTownPortal, 0, 0);
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_WATER_LLOYDS_BEACON:
+			{
+		LODWORD(v733) = 604800 * v2;
+		if ( !_strcmpi(pCurrentMapName, "d05.blv") )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		v319 = uRequiredMana;
+		if ( pPlayer->sMana >= (signed int)uRequiredMana )
+		{
+			pEventTimer->Pause();
+			pMessageQueue_50CBD0->AddMessage(UIMSG_B1, 0, 0);
+			qword_506350 = (signed int)v733;
+			_506348_current_lloyd_playerid = v3->uPlayerID;
+			::uRequiredMana = v319;
+			::sRecoveryTime = sRecoveryTime;
+			dword_50633C = v3->sound_id;
+			dword_506338 = v3->spellnum;
+			LOBYTE(v3->field_8) |= 0x20u;
+		}
+		break;
+			}
+		case SPELL_EARTH_STONE_TO_FLESH:
+			{
+		v320 = v731 - 2;
+		if ( !v320 )
+			goto LABEL_632;
+		v321 = v320 - 1;
+		if ( v321 )
+		{
+			if ( v321 == 1 )
+			goto LABEL_634;
+LABEL_632:
+			v322 = 3600 * v2;
+		}
+		else
+		{
+			v322 = 86400 * v2;
+		}
+		amount = v322;
+LABEL_634:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v323 = v3->uPlayerID_2;
+		v324 = (char *)&pParty->pPlayers[v323].pConditions[15];
+		if ( !pParty->pPlayers[v323].pConditions[15] )
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		if ( v731 == 4 )
+		{
+			*(int *)v324 = 0;
+			*((int *)v324 + 1) = 0;
+			LODWORD(v727) = 1;
+			break;
+		}
+		v732 = amount << 7;
+		v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
+		v656 = 15;
+		goto LABEL_640;
+		}
+		case SPELL_EARTH_ROCK_BLAST:
+			{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.vPosition.y = pParty->vPosition.y;
+		a1.vPosition.x = pParty->vPosition.x;
+		a1.uAttributes = 0;
+		a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+		a1.uSectorID = pIndoor->GetSector(
+							pParty->vPosition.x,
+							pParty->vPosition.y,
+							pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
+		a1.uSpriteFrameID = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.spell_target_pid = a2;
+		a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+		a1.uFacing = LOWORD(pParty->sRotationY);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		if ( pParty->bTurnBasedModeOn == 1 )
+			LOBYTE(a1.uAttributes) |= 4u;
+
+		v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+			if ( a1.Create(pParty->sRotationY, pParty->sRotationX, v659, v3->uPlayerID + 1) != -1 && pParty->bTurnBasedModeOn == 1 )
+			++pTurnEngine->field_1C;
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_EARTH_DEATH_BLOSSOM:
+			{
+		if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		a1.uType = 4090;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.vPosition.x = pParty->vPosition.x;
+		a1.vPosition.y = pParty->vPosition.y;
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.spell_target_pid = a2;
+		a1.uFacing = LOWORD(pParty->sRotationY);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		if ( pParty->bTurnBasedModeOn == 1 )
+			a1.uAttributes = 4;
+
+		v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
+			if ( a1.Create(pParty->sRotationY, stru_5C6E00->uIntegerHalfPi / 2, v659, 0) != -1 && pParty->bTurnBasedModeOn == 1 )
+			++pTurnEngine->field_1C;
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_SPIRIT_DETECT_LIFE:
+			{
+		v328 = v731 - 2;
+		if ( v328 )
+		{
+			v329 = v328 - 1;
+			if ( v329 && v329 != 1 )
+			v330 = 600 * v2;
+			else
+			v330 = 3600 * v2;
+		}
+		else
+		{
+			v330 = 1800 * v2;
+		}
+		LODWORD(v733) = v330;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+			pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_SPIRIT_FATE:
+			{
+		LODWORD(v733) = 300;
+		v339 = v731 - 2;
+		if ( v339 )
+		{
+			v340 = v339 - 1;
+			if ( v340 )
+			{
+			if ( v340 != 1 )
+			{
+				amount = v2;
+				goto LABEL_667;
+			}
+			v341 = 6 * v2;
 			}
 			else
 			{
-			  v425 = 600 * v2;
-			}
-			amount = v425;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			v426 = PID_ID(a2);
-			if (PID_TYPE(a2) != OBJECT_Actor)
-			{
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			v730 = 836 * v426;
-			if ( stru_50C198.GetMagicalResistance(&pActors[v426], 7u) )
-			{
-			  pActors[v426].pActorBuffs[1].Reset();
-			  pActors[v426].pActorBuffs[12].Reset();
-			  pActors[v426].pActorBuffs[9].Apply(
-				pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
-				v731, 0, 0, 0);
-			  pActors[v426].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
-			}
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			v60 = pObjectList->ObjectIDByItemID(a1.uType);
-			v61 = v426;
-			goto LABEL_1086;
-
-
-		  case 66:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			amount = 600 * v2;
-			if (PID_TYPE(a2) != OBJECT_Actor)
-			{
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			v730 = 836 * PID_ID(a2);
-			if ( MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
-			  goto play_sound_and_continue;
-			if ( stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) )
-			{
-			  pActors[PID_ID(a2)].pActorBuffs[9].Reset();
-			  pActors[PID_ID(a2)].pActorBuffs[1].Reset();
-			  pActors[PID_ID(a2)].pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
+			v341 = 4 * v2;
+			}
+		}
+		else
+		{
+			v341 = 2 * v2;
+		}
+		amount = v341;
+LABEL_667:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v342 = v3->spell_target_pid;
+		if ( v342 == 0 )
+		{
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+
+			pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_FATE].Apply(pParty->uTimePlayed + 1280, v731, amount, 0, 0);
+			LODWORD(v727) = 1;
+			break;
+		}
+		if (PID_TYPE(v342) == OBJECT_Actor)
+		{
+			v343 = PID_ID(v342);
+			HIDWORD(v344) = 0 + ((pParty->uTimePlayed + 1280) >> 32);
+			LODWORD(v344) = LODWORD(pParty->uTimePlayed) + 1280;
+			pActors[v343].pActorBuffs[11].Apply(v344, v731, amount, 0, 0);
+			BYTE2(pActors[v343].uAttributes) |= 8u;
+			v672 = 0;
+			v661 = &pActors[v343];
+LABEL_165:
+			pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, v672);
+		}
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_SPIRIT_REMOVE_CURSE:
+			{
+		v348 = v731 - 2;
+		if ( !v348 )
+			goto LABEL_677;
+		v349 = v348 - 1;
+		if ( v349 )
+		{
+			if ( v349 == 1 )
+			{
+			amount = 0;
+			goto LABEL_679;
+			}
+LABEL_677:
+			v350 = 3600 * v2;
+		}
+		else
+		{
+			v350 = 86400 * v2;
+		}
+		amount = v350;
+LABEL_679:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v351 = &pParty->pPlayers[v3->uPlayerID_2];
+		if ( !v351->pConditions[0] )
+		{
+		LODWORD(v727) = 1;
+		break;
+		}
+		if ( v731 == 4 )
+		{
+			LODWORD(v351->pConditions[0]) = 0;
+			HIDWORD(v351->pConditions[0]) = 0;
+		}
+		else
+		{
+			v732 = amount << 7;
+			v351->DiscardConditionIfLastsLongerThan(0, (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
+			if ( HIDWORD(pParty->pPlayers[v3->uPlayerID_2].pConditions[0]) | LODWORD(pParty->pPlayers[v3->uPlayerID_2].pConditions[0]) )
+			{
+			LODWORD(v727) = 1;
+			break;
+			}
+		}
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_SPIRIT_PRESERVATION:
+			{
+		v354 = v731 - 2;
+		if ( v354 && (v355 = v354 - 1) != 0 && v355 == 1 )
+			v356 = 900 * (v2 + 4);
+		else
+			v356 = 300 * (v2 + 12);
+		LODWORD(v733) = v356;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		if ( v731 == 1 || v731 == 2 )
+		{
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+
+			pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, 0, 0, 0);
+		LODWORD(v727) = 1;
+		break;
+		}
+		a2 = 0;
+		v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+		v357 = pParty->pPlayers;//[0].pPlayerBuffs[11];
+		do
+		{
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
+			v357->pPlayerBuffs[PLAYER_BUFF_PRESERVATION].Apply(pParty->uTimePlayed + v717, v731, 0, 0, 0);
+			++a2;
+			++v357;// = (SpellBuff *)((char *)v357 + 6972);
+		}
+		while ( v357 <= &pParty->pPlayers[3] );
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_SPIRIT_TURN_UNDEAD:
+		{
+		v364 = v731 - 2;
+		if ( !v364 || (v365 = v364 - 1) != 0 && v365 != 1 )
+			v366 = 60 * (v2 + 3);
+		else
+			v366 = 300 * v2 + 180;
+		LODWORD(v733) = v366;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
+		pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFFFFFFu, 0xC0u);
+		++a1.uType;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		for ( a2 = 0; a2 < (signed int)_v726; ++a2 )
+		{
+			v369 = &pActors[dword_50BF30[a2]];
+			if ( MonsterStats::BelongsToSupertype(v369->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
+			{
+			a1.vPosition.x = v369->vPosition.x;
+			a1.vPosition.y = v369->vPosition.y;
+			a1.vPosition.z = v369->vPosition.z - (unsigned int)(signed __int64)((double)v369->uActorHeight * unk_4D8548);
+
+			a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+			a1.Create(0, 0, 0, 0);
+			v369->pActorBuffs[4].Apply(
+				pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335),
 				v731, 0, 0, 0);
 			}
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			v60 = pObjectList->ObjectIDByItemID(a1.uType);
-			v61 = PID_ID(a2);
-			goto LABEL_1086;
-
-		  case 63:
-		  {
-			v428 = v731 - 2;
-			if ( v428 && (v429 = v428 - 1) != 0 && v429 == 1 )
-			  v430 = 300 * v2;
+		}
+		LODWORD(v727) = 1;
+		}
+		break;
+
+		case SPELL_SPIRIT_RAISE_DEAD:
+			{
+		v371 = v731 - 2;
+		if ( v371 && (v372 = v371 - 1) != 0 && v372 == 1 )
+			amount = 0;
+		else
+			amount = 86400 * v2;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		pOtherOverlayList->_4418B1(5080, v3->uPlayerID_2 + 100, 0, 65536);
+		v373 = v3->uPlayerID_2;
+		if ( !(HIDWORD(pParty->pPlayers[v373].pConditions[14]) | LODWORD(pParty->pPlayers[v373].pConditions[14])) )
+		{
+		LODWORD(v727) = 1;
+		break;
+		}
+		v14 = v731 == 4;
+		pParty->pPlayers[v373].sHealth = 1;
+		if ( v14 )
+		{
+			v374 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v374].pConditions[14]) = 0;
+			HIDWORD(pParty->pPlayers[v374].pConditions[14]) = 0;
+			v376 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v376].pConditions[13]) = 0;
+			HIDWORD(pParty->pPlayers[v376].pConditions[13]) = 0;
+		}
+		else
+		{
+			*(float *)&a2 = (double)(amount << 7) * 0.033333335;
+			pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
+			0xEu,
+			(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
+			0xDu,
+			(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+		}
+		v377 = &pParty->pPlayers[v3->uPlayerID_2];
+		goto LABEL_720;
+			}
+		case SPELL_SPIRIT_SHARED_LIFE:
+			{
+		v378 = v731 - 2;
+		if ( v378 && (v379 = v378 - 1) != 0 && v379 == 1 )
+			v380 = 4 * v2;
+		else
+			v380 = 3 * v2;
+		amount = v380;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v381 = 0;
+		HIDWORD(v733) = amount;
+		v730 = 0;
+		v382 = 1;
+		do
+		{
+			v383 = pPlayers[v382];
+			if ( !v383->pConditions[14] && !v383->pConditions[15] && !v383->pConditions[16] )
+			v682[v381++] = v382;
+			++v382;
+		}
+		while ( v382 <= 4 );
+		v384 = 0;
+		v730 = v381;
+		if ( v381 > 0 )
+		{
+			do
+			HIDWORD(v733) += pPlayers[v682[v384++]]->sHealth;
+			while ( v384 < v381 );
+		}
+		v732 = (signed __int64)((double)SHIDWORD(v733) / (double)v730);
+		HIDWORD(v733) = 0;
+		if ( v381 > 0 )
+		{
+			do
+			{
+			//v385 = (ItemGen **)&pPlayers[v682[HIDWORD(v733)]];
+			v726 = pPlayers[v682[HIDWORD(v733)]];
+			v726->sHealth = v732;
+			//v386 = v726->GetMaxHealth();
+			if ( v726->sHealth > v726->GetMaxHealth())
+				v726->sHealth = v726->GetMaxHealth();
+			if ( v726->sHealth > 0 )
+			{
+				v726->pConditions[Player::Condition_Unconcious] = 0;
+			}
+			v388 = HIDWORD(v733);
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, LOWORD(v682[HIDWORD(v733)]) - 1);
+			HIDWORD(v733) = v388 + 1;
+			}
+			while ( v388 + 1 < v730 );
+		}
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_SPIRIT_RESSURECTION:
+			{
+		v392 = v731 - 1;
+		if ( !v392 )
+		{
+			v395 = 180 * v2;
+			goto LABEL_750;
+		}
+		v393 = v392 - 1;
+		if ( !v393 )
+		{
+			v395 = 10800 * v2;
+			goto LABEL_750;
+		}
+		v394 = v393 - 1;
+		if ( !v394 )
+		{
+			v395 = 259200 * v2;
+LABEL_750:
+			amount = v395;
+			goto LABEL_751;
+		}
+		if ( v394 == 1 )
+			amount = 0;
+LABEL_751:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v396 = v3->uPlayerID_2;
+		if ( HIDWORD(pParty->pPlayers[v396].pConditions[16]) | LODWORD(pParty->pPlayers[v396].pConditions[16])
+			|| HIDWORD(pParty->pPlayers[v396].pConditions[14]) | LODWORD(pParty->pPlayers[v396].pConditions[14]) )
+		{
+			if ( !(HIDWORD(pParty->pPlayers[v396].pConditions[1]) | LODWORD(pParty->pPlayers[v396].pConditions[1])) )
+			pParty->pPlayers[v396].PlaySound(SPEECH_25, 0);
+			if ( v731 == 4 )
+			{
+			v397 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v397].pConditions[16]) = 0;
+			HIDWORD(pParty->pPlayers[v397].pConditions[16]) = 0;
+			v398 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v398].pConditions[14]) = 0;
+			HIDWORD(pParty->pPlayers[v398].pConditions[14]) = 0;
+			v399 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v399].pConditions[13]) = 0;
+			HIDWORD(pParty->pPlayers[v399].pConditions[13]) = 0;
+			}
 			else
-			  v430 = 180 * v2;
-			amount = v430;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
-			pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xA0A0Au, 0xC0u);
-			++a1.uType;
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			a1.uAttributes = 0;
-			a1.uSectorID = 0;
-			a1.uSpriteFrameID = 0;
-			a1.field_60_distance_related_prolly_lod = 0;
-			a1.uFacing = 0;
-			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			a1.uSoundID = LOWORD(v3->sound_id);
-			for ( a2 = 0; a2 < (signed int)_v726; ++a2 )
-			{
-			  v433 = &pActors[dword_50BF30[a2]];
-			  if ( MonsterStats::BelongsToSupertype(v433->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
-				break;
-			  a1.vPosition.x = v433->vPosition.x;
-			  a1.vPosition.y = v433->vPosition.y;
-			  a1.vPosition.z = v433->vPosition.z - (unsigned int)(signed __int64)((double)v433->uActorHeight * unk_4D8548);
-
-			  a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-			  a1.Create(0, 0, 0, 0);
-			  if ( stru_50C198.GetMagicalResistance(v433, 7u) )
-			  {
-				v433->pActorBuffs[4].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
-				  v731, 0, 0, 0);
-			  }
-			}
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-		  }
-
-		  case 64:
-			v435 = v731 - 2;
-			if ( v435 && (v436 = v435 - 1) != 0 && v436 == 1 )
-			  amount = 0;
-			else
-			  amount = 86400 * v2;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
+			{
+			*(float *)&a2 = (double)(amount << 7) * 0.033333335;
+			pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0x10u,
+				(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xEu,
+				(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan( 0xDu,
+				(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			}
+			pParty->pPlayers[v3->uPlayerID_2].SetCondition(1u, 1);
+
+			pParty->pPlayers[v3->uPlayerID_2].sHealth = 1;
 
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-			v440 = v3->uPlayerID_2;
-			if ( HIDWORD(pParty->pPlayers[v440].pConditions[5]) | LODWORD(pParty->pPlayers[v440].pConditions[5]) )
-			{
-			  if ( !(HIDWORD(pParty->pPlayers[v440].pConditions[1]) | LODWORD(pParty->pPlayers[v440].pConditions[1])) )
-				pParty->pPlayers[v440].PlaySound(SPEECH_25, 0);
-			  if ( v731 == 4 )
-			  {
-				v441 = v3->uPlayerID_2;
-				LODWORD(pParty->pPlayers[v441].pConditions[5]) = 0;
-				HIDWORD(pParty->pPlayers[v441].pConditions[5]) = 0;
-			  }
-			  else
-			  {
-				pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(5u,
-				  (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
-			  }
-			  v377 = &pParty->pPlayers[v3->uPlayerID_2];
-	LABEL_720:
-			  v377->SetCondition(1, 0);
-			}
+		}
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_MIND_CURE_PARALYSIS:
+			{
+		v405 = v731 - 2;
+		if ( !v405 )
+			goto LABEL_766;
+		v406 = v405 - 1;
+		if ( v406 )
+		{
+			if ( v406 == 1 )
+			{
+			amount = 0;
+			goto LABEL_768;
+			}
+LABEL_766:
+			v407 = 3600 * v2;
+		}
+		else
+		{
+			v407 = 86400 * v2;
+		}
+		amount = v407;
+LABEL_768:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+		v323 = v3->uPlayerID_2;
+		v324 = (char *)&pParty->pPlayers[v323].pConditions[12];
+		if ( !pParty->pPlayers[v323].pConditions[12] )
+		{
+		LODWORD(v727) = 1;
+		break;
+		}
+		if ( v731 == 4 )
+		{
+			*(int *)v324 = 0;
+			*((int *)v324 + 1) = 0;
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case 42:
-			v442 = v731 - 2;
-			if ( !v442 )
-			  goto LABEL_855;
-			v443 = v442 - 1;
-			if ( v443 )
-			{
-			  if ( v443 == 1 )
-				v444 = 4 * v2;
-			  else
-	LABEL_855:
-				v444 = 2 * v2;
-			}
-			else
-			{
-			  v444 = 3 * v2;
-			}
-			amount = v444;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			v445 = PID_ID(a2);
-			if (PID_TYPE(a2) == OBJECT_Item)
-			{
-			  v449 = (char *)&pSpriteObjects[v445].stru_24;
-			  v450 = *(int *)v449;
-			  if ( pItemsTable->pItems[v450].uEquipType == 18 )
-			  {
-				party_finds_gold(*((int *)v449 + 3), 0);
-				viewparams->bRedrawGameUI = 1;
-			  }
-			  else
-			  {
-				sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v450].pUnidentifiedName);
-				ShowStatusBarString(pTmpBuf2, 2u);
-				if ( !pParty->AddItem(&pSpriteObjects[v445].stru_24) )
-				  pParty->SetHoldingItem(&pSpriteObjects[v445].stru_24);
-			  }
-			  SpriteObject::OnInteraction(v445);
+			break;
+		}
+		v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
+		v656 = 12;
+		goto LABEL_640;
+
+			}
+		case SPELL_MIND_REMOVE_FEAR:
+			{
+		v411 = v731 - 2;
+		if ( v411 )
+		{
+			v412 = v411 - 1;
+			if ( v412 )
+			{
+			if ( v412 == 1 )
+			{
+				amount = 0;
+				goto LABEL_780;
+			}
+			v413 = 180 * v2;
 			}
 			else
 			{
-			  if (PID_TYPE(a2) == OBJECT_Actor)
-			  {
-				stru_50C198.LootActor(&pActors[v445]);
-			  }
-			  else
-			  {
-				if (PID_TYPE(a2) != OBJECT_Decoration)
-				{
-				  if (PID_TYPE(a2) != OBJECT_BModel)
-				  {
-					LODWORD(v727) = 1;
-					goto play_sound_and_continue;
-				  }
-				  dword_507CD8 = 1;
-				  v677 = 1;
-				  if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-					v446 = pIndoor->pFaceExtras[pIndoor->pFaces[v445].uFaceExtraID].uEventID;
-				  else
-					v446 = pOutdoor->pBModels[a2 >> 9].pFaces[v445 & 0x3F].sCogTriggeredID;
-
-				  EventProcessor(v446, a2, v677);
-				  LODWORD(v727) = 1;
-				  goto play_sound_and_continue;
-				}
-				v447 = &pLevelDecorations[v445];
-				dword_507CD8 = 1;
-				v448 = v447->field_16_event_id;
-				if (v448)
-				{
-				  v677 = 1;
-				  v446 = v448;
-				  EventProcessor(v446, a2, v677);
-				  LODWORD(v727) = 1;
-				  goto play_sound_and_continue;
-				}
-				if ( v447->IsInteractive() )
-				{
-				  activeLevelDecoration = v447;
-				  EventProcessor(stru_5E4C90._decor_events[v447->_idx_in_stru123 - 75] + 380, 0, 1);
-				  activeLevelDecoration = NULL;
-				}
-			  }
-			}
+			v413 = 86400 * v2;
+			}
+		}
+		else
+		{
+			v413 = 3600 * v2;
+		}
+		amount = v413;
+LABEL_780:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+		v323 = v3->uPlayerID_2;
+		v324 = (char *)&pParty->pPlayers[v323].pConditions[3];
+		if ( !pParty->pPlayers[v323].pConditions[3] )
+		{
+		LODWORD(v727) = 1;
+		break;
+		}
+		if ( v731 == 4 )
+		{
+			*(int *)v324 = 0;
+			*((int *)v324 + 1) = 0;
+			LODWORD(v727) = 1;
+			break;
+		}
+		v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
+		v656 = 3;
+		goto LABEL_640;
+			}
+		case SPELL_MIND_TELEPATHY:
+			{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		if (PID_TYPE(a2) != OBJECT_Actor)
+		{
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case 67:
-			v451 = v731 - 2;
-			if ( v451 )
-			{
-			  v452 = v451 - 1;
-			  if ( v452 )
-			  {
-				if ( v452 == 1 )
-				{
-				  amount = 0;
-				  goto LABEL_883;
-				}
-				v453 = 180 * v2;
-			  }
-			  else
-			  {
-				v453 = 86400 * v2;
-			  }
+			break;
+		}
+		v417 = (int)&pActors[PID_ID(a2)];
+		v730 = v417;
+		if ( !(*(char *)(v417 + 38) & 0x80) )
+		{
+			((Actor *)v417)->SetRandomGoldIfTheresNoItem();
+			v417 = v730;
+		}
+		v418 = *(int *)(v417 + 672);
+		HIDWORD(v733) = 0;
+		if ( pItemsTable->pItems[v418].uEquipType == 18 )
+			HIDWORD(v733) = *(int *)(v417 + 684);
+
+		//ItemGen::ItemGen(&v683);
+		v683.Reset();
+
+		v419 = *(short *)(v730 + 180);
+		if (v419)
+		{
+			v683.uItemID = v419;
+			goto LABEL_799;
+		}
+		v420 = 0;
+		v421 = v730 + 564;
+		while ( !*(int *)v421 || pItemsTable->pItems[*(int *)v421].uEquipType == 18 )
+		{
+			++v420;
+			v421 += 36;
+			if ( v420 >= 4 )
+			goto LABEL_799;
+		}
+		memcpy(&v683, (const void *)(v730 + 36 * v420 + 564), sizeof(v683));
+		v2 = v723;
+		//v1 = 0;
+LABEL_799:
+		if ( HIDWORD(v733) != 0 )
+		{
+			v675 = (const char *)HIDWORD(v733);
+			if (v683.uItemID)
+			{
+			v422 = v683.GetDisplayName();
+			sprintf(pTmpBuf2, "(%s), and %d gold", v422, v675);
+			goto LABEL_807;
+			}
+			v664 = "%d gold";
+			goto LABEL_803;
+		}
+		if (v683.uItemID)
+		{
+			v675 = v683.GetDisplayName();
+			v664 = "(%s)";
+LABEL_803:
+			sprintf(pTmpBuf2, v664, v675);
+			goto LABEL_807;
+		}
+		strcpy(pTmpBuf2, "nothing");
+LABEL_807:
+		ShowStatusBarString(pTmpBuf2, 2u);
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.vPosition.x = *(short *)(v730 + 142);
+		a1.vPosition.y = *(short *)(v730 + 144);
+		v676 = *(short *)(v730 + 138);
+		v665 = a1.vPosition.y;
+		a1.vPosition.z = *(short *)(v730 + 138);
+		v657 = a1.vPosition.x;
+		goto LABEL_1087;
+			}
+		case SPELL_MIND_BERSERK:
+			{
+		v423 = v731 - 2;
+		if ( !v423 )
+			goto LABEL_813;
+		v424 = v423 - 1;
+		if ( v424 )
+		{
+			if ( v424 == 1 )
+			v425 = 3600 * v2;
+			else
+LABEL_813:
+			v425 = 300 * v2;
+		}
+		else
+		{
+			v425 = 600 * v2;
+		}
+		amount = v425;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v426 = PID_ID(a2);
+		if (PID_TYPE(a2) != OBJECT_Actor)
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		v730 = 836 * v426;
+		if ( stru_50C198.GetMagicalResistance(&pActors[v426], 7u) )
+		{
+			pActors[v426].pActorBuffs[1].Reset();
+			pActors[v426].pActorBuffs[12].Reset();
+			pActors[v426].pActorBuffs[9].Apply(
+			pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
+			v731, 0, 0, 0);
+			pActors[v426].pMonsterInfo.uHostilityType = MonsterInfo::Hostility_Long;
+		}
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		v60 = pObjectList->ObjectIDByItemID(a1.uType);
+		v61 = v426;
+		goto LABEL_1086;
+
+			}
+		case SPELL_MIND_ENSLAVE:
+			{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		amount = 600 * v2;
+		if (PID_TYPE(a2) != OBJECT_Actor)
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		v730 = 836 * PID_ID(a2);
+		if ( MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
+			break;
+		if ( stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 7u) )
+		{
+			pActors[PID_ID(a2)].pActorBuffs[9].Reset();
+			pActors[PID_ID(a2)].pActorBuffs[1].Reset();
+			pActors[PID_ID(a2)].pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
+			v731, 0, 0, 0);
+		}
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		v60 = pObjectList->ObjectIDByItemID(a1.uType);
+		v61 = PID_ID(a2);
+		goto LABEL_1086;
+			}
+		case SPELL_MIND_MASS_FEAR:
+		{
+		v428 = v731 - 2;
+		if ( v428 && (v429 = v428 - 1) != 0 && v429 == 1 )
+			v430 = 300 * v2;
+		else
+			v430 = 180 * v2;
+		amount = v430;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		auto _v726 = sub_46A6AC((int)dword_50BF30, 100, 4096);
+		pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xA0A0Au, 0xC0u);
+		++a1.uType;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		for ( a2 = 0; a2 < (signed int)_v726; ++a2 )
+		{
+			v433 = &pActors[dword_50BF30[a2]];
+			if ( MonsterStats::BelongsToSupertype(v433->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
+			break;
+			a1.vPosition.x = v433->vPosition.x;
+			a1.vPosition.y = v433->vPosition.y;
+			a1.vPosition.z = v433->vPosition.z - (unsigned int)(signed __int64)((double)v433->uActorHeight * unk_4D8548);
+
+			a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+			a1.Create(0, 0, 0, 0);
+			if ( stru_50C198.GetMagicalResistance(v433, 7u) )
+			{
+			v433->pActorBuffs[4].Apply(pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
+				v731, 0, 0, 0);
+			}
+		}
+		LODWORD(v727) = 1;
+		break;
+		}
+
+		case SPELL_MIND_CURE_INSANITY:
+			{
+		v435 = v731 - 2;
+		if ( v435 && (v436 = v435 - 1) != 0 && v436 == 1 )
+			amount = 0;
+		else
+			amount = 86400 * v2;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+		v440 = v3->uPlayerID_2;
+		if ( HIDWORD(pParty->pPlayers[v440].pConditions[5]) | LODWORD(pParty->pPlayers[v440].pConditions[5]) )
+		{
+			if ( !(HIDWORD(pParty->pPlayers[v440].pConditions[1]) | LODWORD(pParty->pPlayers[v440].pConditions[1])) )
+			pParty->pPlayers[v440].PlaySound(SPEECH_25, 0);
+			if ( v731 == 4 )
+			{
+			v441 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v441].pConditions[5]) = 0;
+			HIDWORD(pParty->pPlayers[v441].pConditions[5]) = 0;
 			}
 			else
 			{
-			  v453 = 3600 * v2;
-			}
-			amount = v453;
-	LABEL_883:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-			v323 = v3->uPlayerID_2;
-			v324 = (char *)&pParty->pPlayers[v323].pConditions[1];
-			if ( !pParty->pPlayers[v323].pConditions[1] )
-			{
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			if ( v731 == 4 )
-			{
-			  *(int *)v324 = 0;
-			  *((int *)v324 + 1) = 0;
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
-			v656 = 1;
-	LABEL_640:
-			v325 = &pParty->pPlayers[v323];
-			goto LABEL_641;
-
-		  case 68:
-			v457 = v731 - 2;
-			if ( v457 )
-			{
-			  v458 = v457 - 1;
-			  if ( v458 )
-			  {
-				if ( v458 == 1 )
-				  v459 = 5 * v2 + 5;
-				else
-				  v459 = 2 * v2 + 5;
-			  }
-			  else
-			  {
-				v459 = 4 * v2 + 5;
-			  }
+			pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(5u,
+				(signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
+			}
+			v377 = &pParty->pPlayers[v3->uPlayerID_2];
+LABEL_720:
+			v377->SetCondition(1, 0);
+		}
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_EARTH_TELEKINESIS:
+			{
+		v442 = v731 - 2;
+		if ( !v442 )
+			goto LABEL_855;
+		v443 = v442 - 1;
+		if ( v443 )
+		{
+			if ( v443 == 1 )
+			v444 = 4 * v2;
+			else
+LABEL_855:
+			v444 = 2 * v2;
+		}
+		else
+		{
+			v444 = 3 * v2;
+		}
+		amount = v444;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v445 = PID_ID(a2);
+		if (PID_TYPE(a2) == OBJECT_Item)
+		{
+			v449 = (char *)&pSpriteObjects[v445].stru_24;
+			v450 = *(int *)v449;
+			if ( pItemsTable->pItems[v450].uEquipType == 18 )
+			{
+			party_finds_gold(*((int *)v449 + 3), 0);
+			viewparams->bRedrawGameUI = 1;
 			}
 			else
 			{
-			  v459 = 3 * v2 + 5;
-			}
-			amount = v459;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			v460 = v3->spell_target_pid;
-			if (!v460)
-			{
-			  pParty->pPlayers[v3->uPlayerID_2].Heal(amount);
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+			sprintfex(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v450].pUnidentifiedName);
+			ShowStatusBarString(pTmpBuf2, 2u);
+			if ( !pParty->AddItem(&pSpriteObjects[v445].stru_24) )
+				pParty->SetHoldingItem(&pSpriteObjects[v445].stru_24);
+			}
+			SpriteObject::OnInteraction(v445);
+		}
+		else
+		{
+			if (PID_TYPE(a2) == OBJECT_Actor)
+			{
+			stru_50C198.LootActor(&pActors[v445]);
+			}
+			else
+			{
+			if (PID_TYPE(a2) != OBJECT_Decoration)
+			{
+				if (PID_TYPE(a2) != OBJECT_BModel)
+				{
+				LODWORD(v727) = 1;
+				break;
+				}
+				dword_507CD8 = 1;
+				v677 = 1;
+				if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+				v446 = pIndoor->pFaceExtras[pIndoor->pFaces[v445].uFaceExtraID].uEventID;
+				else
+				v446 = pOutdoor->pBModels[a2 >> 9].pFaces[v445 & 0x3F].sCogTriggeredID;
+
+				EventProcessor(v446, a2, v677);
+				LODWORD(v727) = 1;
+				break;
+			}
+			v447 = &pLevelDecorations[v445];
+			dword_507CD8 = 1;
+			v448 = v447->field_16_event_id;
+			if (v448)
+			{
+				v677 = 1;
+				v446 = v448;
+				EventProcessor(v446, a2, v677);
+				LODWORD(v727) = 1;
+				break;
+			}
+			if ( v447->IsInteractive() )
+			{
+				activeLevelDecoration = v447;
+				EventProcessor(stru_5E4C90._decor_events[v447->_idx_in_stru123 - 75] + 380, 0, 1);
+				activeLevelDecoration = NULL;
+			}
+			}
+		}
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_BODY_CURE_WEAKNESS:
+			{
+		v451 = v731 - 2;
+		if ( v451 )
+		{
+			v452 = v451 - 1;
+			if ( v452 )
+			{
+			if ( v452 == 1 )
+			{
+				amount = 0;
+				goto LABEL_883;
+			}
+			v453 = 180 * v2;
 			}
 			else
 			{
-			  if (PID_TYPE(v460) == OBJECT_Actor)
-			  {
-				v461 = &pActors[PID_ID(v460)];
-				v462 = v461->uAIState;
-				v463 = v461->pMonsterInfo.uHP;
-				if ( v462 != 5 )
-				{
-				  if ( v462 != 4 )
-				  {
-					if ( v462 != 19 )
-					{
-					  if ( v462 != 11 )
-					  {
-						v461->sCurrentHP += amount;
-						if ( v461->sCurrentHP > v463 )
-						  v461->sCurrentHP = v463;
-					  }
-					}
-				  }
-				}
-			  }
-			}
+			v453 = 86400 * v2;
+			}
+		}
+		else
+		{
+			v453 = 3600 * v2;
+		}
+		amount = v453;
+LABEL_883:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+		v323 = v3->uPlayerID_2;
+		v324 = (char *)&pParty->pPlayers[v323].pConditions[1];
+		if ( !pParty->pPlayers[v323].pConditions[1] )
+		{
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case 72:
-			v464 = v731 - 2;
-			if ( !v464 )
-			  goto LABEL_910;
-			v465 = v464 - 1;
-			if ( v465 )
-			{
-			  if ( v465 == 1 )
-			  {
-				amount = 0;
-				goto LABEL_912;
-			  }
-	LABEL_910:
-			  v466 = 3600 * v2;
+			break;
+		}
+		if ( v731 == 4 )
+		{
+			*(int *)v324 = 0;
+			*((int *)v324 + 1) = 0;
+			LODWORD(v727) = 1;
+			break;
+		}
+		v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
+		v656 = 1;
+LABEL_640:
+		v325 = &pParty->pPlayers[v323];
+		goto LABEL_641;
+			}
+		case SPELL_BODY_FIRST_AID:
+			{
+		v457 = v731 - 2;
+		if ( v457 )
+		{
+			v458 = v457 - 1;
+			if ( v458 )
+			{
+			if ( v458 == 1 )
+				v459 = 5 * v2 + 5;
+			else
+				v459 = 2 * v2 + 5;
 			}
 			else
 			{
-			  v466 = 86400 * v2;
-			}
-			amount = v466;
-	LABEL_912:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-
+			v459 = 4 * v2 + 5;
+			}
+		}
+		else
+		{
+			v459 = 3 * v2 + 5;
+		}
+		amount = v459;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v460 = v3->spell_target_pid;
+		if (!v460)
+		{
+			pParty->pPlayers[v3->uPlayerID_2].Heal(amount);
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-			v470 = v3->uPlayerID_2;
-			if ( !(HIDWORD(pParty->pPlayers[v470].pConditions[6]) | LODWORD(pParty->pPlayers[v470].pConditions[6]))
-			  && !(HIDWORD(pParty->pPlayers[v470].pConditions[8]) | LODWORD(pParty->pPlayers[v470].pConditions[8]))
-			  && !(HIDWORD(pParty->pPlayers[v470].pConditions[10]) | LODWORD(pParty->pPlayers[v470].pConditions[10])) )
-			{
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			if ( v731 == 4 )
-			{
-			  LODWORD(pParty->pPlayers[v470].pConditions[6]) = 0;
-			  HIDWORD(pParty->pPlayers[v470].pConditions[6]) = 0;
-			  v471 = v3->uPlayerID_2;
-			  LODWORD(pParty->pPlayers[v471].pConditions[8]) = 0;
-			  HIDWORD(pParty->pPlayers[v471].pConditions[8]) = 0;
-			  v472 = v3->uPlayerID_2;
-			  LODWORD(pParty->pPlayers[v472].pConditions[10]) = 0;
-			  HIDWORD(pParty->pPlayers[v472].pConditions[10]) = 0;
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			*(float *)&a2 = (double)(amount << 7) * 0.033333335;
-			pParty->pPlayers[v470].DiscardConditionIfLastsLongerThan(
-			  6u,
-			  (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-			pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
-			  8u,
-			  (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-			v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2);
-			v656 = 10;
-			goto LABEL_937;
-
-
-		  case 75:
-			amount = v2;
-			LODWORD(v733) = 3600 * v2;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-
+		}
+		else
+		{
+			if (PID_TYPE(v460) == OBJECT_Actor)
+			{
+			v461 = &pActors[PID_ID(v460)];
+			v462 = v461->uAIState;
+			v463 = v461->pMonsterInfo.uHP;
+			if ( v462 != 5 )
+			{
+				if ( v462 != 4 )
+				{
+				if ( v462 != 19 )
+				{
+					if ( v462 != 11 )
+					{
+					v461->sCurrentHP += amount;
+					if ( v461->sCurrentHP > v463 )
+						v461->sCurrentHP = v463;
+					}
+				}
+				}
+			}
+			}
+		}
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_BODY_CURE_POISON:
+			{
+		v464 = v731 - 2;
+		if ( !v464 )
+			goto LABEL_910;
+		v465 = v464 - 1;
+		if ( v465 )
+		{
+			if ( v465 == 1 )
+			{
+			amount = 0;
+			goto LABEL_912;
+			}
+LABEL_910:
+			v466 = 3600 * v2;
+		}
+		else
+		{
+			v466 = 86400 * v2;
+		}
+		amount = v466;
+LABEL_912:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+		v470 = v3->uPlayerID_2;
+		if ( !(HIDWORD(pParty->pPlayers[v470].pConditions[6]) | LODWORD(pParty->pPlayers[v470].pConditions[6]))
+			&& !(HIDWORD(pParty->pPlayers[v470].pConditions[8]) | LODWORD(pParty->pPlayers[v470].pConditions[8]))
+			&& !(HIDWORD(pParty->pPlayers[v470].pConditions[10]) | LODWORD(pParty->pPlayers[v470].pConditions[10])) )
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		if ( v731 == 4 )
+		{
+			LODWORD(pParty->pPlayers[v470].pConditions[6]) = 0;
+			HIDWORD(pParty->pPlayers[v470].pConditions[6]) = 0;
+			v471 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v471].pConditions[8]) = 0;
+			HIDWORD(pParty->pPlayers[v471].pConditions[8]) = 0;
+			v472 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v472].pConditions[10]) = 0;
+			HIDWORD(pParty->pPlayers[v472].pConditions[10]) = 0;
+			LODWORD(v727) = 1;
+			break;
+		}
+		*(float *)&a2 = (double)(amount << 7) * 0.033333335;
+		pParty->pPlayers[v470].DiscardConditionIfLastsLongerThan(
+			6u,
+			(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+		pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
+			8u,
+			(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+		v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2);
+		v656 = 10;
+		goto LABEL_937;
+
+			}
+		case SPELL_BODY_PROTECTION_FROM_MAGIC:
+			{
+		amount = v2;
+		LODWORD(v733) = 3600 * v2;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+		pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0);
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_BODY_HAMMERHANDS:
+			{
+		LODWORD(v733) = 3600 * v2;
+		amount = v2;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		if ( v731 == 4 )
+		{
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-			pParty->pPartyBuffs[PARTY_BUFF_PROTECTION_FROM_MAGIC].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, 0, 0);
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-
-		  case 73:
-			LODWORD(v733) = 3600 * v2;
-			amount = v2;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			if ( v731 == 4 )
-			{
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-			  v732 = (int)v733 << 7;
-			  v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-			  pParty->pPlayers[0].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
-			  pParty->pPlayers[1].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
-			  pParty->pPlayers[2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
-
-			  pParty->pPlayers[3].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4, v2, v2, 0);
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-
-			pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, v2, 0);
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-
-		  case 74:
-			v493 = v731 - 2;
-			if ( v493 && (v494 = v493 - 1) != 0 && v494 == 1 )
-			  amount = 0;
-			else
-			  amount = 86400 * v2;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-			v498 = v3->uPlayerID_2;
-			if ( !(HIDWORD(pParty->pPlayers[v498].pConditions[7]) | LODWORD(pParty->pPlayers[v498].pConditions[7]))
-			  && !(HIDWORD(pParty->pPlayers[v498].pConditions[9]) | LODWORD(pParty->pPlayers[v498].pConditions[9]))
-			  && !(HIDWORD(pParty->pPlayers[v498].pConditions[11]) | LODWORD(pParty->pPlayers[v498].pConditions[11])) )
-			{
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			if ( v731 == 4 )
-			{
-			  LODWORD(pParty->pPlayers[v498].pConditions[7]) = 0;
-			  HIDWORD(pParty->pPlayers[v498].pConditions[7]) = 0;
-			  v499 = v3->uPlayerID_2;
-			  LODWORD(pParty->pPlayers[v499].pConditions[9]) = 0;
-			  HIDWORD(pParty->pPlayers[v499].pConditions[9]) = 0;
-			  v500 = v3->uPlayerID_2;
-			  LODWORD(pParty->pPlayers[v500].pConditions[11]) = 0;
-			  HIDWORD(pParty->pPlayers[v500].pConditions[11]) = 0;
+			v732 = (int)v733 << 7;
+			v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+			pParty->pPlayers[0].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
+			pParty->pPlayers[1].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
+			pParty->pPlayers[2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, 0);
+
+			pParty->pPlayers[3].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + v717, 4, v2, v2, 0);
+			LODWORD(v727) = 1;
+			break;
+		}
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+
+		pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v2, v2, 0);
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_BODY_CURE_DISEASE:
+			{
+		v493 = v731 - 2;
+		if ( v493 && (v494 = v493 - 1) != 0 && v494 == 1 )
+			amount = 0;
+		else
+			amount = 86400 * v2;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+		v498 = v3->uPlayerID_2;
+		if ( !(HIDWORD(pParty->pPlayers[v498].pConditions[7]) | LODWORD(pParty->pPlayers[v498].pConditions[7]))
+			&& !(HIDWORD(pParty->pPlayers[v498].pConditions[9]) | LODWORD(pParty->pPlayers[v498].pConditions[9]))
+			&& !(HIDWORD(pParty->pPlayers[v498].pConditions[11]) | LODWORD(pParty->pPlayers[v498].pConditions[11])) )
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		if ( v731 == 4 )
+		{
+			LODWORD(pParty->pPlayers[v498].pConditions[7]) = 0;
+			HIDWORD(pParty->pPlayers[v498].pConditions[7]) = 0;
+			v499 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v499].pConditions[9]) = 0;
+			HIDWORD(pParty->pPlayers[v499].pConditions[9]) = 0;
+			v500 = v3->uPlayerID_2;
+			LODWORD(pParty->pPlayers[v500].pConditions[11]) = 0;
+			HIDWORD(pParty->pPlayers[v500].pConditions[11]) = 0;
+		}
+		else
+		{
+			*(float *)&a2 = (double)(amount << 7) * 0.033333335;
+			pParty->pPlayers[v498].DiscardConditionIfLastsLongerThan(
+			7u,
+			(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
+			9u,
+			(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
+			v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2);
+			v656 = 11;
+LABEL_937:
+			v325 = &pParty->pPlayers[v3->uPlayerID_2];
+LABEL_641:
+			v325->DiscardConditionIfLastsLongerThan(v656, v663);
+		}
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_BODY_POWER_CURE:
+		{
+		amount = 5 * v2 + 10;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v501 = pParty->pPlayers;
+		int v1 = 0;
+		do
+		{
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v1);
+			v501->Heal(amount);
+			++v501;
+			++v1;
+		}
+		while ( (signed int)v501 < (signed int)pParty->pHirelings );
+			LODWORD(v727) = 1;
+			break;
+		}
+		case SPELL_LIGHT_DISPEL_MAGIC:
+			{
+		sRecoveryTime -= v2;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xAFF0Au, 0xC0u);
+		v505 = sub_46A6AC((int)dword_50BF30, 100, 4096);
+		++a1.uType;
+		HIDWORD(v733) = v505;
+		v688.x = 0;
+		v688.y = 0;
+		v688.z = 0;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		a2 = 0;
+		if ( SHIDWORD(v733) > 0 )
+		{
+			do
+			{
+			v507 = dword_50BF30[a2];
+			a1.vPosition.x = pActors[v507].vPosition.x;
+			a1.vPosition.y = pActors[v507].vPosition.y;
+			a1.vPosition.z = pActors[v507].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v507].uActorHeight * unk_4D8548);
+			a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+			v509 = a1.Create(0, 0, 0, 0);
+			v510 = a2;
+			DamageMonsterFromParty(PID(OBJECT_Item, v509), dword_50BF30[a2], (Vec3_int_ *)&v688);
+			a2 = v510 + 1;
+			}
+			while ( v510 + 1 < SHIDWORD(v733) );
+		}
+		for ( a2 = 0; a2 < SHIDWORD(v733); ++a2 )
+		{
+			v511 = &pActors[dword_50BF30[a2]];
+			a1.vPosition.x = v511->vPosition.x;
+			a1.vPosition.y = v511->vPosition.y;
+			a1.vPosition.z = v511->vPosition.z - (unsigned int)(signed __int64)((double)v511->uActorHeight * unk_4D8548);
+			a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+			a1.Create(0, 0, 0, 0);
+			v513 = v511->pActorBuffs;
+			for (int _v726 = 22; _v726 != 0; --_v726)
+			{
+			v513->Reset();
+			++v513;
+			}
+		}
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_LIGHT_SUMMON_ELEMENTAL:
+			{
+		v514 = v731 - 2;
+		if ( !v514 )
+			goto LABEL_955;
+		v515 = v514 - 1;
+		if ( v515 )
+		{
+			if ( v515 == 1 )
+			{
+			v516 = 900 * v2;
+			amount = 5;
 			}
 			else
 			{
-			  *(float *)&a2 = (double)(amount << 7) * 0.033333335;
-			  pParty->pPlayers[v498].DiscardConditionIfLastsLongerThan(
-				7u,
-				(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-			  pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
-				9u,
-				(signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
-			  v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2);
-			  v656 = 11;
-	LABEL_937:
-			  v325 = &pParty->pPlayers[v3->uPlayerID_2];
-	LABEL_641:
-			  v325->DiscardConditionIfLastsLongerThan(v656, v663);
-			}
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-
-		  case 77:
-		  {
-			amount = 5 * v2 + 10;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			v501 = pParty->pPlayers;
-			int v1 = 0;
+LABEL_955:
+			v516 = 300 * v2;
+			amount = 1;
+			}
+		}
+		else
+		{
+			v516 = 900 * v2;
+			amount = 3;
+		}
+		v733 = __PAIR__(0, v516);
+
+		if ( (signed int)uNumActors > 0 )
+		{
+			v518 = pActors;//[0].uAIState;
+			auto _v726 = uNumActors;
 			do
 			{
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v1);
-			  v501->Heal(amount);
-			  ++v501;
-			  ++v1;
-			}
-			while ( (signed int)v501 < (signed int)pParty->pHirelings );
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-		  }
-		  case 80:
-			sRecoveryTime -= v2;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-
-			pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xAFF0Au, 0xC0u);
-			v505 = sub_46A6AC((int)dword_50BF30, 100, 4096);
-			++a1.uType;
-			HIDWORD(v733) = v505;
-			v688.x = 0;
-			v688.y = 0;
-			v688.z = 0;
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			a1.uAttributes = 0;
-			a1.uSectorID = 0;
-			a1.uSpriteFrameID = 0;
-			a1.field_60_distance_related_prolly_lod = 0;
-			a1.uFacing = 0;
-			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			a1.uSoundID = LOWORD(v3->sound_id);
-			a2 = 0;
-			if ( SHIDWORD(v733) > 0 )
-			{
-			  do
-			  {
-				v507 = dword_50BF30[a2];
-				a1.vPosition.x = pActors[v507].vPosition.x;
-				a1.vPosition.y = pActors[v507].vPosition.y;
-				a1.vPosition.z = pActors[v507].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v507].uActorHeight * unk_4D8548);
-				a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-				v509 = a1.Create(0, 0, 0, 0);
-				v510 = a2;
-				DamageMonsterFromParty(PID(OBJECT_Item, v509), dword_50BF30[a2], (Vec3_int_ *)&v688);
-				a2 = v510 + 1;
-			  }
-			  while ( v510 + 1 < SHIDWORD(v733) );
-			}
-			for ( a2 = 0; a2 < SHIDWORD(v733); ++a2 )
-			{
-			  v511 = &pActors[dword_50BF30[a2]];
-			  a1.vPosition.x = v511->vPosition.x;
-			  a1.vPosition.y = v511->vPosition.y;
-			  a1.vPosition.z = v511->vPosition.z - (unsigned int)(signed __int64)((double)v511->uActorHeight * unk_4D8548);
-			  a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-			  a1.Create(0, 0, 0, 0);
-			  v513 = v511->pActorBuffs;
-			  for (int _v726 = 22; _v726 != 0; --_v726)
-			  {
-				v513->Reset();
-				++v513;
-			  }
-			}
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-
-		  case 82:
-			v514 = v731 - 2;
-			if ( !v514 )
-			  goto LABEL_955;
-			v515 = v514 - 1;
-			if ( v515 )
-			{
-			  if ( v515 == 1 )
-			  {
-				v516 = 900 * v2;
-				amount = 5;
-			  }
-			  else
-			  {
-	LABEL_955:
-				v516 = 300 * v2;
-				amount = 1;
-			  }
+			v519 = v518->uAIState;
+			if ( v518->uAIState != 5 && v519 != 11 && v519 != 19 && PID(OBJECT_Player, v3->uPlayerID) == v518->uSummonerID )
+				++HIDWORD(v733);
+			++v518;
+			--_v726;
+			}
+			while ( _v726 != 0 );
+		}
+		if ( SHIDWORD(v733) >= amount )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[648], 2);  // This character can't summon any more monsters!
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		sub_44FA4C_spawn_light_elemental(v3->uPlayerID, v731, v733);
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_LIGHT_DAY_OF_THE_GODS:
+			{
+		v520 = v731 - 2;
+		if ( !v520 )
+			goto LABEL_973;
+		v521 = v520 - 1;
+		if ( v521 )
+		{
+			if ( v521 == 1 )
+			{
+			LODWORD(v733) = 18000 * v2;
+			v522 = 5 * v2 + 10;
 			}
 			else
 			{
-			  v516 = 900 * v2;
-			  amount = 3;
-			}
-			v733 = __PAIR__(0, v516);
-
-			if ( (signed int)uNumActors > 0 )
-			{
-			  v518 = pActors;//[0].uAIState;
-			  auto _v726 = uNumActors;
-			  do
-			  {
-				v519 = v518->uAIState;
-				if ( v518->uAIState != 5 && v519 != 11 && v519 != 19 && PID(OBJECT_Player, v3->uPlayerID) == v518->uSummonerID )
-				  ++HIDWORD(v733);
-				++v518;
-				--_v726;
-			  }
-			  while ( _v726 != 0 );
-			}
-			if ( SHIDWORD(v733) >= amount )
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[648], 2);  // This character can't summon any more monsters!
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			sub_44FA4C_spawn_light_elemental(v3->uPlayerID, v731, v733);
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-
-		  case 83:
-			v520 = v731 - 2;
-			if ( !v520 )
-			  goto LABEL_973;
-			v521 = v520 - 1;
-			if ( v521 )
-			{
-			  if ( v521 == 1 )
-			  {
-				LODWORD(v733) = 18000 * v2;
-				v522 = 5 * v2 + 10;
-			  }
-			  else
-			  {
-	LABEL_973:
-				LODWORD(v733) = 10800 * v2;
-				v522 = 3 * v2 + 10;
-			  }
-			}
-			else
-			{
-			  LODWORD(v733) = 14400 * v2;
-			  v522 = 4 * v2 + 10;
-			}
-			amount = v522;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-			pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0);
+LABEL_973:
+			LODWORD(v733) = 10800 * v2;
+			v522 = 3 * v2 + 10;
+			}
+		}
+		else
+		{
+			LODWORD(v733) = 14400 * v2;
+			v522 = 4 * v2 + 10;
+		}
+		amount = v522;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+		pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, amount, 0, 0);
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_LIGHT_PRISMATIC_LIGHT:
+			{
+		//v67 = 2;
+		if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[497], 2);  // Can't cast Prismatic Light outdoors!
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v531 = sub_46A6AC((int)dword_50BF30, 100, 4096);
+		++a1.uType;
+		v694.x = 0;
+		v694.y = 0;
+		v694.z = 0;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		a2 = 0;
+		if ( (signed int)v531 > 0 )
+		{
+			do
+			{
+			v533 = dword_50BF30[a2];
+			a1.vPosition.x = pActors[v533].vPosition.x;
+			a1.vPosition.y = pActors[v533].vPosition.y;
+			a1.vPosition.z = pActors[v533].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v533].uActorHeight * unk_4D8548);
+			a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+			v535 = a1.Create(0, 0, 0, 0);
+			v536 = a2;
+			DamageMonsterFromParty(PID(OBJECT_Item, v535), dword_50BF30[a2], &v694);
+			a2 = v536 + 1;
+			}
+			while ( v536 + 1 < (signed int)v531 );
+		}
+		v537 = pGame->GetStru6();
+		pGame->GetStru6()->_4A8BFC();
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case 84:
-			//v67 = 2;
-			if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[497], 2);  // Can't cast Prismatic Light outdoors!
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			v531 = sub_46A6AC((int)dword_50BF30, 100, 4096);
-			++a1.uType;
-			v694.x = 0;
-			v694.y = 0;
-			v694.z = 0;
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			a1.uAttributes = 0;
-			a1.uSectorID = 0;
-			a1.uSpriteFrameID = 0;
-			a1.field_60_distance_related_prolly_lod = 0;
-			a1.uFacing = 0;
-			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			a1.uSoundID = LOWORD(v3->sound_id);
-			a2 = 0;
-			if ( (signed int)v531 > 0 )
-			{
-			  do
-			  {
-				v533 = dword_50BF30[a2];
-				a1.vPosition.x = pActors[v533].vPosition.x;
-				a1.vPosition.y = pActors[v533].vPosition.y;
-				a1.vPosition.z = pActors[v533].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v533].uActorHeight * unk_4D8548);
-				a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-				v535 = a1.Create(0, 0, 0, 0);
-				v536 = a2;
-				DamageMonsterFromParty(PID(OBJECT_Item, v535), dword_50BF30[a2], &v694);
-				a2 = v536 + 1;
-			  }
-			  while ( v536 + 1 < (signed int)v531 );
-			}
-			v537 = pGame->GetStru6();
-			pGame->GetStru6()->_4A8BFC();
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-
-		  case SPELL_LIGHT_DAY_OF_PROTECTION:
-		  {
-			v538 = v731 - 2;
-			if ( v538 && (v539 = v538 - 1) != 0 && v539 == 1 )
-			{
-			  amount = 5 * v2;
-			  v540 = 18000 * v2;
-			}
-			else
-			{
-			  amount = 4 * v2;
-			  v540 = 14400 * v2;
-			}
-			v730 = v540;
-			LODWORD(v733) = v540;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-
+			break;
+			}
+		case SPELL_LIGHT_DAY_OF_PROTECTION:
+		{
+		v538 = v731 - 2;
+		if ( v538 && (v539 = v538 - 1) != 0 && v539 == 1 )
+		{
+			amount = 5 * v2;
+			v540 = 18000 * v2;
+		}
+		else
+		{
+			amount = 4 * v2;
+			v540 = 14400 * v2;
+		}
+		v730 = v540;
+		LODWORD(v733) = v540;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
+		pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
+
+		v732 = v730 << 7;
+		v549 = (double)(v730 << 7) * 0.033333335;
+		*((float *)&v733 + 1) = v549;
+		v712 = (signed __int64)v549;
+		pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + (signed __int64)v549, v731, amount, 0, 0);
+		pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
+		pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
+		pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
+		pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
+		pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
+		v550 = v2 + 5;
+		pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(
+			(signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)),
+			v731,
+			v550, 0, 0);
+
+		pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v550, 0, 0);
+			LODWORD(v727) = 1;
+			break;
+		}
+
+		case SPELL_LIGHT_HOUR_OF_POWER:
+		{
+		v551 = v731 - 2;
+		if ( !v551 )
+			goto LABEL_998;
+		v552 = v551 - 1;
+		if ( v552 )
+		{
+			if ( v552 == 1 )
+			{
+			amount = 15;
+			HIDWORD(v733) = 20;
+			goto LABEL_1000;
+			}
+LABEL_998:
+			v678 = 4;
+		}
+		else
+		{
+			v678 = 12;
+		}
+		amount = v678;
+		HIDWORD(v733) = v678;
+LABEL_1000:
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		y = (char *)(60 * (v2 * HIDWORD(v733) + 60));
+		v732 = (300 * amount * v2 + 60) << 7;
+		v730 = v2 + 5;
+		int _v726 = 0;
+		v553 = pParty->pPlayers;//[0].pConditions[1];
+		*((float *)&v733 + 1) = (double)v732 * 0.033333335;
+		do
+		{
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
 			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
 
-			v732 = v730 << 7;
-			v549 = (double)(v730 << 7) * 0.033333335;
-			*((float *)&v733 + 1) = v549;
-			v712 = (signed __int64)v549;
-			pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].Apply(pParty->uTimePlayed + (signed __int64)v549, v731, amount, 0, 0);
-			pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
-			pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
-			pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
-			pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
-			pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].Apply(pParty->uTimePlayed + v712, v731, amount, 0, 0);
-			v550 = v2 + 5;
-			pParty->pPartyBuffs[PARTY_BUFF_FEATHER_FALL].Apply(
-			  (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)),
-			  v731,
-			  v550, 0, 0);
-
-			pParty->pPartyBuffs[PARTY_BUFF_WIZARD_EYE].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v550, 0, 0);
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-		  }
-
-		  case 86:
-		  {
-			v551 = v731 - 2;
-			if ( !v551 )
-			  goto LABEL_998;
-			v552 = v551 - 1;
-			if ( v552 )
-			{
-			  if ( v552 == 1 )
-			  {
-				amount = 15;
-				HIDWORD(v733) = 20;
-				goto LABEL_1000;
-			  }
-	LABEL_998:
-			  v678 = 4;
-			}
-			else
-			{
-			  v678 = 12;
-			}
-			amount = v678;
-			HIDWORD(v733) = v678;
-	LABEL_1000:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			y = (char *)(60 * (v2 * HIDWORD(v733) + 60));
-			v732 = (300 * amount * v2 + 60) << 7;
-			v730 = v2 + 5;
-			int _v726 = 0;
-			v553 = pParty->pPlayers;//[0].pConditions[1];
-			*((float *)&v733 + 1) = (double)v732 * 0.033333335;
+			//((SpellBuff *)(v553 + 6056))->Apply(
+			v553->pPlayerBuffs[4].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0);
+			if ( *(_QWORD *)v553 )
+			_v726 = 1;
+			++v553;
+		}
+		while ( v553 <= &pParty->pPlayers[3] );
+		v562 = v731;
+		pParty->pPartyBuffs[PARTY_BUFF_HEROISM].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0);
+		pParty->pPartyBuffs[PARTY_BUFF_SHIELD].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, 0, 0, 0);
+		pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, v730, 0, 0);
+		if (!_v726)
+		{
+			pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply((signed __int64)((double)(signed int)((int)y << 7) * 0.033333335 + (double)(signed __int64)pParty->uTimePlayed), v562, v730, 0, 0);
+		}
+			LODWORD(v727) = 1;
+			break;
+		}
+
+
+		case SPELL_LIGHT_DIVINE_INTERVENTION:
+			{
+		amount = 3;
+		if ( pPlayer->uNumDivineInterventionCastsThisDay >= 3u )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		a2 = 0;
+		_this = (ItemGen *)&pPlayers[1];
+		do
+		{
+			v563 = 0;
 			do
 			{
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 0);
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 1);
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 2);
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, 3);
-
-			  //((SpellBuff *)(v553 + 6056))->Apply(
-			  v553->pPlayerBuffs[4].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0);
-			  if ( *(_QWORD *)v553 )
-				_v726 = 1;
-			  ++v553;
-			}
-			while ( v553 <= &pParty->pPlayers[3] );
-			v562 = v731;
-			pParty->pPartyBuffs[PARTY_BUFF_HEROISM].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v731, v730, 0, 0);
-			pParty->pPartyBuffs[PARTY_BUFF_SHIELD].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, 0, 0, 0);
-			pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].Apply((signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)), v562, v730, 0, 0);
-			if (!_v726)
-			{
-			  pParty->pPartyBuffs[PARTY_BUFF_HASTE].Apply((signed __int64)((double)(signed int)((int)y << 7) * 0.033333335 + (double)(signed __int64)pParty->uTimePlayed), v562, v730, 0, 0);
-			}
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-		  }
-
-
-		  case 88:
-			amount = 3;
-			if ( pPlayer->uNumDivineInterventionCastsThisDay >= 3u )
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			a2 = 0;
-			_this = (ItemGen *)&pPlayers[1];
-			do
-			{
-			  v563 = 0;
-			  do
-			  {
-				v564 = _this->uItemID;
-				*(int *)(v563 + _this->uItemID) = 0;
-				v563 += 8;
-				*(int *)(v563 + v564 - 4) = 0;
-			  }
-			  while ( v563 <= 128 );
-			  v565 = ((Player *)_this->uItemID)->GetMaxHealth();
-			  v566 = (Player **)_this;
-			  *(int *)(_this->uItemID + 6460) = v565;
-			  v567 = (*v566)->GetMaxMana();
-			  *(int *)(_this->uItemID + 6464) = v567;
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
-			  ++a2;
-			  _this = (ItemGen *)((char *)_this + 4);
-			}
-			while ( (signed int)this < (signed int)&qword_A750D8 );
-			v571 = pPlayer;
-			v572 = (char *)&pPlayer->sAgeModifier;
-			if ( pPlayer->sAgeModifier + 10 >= 120 )
-			  *(short *)v572 = 120;
+			v564 = _this->uItemID;
+			*(int *)(v563 + _this->uItemID) = 0;
+			v563 += 8;
+			*(int *)(v563 + v564 - 4) = 0;
+			}
+			while ( v563 <= 128 );
+			v565 = ((Player *)_this->uItemID)->GetMaxHealth();
+			v566 = (Player **)_this;
+			*(int *)(_this->uItemID + 6460) = v565;
+			v567 = (*v566)->GetMaxMana();
+			*(int *)(_this->uItemID + 6464) = v567;
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
+			++a2;
+			_this = (ItemGen *)((char *)_this + 4);
+		}
+		while ( (signed int)this < (signed int)&qword_A750D8 );
+		v571 = pPlayer;
+		v572 = (char *)&pPlayer->sAgeModifier;
+		if ( pPlayer->sAgeModifier + 10 >= 120 )
+			*(short *)v572 = 120;
+		else
+			*(short *)v572 = pPlayer->sAgeModifier + 10;
+		sRecoveryTime += -5 * v2;
+		++v571->uNumDivineInterventionCastsThisDay;
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_DARK_REANIMATE:
+			{
+		v573 = v731 - 2;
+		if ( v573 )
+		{
+			v574 = v573 - 1;
+			if ( v574 )
+			{
+			if ( v574 == 1 )
+				v575 = 5 * v2;
 			else
-			  *(short *)v572 = pPlayer->sAgeModifier + 10;
-			sRecoveryTime += -5 * v2;
-			++v571->uNumDivineInterventionCastsThisDay;
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-
-		  case 89:
-			v573 = v731 - 2;
-			if ( v573 )
-			{
-			  v574 = v573 - 1;
-			  if ( v574 )
-			  {
-				if ( v574 == 1 )
-				  v575 = 5 * v2;
-				else
-				  v575 = 2 * v2;
-			  }
-			  else
-			  {
-				v575 = 4 * v2;
-			  }
-			}
-			else
-			{
-			  v575 = 3 * v2;
-			}
-			amount = v575;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			v576 = v3->spell_target_pid;
-			if (!v576)
-			{
-			  v585 = (char *)&pParty->pPlayers[v3->uPlayerID_2];
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-			  if ( *((_QWORD *)v585 + 14) )
-			  {
-				((Player *)v585)->SetCondition(0x11u, 1);
-				v587 = ((Player *)v585)->GetSexByVoice();
-				ReloadPlayerPortraits(v3->uPlayerID_2, (v587 != 0) + 23);
-				*((_QWORD *)v585 + 17) = pParty->uTimePlayed;
-			  }
-			  goto play_sound_and_continue;
-			}
-			v577 = (Player *)(PID_ID(v576));
-			//v726 = v577;
-			if ( v577 == (Player *)-1 )
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[496], 2);  // No valid target exists!
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			v578 = (int)&pActors[(int)v577];
-			v721 = v578;
-			if ( *(short *)(v578 + 40) > 0 || (v579 = *(short *)(v578 + 176), v579 != 5) && v579 != 4 )
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			++a1.uType;
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			a1.uAttributes = 0;
-			a1.uSectorID = 0;
-			a1.uSpriteFrameID = 0;
-			a1.field_60_distance_related_prolly_lod = 0;
-			v581 = v721;
-			a1.uFacing = 0;
-			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			a1.uSoundID = LOWORD(v3->sound_id);
-			a1.vPosition.x = *(short *)(v721 + 142);
-			a1.vPosition.y = *(short *)(v721 + 144);
-			v732 = *(short *)(v721 + 138);
-			a1.vPosition.z = *(short *)(v721 + 146) - (unsigned int)(signed __int64)((double)v732 * unk_4D8548);
-			a1.spell_target_pid = PID(OBJECT_Actor, (int)v577);
-			a1.Create(0, 0, 0, 0);
-			if ( *(char *)(v581 + 52) > amount )
-			  goto play_sound_and_continue;
-			Actor::Resurrect((unsigned int)v577);
-			*(char *)(v581 + 61) = 0;
-			*(char *)(v581 + 53) = 0;
-			*(char *)(v581 + 54) = 0;
-			*(char *)(v581 + 55) = 0;
-			*(char *)(v581 + 56) = 0;
-			*(char *)(v581 + 57) = 0;
-			*(int *)(v581 + 712) = 9999;
-			*(char *)(v581 + 38) &= 0xF7u;
-			*(int *)(v581 + 708) = 0;
-			((SpellBuff *)(v581 + 356))->Reset();
-			((SpellBuff *)(v581 + 228))->Reset();
-			((SpellBuff *)(v581 + 404))->Reset();
-			if ( *(short *)(v581 + 40) > 10 * amount )
-			  *(short *)(v581 + 40) = 10 * amount;
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-
-		  case 91:
-			v588 = v731 - 1;
-			amount = 16;
-			if ( v588 && (v589 = v588 - 1) != 0 && (v590 = v589 - 1) != 0 )
-			{
-			  if ( v590 == 1 )
-				LODWORD(v733) = 0;
-			}
-			else
-			{
-			  LODWORD(v733) = 3600 * v2;
-			}
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			__debugbreak();
-			HIDWORD(v733) = (int)(char *)&pParty + 6972 * v3->uPlayerID_2 + 36 * a2 + 3040;
-			v732 = (signed int)&pItemsTable->pItems[*(int *)HIDWORD(v733)].pIconName;
-			((ItemGen *)HIDWORD(v733))->UpdateTempBonus(pParty->uTimePlayed);
-			if ( *(int *)HIDWORD(v733) >= 64 && *(int *)HIDWORD(v733) <= 65
-			  || *(char *)(HIDWORD(v733) + 20) & 2
-			  || *(int *)(HIDWORD(v733) + 12) != 0
-			  || *(int *)(HIDWORD(v733) + 4) != 0
-			  || (v591 = *(char *)(v732 + 28)) != 0 && v591 != 1 && v591 != 2
-			  || pItemsTable->IsMaterialNonCommon((ItemGen *)HIDWORD(v733)) )
-			{
-			  dword_50C9D0 = 113;
-			  dword_50C9D4 = 0;
-			  dword_50C9D8 = 1;
-
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			v592 = HIDWORD(v733);
-			v14 = v731 == 4;
-			*(int *)(HIDWORD(v733) + 12) = 16;
-			if ( !v14 )
-			{
-			  v732 = (int)v733 << 7;
-			  *(_QWORD *)(v592 + 28) = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-			  *(int *)(v592 + 20) |= 8u;
-			}
-			*(char *)(v592 + 20) |= 0x80u;
-			dword_50C9A8 = 256;
-			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-
-		  case 93:
-		  {
-			v593 = v731 - 2;
-			if ( !v593 )
-			  goto LABEL_1062;
-			v594 = v593 - 1;
-			if ( v594 )
-			{
-			  if ( v594 == 1 )
-				amount = 9;
-			  else
-	LABEL_1062:
-				amount = 5;
+				v575 = 2 * v2;
 			}
 			else
 			{
-			  amount = 7;
-			}
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			auto _v726 = ((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360);
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			a1.vPosition.x = pParty->vPosition.x;
-			a1.vPosition.y = pParty->vPosition.y;
-			a1.uAttributes = 0;
-			a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
-			a1.uSectorID = pIndoor->GetSector(
-							 pParty->vPosition.x,
-							 pParty->vPosition.y,
-							 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2);
-			a1.uSpriteFrameID = 0;
-			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			a1.spell_target_pid = a2;
-			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-			a1.uSoundID = LOWORD(v3->sound_id);
-			if ( pParty->bTurnBasedModeOn == 1 )
-			  LOBYTE(a1.uAttributes) |= 4u;
-			v596 = (signed int)_v726 / -2;
-			y = (char *)((signed int)_v726 / 2);
-			if ( (signed int)_v726 / -2 <= (signed int)_v726 / 2 )
-			{
-			  v597 = v715.uYawAngle;
-			  do
-			  {
-				a1.uFacing = v596 + v597;
-				if ( a1.Create(
-					   v596 + v597,
-					   v715.uPitchAngle,
-					   pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
-					   v3->uPlayerID + 1) != -1
-				  && pParty->bTurnBasedModeOn == 1 )
-				  ++pTurnEngine->field_1C;
-				v596 += _v726 / (amount - 1);
-			  }
-			  while ( v596 <= (signed int)y );
-			}
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-		  }
-
-		  case 94:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			if ( v731 == 1 || v731 == 2 )
-			{
-			  v598 = 180 * v2;
-			  goto LABEL_1081;
-			}
-			if ( v731 == 3 )
-			{
-			  v598 = 300 * v2;
-	LABEL_1081:
-			  LODWORD(v733) = v598;
-			  goto LABEL_1082;
-			}
-			if ( v731 == 4 )
-			  LODWORD(v733) = 29030400;
-	LABEL_1082:
-			if (PID_TYPE(a2) != OBJECT_Actor)
-			{
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			v730 = 836 * PID_ID(a2);
-			if ( !MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
-			  goto play_sound_and_continue;
-			if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 0xAu) )
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			pActors[PID_ID(a2)].pActorBuffs[9].Reset();
-			pActors[PID_ID(a2)].pActorBuffs[1].Reset();
-			pActors[PID_ID(a2)].pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335),
-			  v731, 0, 0, 0);
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			v60 = pObjectList->ObjectIDByItemID(a1.uType);
-			v61 = PID_ID(a2);
-	LABEL_1086:
-			v600 = pActors[v61].vPosition.y;
-			v601 = pActors[v61].vPosition.x;
-			a1.uObjectDescID = v60;
-			a1.vPosition.x = v601;
-			v602 = pActors[v61].uActorHeight;
-			v603 = pActors[v61].vPosition.z;
-			a1.vPosition.y = v600;
-			v676 = v603 + v602;
-			v665 = v600;
-			a1.vPosition.z = v603 + v602;
-			v657 = v601;
-	LABEL_1087:
-			a1.uAttributes = 0;
-			a1.uSectorID = pIndoor->GetSector(v657, v665, v676);
-			a1.uSpriteFrameID = 0;
-			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			a1.spell_target_pid = a2;
-			a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
-			a1.uFacing = LOWORD(v715.uYawAngle);
-			LOBYTE(a1.uAttributes) |= 0x80u;
-			a1.uSoundID = LOWORD(v3->sound_id);
-			a1.Create(0, 0, 0, v3->uPlayerID + 1);
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-
-		  case 96:
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			HIDWORD(v733) = 0;
-			memset(&achievedAwardsIndex, 0, 4000);
-			_this = 0;
-			v605 = (char *)pParty->pHirelings;
-			do
-			{
-			  if ( *(int *)v605)
-			  {
-				v606 = HIDWORD(v733)++;
-				achievedAwardsIndex[v606] = (int)((char *)&_this->uItemID + 1);
-			  }
-			  _this = (ItemGen *)((char *)_this + 1);
-			  v605 += 76;
-			}
-			while ( (signed int)v605 < (signed int)&pParty->pPickedItem );
-			_this = 0;
-			if ( (signed int)pNPCStats->uNumNewNPCs > 0)
-			{
-			  v730 = (int)pNPCStats->pNewNPCData;
-			  HIDWORD(v733) = 4 * HIDWORD(v733) + 6043152;
-			  do
-			  {
-				if ( *(char *)(v730 + 8) & 0x80
-				  && (!pParty->pHirelings[0].pName || strcmp(*(const char **)v730, pParty->pHirelings[0].pName))
-				  && (!pParty->pHirelings[1].pName || strcmp(*(const char **)v730, pParty->pHirelings[1].pName)) )
-				{
-				  v607 = HIDWORD(v733);
-				  HIDWORD(v733) += 4;
-				  *(int *)v607 = (int)_this + 3;
-				}
-				_this = (ItemGen *)((char *)_this + 1);
-				v730 += 76;
-			  }
-			  while ( (signed int)this < (signed int)pNPCStats->uNumNewNPCs );
-			}
-			v608 = v3->uPlayerID_2;
-			if ( v608 != 4 && v608 != 5
-			  || (v609 = (signed int)*(&pFontCChar + v608 + (unsigned __int8)pParty->field_709), v609 <= 0)
-			  || v609 >= 3 )
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			v610 = 76 * v609;
-			*((int *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + 19 * v609) = 0;
-			v611 = pIconsFrameTable->FindIcon("spell96");
-			*(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + v610 + 4) = pIconsFrameTable->GetIconAnimLength(v611);
-			*(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[3].field_18 + v610) = 1;
-			v612 = pParty->pPlayers;
-			do
-			{
-			  v612->sHealth = v612->GetMaxHealth();
-			  v612->sMana = v612->GetMaxMana();
-			  ++v612;
-			}
-			while ( v612 <= &pParty->pPlayers[3] );
-			v613 = &pOutdoor->ddm;
-			if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
-			  v613 = &pIndoor->dlv;
-			v613->uReputation += 15;
-			if ( v613->uReputation > 10000 )
-			  v613->uReputation = 10000;
+			v575 = 4 * v2;
+			}
+		}
+		else
+		{
+			v575 = 3 * v2;
+		}
+		amount = v575;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		v576 = v3->spell_target_pid;
+		if (!v576)
+		{
+			v585 = (char *)&pParty->pPlayers[v3->uPlayerID_2];
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+			if ( *((_QWORD *)v585 + 14) )
+			{
+			((Player *)v585)->SetCondition(0x11u, 1);
+			v587 = ((Player *)v585)->GetSexByVoice();
+			ReloadPlayerPortraits(v3->uPlayerID_2, (v587 != 0) + 23);
+			*((_QWORD *)v585 + 17) = pParty->uTimePlayed;
+			}
+			break;
+		}
+		v577 = (Player *)(PID_ID(v576));
+		//v726 = v577;
+		if ( v577 == (Player *)-1 )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[496], 2);  // No valid target exists!
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		v578 = (int)&pActors[(int)v577];
+		v721 = v578;
+		if ( *(short *)(v578 + 40) > 0 || (v579 = *(short *)(v578 + 176), v579 != 5) && v579 != 4 )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		++a1.uType;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		v581 = v721;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		a1.vPosition.x = *(short *)(v721 + 142);
+		a1.vPosition.y = *(short *)(v721 + 144);
+		v732 = *(short *)(v721 + 138);
+		a1.vPosition.z = *(short *)(v721 + 146) - (unsigned int)(signed __int64)((double)v732 * unk_4D8548);
+		a1.spell_target_pid = PID(OBJECT_Actor, (int)v577);
+		a1.Create(0, 0, 0, 0);
+		if ( *(char *)(v581 + 52) > amount )
+			break;
+		Actor::Resurrect((unsigned int)v577);
+		*(char *)(v581 + 61) = 0;
+		*(char *)(v581 + 53) = 0;
+		*(char *)(v581 + 54) = 0;
+		*(char *)(v581 + 55) = 0;
+		*(char *)(v581 + 56) = 0;
+		*(char *)(v581 + 57) = 0;
+		*(int *)(v581 + 712) = 9999;
+		*(char *)(v581 + 38) &= 0xF7u;
+		*(int *)(v581 + 708) = 0;
+		((SpellBuff *)(v581 + 356))->Reset();
+		((SpellBuff *)(v581 + 228))->Reset();
+		((SpellBuff *)(v581 + 404))->Reset();
+		if ( *(short *)(v581 + 40) > 10 * amount )
+			*(short *)(v581 + 40) = 10 * amount;
 			LODWORD(v727) = 1;
-			goto play_sound_and_continue;
-		  case 95:
-			if ( v731 <= 0 )
-			  goto LABEL_1119;
-			if ( v731 <= 3 )
-			{
-			  v614 = 300 * (v2 + 12);
-			}
+			break;
+			}
+		case SPELL_DARK_VAMPIRIC_WEAPON:
+			{
+		v588 = v731 - 1;
+		amount = 16;
+		if ( v588 && (v589 = v588 - 1) != 0 && (v590 = v589 - 1) != 0 )
+		{
+			if ( v590 == 1 )
+			LODWORD(v733) = 0;
+		}
+		else
+		{
+			LODWORD(v733) = 3600 * v2;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		__debugbreak();
+		HIDWORD(v733) = (int)(char *)&pParty + 6972 * v3->uPlayerID_2 + 36 * a2 + 3040;
+		v732 = (signed int)&pItemsTable->pItems[*(int *)HIDWORD(v733)].pIconName;
+		((ItemGen *)HIDWORD(v733))->UpdateTempBonus(pParty->uTimePlayed);
+		if ( *(int *)HIDWORD(v733) >= 64 && *(int *)HIDWORD(v733) <= 65
+			|| *(char *)(HIDWORD(v733) + 20) & 2
+			|| *(int *)(HIDWORD(v733) + 12) != 0
+			|| *(int *)(HIDWORD(v733) + 4) != 0
+			|| (v591 = *(char *)(v732 + 28)) != 0 && v591 != 1 && v591 != 2
+			|| pItemsTable->IsMaterialNonCommon((ItemGen *)HIDWORD(v733)) )
+		{
+			dword_50C9D0 = 113;
+			dword_50C9D4 = 0;
+			dword_50C9D8 = 1;
+
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		v592 = HIDWORD(v733);
+		v14 = v731 == 4;
+		*(int *)(HIDWORD(v733) + 12) = 16;
+		if ( !v14 )
+		{
+			v732 = (int)v733 << 7;
+			*(_QWORD *)(v592 + 28) = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+			*(int *)(v592 + 20) |= 8u;
+		}
+		*(char *)(v592 + 20) |= 0x80u;
+		dword_50C9A8 = 256;
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_DARK_SHARPMETAL:
+		{
+		v593 = v731 - 2;
+		if ( !v593 )
+			goto LABEL_1062;
+		v594 = v593 - 1;
+		if ( v594 )
+		{
+			if ( v594 == 1 )
+			amount = 9;
 			else
-			{
-			  if ( v731 != 4 )
-				goto LABEL_1119;
-			  v614 = 900 * (v2 + 4);
-			}
-			LODWORD(v733) = v614;
-	LABEL_1119:
-			v615 = v2 + 5;
-			amount = v615;
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			if ( v731 != 3 && v731 != 4 )
-			{
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
-
-			  pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v615, v716, 0);
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-			}
-			a2 = 0;
-			v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
-			v619 = pParty->pPlayers;//[0].pPlayerBuffs[10];
+LABEL_1062:
+			amount = 5;
+		}
+		else
+		{
+			amount = 7;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		auto _v726 = ((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360);
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.vPosition.x = pParty->vPosition.x;
+		a1.vPosition.y = pParty->vPosition.y;
+		a1.uAttributes = 0;
+		a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
+		a1.uSectorID = pIndoor->GetSector(
+							pParty->vPosition.x,
+							pParty->vPosition.y,
+							pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2);
+		a1.uSpriteFrameID = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.spell_target_pid = a2;
+		a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		if ( pParty->bTurnBasedModeOn == 1 )
+			LOBYTE(a1.uAttributes) |= 4u;
+		v596 = (signed int)_v726 / -2;
+		y = (char *)((signed int)_v726 / 2);
+		if ( (signed int)_v726 / -2 <= (signed int)_v726 / 2 )
+		{
+			v597 = v715.uYawAngle;
 			do
 			{
-			  pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
-			  v619->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + v717, v731, amount, v716, 0);
-			  ++a2;
-			  ++v619;
-			}
-			while ( v619 <= &pParty->pPlayers[3] );
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-
-		  case 99:
-		  {
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			pGame->GetIndoorCamera();
-			v623 = (signed __int64)pGame->pIndoorCameraD3D->GetPickDepth();
-			HIDWORD(v733) = sub_46A6AC((int)dword_50BF30, 100, v623);
-			v707.x = 0;
-			v707.y = 0;
-			v707.z = 0;
-			a1.stru_24.Reset();
-			a1.spell_id = v3->spellnum;
-			a1.spell_level = v2;
-			a1.spell_skill = v731;
-			a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
-			a1.uAttributes = 0;
-			a1.uSectorID = 0;
-			a1.uSpriteFrameID = 0;
-			a1.field_60_distance_related_prolly_lod = 0;
-			a1.uFacing = 0;
-			a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
-			a1.uSoundID = LOWORD(v3->sound_id);
-			a2 = 0;
-			int _v726 = 0;
-			if ( SHIDWORD(v733) > 0 )
-			{
-			  _v726 = (HIDWORD(v733) * (7 * v2 + 25));
-			  do
-			  {
-				v625 = dword_50BF30[a2];
-				a1.vPosition.x = pActors[v625].vPosition.x;
-				a1.vPosition.y = pActors[v625].vPosition.y;
-				//v732 = pActors[v625].uActorHeight;
-				a1.vPosition.z = pActors[v625].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v625].uActorHeight * unk_4D8548);
-				a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
-				v627 = a1.Create(0, 0, 0, 0);
-				v628 = a2;
-				DamageMonsterFromParty(PID(OBJECT_Item, v627), dword_50BF30[a2], &v707);
-				a2 = v628 + 1;
-			  }
-			  while ( v628 + 1 < SHIDWORD(v733) );
-			}
-			v730 = 0;
-			v629 = 1;
+			a1.uFacing = v596 + v597;
+			if ( a1.Create(
+					v596 + v597,
+					v715.uPitchAngle,
+					pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
+					v3->uPlayerID + 1) != -1
+				&& pParty->bTurnBasedModeOn == 1 )
+				++pTurnEngine->field_1C;
+			v596 += _v726 / (amount - 1);
+			}
+			while ( v596 <= (signed int)y );
+		}
+			LODWORD(v727) = 1;
+			break;
+		}
+
+		case SPELL_DARK_CONTROL_UNDEAD:
+			{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		if ( v731 == 1 || v731 == 2 )
+		{
+			v598 = 180 * v2;
+			goto LABEL_1081;
+		}
+		if ( v731 == 3 )
+		{
+			v598 = 300 * v2;
+LABEL_1081:
+			LODWORD(v733) = v598;
+			goto LABEL_1082;
+		}
+		if ( v731 == 4 )
+			LODWORD(v733) = 29030400;
+LABEL_1082:
+		if (PID_TYPE(a2) != OBJECT_Actor)
+		{
+			LODWORD(v727) = 1;
+			break;
+		}
+		v730 = 836 * PID_ID(a2);
+		if ( !MonsterStats::BelongsToSupertype(pActors[PID_ID(a2)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
+			break;
+		if ( !stru_50C198.GetMagicalResistance(&pActors[PID_ID(a2)], 0xAu) )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		pActors[PID_ID(a2)].pActorBuffs[9].Reset();
+		pActors[PID_ID(a2)].pActorBuffs[1].Reset();
+		pActors[PID_ID(a2)].pActorBuffs[12].Apply(pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335),
+			v731, 0, 0, 0);
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		v60 = pObjectList->ObjectIDByItemID(a1.uType);
+		v61 = PID_ID(a2);
+LABEL_1086:
+		v600 = pActors[v61].vPosition.y;
+		v601 = pActors[v61].vPosition.x;
+		a1.uObjectDescID = v60;
+		a1.vPosition.x = v601;
+		v602 = pActors[v61].uActorHeight;
+		v603 = pActors[v61].vPosition.z;
+		a1.vPosition.y = v600;
+		v676 = v603 + v602;
+		v665 = v600;
+		a1.vPosition.z = v603 + v602;
+		v657 = v601;
+LABEL_1087:
+		a1.uAttributes = 0;
+		a1.uSectorID = pIndoor->GetSector(v657, v665, v676);
+		a1.uSpriteFrameID = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.spell_target_pid = a2;
+		a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
+		a1.uFacing = LOWORD(v715.uYawAngle);
+		LOBYTE(a1.uAttributes) |= 0x80u;
+		a1.uSoundID = LOWORD(v3->sound_id);
+		a1.Create(0, 0, 0, v3->uPlayerID + 1);
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_DARK_SACRIFICE:
+			{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		HIDWORD(v733) = 0;
+		memset(&achievedAwardsIndex, 0, 4000);
+		_this = 0;
+		v605 = (char *)pParty->pHirelings;
+		do
+		{
+			if ( *(int *)v605)
+			{
+			v606 = HIDWORD(v733)++;
+			achievedAwardsIndex[v606] = (int)((char *)&_this->uItemID + 1);
+			}
+			_this = (ItemGen *)((char *)_this + 1);
+			v605 += 76;
+		}
+		while ( (signed int)v605 < (signed int)&pParty->pPickedItem );
+		_this = 0;
+		if ( (signed int)pNPCStats->uNumNewNPCs > 0)
+		{
+			v730 = (int)pNPCStats->pNewNPCData;
+			HIDWORD(v733) = 4 * HIDWORD(v733) + 6043152;
 			do
 			{
-			  v630 = pPlayers[v629];
-			  if ( !v630->pConditions[2]
-				&& !v630->pConditions[12]
-				&& !v630->pConditions[13]
-				&& !v630->pConditions[14]
-				&& !v630->pConditions[15]
-				&& !v630->pConditions[16] )
-			  {
-				v631 = v730++;
-				v681[v631] = v629;
-			  }
-			  ++v629;
-			}
-			while ( v629 <= 4 );
-			v732 = (signed __int64)((double)(signed int)_v726 / (double)v730);
-			HIDWORD(v733) = 0;
-			if ( v730 > 0 )
-			{
-			  do
-			  {
-				//v632 = 4 * v681[HIDWORD(v733)] + 10965188;
-				v726 = pPlayers[v681[HIDWORD(v733)]];
-				//v633 = pPlayers[v681[HIDWORD(v733)]];
-				v726->sHealth += v732;
-				//v726 = *(Player **)v632;
-				//v634 = v726->GetMaxHealth();
-				if ( v726->sHealth > v726->GetMaxHealth())
-				  v726->sHealth = v726->GetMaxHealth();
-				v635 = HIDWORD(v733);
-
-				pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, WORD2(v733));
-				HIDWORD(v733) = v635 + 1;
-			  }
-			  while ( v635 + 1 < v730 );
-			}
-			pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0, 0x40u);
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-		  }
-
-		  case 98:
-		  {
-			if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[499], 2);  // Can't cast Armageddon indoors!
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			v640 = v731 - 2;
-			if ( !v640 || (v641 = v640 - 1) == 0 || (amount = 4, v641 != 1) )
-			  amount = 3;
-			if ( pPlayer->uNumArmageddonCasts >= amount || pParty->armageddon_timer > 0 )
-			{
-			  ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
-			  pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
-			  v3->spellnum = 0;
-			  continue;
-			}
-			if ( !pPlayer->CanCastSpell(uRequiredMana) )
-			  goto play_sound_and_continue;
-			pParty->armageddon_timer = 256;
-			pParty->field_16140 = v2;
-			++pPlayer->uNumArmageddonCasts;
-			if ( pParty->bTurnBasedModeOn == 1 )
-			  ++pTurnEngine->field_1C;
-			auto _v726 = 50;
+			if ( *(char *)(v730 + 8) & 0x80
+				&& (!pParty->pHirelings[0].pName || strcmp(*(const char **)v730, pParty->pHirelings[0].pName))
+				&& (!pParty->pHirelings[1].pName || strcmp(*(const char **)v730, pParty->pHirelings[1].pName)) )
+			{
+				v607 = HIDWORD(v733);
+				HIDWORD(v733) += 4;
+				*(int *)v607 = (int)_this + 3;
+			}
+			_this = (ItemGen *)((char *)_this + 1);
+			v730 += 76;
+			}
+			while ( (signed int)this < (signed int)pNPCStats->uNumNewNPCs );
+		}
+		v608 = v3->uPlayerID_2;
+		if ( v608 != 4 && v608 != 5
+			|| (v609 = (signed int)*(&pFontCChar + v608 + (unsigned __int8)pParty->field_709), v609 <= 0)
+			|| v609 >= 3 )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		v610 = 76 * v609;
+		*((int *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + 19 * v609) = 0;
+		v611 = pIconsFrameTable->FindIcon("spell96");
+		*(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + v610 + 4) = pIconsFrameTable->GetIconAnimLength(v611);
+		*(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[3].field_18 + v610) = 1;
+		v612 = pParty->pPlayers;
+		do
+		{
+			v612->sHealth = v612->GetMaxHealth();
+			v612->sMana = v612->GetMaxMana();
+			++v612;
+		}
+		while ( v612 <= &pParty->pPlayers[3] );
+		v613 = &pOutdoor->ddm;
+		if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
+			v613 = &pIndoor->dlv;
+		v613->uReputation += 15;
+		if ( v613->uReputation > 10000 )
+			v613->uReputation = 10000;
+		LODWORD(v727) = 1;
+		break;
+			}
+		case SPELL_DARK_PAIN_REFLECTION:
+			{
+		if ( v731 <= 0 )
+			goto LABEL_1119;
+		if ( v731 <= 3 )
+		{
+			v614 = 300 * (v2 + 12);
+		}
+		else
+		{
+			if ( v731 != 4 )
+			goto LABEL_1119;
+			v614 = 900 * (v2 + 4);
+		}
+		LODWORD(v733) = v614;
+LABEL_1119:
+		v615 = v2 + 5;
+		amount = v615;
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		if ( v731 != 3 && v731 != 4 )
+		{
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, v3->uPlayerID_2);
+
+			pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335), v731, v615, v716, 0);
+			LODWORD(v727) = 1;
+			break;
+		}
+		a2 = 0;
+		v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
+		v619 = pParty->pPlayers;//[0].pPlayerBuffs[10];
+		do
+		{
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, a2);
+			v619->pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].Apply(pParty->uTimePlayed + v717, v731, amount, v716, 0);
+			++a2;
+			++v619;
+		}
+		while ( v619 <= &pParty->pPlayers[3] );
+			LODWORD(v727) = 1;
+			break;
+			}
+		case SPELL_DARK_SOULDRINKER:
+		{
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		pGame->GetIndoorCamera();
+		v623 = (signed __int64)pGame->pIndoorCameraD3D->GetPickDepth();
+		HIDWORD(v733) = sub_46A6AC((int)dword_50BF30, 100, v623);
+		v707.x = 0;
+		v707.y = 0;
+		v707.z = 0;
+		a1.stru_24.Reset();
+		a1.spell_id = v3->spellnum;
+		a1.spell_level = v2;
+		a1.spell_skill = v731;
+		a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uType);
+		a1.uAttributes = 0;
+		a1.uSectorID = 0;
+		a1.uSpriteFrameID = 0;
+		a1.field_60_distance_related_prolly_lod = 0;
+		a1.uFacing = 0;
+		a1.spell_caster_pid = PID(OBJECT_Player, v3->uPlayerID);
+		a1.uSoundID = LOWORD(v3->sound_id);
+		a2 = 0;
+		int _v726 = 0;
+		if ( SHIDWORD(v733) > 0 )
+		{
+			_v726 = (HIDWORD(v733) * (7 * v2 + 25));
 			do
 			{
-			  v642 = rand() % 4096 - 2048;
-			  v643 = rand();
-			  v721 = v642 + pParty->vPosition.x;
-			  y = (char *)(pParty->vPosition.y + v643 % 4096 - 2048);
-			  v732 = GetTerrainHeightsAroundParty2(v642 + pParty->vPosition.x, (int)y, (int *)&v710, 0);
-			  v644 = rand();
-			  sub_42F7EB_DropItemAt(0xFE6u, v721, (int)y, v732 + 16, v644 % 500 + 500, 1, 0, 0, 0);
-			  --_v726;
-			}
-			while ( _v726 != 0 );
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-		  }
-
-		  default:
-			goto play_sound_and_continue;
-		}
-		while ( 2 )
-		{
-		  if ( v731 == 4 )
-		  {
-			if ( *((_QWORD *)v222 + 2) )
-			{
-			  *((int *)v222 + 4) = 0;
-			  *((int *)v222 + 5) = 0;
-			  goto LABEL_439;
-			}
-		  }
-		  else
-		  {
-			v223 = ((Player *)v222)->DiscardConditionIfLastsLongerThan(
-					 2u,
-					 pParty->uTimePlayed - (signed int)(signed __int64)((double)(amount << 7) * 0.033333335));
-			v222 = (char *)HIDWORD(v733);
-			if ( v223 )
-	LABEL_439:
-			  ((Player *)v222)->PlaySound(SPEECH_103, 0);
-		  }
-		  v222 += 6972;
-		  HIDWORD(v733) = (int)v222;
-		  if ( (signed int)v222 >= (signed int)pParty->pHirelings )
-		  {
-			  LODWORD(v727) = 1;
-			  goto play_sound_and_continue;
-		  }
-		  continue;
+			v625 = dword_50BF30[a2];
+			a1.vPosition.x = pActors[v625].vPosition.x;
+			a1.vPosition.y = pActors[v625].vPosition.y;
+			//v732 = pActors[v625].uActorHeight;
+			a1.vPosition.z = pActors[v625].vPosition.z - (unsigned int)(signed __int64)((double)pActors[v625].uActorHeight * unk_4D8548);
+			a1.spell_target_pid = PID(OBJECT_Actor, dword_50BF30[a2]);
+			v627 = a1.Create(0, 0, 0, 0);
+			v628 = a2;
+			DamageMonsterFromParty(PID(OBJECT_Item, v627), dword_50BF30[a2], &v707);
+			a2 = v628 + 1;
+			}
+			while ( v628 + 1 < SHIDWORD(v733) );
+		}
+		v730 = 0;
+		v629 = 1;
+		do
+		{
+			v630 = pPlayers[v629];
+			if ( !v630->pConditions[2]
+			&& !v630->pConditions[12]
+			&& !v630->pConditions[13]
+			&& !v630->pConditions[14]
+			&& !v630->pConditions[15]
+			&& !v630->pConditions[16] )
+			{
+			v631 = v730++;
+			v681[v631] = v629;
+			}
+			++v629;
+		}
+		while ( v629 <= 4 );
+		v732 = (signed __int64)((double)(signed int)_v726 / (double)v730);
+		HIDWORD(v733) = 0;
+		if ( v730 > 0 )
+		{
+			do
+			{
+			//v632 = 4 * v681[HIDWORD(v733)] + 10965188;
+			v726 = pPlayers[v681[HIDWORD(v733)]];
+			//v633 = pPlayers[v681[HIDWORD(v733)]];
+			v726->sHealth += v732;
+			//v726 = *(Player **)v632;
+			//v634 = v726->GetMaxHealth();
+			if ( v726->sHealth > v726->GetMaxHealth())
+				v726->sHealth = v726->GetMaxHealth();
+			v635 = HIDWORD(v733);
+
+			pGame->GetStru6()->SetPlayerBuffAnim(v3->spellnum, WORD2(v733));
+			HIDWORD(v733) = v635 + 1;
+			}
+			while ( v635 + 1 < v730 );
+		}
+		pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0, 0x40u);
+			LODWORD(v727) = 1;
+			break;
+		}
+
+		case SPELL_DARK_ARMAGEDDON:
+		{
+		if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[499], 2);  // Can't cast Armageddon indoors!
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		v640 = v731 - 2;
+		if ( !v640 || (v641 = v640 - 1) == 0 || (amount = 4, v641 != 1) )
+			amount = 3;
+		if ( pPlayer->uNumArmageddonCasts >= amount || pParty->armageddon_timer > 0 )
+		{
+			ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2); // Spell failed
+			pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
+			v3->spellnum = 0;
+			continue;
+		}
+		if ( !pPlayer->CanCastSpell(uRequiredMana) )
+			break;
+		pParty->armageddon_timer = 256;
+		pParty->field_16140 = v2;
+		++pPlayer->uNumArmageddonCasts;
+		if ( pParty->bTurnBasedModeOn == 1 )
+			++pTurnEngine->field_1C;
+		auto _v726 = 50;
+		do
+		{
+			v642 = rand() % 4096 - 2048;
+			v643 = rand();
+			v721 = v642 + pParty->vPosition.x;
+			y = (char *)(pParty->vPosition.y + v643 % 4096 - 2048);
+			v732 = GetTerrainHeightsAroundParty2(v642 + pParty->vPosition.x, (int)y, (int *)&v710, 0);
+			v644 = rand();
+			sub_42F7EB_DropItemAt(0xFE6u, v721, (int)y, v732 + 16, v644 % 500 + 500, 1, 0, 0, 0);
+			--_v726;
+		}
+		while ( _v726 != 0 );
+			LODWORD(v727) = 1;
+			break;
+		}
+
+		default:
+		break;
+	}
+	if ( v3->field_8 & 0x20 )
+	{
+		if ( v727 != 0.0 )
+			pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[v3->spellnum], 0, 0, -1, 0, v3->sound_id, 0, 0);
+	}
+	else
+	{
+		if ( sRecoveryTime < 0 )
+			sRecoveryTime = 0;
+		if ( pParty->bTurnBasedModeOn )
+		{
+			v645 = sRecoveryTime;
+			pParty->pTurnBasedPlayerRecoveryTimes[v3->uPlayerID] = sRecoveryTime;
+			pPlayer->SetRecoveryTime(v645);
+			if ( !some_active_character )
+				pTurnEngine->_40471C();
+		}
+		else
+		{
+			pPlayer->SetRecoveryTime(
+				(signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333));
+		}
+		if ( v727 != 0.0 )
+		{
+			pPlayer->PlaySound(SPEECH_49, 0);
+			if ( v727 != 0.0 )
+				pAudioPlayer->PlaySound((SoundID)word_4EE088_sound_ids[v3->spellnum], 0, 0, -1, 0, v3->sound_id, 0,	0);
+			v3->spellnum = 0;
+			v2 = v723;
+			continue;
 		}
 	}
-
-    ShowStatusBarString(pGlobalTXT_LocalizationStrings[586], 2u); // "Not enough spell points"
-    v3->spellnum = 0;
+	v3->spellnum = 0;
+	v2 = v723;
+	continue;
+
 //LABEL_1166:
 //    ++n;
 //    if ( n >= 10 )