diff GUI/UI/Books/LloydsBook.cpp @ 2572:d87bfbd3bb3b

Step towards unification of Texture and RGBTexture (class Image)
author a.parshin
date Sat, 05 Mar 2016 01:51:54 +0200
parents 87e5590d034b
children 0c67be4ec900
line wrap: on
line diff
--- a/GUI/UI/Books/LloydsBook.cpp	Mon Oct 05 00:19:13 2015 +0200
+++ b/GUI/UI/Books/LloydsBook.cpp	Sat Mar 05 01:51:54 2016 +0200
@@ -132,7 +132,7 @@
             if (pPlayer->pInstalledBeacons[BeaconID].SaveFileID != 0)
             {
                 pRenderer->DrawTextureIndexedAlpha(pLloydsBeacons_SomeXs[BeaconID], pLloydsBeacons_SomeYs[BeaconID], pTexture_CurrentBook);
-                pRenderer->DrawTextureRGB(pLloydsBeaconsPreviewXs[BeaconID], pLloydsBeaconsPreviewYs[BeaconID], &pSavegameThumbnails[BeaconID]);
+                pRenderer->DrawTextureNew(pLloydsBeaconsPreviewXs[BeaconID]/640.0f, pLloydsBeaconsPreviewYs[BeaconID]/480.0f, pSavegameThumbnails[BeaconID]);
                 Str = pMapStats->pInfos[pMapStats->sub_410D99_get_map_index(pPlayer->pInstalledBeacons[BeaconID].SaveFileID)].pName;
                 pTextHeight = pSpellFont->CalcTextHeight(Str, &pWindow, 0, 0);
                 pWindow.uFrameY += -6 - pTextHeight;