diff Build/Visual Studio 2015/World of Might and Magic.vcxproj @ 2572:d87bfbd3bb3b

Step towards unification of Texture and RGBTexture (class Image)
author a.parshin
date Sat, 05 Mar 2016 01:51:54 +0200
parents cf29f444ddd7
children a76d408c5132
line wrap: on
line diff
--- a/Build/Visual Studio 2015/World of Might and Magic.vcxproj	Mon Oct 05 00:19:13 2015 +0200
+++ b/Build/Visual Studio 2015/World of Might and Magic.vcxproj	Sat Mar 05 01:51:54 2016 +0200
@@ -92,6 +92,7 @@
   <ItemGroup>
     <ClCompile Include="..\..\Arcomage\Arcomage.cpp" />
     <ClCompile Include="..\..\Arcomage\ArcomageCards.cpp" />
+    <ClCompile Include="..\..\Engine\AssetsManager.cpp" />
     <ClCompile Include="..\..\Engine\Conditions.cpp" />
     <ClCompile Include="..\..\Engine\Engine.cpp" />
     <ClCompile Include="..\..\Engine\Events.cpp" />
@@ -121,7 +122,6 @@
     <ClCompile Include="..\..\Engine\LuaVM.cpp" />
     <ClCompile Include="..\..\Engine\MapInfo.cpp" />
     <ClCompile Include="..\..\Engine\mm7text_ru.cpp" />
-    <ClCompile Include="..\..\Engine\mm7_7.cpp" />
     <ClCompile Include="..\..\Engine\mm7_data.cpp" />
     <ClCompile Include="..\..\Engine\MMT.cpp" />
     <ClCompile Include="..\..\Engine\Objects\Actor.cpp" />
@@ -262,6 +262,7 @@
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="..\..\Arcomage\Arcomage.h" />
+    <ClInclude Include="..\..\Engine\AssetsManager.h" />
     <ClInclude Include="..\..\Engine\Autonotes.h" />
     <ClInclude Include="..\..\Engine\Awards.h" />
     <ClInclude Include="..\..\Engine\Conditions.h" />