Mercurial > mm7
diff Render.h @ 717:d5473972234d
m
author | Ritor1 |
---|---|
date | Mon, 18 Mar 2013 01:50:50 +0600 |
parents | c0bfb386b15f |
children | 737d7fec67f0 |
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--- a/Render.h Sat Mar 16 17:42:59 2013 +0600 +++ b/Render.h Mon Mar 18 01:50:50 2013 +0600 @@ -329,7 +329,7 @@ void MakeParticleBillboardAndPush_BLV(RenderBillboardTransform_local0 *a2, IDirect3DTexture2 *a3, unsigned int uDiffuse, int angle); void MakeParticleBillboardAndPush_ODM(RenderBillboardTransform_local0 *a2, IDirect3DTexture2 *a3, unsigned int uDiffuse, int angle); void TransformBillboard(RenderBillboardTransform_local0 *a2, Sprite *pSprite, int dimming_level, RenderBillboard *pBillboard); - void DrawBillboard_Indoor(RenderBillboardTransform_local0 *pSoftBillboard, Sprite *a3, int dimming_level); + void DrawBillboard_Indoor(RenderBillboardTransform_local0 *pSoftBillboard, Sprite *pSprite, int dimming_level); int MakeParticleBillboardAndPush_BLV_Software(int screenSpaceX, int screenSpaceY, int z, int lightColor, int a6); void DrawProjectile(float srcX, float srcY, float a3, float a4, float dstX, float dstY, float a7, float a8, IDirect3DTexture2 *a9); void _4A4CC9(struct stru6_stru1_indoor_sw_billboard *a1, int a2);