diff UI/UIHouses.cpp @ 1407:d4f57df4c299

PlayerSpeechID and uSpeakingCharacter
author Ritor1
date Tue, 23 Jul 2013 16:34:00 +0600
parents e6908823897f
children 2423bc2af692
line wrap: on
line diff
--- a/UI/UIHouses.cpp	Tue Jul 23 15:41:45 2013 +0600
+++ b/UI/UIHouses.cpp	Tue Jul 23 16:34:00 2013 +0600
@@ -587,11 +587,8 @@
 //----- (004B1E92) --------------------------------------------------------
 void PlayHouseSound(unsigned int uHouseID, HouseSoundID sound)
 {
-    //if ( BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * uHouseID]].field_C) )
-    if ( pAnimatedRooms[p2DEvents[uHouseID].uAnimationID].uRoomSoundId )
-        pAudioPlayer->PlaySound(
-        //(SoundID)(a2 + 100 * (BYTE1(pAnimatedRooms[p2DEvents_minus1___02[26 * uHouseID]].field_C) + 300)),
-        (SoundID)(sound + 100 * (pAnimatedRooms[p2DEvents[uHouseID].uAnimationID].uRoomSoundId + 300)),
+  if ( pAnimatedRooms[p2DEvents[uHouseID].uAnimationID].uRoomSoundId )
+    pAudioPlayer->PlaySound((SoundID)(sound + 100 * (pAnimatedRooms[p2DEvents[uHouseID].uAnimationID].uRoomSoundId + 300)),
         806, 0, -1, 0, 0, 0, 0);
 }
 
@@ -2538,7 +2535,7 @@
         PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, HouseSound_NotEnoughMoney_TrainingSuccessful);
         dialog_menu_id = HOUSE_DIALOGUE_NULL;
         sub_4BD8B5();
-        sub_4B1D27();
+        GetHouseGoodbyeSpeech();
         pVideoPlayer->Unload();
         window_SpeakInHouse->Release();
         window_SpeakInHouse = 0;