Mercurial > mm7
diff mm7_data.cpp @ 2152:d44b7775fc06
Removed DirectDraw2 compatibility.
3D Sound enabled (change 3DSoundProvider registry entry to activate it).
Moved all forward declarations to mm7_unsorted_subs.h (many cpp files do not need them anyweay).
author | Nomad |
---|---|
date | Thu, 09 Jan 2014 01:37:34 +0200 |
parents | 92511cd8fcdb |
children | d28d3c006077 |
line wrap: on
line diff
--- a/mm7_data.cpp Wed Jan 08 22:29:11 2014 +0200 +++ b/mm7_data.cpp Thu Jan 09 01:37:34 2014 +0200 @@ -549,7 +549,6 @@ "isecdoor" }; -int bWinNT4_0; // weak std::array<__int16, 11> word_4E8152 = {0, 0, 0, 90, 8, 2, 70, 20, 10, 50, 30}; char byte_4E94D0 = 5; // weak @@ -1167,9 +1166,6 @@ HWND hInsertCDWindow; // idb int uCPUSpeed; // weak char cMM7GameCDDriveLetter; // idb -void *ptr_6A0D08; -int _6A0D0C_txt_lod_loading; // weak -int _6A0D10_txt_lod_loading__unused; // weak MENU_STATE sCurrentMenuID; unsigned int uGameState; int uDefaultTravelTime_ByFoot; // weak @@ -1177,31 +1173,9 @@ int day_fogrange_1; // weak int day_fogrange_2; // weak struct TileTable *pTileTable; // idb -int texmapping_terrain_subdivsize; // weak -int texmapping_terrain_subdivpow2; // weak -int texmapping_building_subdivsize; // weak -int texmapping_building_subdivpow2; // weak -int mipmapping_building_mm1; // weak -int mipmapping_building_mm2; // weak -int mipmapping_building_mm3; // weak -int mipmapping_terrain_mm1; // weak -int mipmapping_terrain_mm2; // weak -int mipmapping_terrain_mm3; // weak int outdoor_grid_band_1; // idb int outdoor_grid_band_2; // idb int outdoor_grid_band_3; // idb -char outdoor_day_top_r; // weak -char outdoor_day_top_g; // weak -char outdoor_day_top_b; // weak -char outdoor_day_bottom_r; // weak -char outdoor_day_bottom_g; // weak -char outdoor_day_bottom_b; // weak -char outdoor_night_top_r; // weak -char outdoor_night_top_g; // weak -char outdoor_night_top_b; // weak -char outdoor_night_bottom_r; // weak -char outdoor_night_bottom_g; // weak -char outdoor_night_bottom_b; // weak std::array<char, 777> pDefaultSkyTexture; // idb std::array<char, 16> byte_6BE124_cfg_textures_DefaultGroundTexture; // idb int _6BE134_odm_main_tile_group; // weak @@ -1306,7 +1280,6 @@ int dword_F8B1B0; // weak int gold_transaction_amount; // F8B1B4 std::array<char *, 4> pShopOptions; -_UNKNOWN unk_F8B1C8; // weak int dword_F8B1D8; // weak int dword_F8B1DC; // weak int dword_F8B1E0; // weak @@ -1315,13 +1288,7 @@ char dialogue_show_profession_details = false; // F8B1EC std::array<char, 777> byte_F8B1EF; // weak std::array<char, 4> byte_F8B1F0; -int dword_F8B1F4; // weak - -//_UNKNOWN unk_F8BA50; // weak -char byte_F8BC0C; // weak int bGameoverLoop = 0; // weak std::array<__int16, 104> intersect_face_vertex_coords_list_a; // word_F8BC48 -std::array<__int16, 104> intersect_face_vertex_coords_list_b; // word_F8BD18 -int dword_F93F20; // weak -int dword_F93F70; // weak +std::array<__int16, 104> intersect_face_vertex_coords_list_b; // word_F8BD18 \ No newline at end of file