Mercurial > mm7
diff UICharacter.cpp @ 1048:d36681a9e4f8
Слияние
author | Ritor1 |
---|---|
date | Thu, 23 May 2013 11:17:01 +0600 |
parents | f93d17337113 |
children | e23a79658fc5 |
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line diff
--- a/UICharacter.cpp Thu May 23 11:16:46 2013 +0600 +++ b/UICharacter.cpp Thu May 23 11:17:01 2013 +0600 @@ -46,6 +46,12 @@ unsigned int ui_game_minimap_treasure_color; unsigned int ui_game_character_record_playerbuff_colors[24]; +unsigned int ui_gamemenu_video_gamma_title_color; +unsigned int ui_gamemenu_keys_action_name_color; +unsigned int ui_gamemenu_keys_key_selection_blink_color_1; +unsigned int ui_gamemenu_keys_key_selection_blink_color_2; +unsigned int ui_gamemenu_keys_key_default_color; + unsigned int ui_book_quests_title_color; unsigned int ui_book_quests_text_color; unsigned int ui_book_autonotes_title_color; @@ -118,6 +124,12 @@ ui_game_character_record_playerbuff_colors[22] = TargetColor(0, 128, 255); ui_game_character_record_playerbuff_colors[23] = TargetColor(0, 128, 255); + ui_gamemenu_video_gamma_title_color = TargetColor(255, 255, 155); + ui_gamemenu_keys_action_name_color = TargetColor(255, 255, 255); + ui_gamemenu_keys_key_selection_blink_color_1 = TargetColor(50, 0, 0); + ui_gamemenu_keys_key_selection_blink_color_2 = TargetColor(225, 205, 35); + ui_gamemenu_keys_key_default_color = TargetColor(255, 255, 255); + ui_book_quests_title_color = TargetColor(255, 255, 255); ui_book_quests_text_color = TargetColor(255, 255, 255); ui_book_autonotes_title_color = TargetColor(255, 255, 255);