Mercurial > mm7
diff Party.cpp @ 1520:d023247ae118
Fixed #62
author | yoctozepto |
---|---|
date | Wed, 04 Sep 2013 20:24:16 +0200 |
parents | 2ca62c9e7b3c |
children | 5c7316d3e038 |
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--- a/Party.cpp Wed Sep 04 16:00:15 2013 +0200 +++ b/Party.cpp Wed Sep 04 20:24:16 2013 +0200 @@ -1222,37 +1222,13 @@ { if ( _506F18_num_minutes_to_sleep < 6 ) { - pParty->pPlayers[3].SetAsleep(false); - pParty->pPlayers[2].SetAsleep(false); - pParty->pPlayers[1].SetAsleep(false); - pParty->pPlayers[0].SetAsleep(false); if ( _506F18_num_minutes_to_sleep ) { Rest(_506F18_num_minutes_to_sleep); _506F18_num_minutes_to_sleep = 0; LoadActualSkyFrame(); } - if ( dword_506F14 == 2 ) - { - pGUIWindow_CurrentMenu->Release(); - pEventTimer->Resume(); - if ( pTexture_RestUI_CurrentSkyFrame ) - pTexture_RestUI_CurrentSkyFrame->Release(); - if ( pTexture_RestUI_CurrentHourglassFrame ) - pTexture_RestUI_CurrentHourglassFrame->Release(); - pTexture_RestUI_CurrentHourglassFrame = 0; - pTexture_RestUI_CurrentSkyFrame = 0; - pIcons_LOD->RemoveTexturesPackFromTextureList(); - pIcons_LOD->SyncLoadedFilesCount(); - pCurrentScreen = SCREEN_GAME; - viewparams->bRedrawGameUI = 1; - if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) - { - pOutdoor->UpdateSunlightVectors(); - pOutdoor->UpdateFog(); - } - } - dword_506F14 = 0; + pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); } else {