Mercurial > mm7
diff UIPopup.cpp @ 816:cfc65feef029
* Player Recovery Times
* Player Attack fixes
* Debug log to timers
author | Nomad |
---|---|
date | Tue, 26 Mar 2013 12:40:27 +0200 |
parents | 7bb33867d2cb |
children | 9359c114f98c |
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--- a/UIPopup.cpp Tue Mar 26 06:40:04 2013 +0200 +++ b/UIPopup.cpp Tue Mar 26 12:40:27 2013 +0200 @@ -406,8 +406,8 @@ //v20 = item_desc->uEquipType; switch (item_desc->uEquipType) { - case EQUIP_ONE_OR_TWO_HANDS: - case EQUIP_TWO_HANDED: + case EQUIP_OFF_HAND: + case EQUIP_MAIN_HAND: sprintfex(out_text + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[LOCSTR_ATTACK], (int)item_desc->uDamageMod, pGlobalTXT_LocalizationStrings[53], (int)item_desc->uDamageDice, (int)item_desc->uDamageRoll); //"Damage" if (item_desc->uDamageMod) @@ -1430,8 +1430,8 @@ //----- (00417BB5) -------------------------------------------------------- -const char *__fastcall CharacterUI_GetSkillDescText(unsigned int uPlayerID, enum PLAYER_SKILL_TYPE uPlayerSkillType) - { +const char *__fastcall CharacterUI_GetSkillDescText(unsigned int uPlayerID, PLAYER_SKILL_TYPE uPlayerSkillType) +{ //enum PLAYER_SKILL_TYPE v2; // esi@1 //unsigned int v3; // ebx@1 int v4; // edi@1