diff Render.cpp @ 1110:cf6cd674c398

bitwise operator ambiguity reduced
author Grumpy7
date Mon, 27 May 2013 23:05:32 +0200
parents c59ac5ea63f5
children 39eaa6b00141
line wrap: on
line diff
--- a/Render.cpp	Mon May 27 22:25:27 2013 +0200
+++ b/Render.cpp	Mon May 27 23:05:32 2013 +0200
@@ -1624,14 +1624,14 @@
         {
           //v93 = v116;
           //v106 = (*(int *)((char *)terrain_76DBC8 + v86) - 64) << 9;
-          ptr_801A08[v86].vWorldPosition.x = terrain_76DBC8[v86] - 64 << 9;
+          ptr_801A08[v86].vWorldPosition.x = (terrain_76DBC8[v86] - 64) << 9;
           //*(float *)&pHeight = (double)pHeight;
           ptr_801A08[v86].vWorldPosition.y = v92;
           //v106 = ;
           //v97 = v116;
           ptr_801A08[v86].vWorldPosition.z = pOutdoor->GetHeightOnTerrain(terrain_76DBC8[v86], v116);
           //v106 = (*(int *)((char *)terrain_76DBC8 + v86) - 63) << 9;
-          ptr_801A04[v86].vWorldPosition.x = terrain_76DBC8[v86] - 63 << 9;
+          ptr_801A04[v86].vWorldPosition.x = (terrain_76DBC8[v86] - 63) << 9;
           ptr_801A04[v86].vWorldPosition.y = v92;
           //pHeight = pOutdoor->GetHeightOnTerrain(*(int *)((char *)terrain_76DBC8 + v86) + 1, v97);
           ptr_801A04[v86].vWorldPosition.z = pOutdoor->GetHeightOnTerrain(terrain_76DBC8[v86] + 1, v116);