Mercurial > mm7
diff Outdoor.h @ 638:ccf8b4815a1f
GetActorTintColor fixed
Outdoor sunlight works on terrain & bmodels (not sure about billboards though)
author | Nomad |
---|---|
date | Mon, 11 Mar 2013 21:43:26 +0200 |
parents | 1b813023fcbd |
children | ecfb1b3c9a39 |
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--- a/Outdoor.h Mon Mar 11 17:07:51 2013 +0200 +++ b/Outdoor.h Mon Mar 11 21:43:26 2013 +0200 @@ -209,7 +209,7 @@ char array_528[968]; char array_8F0[968]; int field_CB8; - int field_CBC_terrain_triangles_shade_type; + int max_terrain_dimming_level; int field_CC0; unsigned int pSpriteIDs_LUN[8]; unsigned int uSpriteID_LUNFULL; @@ -226,9 +226,9 @@ int field_D0C; int field_D10; int field_D14; - int field_D18; - int field_D1C; - int field_D20; + int inv_sunlight_x; + int inv_sunlight_y; + int inv_sunlight_z; int field_D24; int field_D28; int field_D2C;