diff Game.h @ 638:ccf8b4815a1f

GetActorTintColor fixed Outdoor sunlight works on terrain & bmodels (not sure about billboards though)
author Nomad
date Mon, 11 Mar 2013 21:43:26 +0200
parents 96f48cfdd657
children ecfb1b3c9a39
line wrap: on
line diff
--- a/Game.h	Mon Mar 11 17:07:51 2013 +0200
+++ b/Game.h	Mon Mar 11 21:43:26 2013 +0200
@@ -97,8 +97,8 @@
   void OutlineSelection();
   signed int _44EC23(struct stru148 *a2, int *a3, signed int a4);
   signed int _44ED0A(struct BLVFace *a2, int *a3, signed int a4);
-  bool AlterGamma(struct BLVFace *pFace, unsigned int *pColor);
-  bool _44EE30(struct ODMFace *a2, int a3);
+  bool AlterGamma_BLV(struct BLVFace *pFace, unsigned int *pColor);
+  bool AlterGamma_ODM(struct ODMFace *pFace, unsigned int *pColor);
   bool draw_debug_outlines();
   bool _44EEA7();
   bool _44F07B();