Mercurial > mm7
diff Game.h @ 638:ccf8b4815a1f
GetActorTintColor fixed
Outdoor sunlight works on terrain & bmodels (not sure about billboards though)
author | Nomad |
---|---|
date | Mon, 11 Mar 2013 21:43:26 +0200 |
parents | 96f48cfdd657 |
children | ecfb1b3c9a39 |
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--- a/Game.h Mon Mar 11 17:07:51 2013 +0200 +++ b/Game.h Mon Mar 11 21:43:26 2013 +0200 @@ -97,8 +97,8 @@ void OutlineSelection(); signed int _44EC23(struct stru148 *a2, int *a3, signed int a4); signed int _44ED0A(struct BLVFace *a2, int *a3, signed int a4); - bool AlterGamma(struct BLVFace *pFace, unsigned int *pColor); - bool _44EE30(struct ODMFace *a2, int a3); + bool AlterGamma_BLV(struct BLVFace *pFace, unsigned int *pColor); + bool AlterGamma_ODM(struct ODMFace *pFace, unsigned int *pColor); bool draw_debug_outlines(); bool _44EEA7(); bool _44F07B();