diff DecalBuilder.cpp @ 638:ccf8b4815a1f

GetActorTintColor fixed Outdoor sunlight works on terrain & bmodels (not sure about billboards though)
author Nomad
date Mon, 11 Mar 2013 21:43:26 +0200
parents d65528fc3bda
children 346f7069676a
line wrap: on
line diff
--- a/DecalBuilder.cpp	Mon Mar 11 17:07:51 2013 +0200
+++ b/DecalBuilder.cpp	Mon Mar 11 21:43:26 2013 +0200
@@ -107,7 +107,7 @@
 }
 
 //----- (0049B540) --------------------------------------------------------
-char DecalBuilder::ApplyDecals(int a2, char a3, stru154 *a4, int a5, RenderVertexSoft *a6, IndoorCameraD3D_Vec4 *a7, char a8, unsigned int uSectorID)
+char DecalBuilder::ApplyDecals(int light_level, char a3, stru154 *a4, int a5, RenderVertexSoft *a6, IndoorCameraD3D_Vec4 *a7, char a8, unsigned int uSectorID)
 {
   char *v9; // eax@3
   signed int v10; // ecx@3
@@ -148,6 +148,7 @@
 
   __debugbreak();
 
+  auto a2 = light_level;
   auto a9 = uSectorID;
 
   thisa = this;