diff mm7_2.cpp @ 855:cb0b3badc7f7

Слияние
author Ritor1
date Sun, 31 Mar 2013 16:44:01 +0600
parents 06fc66ceecd6 ceef50611567
children e4bd2a0bf08b
line wrap: on
line diff
--- a/mm7_2.cpp	Sun Mar 31 16:42:11 2013 +0600
+++ b/mm7_2.cpp	Sun Mar 31 16:44:01 2013 +0600
@@ -382,7 +382,7 @@
 		  do
 		  {
 			v2 = v1->uAIState;
-			if ( v1->uAIState == Dead || v2 == Removed || v2 == Disabled || (v3 = v1->uSummonerID) != 0 && (v3 & 7) == OBJECT_Player)
+			if ( v1->uAIState == Dead || v2 == Removed || v2 == Disabled || (v3 = v1->uSummonerID) != 0 && PID_TYPE(v3) == OBJECT_Player)
 			  ++v0;
 			++v1;
 			--v7;
@@ -4982,7 +4982,7 @@
   LOWORD(v7) = v5 & 0xE0;
   v12 = v7 + v11;
   LOWORD(v7) = v8 & 0xE0;
-  return ((v8 & 7) + (v5 & 7) + (a3a & 7) + (v6 & 7)) | (v7 + v12) | ((v8 & 0x1C00)
+  return (PID_TYPE(v8) + PID_TYPE(v5) + PID_TYPE(a3a) + PID_TYPE(v6)) | (v7 + v12) | ((v8 & 0x1C00)
                                                                     + (v5 & 0x1C00)
                                                                     + v9
                                                                     + (__PAIR__(v10, (unsigned __int16)a4 >> 2) & 0x1C00));
@@ -10213,11 +10213,11 @@
 				}
 				while ( v6 < v22 );
 			  }
-			  if ( (v7 & 7) == OBJECT_Decoration)
+			  if ( PID_TYPE(v7) == OBJECT_Decoration)
 			  {
-				v16 = (unsigned int)v7 >> 3;
+				v16 = (unsigned int)PID_ID(v7);
 				if ( (signed int)(((unsigned int)*v21 >> 16)
-								- pDecorationList->pDecorations[pLevelDecorations[(unsigned int)v7 >> 3].uDecorationDescID].uRadius) <= 512 )
+								- pDecorationList->pDecorations[pLevelDecorations[(unsigned int)PID_ID(v7)].uDecorationDescID].uRadius) <= 512 )
 				  if ( v19 == v22 && v4 < 100 )
 				  {
 					++v22;
@@ -10311,12 +10311,12 @@
 
   v26 = a2;
   v2 = a1;
-  switch ( a1 & 7 )
+  switch ( PID_TYPE(a1) )
   {
     case OBJECT_Item: // take the item
-      v17 = a1 >> 3;
-      v26 = a1 >> 3;
-      v18 = a1 >> 3;
+      v17 = PID_ID(a1);
+      v26 = PID_ID(a1);
+      v18 = PID_ID(a1);
       if ( pObjectList->pObjects[pSpriteObjects[v18].uObjectDescID].uFlags & 0x10
         || v17 >= 1000
         || !pSpriteObjects[v18].uObjectDescID )
@@ -10348,14 +10348,14 @@
       break;
 
     case OBJECT_Actor:
-      v12 = a1 >> 3;
-      v13 = &pActors[a1 >> 3];
+      v12 = PID_ID(a1);
+      v13 = &pActors[PID_ID(a1)];
       v14 = v13->uAIState;
       if ( v14 == 4 || v14 == 17 )
         return 1;
       if ( v14 == 5 )
       {
-        stru_50C198.LootActor(&pActors[a1 >> 3]);
+        stru_50C198.LootActor(&pActors[PID_ID(a1)]);
       }
       else
       {
@@ -10392,7 +10392,7 @@
       break;
 
     case OBJECT_Decoration:
-      v8 = &pLevelDecorations[a1 >> 3];
+      v8 = &pLevelDecorations[PID_ID(a1)];
       v9 = v8->field_16_event_id;
       if ( v9 )
       {
@@ -10401,7 +10401,7 @@
       }
       else
       {
-        if ( !pLevelDecorations[a1 >> 3].IsInteractive() )
+        if ( !pLevelDecorations[PID_ID(a1)].IsInteractive() )
           return 1;
         v10 = v8->_idx_in_stru123;
         v24 = 1;
@@ -10413,7 +10413,7 @@
       break;
 
     default:
-      if ( (a1 & 7) != OBJECT_BModel)
+      if ( PID_TYPE(a1) != OBJECT_BModel)
       {
         MessageBoxW(nullptr, L"Warning: Invalid ID reached!", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Mouse.cpp:2020", 0);
         return 1;
@@ -10421,13 +10421,13 @@
       if ( uCurrentlyLoadedLevelType != LEVEL_Indoor )
       {
         if ( a1 >> 9 >= pOutdoor->uNumBModels
-          || (v7 = &pOutdoor->pBModels[a1 >> 9].pFaces[(a1 >> 3) & 0x3F], BYTE2(v7->uAttributes) & 0x10)
+          || (v7 = &pOutdoor->pBModels[a1 >> 9].pFaces[(PID_ID(a1)) & 0x3F], BYTE2(v7->uAttributes) & 0x10)
           || (v6 = v7->sCogTriggeredID) == 0 )
           return 1;
         EventProcessor((signed __int16)v6, v2, 1);
         return 0;
       }
-      v4 = &pIndoor->pFaces[a1 >> 3];
+      v4 = &pIndoor->pFaces[PID_ID(a1)];
       v5 = v4->uAttributes;
       if ( !(v5 & 0x2000000) )
       {
@@ -10488,11 +10488,11 @@
           v6 = ((v12 - v4 - 1) >> 1) + 1;
           do
           {
-            if ( (*(char *)v5 & 7) == OBJECT_Actor)
+            if ( PID_TYPE(*(char *)v5) == OBJECT_Actor)
             {
               if ( *v5 <= a3 << 16 )
               {
-                v7 = (signed int)(unsigned __int16)*v5 >> 3;
+                v7 = PID_ID((signed int)(unsigned __int16)*v5);
                 v8 = pActors[v7].uAIState;
                 if ( v8 != 5 )
                 {
@@ -10559,11 +10559,11 @@
       v3 = pRenderer->GetParentBillboardID(a1a);
       v4 = pBillboardRenderList[v3].sZValue;
       v5 = (unsigned __int16)pBillboardRenderList[v3].object_pid;
-      if ( (v5 & 7) == OBJECT_Actor)
+      if ( PID_TYPE(v5) == OBJECT_Actor)
       {
         if ( v4 <= (unsigned int)(a3 << 16) )
         {
-          v6 = v5 >> 3;
+          v6 = PID_ID(v5);
           v7 = v6;
           v8 = pActors[v6].uAIState;
           if ( v8 != 5 )
@@ -10817,8 +10817,8 @@
   while ( 1 )
   {
     v19 = dword_720020_zvalues[v18] & 0xFFFF;
-    v20 = (dword_720020_zvalues[v18] & 0xFFFFu) >> 3;
-    if ( (dword_720020_zvalues[v18] & 7) == OBJECT_Item)
+    v20 = PID_ID(dword_720020_zvalues[v18]);
+    if ( PID_TYPE(dword_720020_zvalues[v18]) == OBJECT_Item)
     {
       if ( v20 >= 0x3E8 )
         return 0;
@@ -10831,16 +10831,16 @@
       }
       goto LABEL_41;
     }
-    if ( (dword_720020_zvalues[v18] & 7) == OBJECT_Actor)
+    if ( PID_TYPE(dword_720020_zvalues[v18]) == OBJECT_Actor)
     {
       if ( v20 >= 0xBB8 )
         return 0;
       v24 = (const char *)&pActors[v20];
       goto LABEL_51;
     }
-    if ( (dword_720020_zvalues[v18] & 7) == OBJECT_Decoration)
+    if ( PID_TYPE(dword_720020_zvalues[v18]) == OBJECT_Decoration)
       break;
-    if ( (dword_720020_zvalues[v18] & 7) == OBJECT_BModel)
+    if ( PID_TYPE(dword_720020_zvalues[v18]) == OBJECT_BModel)
     {
       if ( uCurrentlyLoadedLevelType == LEVEL_Indoor )
       {
@@ -10853,7 +10853,7 @@
       {
         if ( (dword_720020_zvalues[v18] & 0xFFFFu) >> 9 >= pOutdoor->uNumBModels )
           goto LABEL_41;
-        v22 = pOutdoor->pBModels[(dword_720020_zvalues[v18] & 0xFFFFu) >> 9].pFaces[((dword_720020_zvalues[v18] & 0xFFFFu) >> 3) & 0x3F].sCogTriggeredID;
+        v22 = pOutdoor->pBModels[(dword_720020_zvalues[v18] & 0xFFFFu) >> 9].pFaces[v20 & 0x3F].sCogTriggeredID;
       }
       if ( v22 )
       {
@@ -11160,15 +11160,15 @@
   v2 = &pSpriteObjects[uLayingItemID];
   v3 = &pObjectList->pObjects[v2->uObjectDescID];
   v145 = a2;
-  v151 = a2 & 7;
-  if ( (a2 & 7) == OBJECT_Actor)
-  {
-    if ( (v2->spell_caster_pid & 7) == OBJECT_Actor && !pActors[v2->spell_caster_pid >> 3].GetActorsRelation(&pActors[a2 >> 3]) )
+  v151 = PID_TYPE(a2);
+  if ( PID_TYPE(a2) == OBJECT_Actor)
+  {
+    if ( PID_TYPE(v2->spell_caster_pid) == OBJECT_Actor && !pActors[PID_ID(v2->spell_caster_pid)].GetActorsRelation(&pActors[PID_ID(a2)]) )
       return 1;
   }
   else
   {
-    if ( (a2 & 7) == OBJECT_Player && (v2->spell_caster_pid & 7) == OBJECT_Player)
+    if ( PID_TYPE(a2) == OBJECT_Player && PID_TYPE(v2->spell_caster_pid) == OBJECT_Player)
       return 1;
   }
   if ( pParty->bTurnBasedModeOn == 1 )
@@ -11180,8 +11180,8 @@
       v2->uAttributes = v5 & 0xFFFB;
     }
   }
-  if ( v151 == OBJECT_BModel && (v2->spell_caster_pid & 7) != OBJECT_Player)
-    BYTE2(pActors[v2->spell_caster_pid >> 3].uAttributes) |= 4u;
+  if ( v151 == OBJECT_BModel && PID_TYPE(v2->spell_caster_pid) != OBJECT_Player)
+    BYTE2(pActors[PID_ID(v2->spell_caster_pid)].uAttributes) |= 4u;
   v6 = v2->uType;
   v7 = v2->uType;
   if ( v7 > 3060 )
@@ -11295,7 +11295,7 @@
         }
         v106 = v145;
         v150 = 0;
-        v139 = v106 >> 3;
+        v139 = PID_ID(v106);
         v137 = v2->spell_level;
         v152 = v2->spell_skill;
         v136 = v2->spell_id;
@@ -11368,7 +11368,7 @@
       if ( v7 == 8010 )
       {
         if ( v151 == 3
-          && MonsterStats::BelongsToSupertype(pActors[v145 >> 3].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
+          && MonsterStats::BelongsToSupertype(pActors[PID_ID(v145)].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
           sub_43A97E(v153, v145);
         v93 = pObjectList->uNumObjects;
         ++v2->uType;