diff Render.h @ 515:cb0ad52d6a26

LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people) Some object-related subs moved to SpriteObject.cpp
author Nomad
date Fri, 01 Mar 2013 21:13:12 +0200
parents 58b71c1af7d8
children 7747161ea5b5
line wrap: on
line diff
--- a/Render.h	Fri Mar 01 18:23:49 2013 +0200
+++ b/Render.h	Fri Mar 01 21:13:12 2013 +0200
@@ -362,7 +362,7 @@
   void DrawSkyD3D();
   int DrawSkySW(struct Span *a1, stru148 *a2, int a3);
   void PrepareDecorationsRenderList_ODM();
-  void DrawLayingItems_Shooting_Magic_ODM();
+  void DrawSpriteObjects_ODM();
   void TransformBillboardsAndSetPalettesODM();
   float DrawBezierTerrain();
   void RenderTerrainD3D();