diff mm7_unsorted_subs.h @ 2157:c6d8253d4cbc

Слияние
author Ritor1
date Fri, 10 Jan 2014 17:42:57 +0600
parents 0a1438c16c2b
children 4842f58715ea
line wrap: on
line diff
--- a/mm7_unsorted_subs.h	Fri Jan 10 17:42:37 2014 +0600
+++ b/mm7_unsorted_subs.h	Fri Jan 10 17:42:57 2014 +0600
@@ -119,8 +119,6 @@
 void __fastcall sub_4451A8_press_any_key(int a1, int a2, int a4);
 unsigned int SkillToMastery(unsigned int skill_value);
 unsigned int __fastcall GetSpellColor(signed int a1);
-unsigned short * MakeScreenshot(signed int width, signed int height);
-void SaveScreenshot(const char *pFilename);
 void __fastcall LoadGame(unsigned int uSlot); // idb
 void SaveGame(bool IsAutoSAve, bool NotSaveWorld);
 void __fastcall DoSavegame(unsigned int uSlot); // idb
@@ -215,14 +213,11 @@
 void DeleteCCharFont();
 bool PlayerCreationUI_Loop();
 unsigned int __fastcall GetMaxMipLevels(unsigned int uDim);
-bool CheckTextureStages();
-bool AreRenderSurfacesOk();
 struct SoundHeader *FindSound_BinSearch(unsigned int uStart, unsigned int uEnd, const char *pName);
 struct SoundData *LoadSound(const char *pSoundName, struct SoundData *pOutBuff, unsigned int uID);
 int __fastcall sub_4AAEA6_transform(struct RenderVertexSoft *a1);
 int __fastcall sub_4AB66C(int, int); // weak
 int GetSoundStrengthByDistanceFromParty(int x, int y, int z);
-struct _DIG_DRIVER *Audio_GetFirstHardwareDigitalDriver(void);
 void PlayLevelMusic();
 unsigned int __fastcall sub_4B0E07(unsigned int uFaceID); // idb
 void sub_4B1447_party_fine(int a1, int a2, int a3);
@@ -230,10 +225,7 @@
 void ShowPopupShopItem();
 void RestAndHeal(__int64 uNumMinutes); // idb
 void GetHouseGoodbyeSpeech();
-int __fastcall _46A6AC_spell_render(int a1, int a2, int a3);
-int __fastcall _46A6AC_spell_render_d3d(int a1, int a2, int a3);
 int __fastcall _46A89E_immolation_effect(int a1, int a2, int a3);
-int sub_46A99B();
 unsigned int GetGravityStrength();
 void UpdateUserInput_and_MapSpecificStuff();
 void BLV_UpdateUserInputAndOther();