Mercurial > mm7
diff GUI/UI/UIPopup.cpp @ 2544:c674d547cc7c
GUIWindow switch logic refactored into behaviour classes
author | a.parshin |
---|---|
date | Mon, 11 May 2015 09:51:04 +0200 |
parents | a902abdfc7f2 |
children | 87e5590d034b |
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--- a/GUI/UI/UIPopup.cpp Sun May 10 03:21:14 2015 +0200 +++ b/GUI/UI/UIPopup.cpp Mon May 11 09:51:04 2015 +0200 @@ -1482,11 +1482,11 @@ Inventory_ItemPopupAndAlchemy(); else if ( (signed int)pY >= 345 ) break; - else if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 100 )//2DEvent - CharacerScreenStats + else if (current_character_screen_window == WINDOW_CharacterWindow_Stats)//2DEvent - CharacerScreenStats CharacterUI_StatsTab_ShowHint(); - else if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 101 )//2DEvent - CharacerScreenSkills + else if (current_character_screen_window == WINDOW_CharacterWindow_Skills)//2DEvent - CharacerScreenSkills CharacterUI_SkillsTab_ShowHint(); - else if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 )//2DEvent - CharacerScreenInventory + else if (current_character_screen_window == WINDOW_CharacterWindow_Inventory)//2DEvent - CharacerScreenInventory Inventory_ItemPopupAndAlchemy(); break; }