Mercurial > mm7
diff mm7_data.h @ 991:c5d8ea1e6ccb
CharacterUI cleanings.
author | Nomad |
---|---|
date | Mon, 13 May 2013 17:01:20 +0200 |
parents | d982fffb8b96 |
children | 3a3ab572eff5 |
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--- a/mm7_data.h Sat May 11 17:56:12 2013 +0200 +++ b/mm7_data.h Mon May 13 17:01:20 2013 +0200 @@ -461,7 +461,6 @@ extern char aS100S[]; // idb extern char aS100D[]; // idb extern char aS180[6]; // idb -extern const char *format_4E2E68; // format 2 text of resistance in Stats screen extern char aS_6[2]; // idb extern char aSS_0[]; // idb extern char aS_5[4]; // idb @@ -582,8 +581,6 @@ extern int pPaperdoll_SecondLeftHand[4][2]; extern int pPaperdoll_RightHand[4][2]; extern int pPaperdollLeftEmptyHand[4][2]; -extern int pPaperdollRingsX[6]; -extern int pPaperdollRingsY[6]; extern char aItem092v3[]; // idb extern char aIbCd5D[]; // idb extern char aItem281pc02d[]; // idb @@ -1596,8 +1593,6 @@ void FillAwardsData(); void sub_419220(); void sub_419379(); -void CharacterUI_SkillScreen_Draw(); -void sub_4196A0(); unsigned int __fastcall GetSizeInInventorySlots(unsigned int uNumPixels); void __cdecl draw_leather(); void __cdecl GameUI_DrawRightPanelItems(); @@ -1687,8 +1682,6 @@ int __stdcall DirectInputMouse_enumerator(int, int); // weak void CharacterUI_LoadPaperdollTextures(); int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder); -void __fastcall CharacterUI_DrawPaperdoll(unsigned int uPlayerID); // idb -void __fastcall CharacterUI_DrawPaperdollWithRingOverlay(unsigned int uPlayerID); // idb bool _43ED6F_check_party_races(bool b); bool __thiscall sub_43EDB9_get_some_race_sex_relation_2(unsigned int _this); bool __fastcall Player_has_item(unsigned int uItemID, struct Player *pPlayer, char a3);