diff mm7_4.cpp @ 1545:c4ab816fcc5e

assert, Abortf, AbortWithError -> Assert, Error refactors here and there
author Nomad
date Sat, 07 Sep 2013 20:05:20 +0200
parents 61458df2cb4f
children 9a6567c6c76c
line wrap: on
line diff
--- a/mm7_4.cpp	Sat Sep 07 15:20:57 2013 +0200
+++ b/mm7_4.cpp	Sat Sep 07 20:05:20 2013 +0200
@@ -2,8 +2,6 @@
 #define _CRT_SECURE_NO_WARNINGS
 #endif
 
-#include <assert.h>
-
 #include "Texture.h"
 #include "mm7_data.h"
 #include "VideoPlayer.h"
@@ -1558,7 +1556,7 @@
   v2 = fopen("data\\dpft.bin", "wb");
   v3 = v2;
   if ( !v2 )
-    Abortf("Unable to save dpft.bin!");
+    Error("Unable to save dpft.bin");
   fwrite(v1, 4u, 1u, v2);
   fwrite(v1->pFrames, 0xAu, v1->uNumFrames, v3);
   fclose(v3);
@@ -1615,7 +1613,7 @@
   v3 = fopen(Args, "r");
   File = v3;
   if ( !v3 )
-    Abortf("PlayerFrameTable::load - Unable to open file: %s.", Args);
+    Error("PlayerFrameTable::load - Unable to open file: %s.", Args);
   v4 = 0;
   v25 = 0;
   v26 = 1;
@@ -1628,7 +1626,7 @@
       if ( v24.uPropCount && *v24.pProperties[0] != 47 )
       {
         if ( v24.uPropCount < 3 )
-          Abortf("PlayerFrameTable::load, too few arguments, %s line %i.", Args, v26);
+          Error("PlayerFrameTable::load, too few arguments, %s line %i.", Args, v26);
         ++v25;
       }
       ++v26;
@@ -1640,7 +1638,7 @@
   v5 = pAllocator->AllocNamedChunk(v2->pFrames, 10 * v4, "P Frames");
   v2->pFrames = (PlayerFrame *)v5;
   if ( !v5 )
-    Abortf("PlayerFrameTable::load - Out of Memory!");
+    Error("PlayerFrameTable::load - Out of Memory!");
   v6 = File;
   v2->uNumFrames = 0;
   fseek(v6, 0, 0);