Mercurial > mm7
diff Actor.cpp @ 823:c1da83d8223f
More spell renames
author | Nomad |
---|---|
date | Tue, 26 Mar 2013 20:05:57 +0200 |
parents | c232f160e6f3 |
children | 0f56abdcce94 |
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--- a/Actor.cpp Tue Mar 26 17:56:24 2013 +0200 +++ b/Actor.cpp Tue Mar 26 20:05:57 2013 +0200 @@ -613,7 +613,7 @@ LOBYTE(v18) = 8 * LOBYTE(v120) | AI_OBJECT_ACTOR; a1.spell_caster_pid = v18; a1.uSpriteFrameID = 0; - a1.field_5C = 0; + a1.spell_target_pid = 0; a1.field_60_distance_related_prolly_lod = 3; v19 = spellnuma / -2; a1a = spellnuma / 2; @@ -697,7 +697,7 @@ LOBYTE(v90) = 8 * LOBYTE(v120) | OBJECT_Actor; a1.uSpriteFrameID = 0; a1.spell_caster_pid = v90; - a1.field_5C = 0; + a1.spell_target_pid = 0; a1.field_60_distance_related_prolly_lod = 3; if ( (double)v89 >= 307.2 ) { @@ -832,7 +832,7 @@ a1.uSectorID = 0; a1.uSpriteFrameID = 0; a1.spell_caster_pid = v116; - a1.field_5C = 0; + a1.spell_target_pid = 0; a1.field_60_distance_related_prolly_lod = stru_50C198._427546(v30 + 2500); a1.uFacing = v32; a1.uSoundID = 0; @@ -1386,7 +1386,7 @@ LOBYTE(v78) = 8 * LOBYTE(v120) | OBJECT_Actor; a1.spell_caster_pid = v78; a1.uSpriteFrameID = 0; - a1.field_5C = 0; + a1.spell_target_pid = 0; a1.field_60_distance_related_prolly_lod = 3; a1c = spellnume / -2; if ( spellnume / -2 > spellnume / 2 ) @@ -1584,7 +1584,7 @@ LOBYTE(v12) = 8 * v15 | AI_OBJECT_ACTOR; a1.uSpriteFrameID = 0; a1.spell_caster_pid = v12; - a1.field_5C = 0; + a1.spell_target_pid = 0; if ( (double)v11 >= 307.2 ) { if ( v11 >= 1024 ) @@ -1690,7 +1690,7 @@ LOBYTE(v7) = 8 * v10 | OBJECT_Actor; a1.uSpriteFrameID = 0; a1.spell_caster_pid = v7; - a1.field_5C = 0; + a1.spell_target_pid = 0; a1.field_60_distance_related_prolly_lod = 3; a1.field_61 = 4; return a1.Create(0, 0, 0, 0);