Mercurial > mm7
diff Party.cpp @ 1980:c1c74df0a33e
changing most of auto types to their actual types
author | Grumpy7 |
---|---|
date | Wed, 30 Oct 2013 00:47:37 -0700 |
parents | dd9d4b7c1199 |
children | 84fa3c83d63f |
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--- a/Party.cpp Mon Oct 28 22:16:42 2013 -0700 +++ b/Party.cpp Wed Oct 30 00:47:37 2013 -0700 @@ -45,7 +45,7 @@ for (unsigned int i = 0; i < pNPCStats->uNumNewNPCs; ++i) { - auto npc = pNPCStats->pNewNPCData + i; + NPCData* npc = &pNPCStats->pNewNPCData[i]; if (npc->Hired() && (!pHirelings[0].pName || strcmp(npc->pName, pHirelings[0].pName))) { @@ -621,14 +621,14 @@ this->field_708 = 15; this->field_0 = 25; - for (auto playerId = 0; playerId < 4; playerId++) + for (int playerId = 0; playerId < 4; playerId++) { - for (auto buffId = 0; buffId < 24; buffId++) + for (int buffId = 0; buffId < 24; buffId++) { this->pPlayers[playerId].pPlayerBuffs[buffId].Reset(); } } - for (auto buffId = 0; buffId < 20; buffId++) + for (int buffId = 0; buffId < 20; buffId++) { this->pPartyBuffs[buffId].Reset(); } @@ -644,7 +644,7 @@ Player* player = &pPlayers[i]; player->uExpressionTimePassed += (unsigned short)pMiscTimer->uTimeElapsed; - auto condition = player->GetMajorConditionIdx(); + uint condition = player->GetMajorConditionIdx(); if (condition == Condition_Good || condition == Condition_Zombie) { if (player->uExpressionTimePassed < player->uExpressionTimeLength)