Mercurial > mm7
diff Chest.cpp @ 1980:c1c74df0a33e
changing most of auto types to their actual types
author | Grumpy7 |
---|---|
date | Wed, 30 Oct 2013 00:47:37 -0700 |
parents | 35c1e4ff6ba7 |
children | 37f42cfc881d |
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--- a/Chest.cpp Mon Oct 28 22:16:42 2013 -0700 +++ b/Chest.cpp Wed Oct 30 00:47:37 2013 -0700 @@ -67,7 +67,7 @@ assert( uChestID < 20 ); if ( ( uChestID < 0 ) && ( uChestID >= 20 ) ) return false; - auto chest = &pChests[uChestID]; + Chest* chest = &pChests[uChestID]; ++pIcons_LOD->uTexturePacksCount; if (!pIcons_LOD->uNumPrevLoadedFiles) @@ -212,7 +212,7 @@ v1 = pRenderer->pActiveZBuffer[v0->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v3)->y]]; if ( v1 ) { - auto _w = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C + ItemGen* _w = (ItemGen *)(&pOtherOverlayList->pOverlays[49].field_4 + 2662 * (unsigned int)pChestWindow->ptr_1C + 18 * *((short *)&pChests[0].igChestItems[139].uExpireTime + v1 + 2662 * (unsigned int)pChestWindow->ptr_1C + 3));