diff Build/Visual Studio 2010/World of Might and Magic.vcxproj.filters @ 2307:c099af734c48

pngtest.c remove
author Ritor1
date Mon, 17 Mar 2014 09:32:23 +0600
parents e2433db49428
children 4b052671da98
line wrap: on
line diff
--- a/Build/Visual Studio 2010/World of Might and Magic.vcxproj.filters	Sun Mar 16 21:05:41 2014 +0100
+++ b/Build/Visual Studio 2010/World of Might and Magic.vcxproj.filters	Mon Mar 17 09:32:23 2014 +0600
@@ -502,6 +502,28 @@
       <Filter>lib\OpenAL</Filter>
     </ClInclude>
     <ClInclude Include="..\..\mm7_unsorted_subs.h" />
+    <ClInclude Include="..\..\lib\libpng\png.h">
+      <Filter>lib\libpng</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\lib\libpng\pngconf.h">
+      <Filter>lib\libpng</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\lib\libpng\pngdebug.h">
+      <Filter>lib\libpng</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\lib\libpng\pnginfo.h">
+      <Filter>lib\libpng</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\lib\libpng\pnglibconf.h">
+      <Filter>lib\libpng</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\lib\libpng\pngpriv.h">
+      <Filter>lib\libpng</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\lib\libpng\pngstruct.h">
+      <Filter>lib\libpng</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\MMT.h" />
   </ItemGroup>
   <ItemGroup>
     <Filter Include="lib">
@@ -567,6 +589,9 @@
     <Filter Include="lib\OpenAL\lib\x86">
       <UniqueIdentifier>{a28acffc-17d1-41fd-a206-c4c035a4e7b3}</UniqueIdentifier>
     </Filter>
+    <Filter Include="lib\libpng">
+      <UniqueIdentifier>{5d7a00de-eade-4ace-bfef-35f43bd8516d}</UniqueIdentifier>
+    </Filter>
   </ItemGroup>
   <ItemGroup>
     <None Include="..\..\lib\legacy_dx\d3dvec.inl">
@@ -877,6 +902,52 @@
     <ClCompile Include="..\..\LuaVM.cpp" />
     <ClCompile Include="..\..\Player_wrap.cxx" />
     <ClCompile Include="..\..\MapInfo.cpp" />
+    <ClCompile Include="..\..\lib\libpng\png.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngerror.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngget.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngmem.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngpread.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngread.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngrio.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngrtran.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngrutil.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngset.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngtrans.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngwio.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngwrite.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngwtran.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\lib\libpng\pngwutil.c">
+      <Filter>lib\libpng</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\MMT.cpp" />
   </ItemGroup>
   <ItemGroup>
     <CustomBuild Include="..\..\NewUI\Core\UIControlModule.swig">