Mercurial > mm7
diff Build/Visual Studio 2010/World of Might and Magic.vcxproj.filters @ 2307:c099af734c48
pngtest.c remove
author | Ritor1 |
---|---|
date | Mon, 17 Mar 2014 09:32:23 +0600 |
parents | e2433db49428 |
children | 4b052671da98 |
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--- a/Build/Visual Studio 2010/World of Might and Magic.vcxproj.filters Sun Mar 16 21:05:41 2014 +0100 +++ b/Build/Visual Studio 2010/World of Might and Magic.vcxproj.filters Mon Mar 17 09:32:23 2014 +0600 @@ -502,6 +502,28 @@ <Filter>lib\OpenAL</Filter> </ClInclude> <ClInclude Include="..\..\mm7_unsorted_subs.h" /> + <ClInclude Include="..\..\lib\libpng\png.h"> + <Filter>lib\libpng</Filter> + </ClInclude> + <ClInclude Include="..\..\lib\libpng\pngconf.h"> + <Filter>lib\libpng</Filter> + </ClInclude> + <ClInclude Include="..\..\lib\libpng\pngdebug.h"> + <Filter>lib\libpng</Filter> + </ClInclude> + <ClInclude Include="..\..\lib\libpng\pnginfo.h"> + <Filter>lib\libpng</Filter> + </ClInclude> + <ClInclude Include="..\..\lib\libpng\pnglibconf.h"> + <Filter>lib\libpng</Filter> + </ClInclude> + <ClInclude Include="..\..\lib\libpng\pngpriv.h"> + <Filter>lib\libpng</Filter> + </ClInclude> + <ClInclude Include="..\..\lib\libpng\pngstruct.h"> + <Filter>lib\libpng</Filter> + </ClInclude> + <ClInclude Include="..\..\MMT.h" /> </ItemGroup> <ItemGroup> <Filter Include="lib"> @@ -567,6 +589,9 @@ <Filter Include="lib\OpenAL\lib\x86"> <UniqueIdentifier>{a28acffc-17d1-41fd-a206-c4c035a4e7b3}</UniqueIdentifier> </Filter> + <Filter Include="lib\libpng"> + <UniqueIdentifier>{5d7a00de-eade-4ace-bfef-35f43bd8516d}</UniqueIdentifier> + </Filter> </ItemGroup> <ItemGroup> <None Include="..\..\lib\legacy_dx\d3dvec.inl"> @@ -877,6 +902,52 @@ <ClCompile Include="..\..\LuaVM.cpp" /> <ClCompile Include="..\..\Player_wrap.cxx" /> <ClCompile Include="..\..\MapInfo.cpp" /> + <ClCompile Include="..\..\lib\libpng\png.c"> + <Filter>lib\libpng</Filter> + </ClCompile> + <ClCompile Include="..\..\lib\libpng\pngerror.c"> + <Filter>lib\libpng</Filter> + </ClCompile> + <ClCompile Include="..\..\lib\libpng\pngget.c"> + <Filter>lib\libpng</Filter> + </ClCompile> + <ClCompile Include="..\..\lib\libpng\pngmem.c"> + <Filter>lib\libpng</Filter> + </ClCompile> + <ClCompile Include="..\..\lib\libpng\pngpread.c"> + <Filter>lib\libpng</Filter> + </ClCompile> + <ClCompile Include="..\..\lib\libpng\pngread.c"> + <Filter>lib\libpng</Filter> + </ClCompile> + <ClCompile Include="..\..\lib\libpng\pngrio.c"> + <Filter>lib\libpng</Filter> + </ClCompile> + <ClCompile Include="..\..\lib\libpng\pngrtran.c"> + <Filter>lib\libpng</Filter> + </ClCompile> + <ClCompile Include="..\..\lib\libpng\pngrutil.c"> + <Filter>lib\libpng</Filter> + </ClCompile> + <ClCompile Include="..\..\lib\libpng\pngset.c"> + <Filter>lib\libpng</Filter> + </ClCompile> + <ClCompile Include="..\..\lib\libpng\pngtrans.c"> + <Filter>lib\libpng</Filter> + </ClCompile> + <ClCompile Include="..\..\lib\libpng\pngwio.c"> + <Filter>lib\libpng</Filter> + </ClCompile> + <ClCompile Include="..\..\lib\libpng\pngwrite.c"> + <Filter>lib\libpng</Filter> + </ClCompile> + <ClCompile Include="..\..\lib\libpng\pngwtran.c"> + <Filter>lib\libpng</Filter> + </ClCompile> + <ClCompile Include="..\..\lib\libpng\pngwutil.c"> + <Filter>lib\libpng</Filter> + </ClCompile> + <ClCompile Include="..\..\MMT.cpp" /> </ItemGroup> <ItemGroup> <CustomBuild Include="..\..\NewUI\Core\UIControlModule.swig">