Mercurial > mm7
diff mm7_data.cpp @ 405:c0700eaabeb8
AnimatedRooms fix and change name of function
author | Ritor1 |
---|---|
date | Sat, 23 Feb 2013 18:30:31 +0600 |
parents | 35a62d1948d4 |
children | 6cb79ea315ba |
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--- a/mm7_data.cpp Sat Feb 23 15:23:13 2013 +0600 +++ b/mm7_data.cpp Sat Feb 23 18:30:31 2013 +0600 @@ -67,7 +67,7 @@ Award pAwards[104]; #include "stru159.h" -stru159 pAnimatedRooms[196] = +stru159 pAnimatedRooms[196] = //0x4E5F70 { "", 0x4, 0x1F4, 0, "Human Armor01", 0x20, 0x2C0, 0x3A02, @@ -144,10 +144,13 @@ "Lord And Judge Out01", 1, 0, 0x271D, "Human Poor House 1", 8, 0, 0x1D, "Human Poor House 2", 8, 0, 0x1D, + "Human Poor House 3", 8, 0, 0x1D, "Human Medium House 1", 8, 0, 0x1D, "Human Medium House 2", 8, 0, 0x1D, + "Human Medium House 3", 8, 0, 0x1D, "Human Rich House 1", 8, 0, 0x1D, "Human Rich House 2", 8, 0, 0x1D, + "Human Rich House 3", 8, 0, 0x1D, "Elven Poor House 1", 8, 0, 0x1D, "Elven Poor House 2", 8, 0, 0x1D, "Elven Poor House 3", 8, 0, 0x1D, @@ -219,11 +222,13 @@ "Out10 The Maze", 0x24, 0, 0x19, "Out10 Connecting Tunnel Cave #1", 0x24, 0, 0x19, "", 0x24, 0, 0x19, + "", 0x24, 0, 0x19, "Out11 Stone City", 0x24, 0, 0x19, "", 0x24, 0, 0x19, "Out12 Colony Zod", 0x24, 0, 0x19, "Out12 Connecting Tunnel Cave #1", 0x24, 0, 0x19, "", 0x24, 0, 0x19, + "", 0x24, 0, 0x19, "Out13 Mercenary Guild", 0x24, 0, 0x19, "Out13 Tidewater Caverns", 0x24, 0, 0x19, "Out13 Wine Cellar", 0x24, 0, 0x19, @@ -247,9 +252,13 @@ "Arbiter Evil Town", 0x24, 0, 0x1D, "Necromancer Throne Room Empty", 0x24, 0, 0x14, "", 0x24, 0, 0x1D, + "", 0x24, 0, 0x1D, + "", 0x24, 0, 0x1D, + "", 0x24, 0, 0x1D, "Boat01", 0xF, 0, 0x3351D, "", 0x24, 0, 0x1C, "", 0x24, 0, 0x1D, + "", 0x24, 0, 0x1D, "Arbiter Room Neutral", 0x24, 0, 0x1D, "Out02 Castle Harmondy Abandoned", 0x24, 0, 0x19, "Human Temple02", 0x24, 0x3AB, 0x1B17,