Mercurial > mm7
diff mm7_2.cpp @ 405:c0700eaabeb8
AnimatedRooms fix and change name of function
author | Ritor1 |
---|---|
date | Sat, 23 Feb 2013 18:30:31 +0600 |
parents | 243418228760 |
children | 6cb79ea315ba |
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--- a/mm7_2.cpp Sat Feb 23 15:23:13 2013 +0600 +++ b/mm7_2.cpp Sat Feb 23 18:30:31 2013 +0600 @@ -415,7 +415,7 @@ // F8B19C: using guessed type int dword_F8B19C; //----- (004B8285) -------------------------------------------------------- -void __cdecl sub_4B8285_prolly_draw_arcomage_result()//Maybe TavernDialogue +void __cdecl TavernDialog() { GUIWindow *v0; // ebx@1 Player *v1; // edi@1 @@ -1005,7 +1005,7 @@ //----- (004B910F) -------------------------------------------------------- -char *__cdecl _4B910F_shop_interaction() +char *__cdecl WeaponShopDialog() { Player *v0; // ebx@1 char *result; // eax@6 @@ -1619,7 +1619,7 @@ //----- (004B9CC6) -------------------------------------------------------- -POINT *__cdecl sub_4B9CC6() +POINT *__cdecl AlchemistDialog() { Player *v0; // ebx@1 POINT *result; // eax@7 @@ -2231,7 +2231,7 @@ //----- (004BA928) -------------------------------------------------------- -void __cdecl sub_4BA928() +void __cdecl ArmorShopDialog() { Player *v0; // ebx@1 signed int v1; // esi@8