diff mm7_5.cpp @ 1384:b51332ab228f

changed a few member variables in Player to slightly less confusing names
author Grumpy7
date Tue, 16 Jul 2013 20:51:29 +0200
parents b3ac17fd12de
children cc9a3a24d61d
line wrap: on
line diff
--- a/mm7_5.cpp	Tue Jul 16 00:40:01 2013 +0200
+++ b/mm7_5.cpp	Tue Jul 16 20:51:29 2013 +0200
@@ -5617,7 +5617,7 @@
   if ( pParty->pPickedItem.uItemID == ITEM_POTION_BOTTLE )
   {
 LABEL_116:
-    GameUI_DrawItemInfo(&v0->pInventoryItems[v10]);
+    GameUI_DrawItemInfo(&v0->pInventoryItemList[v10]);
     return;
   }
   if ( (signed int)pParty->pPickedItem.uItemID < 200
@@ -5634,7 +5634,7 @@
         && pParty->pPickedItem.uItemID != 263
         && pParty->pPickedItem.uItemID != 233 )
         goto LABEL_116;
-      v27 = &v0->pInventoryItems[pOut.z];
+      v27 = &v0->pInventoryItemList[pOut.z];
       v28 = v27->uItemID;
       v51 = pItemsTable->pItems[v27->uItemID].uEquipType;
       v29 = (ItemGen *)(1800 * pParty->pPickedItem.uEnchantmentType);
@@ -5774,7 +5774,7 @@
 LABEL_54:
     pOut.y = 0;
     pOut.x = v10 + 1;
-    v17 = (int)v0->pInventoryIndices;
+    v17 = (int)v0->pInventoryMatrix;
     while ( *(int *)v17 != pOut.x )
     {
       ++pOut.y;
@@ -5836,9 +5836,9 @@
                // *(int *)&v0->field_1F5[36 * v19 + 15] = 1;
                  v0->pOwnItems[v19-1].uAttributes=ITEM_IDENTIFIED;
               v20 = v47 + 50 * v15;
-              v0->pInventoryItems[pOut.z].uItemID = v51;
-              v0->pInventoryItems[pOut.z].uEnchantmentType = (pParty->pPickedItem.uEnchantmentType
-                                                       + v0->pInventoryItems[pOut.z].uEnchantmentType)
+              v0->pInventoryItemList[pOut.z].uItemID = v51;
+              v0->pInventoryItemList[pOut.z].uEnchantmentType = (pParty->pPickedItem.uEnchantmentType
+                                                       + v0->pInventoryItemList[pOut.z].uEnchantmentType)
                                                       / 2;
               v0->SetVariable(VAR_AutoNotes, *(short *)&pItemsTable->potion_note[2 * v20 ]);//field_10168  + 388
 LABEL_74:
@@ -5903,28 +5903,28 @@
     case 0xCAu:
     case 0xCBu:
     case 0xCCu:
-      v0->pInventoryItems[pOut.z].uItemID = 222;
+      v0->pInventoryItemList[pOut.z].uItemID = 222;
       break;
     case 0xCDu:
     case 0xCEu:
     case 0xCFu:
     case 0xD0u:
     case 0xD1u:
-      v0->pInventoryItems[pOut.z].uItemID = 223;
+      v0->pInventoryItemList[pOut.z].uItemID = 223;
       break;
     case 0xD2u:
     case 0xD3u:
     case 0xD4u:
     case 0xD5u:
     case 0xD6u:
-      v0->pInventoryItems[pOut.z].uItemID = 224;
+      v0->pInventoryItemList[pOut.z].uItemID = 224;
       break;
     case 0xD7u:
     case 0xD8u:
     case 0xD9u:
     case 0xDAu:
     case 0xDBu:
-      v0->pInventoryItems[pOut.z].uItemID = 221;
+      v0->pInventoryItemList[pOut.z].uItemID = 221;
       break;
     default:
       break;