Mercurial > mm7
diff Player.h @ 1384:b51332ab228f
changed a few member variables in Player to slightly less confusing names
author | Grumpy7 |
---|---|
date | Tue, 16 Jul 2013 20:51:29 +0200 |
parents | 0a4254e80036 |
children | 71a2cf416478 |
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--- a/Player.h Tue Jul 16 00:40:01 2013 +0200 +++ b/Player.h Tue Jul 16 20:51:29 2013 +0200 @@ -540,14 +540,14 @@ int GetDisarmTrap(); char GetLearningPercent(); bool CanFitItem(unsigned int uSlot, unsigned int uItemID); - int FindFreeInventorySlot(); + int FindFreeInventoryListSlot(); int CreateItemInInventory(unsigned int uSlot, unsigned int uItemID); int HasSkill(unsigned int uSkillType); void WearItem(unsigned int uItemID); int AddItem(int uSlot, unsigned int uItemID); int AddItem2(int uSlot, ItemGen *Src); - int CreateItemInInventory2(unsigned int uSlot, ItemGen *Src); - void PutItemArInventoryIndex(int uItemID, int item_id, int uSlot); + int CreateItemInInventory2(unsigned int index, ItemGen *Src); + void PutItemArInventoryIndex(int uItemID, int itemListPos, int uSlot); void RemoveItemAtInventoryIndex(unsigned int uSlot); bool CanAct(); bool CanSteal(); @@ -710,13 +710,13 @@ { struct { - ItemGen pInventoryItems[126]; + ItemGen pInventoryItemList[126]; ItemGen pEquippedItems[12]; }; ItemGen pOwnItems[138]; }; - int pInventoryIndices[126]; + int pInventoryMatrix[126]; __int16 sResFireBase; __int16 sResAirBase; __int16 sResWaterBase;