Mercurial > mm7
diff Party.cpp @ 1384:b51332ab228f
changed a few member variables in Player to slightly less confusing names
author | Grumpy7 |
---|---|
date | Tue, 16 Jul 2013 20:51:29 +0200 |
parents | 9014784ae84f |
children | e6908823897f |
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--- a/Party.cpp Tue Jul 16 00:40:01 2013 +0200 +++ b/Party.cpp Tue Jul 16 20:51:29 2013 +0200 @@ -252,7 +252,7 @@ while ( v2 <= &pParty->pPlayers[3] ) { v3 = 0; - v4 = v2->pInventoryItems; + v4 = v2->pInventoryItemList; do { if ( v4->uItemID == uItemID ) @@ -562,7 +562,7 @@ //v10 = uSkillIdx - 35 < 0; } //while (uSkillIdx < 36); - pItems = pCharacter->pInventoryItems; + pItems = pCharacter->pInventoryItemList; //v13 = 138; for (int i = 0; i < 138; i++) { @@ -1098,7 +1098,7 @@ if ( pPlayer->classType == PLAYER_CLASS_LICH ) { have_vessels_soul = false; - v7 = pPlayer->pInventoryItems;//[0].field_1A; + v7 = pPlayer->pInventoryItemList;//[0].field_1A; for ( uint i = 138; i; --i ) { if ( v7->uItemID == 601 && (unsigned __int8)v7->uHolderPlayer == pPlayerID + 1 ) @@ -1448,7 +1448,7 @@ if ( uActiveCharacter && (v2 = pPlayers[uActiveCharacter]->AddItem(-1, pParty->pPickedItem.uItemID)) != 0 ) { - memcpy(&pPlayers[uActiveCharacter]->pInventoryItems[v2-1], &pParty->pPickedItem, 0x24u); + memcpy(&pPlayers[uActiveCharacter]->pInventoryItemList[v2-1], &pParty->pPickedItem, 0x24u); pMouse->RemoveHoldingItem(); } else @@ -1460,7 +1460,7 @@ v4 = v3->AddItem(-1, pParty->pPickedItem.uItemID); if ( v4 ) { - memcpy(&pParty->pPlayers[v12].pInventoryItems[v4 - 1], &pParty->pPickedItem, 0x24u); + memcpy(&pParty->pPlayers[v12].pInventoryItemList[v4 - 1], &pParty->pPickedItem, 0x24u); pMouse->RemoveHoldingItem(); break; }