Mercurial > mm7
diff Events.cpp @ 1384:b51332ab228f
changed a few member variables in Player to slightly less confusing names
author | Grumpy7 |
---|---|
date | Tue, 16 Jul 2013 20:51:29 +0200 |
parents | bfde0563ecdc |
children | 934074e7fcc1 |
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--- a/Events.cpp Tue Jul 16 00:40:01 2013 +0200 +++ b/Events.cpp Tue Jul 16 20:51:29 2013 +0200 @@ -956,10 +956,10 @@ v4 = v124; break; } - v67 = (int)pPlayers[uActiveCharacter]->pInventoryIndices; + v67 = (int)pPlayers[uActiveCharacter]->pInventoryMatrix; for ( v65 = 0; v65 < 126; ++v65 ) { - if ( (int)&pPlayers[uActiveCharacter]->pInventoryItems[v67] == pValue ) + if ( (int)&pPlayers[uActiveCharacter]->pInventoryItemList[v67] == pValue ) { pPlayers[uActiveCharacter]->RemoveItemAtInventoryIndex(v65); ++curr_seq_num; @@ -972,7 +972,7 @@ v69 = (int)&pPlayers[uActiveCharacter]->pEquipment; for ( v68 = 0; v68 < 16; ++v68 ) { - if ( *(int *)v69 && (int)&pPlayers[uActiveCharacter]->pInventoryItems[v69] == pValue ) + if ( *(int *)v69 && (int)&pPlayers[uActiveCharacter]->pInventoryItemList[v69] == pValue ) { *(&pPlayers[uActiveCharacter]->pEquipment.uShield + v68) = 0; ++curr_seq_num; @@ -983,10 +983,10 @@ } for (int i = 1; i < 5; i++) { - v72 = (int)pPlayers[i]->pInventoryIndices; + v72 = (int)pPlayers[i]->pInventoryMatrix; for ( int v71 = 0; v71 < 126; ++v71 ) { - if ( (int)&pPlayers[i]->pInventoryItems[v72] == pValue ) + if ( (int)&pPlayers[i]->pInventoryItemList[v72] == pValue ) { pPlayers[i]->RemoveItemAtInventoryIndex(v71); break; @@ -995,7 +995,7 @@ } v73 = 0; v74 = (int)&pPlayers[i]->pEquipment; - while ( !*(int *)v74 || (int)&pPlayer->pInventoryItems[v74] != pValue ) + while ( !*(int *)v74 || (int)&pPlayer->pInventoryItemList[v74] != pValue ) { ++v73; v74 += 4;