Mercurial > mm7
diff lib/swig/swigwin-2.0.11/Lib/lua/std_string.i @ 1899:b3009adc0e2f
Adding swig, gitignore, hgignore
author | Nomad |
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date | Mon, 21 Oct 2013 10:42:27 +0200 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/lib/swig/swigwin-2.0.11/Lib/lua/std_string.i Mon Oct 21 10:42:27 2013 +0200 @@ -0,0 +1,127 @@ +/* ----------------------------------------------------------------------------- + * std_string.i + * + * std::string typemaps for LUA + * ----------------------------------------------------------------------------- */ + +%{ +#include <string> +%} + +/* +Only std::string and const std::string& are typemapped +they are converted to the Lua strings automatically + +std::string& and std::string* are not +they must be explicitly managed (see below) + +eg. + +std::string test_value(std::string x) { + return x; +} + +can be used as + +s="hello world" +s2=test_value(s) +assert(s==s2) +*/ + +namespace std { + +%naturalvar string; + +/* +Bug report #1526022: +Lua strings and std::string can contain embedded zero bytes +Therefore a standard out typemap should not be: + lua_pushstring(L,$1.c_str()); +but + lua_pushlstring(L,$1.data(),$1.size()); + +Similarly for getting the string + $1 = (char*)lua_tostring(L, $input); +becomes + $1.assign(lua_tostring(L,$input),lua_rawlen(L,$input)); + +Not using: lua_tolstring() as this is only found in Lua 5.1 & not 5.0.2 +*/ + +%typemap(in,checkfn="lua_isstring") string +%{$1.assign(lua_tostring(L,$input),lua_rawlen(L,$input));%} + +%typemap(out) string +%{ lua_pushlstring(L,$1.data(),$1.size()); SWIG_arg++;%} + +%typemap(in,checkfn="lua_isstring") const string& ($*1_ltype temp) +%{temp.assign(lua_tostring(L,$input),lua_rawlen(L,$input)); $1=&temp;%} + +%typemap(out) const string& +%{ lua_pushlstring(L,$1->data(),$1->size()); SWIG_arg++;%} + +// for throwing of any kind of string, string ref's and string pointers +// we convert all to lua strings +%typemap(throws) string, string&, const string& +%{ lua_pushlstring(L,$1.data(),$1.size()); SWIG_fail;%} + +%typemap(throws) string*, const string* +%{ lua_pushlstring(L,$1->data(),$1->size()); SWIG_fail;%} + +%typecheck(SWIG_TYPECHECK_STRING) string, const string& { + $1 = lua_isstring(L,$input); +} + +/* +std::string& can be wrapped, but you must inform SWIG if it is in or out + +eg: +void fn(std::string& str); +Is this an in/out/inout value? + +Therefore you need the usual +%apply (std::string& INOUT) {std::string& str}; +or +%apply std::string& INOUT {std::string& str}; +typemaps to tell SWIG what to do. +*/ + +%typemap(in) string &INPUT=const string &; +%typemap(in, numinputs=0) string &OUTPUT ($*1_ltype temp) +%{ $1 = &temp; %} +%typemap(argout) string &OUTPUT +%{ lua_pushlstring(L,$1->data(),$1->size()); SWIG_arg++;%} +%typemap(in) string &INOUT =const string &; +%typemap(argout) string &INOUT = string &OUTPUT; + +/* +A really cut down version of the string class + +This provides basic mapping of lua strings <-> std::string +and little else +(the std::string has a lot of unneeded functions anyway) + +note: no fn's taking the const string& +as this is overloaded by the const char* version +*/ + + class string { + public: + string(); + string(const char*); + //string(const string&); + unsigned int size() const; + unsigned int length() const; + bool empty() const; + // no support for operator[] + const char* c_str()const; + const char* data()const; + // assign does not return a copy of this object + // (no point in a scripting language) + void assign(const char*); + //void assign(const string&); + // no support for all the other features + // it's probably better to do it in lua + }; +} +