diff lib/swig/swigwin-2.0.11/Lib/lua/luarun.swg @ 1899:b3009adc0e2f

Adding swig, gitignore, hgignore
author Nomad
date Mon, 21 Oct 2013 10:42:27 +0200
parents
children 7a9477135943
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lib/swig/swigwin-2.0.11/Lib/lua/luarun.swg	Mon Oct 21 10:42:27 2013 +0200
@@ -0,0 +1,1140 @@
+/* -----------------------------------------------------------------------------
+ * luarun.swg
+ *
+ * This file contains the runtime support for Lua modules
+ * and includes code for managing global variables and pointer
+ * type checking.
+ * ----------------------------------------------------------------------------- */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "lua.h"
+#include "lauxlib.h"
+#include <stdlib.h>  /* for malloc */
+#include <assert.h>  /* for a few sanity tests */
+
+/* -----------------------------------------------------------------------------
+ * Lua flavors
+ * ----------------------------------------------------------------------------- */
+
+#define SWIG_LUA_FLAVOR_LUA 1
+#define SWIG_LUA_FLAVOR_ELUA 2
+#define SWIG_LUA_FLAVOR_ELUAC 3
+
+#if !defined(SWIG_LUA_TARGET)
+# error SWIG_LUA_TARGET not defined
+#endif
+
+#if (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC)
+#  define SWIG_LUA_CONSTTAB_INT(B, C) LSTRKEY(B), LNUMVAL(C)
+#  define SWIG_LUA_CONSTTAB_FLOAT(B, C) LSTRKEY(B), LNUMVAL(C)
+#  define SWIG_LUA_CONSTTAB_STRING(B, C) LSTRKEY(B), LSTRVAL(C)
+#  define SWIG_LUA_CONSTTAB_CHAR(B, C) LSTRKEY(B), LNUMVAL(C)
+#else /* SWIG_LUA_FLAVOR_LUA */
+#  define SWIG_LUA_CONSTTAB_INT(B, C) SWIG_LUA_INT, (char *)B, (long)C, 0, 0, 0
+#  define SWIG_LUA_CONSTTAB_FLOAT(B, C) SWIG_LUA_FLOAT, (char *)B, 0, (double)C, 0, 0
+#  define SWIG_LUA_CONSTTAB_STRING(B, C) SWIG_LUA_STRING, (char *)B, 0, 0, (void *)C, 0
+#  define SWIG_LUA_CONSTTAB_CHAR(B, C) SWIG_LUA_CHAR, (char *)B, (long)C, 0, 0, 0
+#endif
+
+#if (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC)
+#  define LRO_STRVAL(v) {{.p = (char *) v}, LUA_TSTRING}
+#  define LSTRVAL LRO_STRVAL
+#endif
+
+/* -----------------------------------------------------------------------------
+ * compatibility defines
+ * ----------------------------------------------------------------------------- */
+
+/* History of Lua C API length functions:  In Lua 5.0 (and before?)
+   there was "lua_strlen".  In Lua 5.1, this was renamed "lua_objlen",
+   but a compatibility define of "lua_strlen" was added.  In Lua 5.2,
+   this function was again renamed, to "lua_rawlen" (to emphasize that
+   it doesn't call the "__len" metamethod), and the compatibility
+   define of lua_strlen was removed.  All SWIG uses have been updated
+   to "lua_rawlen", and we add our own defines of that here for older
+   versions of Lua.  */
+#if !defined(LUA_VERSION_NUM) || LUA_VERSION_NUM < 501
+# define lua_rawlen lua_strlen
+#elif LUA_VERSION_NUM == 501
+# define lua_rawlen lua_objlen
+#endif
+
+
+/* lua_pushglobaltable is the recommended "future-proof" way to get
+   the global table for Lua 5.2 and later.  Here we define
+   lua_pushglobaltable ourselves for Lua versions before 5.2.  */
+#if !defined(LUA_VERSION_NUM) || LUA_VERSION_NUM < 502
+# define lua_pushglobaltable(L) lua_pushvalue(L, LUA_GLOBALSINDEX)
+#endif
+
+
+/* --------------------------------------------------------------------------
+ * Helper functions for error handling
+ * -------------------------------------------------------------------------- */
+
+/* Push the string STR on the Lua stack, like lua_pushstring, but
+   prefixed with the the location of the innermost Lua call-point
+   (as formated by luaL_where).  */
+SWIGRUNTIME void
+SWIG_Lua_pusherrstring (lua_State *L, const char *str)
+{
+  luaL_where (L, 1);
+  lua_pushstring (L, str);
+  lua_concat (L, 2);
+}
+
+/* Push a formatted string generated from FMT and following args on
+   the Lua stack, like lua_pushfstring, but prefixed with the the
+   location of the innermost Lua call-point (as formated by luaL_where).  */
+SWIGRUNTIME void
+SWIG_Lua_pushferrstring (lua_State *L, const char *fmt, ...)
+{
+  va_list argp;
+  va_start(argp, fmt);
+  luaL_where(L, 1);
+  lua_pushvfstring(L, fmt, argp);
+  va_end(argp);
+  lua_concat(L, 2);
+}
+
+
+/* -----------------------------------------------------------------------------
+ * global swig types
+ * ----------------------------------------------------------------------------- */
+/* Constant table */
+#define SWIG_LUA_INT     1
+#define SWIG_LUA_FLOAT   2
+#define SWIG_LUA_STRING  3
+#define SWIG_LUA_POINTER 4
+#define SWIG_LUA_BINARY  5
+#define SWIG_LUA_CHAR    6
+
+/* Structure for variable linking table */
+typedef struct {
+  const char *name;
+  lua_CFunction get;
+  lua_CFunction set;
+} swig_lua_var_info;
+
+/* Constant information structure */
+typedef struct {
+    int type;
+    char *name;
+    long lvalue;
+    double dvalue;
+    void   *pvalue;
+    swig_type_info **ptype;
+} swig_lua_const_info;
+
+typedef struct {
+  const char     *name;
+  lua_CFunction   method;
+} swig_lua_method;
+
+typedef struct {
+  const char     *name;
+  lua_CFunction   getmethod;
+  lua_CFunction   setmethod;
+} swig_lua_attribute;
+
+// Can be used to create namespaces. Currently used to
+// wrap class static methods/variables/constants
+typedef struct {
+  const char            *name;
+  swig_lua_method       *ns_methods;
+  swig_lua_attribute    *ns_attributes;
+  swig_lua_const_info   *ns_constants;
+} swig_lua_namespace;
+
+typedef struct swig_lua_class {
+  const char    *name;
+  swig_type_info   **type;
+  lua_CFunction  constructor;
+  void    (*destructor)(void *);
+  swig_lua_method   *methods;
+  swig_lua_attribute     *attributes;
+  swig_lua_namespace    cls_static;
+  struct swig_lua_class **bases;
+  const char **base_names;
+} swig_lua_class;
+
+/* this is the struct for wrapping all pointers in SwigLua
+*/
+typedef struct {
+  swig_type_info   *type;
+  int     own;  /* 1 if owned & must be destroyed */
+  void        *ptr;
+} swig_lua_userdata;
+
+/* this is the struct for wrapping arbitrary packed binary data
+(currently it is only used for member function pointers)
+the data ordering is similar to swig_lua_userdata, but it is currently not possible
+to tell the two structures apart within SWIG, other than by looking at the type
+*/
+typedef struct {
+  swig_type_info   *type;
+  int     own;  /* 1 if owned & must be destroyed */
+  char data[1];       /* arbitary amount of data */    
+} swig_lua_rawdata;
+
+/* Common SWIG API */
+#define SWIG_NewPointerObj(L, ptr, type, owner)       SWIG_Lua_NewPointerObj(L, (void *)ptr, type, owner)
+#define SWIG_ConvertPtr(L,idx, ptr, type, flags)    SWIG_Lua_ConvertPtr(L,idx,ptr,type,flags)
+#define SWIG_MustGetPtr(L,idx, type,flags, argnum,fnname)  SWIG_Lua_MustGetPtr(L,idx, type,flags, argnum,fnname)
+/* for C++ member pointers, ie, member methods */
+#define SWIG_ConvertMember(L, idx, ptr, sz, ty)       SWIG_Lua_ConvertPacked(L, idx, ptr, sz, ty)
+#define SWIG_NewMemberObj(L, ptr, sz, type)      SWIG_Lua_NewPackedObj(L, ptr, sz, type)
+
+/* Runtime API */
+#define SWIG_GetModule(clientdata) SWIG_Lua_GetModule((lua_State*)(clientdata))
+#define SWIG_SetModule(clientdata, pointer) SWIG_Lua_SetModule((lua_State*) (clientdata), pointer)
+#define SWIG_MODULE_CLIENTDATA_TYPE lua_State*
+
+/* Contract support */
+#define SWIG_contract_assert(expr, msg)  \
+  if (!(expr)) { SWIG_Lua_pusherrstring(L, (char *) msg); goto fail; } else
+
+
+/* helper #defines */
+#define SWIG_fail {goto fail;}
+#define SWIG_fail_arg(func_name,argnum,type) \
+  {SWIG_Lua_pushferrstring(L,"Error in %s (arg %d), expected '%s' got '%s'",\
+  func_name,argnum,type,SWIG_Lua_typename(L,argnum));\
+  goto fail;}
+#define SWIG_fail_ptr(func_name,argnum,type) \
+  SWIG_fail_arg(func_name,argnum,(type && type->str)?type->str:"void*")
+#define SWIG_check_num_args(func_name,a,b) \
+  if (lua_gettop(L)<a || lua_gettop(L)>b) \
+  {SWIG_Lua_pushferrstring(L,"Error in %s expected %d..%d args, got %d",func_name,a,b,lua_gettop(L));\
+  goto fail;}
+
+
+#define SWIG_Lua_get_table(L,n) \
+  (lua_pushstring(L, n), lua_rawget(L,-2))
+
+#define SWIG_Lua_add_function(L,n,f) \
+  (lua_pushstring(L, n), \
+      lua_pushcfunction(L, f), \
+      lua_rawset(L,-3))
+
+/* special helper for allowing 'nil' for usertypes */
+#define SWIG_isptrtype(L,I) (lua_isuserdata(L,I) || lua_isnil(L,I))
+
+#ifdef __cplusplus
+/* Special helper for member function pointers 
+it gets the address, casts it, then dereferences it */
+//#define SWIG_mem_fn_as_voidptr(a)  (*((char**)&(a)))
+#endif
+
+/* storing/access of swig_module_info */
+SWIGRUNTIME swig_module_info *
+SWIG_Lua_GetModule(lua_State* L) {
+  swig_module_info *ret = 0;
+  lua_pushstring(L,"swig_runtime_data_type_pointer" SWIG_RUNTIME_VERSION SWIG_TYPE_TABLE_NAME);
+  lua_rawget(L,LUA_REGISTRYINDEX);
+  if (lua_islightuserdata(L,-1))
+    ret=(swig_module_info*)lua_touserdata(L,-1);
+  lua_pop(L,1);  /* tidy */
+  return ret;
+}
+
+SWIGRUNTIME void
+SWIG_Lua_SetModule(lua_State* L, swig_module_info *module) {
+  /* add this all into the Lua registry: */
+  lua_pushstring(L,"swig_runtime_data_type_pointer" SWIG_RUNTIME_VERSION SWIG_TYPE_TABLE_NAME);
+  lua_pushlightuserdata(L,(void*)module);
+  lua_rawset(L,LUA_REGISTRYINDEX);
+}
+
+/* -----------------------------------------------------------------------------
+ * global variable support code: modules
+ * ----------------------------------------------------------------------------- */
+
+/* this function is called when trying to set an immutable.
+default action is to print an error.
+This can removed with a compile flag SWIGLUA_IGNORE_SET_IMMUTABLE */
+SWIGINTERN int SWIG_Lua_set_immutable(lua_State* L)
+{
+/*  there should be 1 param passed in: the new value */
+#ifndef SWIGLUA_IGNORE_SET_IMMUTABLE
+  lua_pop(L,1);  /* remove it */
+  luaL_error(L,"This variable is immutable");
+#endif
+    return 0;   /* should not return anything */
+}
+
+/* the module.get method used for getting linked data */
+SWIGINTERN int SWIG_Lua_module_get(lua_State* L)
+{
+/*  there should be 2 params passed in
+  (1) table (not the meta table)
+  (2) string name of the attribute
+  printf("SWIG_Lua_module_get %p(%s) '%s'\n",
+   lua_topointer(L,1),lua_typename(L,lua_type(L,1)),
+   lua_tostring(L,2));
+*/
+  /* get the metatable */
+#if ((SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC))
+  assert(lua_isrotable(L,1)); /* just in case */
+#else
+  assert(lua_istable(L,1)); /* default Lua action */
+#endif
+  lua_getmetatable(L,1);  /* get the metatable */
+#if ((SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC))
+  assert(lua_isrotable(L,-1));  /* just in case */
+#else
+  assert(lua_istable(L,-1));
+#endif
+  SWIG_Lua_get_table(L,".get");  /* get the .get table */
+  lua_remove(L,3);  /* remove metatable */
+#if ((SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC))
+  if (lua_isrotable(L,-1))
+#else
+  if (lua_istable(L,-1))
+#endif
+  {
+    /* look for the key in the .get table */
+    lua_pushvalue(L,2);  /* key */
+    lua_rawget(L,-2);
+    lua_remove(L,3);  /* remove .get */
+    if (lua_iscfunction(L,-1))
+    {  /* found it so call the fn & return its value */
+      lua_call(L,0,1);
+      return 1;
+    }
+    lua_pop(L,1);  /* remove the top */
+  }
+  lua_pop(L,1);  /* remove the .get */
+  lua_pushnil(L);  /* return a nil */
+  return 1;
+}
+
+/* the module.set method used for setting linked data */
+SWIGINTERN int SWIG_Lua_module_set(lua_State* L)
+{
+/*  there should be 3 params passed in
+  (1) table (not the meta table)
+  (2) string name of the attribute
+  (3) any for the new value
+*/
+  /* get the metatable */
+#if ((SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC))
+  assert(lua_isrotable(L,1));  /* just in case */
+#else
+  assert(lua_istable(L,1)); /* default Lua action */
+#endif
+  lua_getmetatable(L,1);  /* get the metatable */
+#if ((SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC))
+  assert(lua_isrotable(L,-1));  /* just in case */
+#else
+  assert(lua_istable(L,-1));
+#endif
+  SWIG_Lua_get_table(L,".set");  /* get the .set table */
+  lua_remove(L,4);  /* remove metatable */
+#if ((SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) || (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUAC))
+  if (lua_isrotable(L,-1))
+#else
+  if (lua_istable(L,-1))
+#endif
+  {
+    /* look for the key in the .set table */
+    lua_pushvalue(L,2);  /* key */
+    lua_rawget(L,-2);
+    lua_remove(L,4);  /* remove .set */
+    if (lua_iscfunction(L,-1))
+    {  /* found it so call the fn & return its value */
+      lua_pushvalue(L,3);  /* value */
+      lua_call(L,1,0);
+      return 0;
+    }
+#if (SWIG_LUA_TARGET == SWIG_LUA_FLAVOR_ELUA) 
+    else {
+      return 0; // Exits stoically if an invalid key is initialized.
+    }
+#endif
+  }
+  lua_settop(L,3);  /* reset back to start */
+  /* we now have the table, key & new value, so just set directly */
+  lua_rawset(L,1);  /* add direct */
+  return 0;
+}
+
+#if ((SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUA) && (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC))
+/* registering a module in lua. Pushes the module table on the stack. */
+SWIGINTERN void  SWIG_Lua_module_begin(lua_State* L,const char* name)
+{
+  assert(lua_istable(L,-1));  /* just in case */
+  lua_pushstring(L,name);
+  lua_newtable(L);   /* the table */
+  /* add meta table */
+  lua_newtable(L);    /* the meta table */
+  SWIG_Lua_add_function(L,"__index",SWIG_Lua_module_get);
+  SWIG_Lua_add_function(L,"__newindex",SWIG_Lua_module_set);
+  lua_pushstring(L,".get");
+  lua_newtable(L);    /* the .get table */
+  lua_rawset(L,-3);  /* add .get into metatable */
+  lua_pushstring(L,".set");
+  lua_newtable(L);    /* the .set table */
+  lua_rawset(L,-3);  /* add .set into metatable */
+  lua_setmetatable(L,-2);  /* sets meta table in module */
+#ifdef SWIG_LUA_MODULE_GLOBAL
+  /* If requested, install the module directly into the global namespace. */
+  lua_rawset(L,-3);        /* add module into parent */
+  SWIG_Lua_get_table(L,name);   /* get the table back out */
+#else
+  /* Do not install the module table as global name. The stack top has
+     the module table with the name below. We pop the top and replace
+     the name with it. */
+  lua_replace(L,-2);
+#endif
+}
+
+/* ending the register */
+SWIGINTERN void  SWIG_Lua_module_end(lua_State* L)
+{
+  lua_pop(L,1);       /* tidy stack (remove module) */
+}
+
+/* adding a linked variable to the module */
+SWIGINTERN void SWIG_Lua_module_add_variable(lua_State* L,const char* name,lua_CFunction getFn,lua_CFunction setFn)
+{
+  assert(lua_istable(L,-1));  /* just in case */
+  lua_getmetatable(L,-1);  /* get the metatable */
+  assert(lua_istable(L,-1));  /* just in case */
+  SWIG_Lua_get_table(L,".get"); /* find the .get table */
+  assert(lua_istable(L,-1));  /* should be a table: */
+  SWIG_Lua_add_function(L,name,getFn);
+  lua_pop(L,1);       /* tidy stack (remove table) */
+  if (setFn)  /* if there is a set fn */
+  {
+    SWIG_Lua_get_table(L,".set"); /* find the .set table */
+    assert(lua_istable(L,-1));  /* should be a table: */
+    SWIG_Lua_add_function(L,name,setFn);
+    lua_pop(L,1);       /* tidy stack (remove table) */
+  }
+  lua_pop(L,1);       /* tidy stack (remove meta) */
+}
+#endif
+
+/* adding a function module */
+SWIGINTERN void  SWIG_Lua_module_add_function(lua_State* L,const char* name,lua_CFunction fn)
+{
+  SWIG_Lua_add_function(L,name,fn);
+}
+
+/* -----------------------------------------------------------------------------
+ * global variable support code: namespaces
+ * ----------------------------------------------------------------------------- */
+
+SWIGINTERN int SWIG_Lua_namespace_get(lua_State* L)
+{
+/*  there should be 2 params passed in
+  (1) table (not the meta table)
+  (2) string name of the attribute
+*/
+  assert(lua_istable(L,-2));  /* just in case */
+  lua_getmetatable(L,-2);
+  assert(lua_istable(L,-1));
+  SWIG_Lua_get_table(L,".get"); /* find the .get table */
+  assert(lua_istable(L,-1));
+  /* look for the key in the .get table */
+  lua_pushvalue(L,2);  /* key */
+  lua_rawget(L,-2);
+  lua_remove(L,-2); /* stack tidy, remove .get table */
+  if (lua_iscfunction(L,-1))
+  {  /* found it so call the fn & return its value */
+    lua_call(L,0,1);  /* 1 value in (userdata),1 out (result) */
+    lua_remove(L,-2); /* stack tidy, remove metatable */
+    return 1;
+  }
+  lua_pop(L,1);  /* remove whatever was there */
+  /* ok, so try the .fn table */
+  SWIG_Lua_get_table(L,".fn"); /* find the .get table */
+  assert(lua_istable(L,-1));  /* just in case */
+  lua_pushvalue(L,2);  /* key */
+  lua_rawget(L,-2);  /* look for the fn */
+  lua_remove(L,-2); /* stack tidy, remove .fn table */
+  if (lua_isfunction(L,-1)) /* note: whether it's a C function or lua function */
+  {  /* found it so return the fn & let lua call it */
+    lua_remove(L,-2); /* stack tidy, remove metatable */
+    return 1;
+  }
+  lua_pop(L,1);  /* remove whatever was there */
+  return 0;
+}
+
+SWIGINTERN int SWIG_Lua_namespace_set(lua_State* L)
+{
+/*  there should be 3 params passed in
+  (1) table (not the meta table)
+  (2) string name of the attribute
+  (3) any for the new value
+*/
+
+  assert(lua_istable(L,1));
+  lua_getmetatable(L,1);    /* get the meta table */
+  assert(lua_istable(L,-1));
+
+  SWIG_Lua_get_table(L,".set"); /* find the .set table */
+  if (lua_istable(L,-1))
+  {
+    /* look for the key in the .set table */
+    lua_pushvalue(L,2);  /* key */
+    lua_rawget(L,-2);
+    if (lua_iscfunction(L,-1))
+    {  /* found it so call the fn & return its value */
+      lua_pushvalue(L,3);  /* value */
+      lua_call(L,1,0);
+      return 0;
+    }
+    lua_pop(L,1);  /* remove the value */
+  }
+  lua_pop(L,1);  /* remove the value .set table */
+  return 0;
+}
+
+SWIGINTERN void SWIG_Lua_InstallConstants(lua_State* L, swig_lua_const_info constants[]); // forward declaration
+SWIGINTERN void  SWIG_Lua_add_class_variable(lua_State* L,const char* name,lua_CFunction getFn,lua_CFunction setFn); // forward declaration
+
+/* helper function - register namespace methods and attributes into namespace */
+SWIGINTERN int SWIG_Lua_add_namespace_details(lua_State* L, swig_lua_namespace* ns)
+{
+  int i = 0;
+  assert(lua_istable(L,-1));
+  /* There must be table at the top of the stack */
+  SWIG_Lua_InstallConstants(L, ns->ns_constants);
+
+  lua_getmetatable(L,-1);
+
+  /* add fns */
+  for(i=0;ns->ns_attributes[i].name;i++){
+    SWIG_Lua_add_class_variable(L,ns->ns_attributes[i].name,ns->ns_attributes[i].getmethod,ns->ns_attributes[i].setmethod);
+  }
+
+  /* add methods to the metatable */
+  SWIG_Lua_get_table(L,".fn"); /* find the .fn table */
+  assert(lua_istable(L,-1));  /* just in case */
+  for(i=0;ns->ns_methods[i].name;i++){
+    SWIG_Lua_add_function(L,ns->ns_methods[i].name,ns->ns_methods[i].method);
+  }
+  lua_pop(L,1);
+
+  /* clear stack - remove metatble */
+  lua_pop(L,1);
+
+}
+
+/* helper function. creates namespace table and add it to module table */
+SWIGINTERN int SWIG_Lua_namespace_register(lua_State* L, swig_lua_namespace* ns)
+{
+  assert(lua_istable(L,-1)); /* just in case. This is supposed to be module table */
+  lua_checkstack(L,5);
+  lua_pushstring(L, ns->name);
+  lua_newtable(L); /* namespace itself */
+  lua_newtable(L); /* metatable for namespace */
+
+  /* add a table called ".get" */
+  lua_pushstring(L,".get");
+  lua_newtable(L);
+  lua_rawset(L,-3);
+  /* add a table called ".set" */
+  lua_pushstring(L,".set");
+  lua_newtable(L);
+  lua_rawset(L,-3);
+  /* add a table called ".fn" */
+  lua_pushstring(L,".fn");
+  lua_newtable(L);
+  lua_rawset(L,-3);
+
+  /* add accessor fns for using the .get,.set&.fn */
+  SWIG_Lua_add_function(L,"__index",SWIG_Lua_namespace_get);
+  SWIG_Lua_add_function(L,"__newindex",SWIG_Lua_namespace_set);
+
+  lua_setmetatable(L,-2); /* set metatable */
+  lua_rawset(L,-3); /* add namespace to module table */
+}
+/* -----------------------------------------------------------------------------
+ * global variable support code: classes
+ * ----------------------------------------------------------------------------- */
+
+/* the class.get method, performs the lookup of class attributes */
+SWIGINTERN int  SWIG_Lua_class_get(lua_State* L)
+{
+/*  there should be 2 params passed in
+  (1) userdata (not the meta table)
+  (2) string name of the attribute
+*/
+  assert(lua_isuserdata(L,-2));  /* just in case */
+  lua_getmetatable(L,-2);    /* get the meta table */
+  assert(lua_istable(L,-1));  /* just in case */
+  SWIG_Lua_get_table(L,".get"); /* find the .get table */
+  assert(lua_istable(L,-1));  /* just in case */
+  /* look for the key in the .get table */
+  lua_pushvalue(L,2);  /* key */
+  lua_rawget(L,-2);
+  lua_remove(L,-2); /* stack tidy, remove .get table */
+  if (lua_iscfunction(L,-1))
+  {  /* found it so call the fn & return its value */
+    lua_pushvalue(L,1);  /* the userdata */
+    lua_call(L,1,1);  /* 1 value in (userdata),1 out (result) */
+    lua_remove(L,-2); /* stack tidy, remove metatable */
+    return 1;
+  }
+  lua_pop(L,1);  /* remove whatever was there */
+  /* ok, so try the .fn table */
+  SWIG_Lua_get_table(L,".fn"); /* find the .get table */
+  assert(lua_istable(L,-1));  /* just in case */
+  lua_pushvalue(L,2);  /* key */
+  lua_rawget(L,-2);  /* look for the fn */
+  lua_remove(L,-2); /* stack tidy, remove .fn table */
+  if (lua_isfunction(L,-1)) /* note: if its a C function or lua function */
+  {  /* found it so return the fn & let lua call it */
+    lua_remove(L,-2); /* stack tidy, remove metatable */
+    return 1;
+  }
+  lua_pop(L,1);  /* remove whatever was there */
+  /* NEW: looks for the __getitem() fn
+  this is a user provided get fn */
+  SWIG_Lua_get_table(L,"__getitem"); /* find the __getitem fn */
+  if (lua_iscfunction(L,-1))  /* if its there */
+  {  /* found it so call the fn & return its value */
+    lua_pushvalue(L,1);  /* the userdata */
+    lua_pushvalue(L,2);  /* the parameter */
+    lua_call(L,2,1);  /* 2 value in (userdata),1 out (result) */
+    lua_remove(L,-2); /* stack tidy, remove metatable */
+    return 1;
+  }
+  return 0;  /* sorry not known */
+}
+
+/* the class.set method, performs the lookup of class attributes */
+SWIGINTERN int  SWIG_Lua_class_set(lua_State* L)
+{
+/*  there should be 3 params passed in
+  (1) table (not the meta table)
+  (2) string name of the attribute
+  (3) any for the new value
+printf("SWIG_Lua_class_set %p(%s) '%s' %p(%s)\n",
+      lua_topointer(L,1),lua_typename(L,lua_type(L,1)),
+      lua_tostring(L,2),
+      lua_topointer(L,3),lua_typename(L,lua_type(L,3)));*/
+
+  assert(lua_isuserdata(L,1));  /* just in case */
+  lua_getmetatable(L,1);    /* get the meta table */
+  assert(lua_istable(L,-1));  /* just in case */
+
+  SWIG_Lua_get_table(L,".set"); /* find the .set table */
+  if (lua_istable(L,-1))
+  {
+    /* look for the key in the .set table */
+    lua_pushvalue(L,2);  /* key */
+    lua_rawget(L,-2);
+    if (lua_iscfunction(L,-1))
+    {  /* found it so call the fn & return its value */
+      lua_pushvalue(L,1);  /* userdata */
+      lua_pushvalue(L,3);  /* value */
+      lua_call(L,2,0);
+      return 0;
+    }
+    lua_pop(L,1);  /* remove the value */
+  }
+  lua_pop(L,1);  /* remove the value .set table */
+  /* NEW: looks for the __setitem() fn
+  this is a user provided set fn */
+  SWIG_Lua_get_table(L,"__setitem"); /* find the fn */
+  if (lua_iscfunction(L,-1))  /* if its there */
+  {  /* found it so call the fn & return its value */
+    lua_pushvalue(L,1);  /* the userdata */
+    lua_pushvalue(L,2);  /* the parameter */
+    lua_pushvalue(L,3);  /* the value */
+    lua_call(L,3,0);  /* 3 values in ,0 out */
+    lua_remove(L,-2); /* stack tidy, remove metatable */
+    return 1;
+  }
+  return 0;
+}
+
+/* the class.destruct method called by the interpreter */
+SWIGINTERN int  SWIG_Lua_class_destruct(lua_State* L)
+{
+/*  there should be 1 params passed in
+  (1) userdata (not the meta table) */
+  swig_lua_userdata* usr;
+  swig_lua_class* clss;
+  assert(lua_isuserdata(L,-1));  /* just in case */
+  usr=(swig_lua_userdata*)lua_touserdata(L,-1);  /* get it */
+  /* if must be destroyed & has a destructor */
+  if (usr->own) /* if must be destroyed */
+  {
+    clss=(swig_lua_class*)usr->type->clientdata;  /* get the class */
+    if (clss && clss->destructor)  /* there is a destroy fn */
+    {
+      clss->destructor(usr->ptr);  /* bye bye */
+    }
+  }
+  return 0;
+}
+
+/* the class.__tostring method called by the interpreter and print */
+SWIGINTERN int  SWIG_Lua_class_tostring(lua_State* L)
+{
+/*  there should be 1 param passed in
+  (1) userdata (not the metatable) */
+  assert(lua_isuserdata(L,1));  /* just in case */
+  unsigned long userData = (unsigned long)lua_touserdata(L,1); /* get the userdata address for later */
+  lua_getmetatable(L,1);    /* get the meta table */
+  assert(lua_istable(L,-1));  /* just in case */
+  
+  lua_getfield(L, -1, ".type");
+  const char* className = lua_tostring(L, -1);
+  
+  char output[256];
+  sprintf(output, "<%s userdata: %lX>", className, userData);
+  
+  lua_pushstring(L, (const char*)output);
+  return 1;
+}
+
+/* to manually disown some userdata */
+SWIGINTERN int  SWIG_Lua_class_disown(lua_State* L)
+{
+/*  there should be 1 params passed in
+  (1) userdata (not the meta table) */
+  swig_lua_userdata* usr;
+  assert(lua_isuserdata(L,-1));  /* just in case */
+  usr=(swig_lua_userdata*)lua_touserdata(L,-1);  /* get it */
+  
+  usr->own = 0; /* clear our ownership */
+  return 0;
+}
+
+/* Constructor proxy. Used when class name entry in module is not class constructor,
+but special table instead. */
+SWIGINTERN int SWIG_Lua_constructor_proxy(lua_State* L)
+{
+  /* unlimited number of parameters
+     First one is our proxy table and we should remove it
+     Other we should pass to real constructor
+   */
+   assert(lua_istable(L,1));
+   lua_pushstring(L,".constructor");
+   lua_rawget(L,1);
+   assert(!lua_isnil(L,-1));
+   lua_replace(L,1); /* replace our table with real constructor */
+   lua_call(L,lua_gettop(L)-1,1);
+   return 1;
+}
+
+/* gets the swig class registry (or creates it) */
+SWIGINTERN void  SWIG_Lua_get_class_registry(lua_State* L)
+{
+  /* add this all into the swig registry: */
+  lua_pushstring(L,"SWIG");
+  lua_rawget(L,LUA_REGISTRYINDEX);  /* get the registry */
+  if (!lua_istable(L,-1))  /* not there */
+  {  /* must be first time, so add it */
+    lua_pop(L,1);  /* remove the result */
+    lua_pushstring(L,"SWIG");
+    lua_newtable(L);
+    lua_rawset(L,LUA_REGISTRYINDEX);
+    /* then get it */
+    lua_pushstring(L,"SWIG");
+    lua_rawget(L,LUA_REGISTRYINDEX);
+  }
+}
+
+/* helper fn to get the classes metatable from the register */
+SWIGINTERN void  SWIG_Lua_get_class_metatable(lua_State* L,const char* cname)
+{
+  SWIG_Lua_get_class_registry(L);  /* get the registry */
+  lua_pushstring(L,cname);  /* get the name */
+  lua_rawget(L,-2);    /* get it */
+  lua_remove(L,-2);    /* tidy up (remove registry) */
+}
+
+/* helper add a variable to a registered class */
+SWIGINTERN void  SWIG_Lua_add_class_variable(lua_State* L,const char* name,lua_CFunction getFn,lua_CFunction setFn)
+{
+  assert(lua_istable(L,-1));  /* just in case */
+  SWIG_Lua_get_table(L,".get"); /* find the .get table */
+  assert(lua_istable(L,-1));  /* just in case */
+  SWIG_Lua_add_function(L,name,getFn);
+  lua_pop(L,1);       /* tidy stack (remove table) */
+  if (setFn)
+  {
+    SWIG_Lua_get_table(L,".set"); /* find the .set table */
+    assert(lua_istable(L,-1));  /* just in case */
+    SWIG_Lua_add_function(L,name,setFn);
+    lua_pop(L,1);       /* tidy stack (remove table) */
+  }
+}
+
+/* helper to recursively add class static details (static attributes, operations and constants) */
+SWIGINTERN void SWIG_Lua_add_class_static_details(lua_State* L, swig_lua_class* clss)
+{
+  int i = 0;
+  /* The class namespace table must be on the top of the stack */
+  assert(lua_istable(L,-1));
+  /* call all the base classes first: we can then override these later: */
+  for(i=0;clss->bases[i];i++)
+  {
+    SWIG_Lua_add_class_static_details(L,clss->bases[i]);
+  }
+
+  SWIG_Lua_add_namespace_details(L, &clss->cls_static);
+}
+
+/* helper to recursively add class details (attributes & operations) */
+SWIGINTERN void  SWIG_Lua_add_class_details(lua_State* L,swig_lua_class* clss)
+{
+  int i;
+  /* call all the base classes first: we can then override these later: */
+  for(i=0;clss->bases[i];i++)
+  {
+    SWIG_Lua_add_class_details(L,clss->bases[i]);
+  }
+  /* add fns */
+  for(i=0;clss->attributes[i].name;i++){
+    SWIG_Lua_add_class_variable(L,clss->attributes[i].name,clss->attributes[i].getmethod,clss->attributes[i].setmethod);
+  }
+  /* add methods to the metatable */
+  SWIG_Lua_get_table(L,".fn"); /* find the .fn table */
+  assert(lua_istable(L,-1));  /* just in case */
+  for(i=0;clss->methods[i].name;i++){
+    SWIG_Lua_add_function(L,clss->methods[i].name,clss->methods[i].method);
+  }
+  lua_pop(L,1);       /* tidy stack (remove table) */
+  /*   add operator overloads
+    these look ANY method which start with "__" and assume they
+    are operator overloads & add them to the metatable
+    (this might mess up is someone defines a method __gc (the destructor)*/
+  for(i=0;clss->methods[i].name;i++){
+    if (clss->methods[i].name[0]=='_' && clss->methods[i].name[1]=='_'){
+      SWIG_Lua_add_function(L,clss->methods[i].name,clss->methods[i].method);
+    }
+  }
+}
+
+/* set up the base classes pointers.
+Each class structure has a list of pointers to the base class structures.
+This function fills them.
+It cannot be done at compile time, as this will not work with hireachies
+spread over more than one swig file. 
+Therefore it must be done at runtime, querying the SWIG type system.
+*/
+SWIGINTERN void SWIG_Lua_init_base_class(lua_State* L,swig_lua_class* clss)
+{
+  int i=0;
+  swig_module_info* module=SWIG_GetModule(L);
+  for(i=0;clss->base_names[i];i++)
+  {
+    if (clss->bases[i]==0) /* not found yet */
+    {
+      /* lookup and cache the base class */
+      swig_type_info *info = SWIG_TypeQueryModule(module,module,clss->base_names[i]);
+      if (info) clss->bases[i] = (swig_lua_class *) info->clientdata;
+    }
+  }
+}
+
+/* Register class static methods,attributes etc as well as constructor proxy */
+SWIGINTERN void SWIG_Lua_class_register_static(lua_State* L, swig_lua_class* clss)
+{
+  lua_checkstack(L,5); /* just in case */
+  assert(lua_istable(L,-1));  /* just in case */
+  assert(strcmp(clss->name, clss->cls_static.name) == 0); /* in class those 2 must be equal */
+
+  SWIG_Lua_namespace_register(L,&clss->cls_static);
+
+  SWIG_Lua_get_table(L,clss->name); // Get namespace table back
+  assert(lua_istable(L,-1)); /* just in case */
+
+  /*  add its constructor to module with the name of the class
+  so you can do MyClass(...) as well as new_MyClass(...)
+  BUT only if a constructor is defined
+  (this overcomes the problem of pure virtual classes without constructors)*/
+  if (clss->constructor)
+  {
+    SWIG_Lua_add_function(L,".constructor", clss->constructor);
+    lua_getmetatable(L,-1);
+    assert(lua_istable(L,-1)); /* just in case */
+    SWIG_Lua_add_function(L,"__call", SWIG_Lua_constructor_proxy);
+    lua_pop(L,1);
+  }
+
+  assert(lua_istable(L,-1)); /* just in case */
+  SWIG_Lua_add_class_static_details(L, clss);
+
+  /* clear stack */
+  lua_pop(L,1);
+}
+
+/* performs the entire class registration process */
+SWIGINTERN void  SWIG_Lua_class_register(lua_State* L,swig_lua_class* clss)
+{
+  SWIG_Lua_class_register_static(L,clss);
+
+  SWIG_Lua_get_class_registry(L);  /* get the registry */
+  lua_pushstring(L,clss->name);  /* get the name */
+  lua_newtable(L);    /* create the metatable */
+  /* add string of class name called ".type" */
+  lua_pushstring(L,".type");
+  lua_pushstring(L,clss->name);
+  lua_rawset(L,-3);
+  /* add a table called ".get" */
+  lua_pushstring(L,".get");
+  lua_newtable(L);
+  lua_rawset(L,-3);
+  /* add a table called ".set" */
+  lua_pushstring(L,".set");
+  lua_newtable(L);
+  lua_rawset(L,-3);
+  /* add a table called ".fn" */
+  lua_pushstring(L,".fn");
+  lua_newtable(L);
+  /* add manual disown method */
+  SWIG_Lua_add_function(L,"__disown",SWIG_Lua_class_disown);
+  lua_rawset(L,-3);
+  /* add accessor fns for using the .get,.set&.fn */
+  SWIG_Lua_add_function(L,"__index",SWIG_Lua_class_get);
+  SWIG_Lua_add_function(L,"__newindex",SWIG_Lua_class_set);
+  SWIG_Lua_add_function(L,"__gc",SWIG_Lua_class_destruct);
+  /* add tostring method for better output */
+  SWIG_Lua_add_function(L,"__tostring",SWIG_Lua_class_tostring);
+  /* add it */
+  lua_rawset(L,-3);  /* metatable into registry */
+  lua_pop(L,1);      /* tidy stack (remove registry) */
+
+  SWIG_Lua_get_class_metatable(L,clss->name);
+  SWIG_Lua_add_class_details(L,clss);  /* recursive adding of details (atts & ops) */
+  lua_pop(L,1);      /* tidy stack (remove class metatable) */
+}
+
+/* -----------------------------------------------------------------------------
+ * Class/structure conversion fns
+ * ----------------------------------------------------------------------------- */
+
+/* helper to add metatable to new lua object */
+SWIGINTERN void _SWIG_Lua_AddMetatable(lua_State* L,swig_type_info *type)
+{
+  if (type->clientdata)  /* there is clientdata: so add the metatable */
+  {
+    SWIG_Lua_get_class_metatable(L,((swig_lua_class*)(type->clientdata))->name);
+    if (lua_istable(L,-1))
+    {
+      lua_setmetatable(L,-2);
+    }
+    else
+    {
+      lua_pop(L,1);
+    }
+  }
+}
+
+/* pushes a new object into the lua stack */
+SWIGRUNTIME void SWIG_Lua_NewPointerObj(lua_State* L,void* ptr,swig_type_info *type, int own)
+{
+  swig_lua_userdata* usr;
+  if (!ptr){
+    lua_pushnil(L);
+    return;
+  }
+  usr=(swig_lua_userdata*)lua_newuserdata(L,sizeof(swig_lua_userdata));  /* get data */
+  usr->ptr=ptr;  /* set the ptr */
+  usr->type=type;
+  usr->own=own;
+#if (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC)
+  _SWIG_Lua_AddMetatable(L,type); /* add metatable */
+#endif
+}
+
+/* takes a object from the lua stack & converts it into an object of the correct type
+ (if possible) */
+SWIGRUNTIME int  SWIG_Lua_ConvertPtr(lua_State* L,int index,void** ptr,swig_type_info *type,int flags)
+{
+  swig_lua_userdata* usr;
+  swig_cast_info *cast;
+  if (lua_isnil(L,index)){*ptr=0; return SWIG_OK;}    /* special case: lua nil => NULL pointer */
+  usr=(swig_lua_userdata*)lua_touserdata(L,index);  /* get data */
+  if (usr)
+  {
+    if (flags & SWIG_POINTER_DISOWN) /* must disown the object */
+    {
+        usr->own=0;
+    }
+    if (!type)            /* special cast void*, no casting fn */
+    {
+      *ptr=usr->ptr;
+      return SWIG_OK; /* ok */
+    }
+    cast=SWIG_TypeCheckStruct(usr->type,type); /* performs normal type checking */
+    if (cast)
+    {
+      int newmemory = 0;
+      *ptr=SWIG_TypeCast(cast,usr->ptr,&newmemory);
+      assert(!newmemory); /* newmemory handling not yet implemented */
+      return SWIG_OK;  /* ok */
+    }
+  }
+  return SWIG_ERROR;  /* error */
+}
+
+SWIGRUNTIME void* SWIG_Lua_MustGetPtr(lua_State* L,int index,swig_type_info *type,int flags,
+       int argnum,const char* func_name){
+  void* result;
+  if (!SWIG_IsOK(SWIG_ConvertPtr(L,index,&result,type,flags))){
+    luaL_error (L,"Error in %s, expected a %s at argument number %d\n",
+		func_name,(type && type->str)?type->str:"void*",argnum);
+  }
+  return result;
+}
+
+/* pushes a packed userdata. user for member fn pointers only */
+SWIGRUNTIME void SWIG_Lua_NewPackedObj(lua_State* L,void* ptr,size_t size,swig_type_info *type)
+{
+  swig_lua_rawdata* raw;
+  assert(ptr); /* not acceptable to pass in a NULL value */
+  raw=(swig_lua_rawdata*)lua_newuserdata(L,sizeof(swig_lua_rawdata)-1+size);  /* alloc data */
+  raw->type=type;
+  raw->own=0;
+  memcpy(raw->data,ptr,size); /* copy the data */
+  _SWIG_Lua_AddMetatable(L,type); /* add metatable */
+}
+    
+/* converts a packed userdata. user for member fn pointers only */
+SWIGRUNTIME int  SWIG_Lua_ConvertPacked(lua_State* L,int index,void* ptr,size_t size,swig_type_info *type)
+{
+  swig_lua_rawdata* raw;
+  raw=(swig_lua_rawdata*)lua_touserdata(L,index);  /* get data */
+  if (!raw) return SWIG_ERROR;  /* error */
+  if (type==0 || type==raw->type) /* void* or identical type */
+  {
+    memcpy(ptr,raw->data,size); /* copy it */
+    return SWIG_OK; /* ok */
+  }
+  return SWIG_ERROR;  /* error */
+}
+
+/* a function to get the typestring of a piece of data */
+SWIGRUNTIME const char *SWIG_Lua_typename(lua_State *L, int tp)
+{
+  swig_lua_userdata* usr;
+  if (lua_isuserdata(L,tp))
+  {
+    usr=(swig_lua_userdata*)lua_touserdata(L,tp);  /* get data */
+    if (usr && usr->type && usr->type->str)
+      return usr->type->str;
+    return "userdata (unknown type)";
+  }
+  return lua_typename(L,lua_type(L,tp));
+}
+
+/* lua callable function to get the userdata's type */
+SWIGRUNTIME int SWIG_Lua_type(lua_State* L)
+{
+  lua_pushstring(L,SWIG_Lua_typename(L,1));
+  return 1;
+}
+
+/* lua callable function to compare userdata's value
+the issue is that two userdata may point to the same thing
+but to lua, they are different objects */
+SWIGRUNTIME int SWIG_Lua_equal(lua_State* L)
+{
+  int result;
+  swig_lua_userdata *usr1,*usr2;
+  if (!lua_isuserdata(L,1) || !lua_isuserdata(L,2))  /* just in case */
+    return 0;  /* nil reply */
+  usr1=(swig_lua_userdata*)lua_touserdata(L,1);  /* get data */
+  usr2=(swig_lua_userdata*)lua_touserdata(L,2);  /* get data */
+  /*result=(usr1->ptr==usr2->ptr && usr1->type==usr2->type); only works if type is the same*/
+  result=(usr1->ptr==usr2->ptr);
+   lua_pushboolean(L,result);
+  return 1;
+}
+
+/* -----------------------------------------------------------------------------
+ * global variable support code: class/struct typemap functions
+ * ----------------------------------------------------------------------------- */
+
+#if ((SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUA) && (SWIG_LUA_TARGET != SWIG_LUA_FLAVOR_ELUAC))
+/* Install Constants */
+SWIGINTERN void
+SWIG_Lua_InstallConstants(lua_State* L, swig_lua_const_info constants[]) {
+  int i;
+  for (i = 0; constants[i].type; i++) {
+    switch(constants[i].type) {
+    case SWIG_LUA_INT:
+      lua_pushstring(L,constants[i].name);
+      lua_pushnumber(L,(lua_Number)constants[i].lvalue);
+      lua_rawset(L,-3);
+      break;
+    case SWIG_LUA_FLOAT:
+      lua_pushstring(L,constants[i].name);
+      lua_pushnumber(L,(lua_Number)constants[i].dvalue);
+      lua_rawset(L,-3);
+      break;
+    case SWIG_LUA_CHAR:
+      lua_pushstring(L,constants[i].name);
+      lua_pushfstring(L,"%c",(char)constants[i].lvalue);
+      lua_rawset(L,-3);
+      break;
+    case SWIG_LUA_STRING:
+      lua_pushstring(L,constants[i].name);
+      lua_pushstring(L,(char *) constants[i].pvalue);
+      lua_rawset(L,-3);
+      break;
+    case SWIG_LUA_POINTER:
+      lua_pushstring(L,constants[i].name);
+      SWIG_NewPointerObj(L,constants[i].pvalue, *(constants[i]).ptype,0);
+      lua_rawset(L,-3);
+      break;
+    case SWIG_LUA_BINARY:
+      lua_pushstring(L,constants[i].name);
+      SWIG_NewMemberObj(L,constants[i].pvalue,constants[i].lvalue,*(constants[i]).ptype);
+      lua_rawset(L,-3);
+      break;
+    default:
+      break;
+    }
+  }
+}
+#endif
+
+/* -----------------------------------------------------------------------------
+ * executing lua code from within the wrapper
+ * ----------------------------------------------------------------------------- */
+
+#ifndef SWIG_DOSTRING_FAIL /* Allows redefining of error function */
+#define SWIG_DOSTRING_FAIL(S) fprintf(stderr,"%s\n",S)
+#endif
+/* Executes a C string in Lua which is a really simple way of calling lua from C
+Unfortunately lua keeps changing its APIs, so we need a conditional compile
+In lua 5.0.X its lua_dostring()
+In lua 5.1.X its luaL_dostring()
+*/
+SWIGINTERN int 
+SWIG_Lua_dostring(lua_State *L, const char* str) {
+  int ok,top;
+  if (str==0 || str[0]==0) return 0; /* nothing to do */
+  top=lua_gettop(L); /* save stack */
+#if (defined(LUA_VERSION_NUM) && (LUA_VERSION_NUM>=501))
+  ok=luaL_dostring(L,str);	/* looks like this is lua 5.1.X or later, good */
+#else
+  ok=lua_dostring(L,str);	/* might be lua 5.0.x, using lua_dostring */
+#endif
+  if (ok!=0) {
+    SWIG_DOSTRING_FAIL(lua_tostring(L,-1));
+  }
+  lua_settop(L,top); /* restore the stack */
+  return ok;
+}    
+
+#ifdef __cplusplus
+}
+#endif
+
+/* ------------------------------ end luarun.swg  ------------------------------ */