diff mm7_5.cpp @ 1911:af38275939cc

which_player_to_attack rename and cleaning
author Ritor1
date Tue, 22 Oct 2013 15:52:01 +0600
parents 2070d01ccfae
children 6e39bf5f13dd
line wrap: on
line diff
--- a/mm7_5.cpp	Tue Oct 22 00:04:14 2013 -0700
+++ b/mm7_5.cpp	Tue Oct 22 15:52:01 2013 +0600
@@ -3690,7 +3690,7 @@
               v11.x = *((short *)v1 - 200);
               if ( sub_407A1C(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z + pParty->sEyelevel, v11) )
               {
-                v12 = stru_50C198.which_player_would_attack(&pActors[v39]);
+                v12 = stru_50C198.which_player_to_attack(&pActors[v39]);
                 DamagePlayerFromMonster(*((short *)v1 - 300), stru_50FE08.field_450[v43], pVelocity, v12);
               }
             }