Mercurial > mm7
diff Actor.h @ 1911:af38275939cc
which_player_to_attack rename and cleaning
author | Ritor1 |
---|---|
date | Tue, 22 Oct 2013 15:52:01 +0600 |
parents | 436553b0603c |
children | 3f0b9ffd788c |
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--- a/Actor.h Tue Oct 22 00:04:14 2013 -0700 +++ b/Actor.h Tue Oct 22 15:52:01 2013 +0600 @@ -13,7 +13,7 @@ struct stru319 { void LootActor(struct Actor *pActor); - int which_player_would_attack(struct Actor *pActor); + int which_player_to_attack(struct Actor *pActor); int special_ability_use_check(struct Actor *pActor, int a2); int _427102(struct Actor *pActor, signed int a2); int PlayerHitOrMiss(struct Player *pPlayer, struct Actor *pActor, int a3, int a4);